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Accolades are medals and titles awarded for a player's accomplishments during a match, and are featured on the End of Match Screen. Players will be presented with the accomplishments of their entire team. Each player of the team will receive a unique accolade title based on their best accomplishments and statistics showcased during the match. Also each player will be awarded with medals for the personal accomplishments. Each accolade medal has three versions: Gold, Silver and Bronze. Gold is given to the players who did the best in each category, with silver and bronze being given to those who would be in "2nd" and "3rd" places respectively.

Accolades medals also give bonus Currency Gold.png Gold. Gold accolades grant 25 Currency Gold.png, Silver accolades grant 15 Currency Gold.png and Bronze accolades grant 5 Currency Gold.png.

List of accolades[edit | edit source]

Accolade TopDamage.png Flank Kills

Granted to the players that got the highest amount of flank kills during that match.

Accolade MostEliminations.png Most Eliminations

Granted to the players that got the highest amount of eliminations during that match.

Accolade MostHealing.png Most Healing

Granted to the players that healed the most hit points during that match.

Accolade MostObjectiveTime.png Most Objective Time

Granted to the players that spent the largest amount of time capturing and/or escorting objectives during that match.

Accolade MostShielding.png Most Shielding

Granted to the players that absorbed the largest amount of damage with shields and mitigation during that match.

Accolade MostSoloKills.png Most Solo Kills

Granted to the player that got the highest amount of enemy kills without assistance during that match.

Accolade TopDamage.png Top Damage

Granted to the players that dealt the highest amount of damage during that match.

Accolade TopKillstreak.png Top Killstreak

Granted to the players that got the largest killstreak during that match.

Accolade TopMultikill.png Top Multikill

Granted to the players that got the largest amount of kills in quick succession during that match.

Common terms  Bullet.png  Death Recap  Bullet.png  Eliminations  Bullet.png  Controls  Bullet.png  Voice Guided System  Bullet.png  Warning Indicators  Bullet.png  Zoning

Abilities → Ability  Bullet.png  Movement Ability  Bullet.png  Ultimate Ability  Bullet.png  Talents  Bullet.png  Items → Credits
Damage Types → Area or Direct Damage  Bullet.png  Burst Damage  Bullet.png  Damage over Time  Bullet.png  Poke Damage  Bullet.png  Sustained Damage  Bullet.png  True Damage
Effects → Deployables  Bullet.png  Healing  Bullet.png  Immunity  Bullet.png  Shields  Bullet.png  Status Effects  Bullet.png  Stealth  Bullet.png  Cards

Game Modes
Capture Point  Bullet.png  Payload

Map Features  Bullet.png  Callouts

Game Mechanics
Advanced Mechanics  Bullet.png  Comeback Mechanic  Bullet.png  Diminishing returns  Bullet.png  Headshot  Bullet.png  Out of Combat  Bullet.png  Overtime  Bullet.png  Respawn

End of the Game
Accolades  Bullet.png  Scoreboard  Bullet.png  Post-Match Lobby Landing Screen