Area or Direct Damage
Damage from weapon shots, abilities and deployables can be classified as Area Damage, Direct Damage or True Damage. Projectiles that can only hit one enemy deal Direct Damage, otherwise they'd deal Area Damage.
Some Champions' weapons (such as Barik's Bluderbuss or Ying's Illusory Mirror) can hit more than one enemy from a single shot but these shots fire multiple projectiles and each can only hit one target, therefore they're considered Direct Damage.
Countering[edit | edit source]
Items[edit | edit source]
Items useful against Area or Direct Damage:
Item | Description |
---|---|
![]() Haven |
Reduce the Damage you take from Direct attacks. |
![]() Blast Shields |
Reduce the Damage you take from Area of Effect attacks. |
Cards and Talents[edit | edit source]
Some champions have Cards and Talents that grant damage reduction.
Direct Damage and Area Damage[edit | edit source]
Dragon Punch deals True Damage
The Law deals True Damage
Bon Appetit will Execute
Planted Mode
Devour will Execute
Gameplay |
---|
General Bots • Common terms • Death Recap • Eliminations • Controls • Voice Guided System • Warning Indicators • Zoning Champions Game Modes Maps Game Mechanics End of the Game |