Paladins Closed Beta Version 0.30.1190.2

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0.30 - Anchors Aweigh | August 4, 2016

BETA EXPECTATIONS

Champion Makoa Icon.png New Champion - Makoa, The Ancient

WeaponAttack Makoa Icon.png Weapon - Cannon

A salvaged ship cannon that fires one 700 damage cannon ball every 1 second.

Ability Dredge Anchor.png Secondary Fire - Dredge Anchor

Hurl your anchor and reel in an unsuspecting enemy. Enemies affected by Dredge Anchor are marked for 4s. Your next Cannon attack will deal 50% increased damage on marked targets and consume the mark.

Ability Shell Shield.png Ability 1 - Shell Shield

Project a 6000 health shield that blocks enemy fire for 4 seconds.

Ability Shell Spin.png Ability 2 - Shell Spin

Retreat into your shell and spin forward, knocking back enemies in your path.

Ability Ancient Rage.png Ultimate - Ancient Rage

Call on the powers of the Ancients. Drop Your cannon and swing your anchor, dealing 900 damage a hit. In addition, increase your health by 5000. Lasts 8s.

Cards

  • Ancient Resolve
  • [Shell Shield] Increase the Duration of your Shield by {0.5/1/1.5/2} seconds.
  • Deep Wisdom
  • [Anchor] Anchor Reveals enemies to you for {1.5/3/4.5/6}s.
  • Sea Legs
  • [Anchor] Anchor Confuses enemies for {1/2/3/4}s.
  • Barrier Reef
  • [Shell Shield] For every 2000 damage absorbed reduce the cooldown of Shell shield by {1/2/3/4} seconds.
  • Rip Current
  • [Shell Shield] Enemies that pass through your Shield are slowed by {10/20/30/40}% for 2s.
  • Tidal Grace
  • [Shell Shield] Heal for {10/20/30/40}% of the damage your Shield absorbs.
  • Crashing Wave
  • [Shell Spin] Shell Spin's Cooldown is reduced by {1/2/3/4}s if it hits an enemy.
  • Surf
  • [Shell Spin] Increase the distance Shell Spin travels by {10/20/30/40}%.
  • Tsunami
  • [Shell Spin] For 2s after using Shell Spin you gain {8/16/24/32}% Movement Speed.
  • Spring Tide
  • [Shell Spin] Shell Spin heals you for {250/500/750/1000} if it hits an enemy.
  • Harden
  • [Ancient Rage] Increase the Health bonus of Ancient Rage by {500/1000/1500/2000}.
  • Rampage
  • [Ancient Rage] During Ancient Rage you gain {8/16/24/32}% Movement Speed.
  • Leviathan
  • [Armor] Increase your Health by {150/300/450/600}.

General

  • Players may now unlock Champions and Skins in Champion select.
  • Changed ammo counter to numerals.
  • New poses for Champions and Skins icons.
  • Payload: Can now buy Burn Cards within the first 3 minutes anywhere from the map.
  • Burn cards expire after X amount of time.
  • Removed need for locking in Champions in Match Lobby.
  • Capture Point overtime UI functionality.
  • Respawn indicator updated.
  • Added rarity sorting on skins, weapons, and mounts.
  • Social button now pops up new Social scene instead of Friends.
  • Friend invites now show “!” on the Social button.
  • Fixed issue with Party invites not giving proper feedback when players are not available.

Refer-A-Friend

  • Introducing Refer-A-Friend
  • Players who have invited friends through the past Beta Invite system will be receive retroactive rewards.
  • Refer-A-Friend skin: Pip Mad Scientist

Skins

  • Makoa Champion recolors
  • Montego
  • Aruba
  • Bahama

Maps

Champions - Balance/Updates/Fixes

General

  • Out of combat regeneration increased to 400 Health and 8% of your maximum Health each second.
  • Champion values were changed across the board.

Burn Cards

Rejuvenate

  • [Armor] Heal for 500 when you leave combat.

Gather

  • Changed from 15% of maximum health to 300 health.

Kill to Heal

  • Changed from 25% of maximum health to 500 health.

Huntsman

  • Removed from the game.

Equestrian

  • Removed from the game.

Master Riding

  • Removed from the game.

Champion Androxus Icon.png Androxus

  • Cards
  • *NEW* Seething Hatred
  • [Weapon] Hitting an enemy reduces the cooldown of Reversal by {.5/1/1.5/2}s.
  • *NEW* Watchful
  • [Weapon] Hitting an enemy in the head reveals them to you for {1/2/3/4}s even through stealth.
  • Fight or Flight
  • Reworked.
  • Renamed to Patience.
  • [Nether Step] Increase the time you have between dashes by {1/2/3/4}s.
  • *NEW* Disrupt
  • [Reversal] Reversal disarms enemies for {.3/.6/.9/1.2}s.
  • *NEW* Abyssal Touch
  • [Defiance] Defiance reduces healing by {5/10/15/20}% with a maximum of 3 stacks.

Champion Barik Icon.png Barik

  • Cards
  • *NEW* One Man's Scrap
  • [Barricade] Reduce the cooldown of Barricade by {2/4/6/8}s when one of your turrets is destroyed by an enemy player.
  • *NEW* Another Man's Treasure
  • [Turret] Getting an elimination reduces the Cooldown of Turret by {15/30/45/60}%.
  • *NEW* Brave and Bold
  • [Turret] When near turret you gain {10/20/30/40}% CC reduction.
  • *NEW* Grudge
  • [Turret] Turret shots reduce healing by {5/10/15/20}%. Max 2 stacks.

Champion BombKing Icon.png Bomb King

  • Cards
  • *NEW* King's Court
  • [Grumpy Bomb] Heal for 200 health over 2s for each enemy hit by Grumpy Bomb, max {1/2/3/4} targets.
  • *NEW* Reinforced Casing
  • [Sticky Bomb] Increase the health of Sticky Bomb by {25/50/75/100}.
  • *NEW* Ablative Coating
  • [Poppy Bomb] Increase the health of Poppy Bomb by {50/100/150/200}.
  • *NEW* Royal Decree
  • [Poppy Bomb] Hitting yourself with Poppy Bomb heals you for {100/200/300/400} Health over 4s.
  • *NEW* Royal Army
  • [Weapon] Eliminations increase your reload speed by {10/20/30/40}% for 5s.

Champion Buck Icon.png Buck

  • Ability Net Shot.png Net Shot
  • No longer roots.
  • Now slows the target by 50% for 1.5s.
  • Reduced cooldown from 15 → 14.
  • Ability Imprisonment.png Imprisonment
  • Removed from the game, replaced by Buck Wild.
  • Ability Buck Wild.png *NEW* Buck Wild
  • Go Buck Wild, instantly refreshing all abilities and reducing cooldowns by 50% for 10s.
  • Cards
  • Tightrope
  • Reworked.
  • Renamed to Vigor.
  • [Recovery] Kills reduce the Cooldown of Recovery by {25/50/75/100}%.

Champion Cassie Icon.png Cassie

  • Cards
  • *NEW* Somersault
  • [Dodge Roll] CCs applied to Cassie during Dodge Roll have a {25/50/75/100}% reduced effect.
  • *NEW* Infected Arrow
  • [Blast Shot] Blast Shot reduces healing by {15/30/45/60}% for 3s.
  • *NEW* Kinetics
  • [Blast Shot] Blast Shot disarms enemies for {.2/.4/.6/.8}s.
  • Duelist
  • Reworked.
  • Renamed to Raze.
  • [Disengage] Disengage does {300/600/900/1200} bonus damage to shields.
  • Fatal Sign
  • Reworked.
  • Now increases the duration of scout by {.5/1/1.5/2}s.

Champion Drogoz Icon.png Drogoz

  • Cards
  • *NEW* Follow the Scent
  • Fire Spit reveals enemies for {1/2/3/4}s when it hits them directly.
  • Decimate
  • Reworked.
  • Renamed to Biological Warfare.
  • Salvo reduces healing by {10/20/30/40}% for 3s.
  • W.Y.R.M. Jets
  • Reduced flight speed bonus from {12/24/36/48}% to {6/12/18/24}%.

Champion Evie Icon.png Evie

  • Cards
  • *NEW* Cold Blooded
  • Reduce the Cooldown of Ice Block by {1/2/3/4}s.
  • *NEW* Over the Moon
  • Reduce the cooldown of Soar by {1/2/3/4}s.
  • *NEW* Swift Witch
  • Increase the flight speed of Soar by {10/20/30/40}%.
  • *NEW* Spellbound
  • Your first weapon shot after Blink reduces healing by {15/30/45/60}% for 3s.
  • Safeguarded
  • Reworked.
  • Renamed to Killing Frost.
  • Kills reduce the Cooldown of Blink by {25/50/75/100}%.

Champion Fernando Icon.png Fernando

  • Cards
  • *NEW* Unstoppable Force
  • Charge applies a {200/400/600/800} Knockback.
  • *NEW* Brand
  • Fireball reduces healing by {15/30/45/60}% for 3s.
  • *NEW* Immovable Object
  • Gain {25/50/75/100}% knockback reduction when on the Objective.
  • *NEW* Looks that Kill
  • Hitting an enemy with Fireball recharges {10/20/30/40}% of your maximum ammo.

Champion Grohk Icon.png Grohk

  • Ability Totemic Ward.png Totemic Ward
  • Renamed to “Healing Totem”.
  • No longer creates a shield.
  • Increased healing per second from 75 to 340.
  • Cards
  • Crackle
  • Now increases duration of Healing Totem by {1/2/3/4}s.
  • Outreach
  • Now increases the area of effect of Healing Totem by {10/20/30/40}%.
  • *NEW* Shamanic Might
  • Increase your base maximum Health by {100/200/300/400}.
  • *NEW* Thunderlord
  • Your weapon can fire {5/10/15/20}% longer before overheating.
  • *NEW* Electrostatic
  • Healing Totem releases a pulse every {4/3/2/1}s that reveals Stealthed enemies within 40 units.
  • *NEW* Conduit
  • For every 400 damage enemies take during Shock Pulse spawn an HP drop that heals for {100/200/300/400}.

Champion Grover Icon.png Grover

  • Cards
  • Forest Expansion
  • Reworked.
  • Renamed to Deeply Rooted.
  • Gain {20/40/60/80}% Knockback reduction during Nature's Demise.
  • Journey
  • Reworked.
  • Renamed to Against the Grain.
  • Gain {3/6/9/12}% Damage Reduction during Nature's Demise.

Champion Kinessa Icon.png Kinessa

  • Ability Transporter.png Transporter
  • No longer goes to third person.

Champion Pip Icon.png Pip

  • Cards
  • *NEW* Escape Artist
  • [Weightless] Gain {12.5/25/37.5/50}% Damage Reduction during Weightless, but attacking cancels Weightless.

Champion Ruckus Icon.png Ruckus

  • Ability Hover.png Hover
  • Removed from the game, replaced by Advance.
  • Ability Hover.png *NEW* Advance
  • Quickly jet in the direction you are moving. You can fire while using Advance. Has 2 charges.
  • Cards
  • Extended magazine
  • Now works on every usage of Advance.
  • Ammo generated decreased from 10/20/30/40 to 5/10/15/20.
  • Proximity
  • Now works on every usage of Advance.
  • Damage reduction down from 2/4/6/8% to 1/2/3/4%.
  • Maximum stacks up from 5 to 10.
  • Fuel Reserves
  • Reworked.
  • Now increases the recharge rate of Advance by {7/14/21/28}%.

Champion Skye Icon.png Skye

  • Cards
  • Blowout
  • Reworked.
  • [Toxic Time Bomb] Grants {20/40/60/80}% Movement Speed for 2s after using Toxic Time Bomb.
  • Smother
  • No longer increases the duration of Smoke Screen.
  • Specter
  • Reworked.
  • [Smoke Screen] Increases the duration of Smoke Screen by {1/2/3/4}s.
  • Shadow Affinity
  • No longer allows Skye to use Hidden while mounted.

Champion Ying Icon.png Ying

  • General
  • Fixed a bug where Ying's weapon attacks were applying a 0 damage bleed.
  • Changed Ying's Bonus Damage.
  • Shatter will increase the damage of subsequent shatters.
  • Deal bonus damage if you hit the same target with all 5 shots from Dimensional Mirror.
  • Cards
  • Fracture
  • Reworked.
  • Hitting an enemy with Shatter reduces healing by {10/20/30/40}% for 3s.

Card Art

  • Fallout
  • Shell Shock
  • Double Time
  • Failsafe
  • Inspiration



Source