Ascension Peak

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Ascension Peak is one of the maps in Paladins and was released in the Paladins OB68 update.
Like every Siege Map, Ascension Peak also has certain callouts.

Description[edit | edit source]

This map has mirrored layouts and is designed for 2 teams of 5 players. There is a Capture Point in the middle. The bases are located at opposite ends of the map.

The only Game Mode that is currently playable in this map is Siege.

Lore[edit | edit source]

This is Ascension Peak, for it was here that Jenos stepped into the sky and became one with the cosmos. Centuries passed as the faithful searched the stars, whispering that Jenos lived in the night sky. Most thought them mad. Many hopeful pilgrims arrived; lost souls, forever wishing they too could leave their past behind. Until a broken soldier witnessed the impossible. The Ascended returned. Jenos revealed what he had seen among the stars: the countless wonders, the unimaginable power, and a darkness that would one day threaten The Realm.

The Ruby Throne Room was abuzz with the news: Jenos had returned. While her court gossiped, Lian spoke in hushed tones with a hulking figure: Khan, the Primus of House Aico, the General of its armies, and Chief Adviser to the throne. If Jenos could be convinced to join the Magistrate's armies, Lian could end this war; a victory that would give House Aico more power than ever before. The siege moves. Khan rallies his forces to battle, leading House Aico's royal guard to recruit the so-called god. And Khan does not take 'no' for an answer.

Ascension Peak gave a glimpse into the mountain tops and temples of the Realm. The monk population at Ascension invested heavily in jade statues, likely after the constellations that are associated with Jenos. Besides the occasional store and bath house, the temple is largely just pathways and balconies, suggesting how important outdoor meditation and perambulation was important to the monk lifestyles.

Gallery[edit | edit source]

Hazard(s)[edit | edit source]

Deadly Waters[edit | edit source]

The waters that surround this map are deadly to the touch and have the same kill mechanics as those of a cliff ledge, making champions with knockback abilities ideal for easy eliminations. Champions that lack flight/teleportation abilities are susceptible to being launched off the map without having any sort of means for recovery...

Video[edit | edit source]


Maps
Siege
Frog Isle  Bullet.png  Jaguar Falls  Bullet.png  Serpent Beach  Bullet.png  Frozen Guard  Bullet.png  Ice Mines  Bullet.png  Fish Market  Bullet.png  Timber Mill  Bullet.png  Stone Keep  Bullet.png  Brightmarsh  Bullet.png  Splitstone Quarry  Bullet.png  Ascension Peak  Bullet.png  Warder's Gate  Bullet.png  Shattered Desert  Bullet.png  Bazaar

Onslaught
Primal Court  Bullet.png  Foreman's Rise  Bullet.png  Magistrate's Archives  Bullet.png  Marauder's Port

Team Deathmatch
Snowfall Junction  Bullet.png  Trade District  Bullet.png  Abyss  Bullet.png  Throne  Bullet.png  Dragon Arena

Other
Shooting Range  Bullet.png  Tutorial