Items (previously known as Burn cards) are a special kind of cards that any champion can use. These items allow players to gain useful benefits, like extra damage or bonus movement speed. There are four types of items: Defense, Utility, Healing and Attack.
Items can be purchased at the Spawn rooms by pressing the I key by default. Items are purchased with Credits.
A player can only have one item from each category at once. Each item can be upgraded up to two times, replacing the previous item with a stronger version of itself. Each upgrade costs the original value multiplied by 2 or 3 (e.g. a 300 item will cost 600 to upgrade to tier 2, and 900 to upgrade to tier 3). Once purchased or upgraded, items cannot be sold nor downgraded. There is an autobuy function that allows new players to have the game pick and purchase items for them. This feature can be toggled on and off from the Gameplay tab in Options.
Items don't carry over to other matches. In Payload, items are reset at the start of the second round.
List of Items[edit | edit source]
Defense[edit | edit source]
These items provide bonuses that mitigate incoming damage and lower the efficiency of negative effects.
Utility[edit | edit source]
These items provide bonuses for miscellaneous stats or other useful effects.
|Master Riding||Morale Boost||Nimble||Chronos|
Healing[edit | edit source]
These items provide bonuses that can improve the survivability of a champion.
|Rejuvenate||Veteran||Kill to Heal||Life Rip|
Attack[edit | edit source]
These items provide bonuses that enhance the offensive capabilities of a champion.