Paladins Wiki
(Updated official bio to reflect current in-game lore.)
 
(111 intermediate revisions by 10 users not shown)
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{{Champion Infobox
 
{{Champion Infobox
 
|name=Buck
 
|name=Buck
  +
|vpname=<sm2>Buck SP Select.ogg</sm2>
 
|number=1.7
 
|number=1.7
 
|image=Banner {{PAGENAME}}.png
 
|image=Banner {{PAGENAME}}.png
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|title=The Unyielding
 
|title=The Unyielding
 
|type=Flank
 
|type=Flank
  +
|gender=Male
|side=Resistance
 
  +
|side=New Resistance
 
|group=Sentinels
 
|group=Sentinels
 
|status=(former)
 
|status=(former)
 
|group2=Thousand Hands Guild
 
|group2=Thousand Hands Guild
 
|status2=(former)
 
|status2=(former)
  +
|group3=Tau-Kor Monastery
  +
|status4=(possibly former)
 
|race=Human
 
|race=Human
  +
|occupation=Criminal (formerly)<br>Magistrate Soldier (formerly)<br>Monk (possibly formerly)
 
|release date={{Release|0.05}}
 
|release date={{Release|0.05}}
 
|release version=[[Paladins Closed Beta Version 0.5.655.3|0.05]]
 
|release version=[[Paladins Closed Beta Version 0.5.655.3|0.05]]
|cost=15,000 {{Gold}} or 100 {{Crystals}}
+
|cost=15,000 {{Gold}}<br>or 100 {{Crystals}}
 
|voice actor=Joshua Tomar
 
|voice actor=Joshua Tomar
   
Line 25: Line 30:
   
 
== Lore ==
 
== Lore ==
  +
<center>
Buck's fighting style is informed by his diverse and complicated story, and is just as unique and esoteric. Pulling from his past experiences, he effectively combines the self-discipline of a devout monk, clever ambush tactics commonly used by underworld thugs, and the skills and weaponry of a front-line soldier into something more than the sum of its parts.
 
  +
{{#tag:tabber|Current Official Bio=
  +
<div style="text-align: left;">
  +
<small>This is Buck's official bio currently found in his champion page in-game.</small>
   
  +
Once a loyal member of an elite [[Magistrate]] unit, he has returned to where it all began, [[Crosswind Hold]], to join the [[Resistance]] in their struggle against the Magistrate.
 
  +
Buck's fighting style is informed by his diverse and complicated story, and is just as unique and esoteric. Pulling from his past experiences in the [[Thousand Hands Guild]], he effectively combines them the self-discipline of a devout monk, clever ambush tactics commonly used by underworld thugs, and the skills and weaponry of a front-line soldier into something more than the sum of its parts.
  +
  +
Once a loyal member of the [[Sentinels]], he has returned to [[Crosswind Hold]] to join the [[Resistance]] in their struggle against the [[Magistrate]]. Now, he works with various friends and foes alike to support the Paladins & fight back against both his former groups.
  +
</div>
  +
  +
{{!}}-{{!}}Unofficial Updated Bio=
  +
<div style="text-align: left;">
  +
<small>This is an unofficial version of Buck's bio intended to more clearly present all currently known information regarding him. Sources can be found [[Updated Bios|here]].</small>
  +
  +
  +
Originally a member of the [[Thousand Hands Guild|Thousand Hands]] criminal empire, Buck would eventually leave and become a member of the [[Magistrate]] and their elite military group known as the [[Sentinels]]. Following the group's disastrous final mission and now finding himself broken without a purpose, Buck left once again, eventually climbing [[Ascension Peak]] and becoming a devoted monk, where he would later meet [[Jenos]] upon his return, and be shown the various cosmic wonders he had seen while in the cosmos, as well as a [[Darkness|dark threat]] that would one day threaten the [[Realm]]. Following this, Buck would join the [[Resistance]] for unknown reasons.
  +
  +
After the defeat of [[Yagorath]], Buck would join the [[Resistance#New Resistance|New Resistance]] for similarly unclear reasons.
  +
</div>
  +
  +
{{!}}-{{!}}Old Official Bio=
  +
<div style="text-align: left;">
  +
<small>This was Buck's in-game bio prior to the [[Paladins_Version_2.11.3416.8|The Damned Frontier]] update. It's no longer considered canon.</small>
  +
  +
  +
Buck's story is just as diverse and complicated as his fighting style, as one is the direct result of the other. Pulling from those experiences, he effectively combines the self-discipline of a devout monk, clever ambushes commonly used by underworld thugs, and the tactics and weaponry of a front-line soldier.
  +
  +
Once a loyal member of the [[Magistrate]]'s own elite fighting group he has now returned to where it all began, [[Crosswind Hold]], to join the [[Resistance]] in their struggle against the Magistrate.
  +
</div>
  +
}}</center>
   
 
==Summary==
 
==Summary==
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|image=WeaponAttack Buck Icon.png
 
|image=WeaponAttack Buck Icon.png
 
|key=LMB
 
|key=LMB
  +
|abilityvideo=EPrznB1LAks
  +
|vstart=122
  +
|vend=133
 
|description=A massive shotgun that destroys your enemies at close range, dealing 700 damage every 1s.
 
|description=A massive shotgun that destroys your enemies at close range, dealing 700 damage every 1s.
|long=A massive shotgun that fires small pieces of shrapnel every 1s, dealing up to 700 damage. Has a maximum Ammo count of 5 and is fully effective up to 35 units.
+
|long=A massive shotgun that fires small pieces of shrapnel every 1s, dealing up to 700 damage. Has a maximum Ammo count of 6 and is fully effective up to 35 units.
|details=*Has a progressive reload that can be interrupted to fire.
+
|details=*It can do [[headshots]] - dealing 1050 damage.
*Has a reload time of 1.5 seconds at an empty clip.
+
*Has a reload time of 2.375s at an empty clip, taking 0.35s less time per ammo still available.
  +
*Has a progressive reload that can be interrupted to fire.
*It can do [[headshots]] - dealing 1050 damage.
 
*Has a range of 150 units.
+
*Has a maximum range of 150 units.
*Has dynamic damage fall off.
+
*Has damage falloff at around 30 units.
 
*Gains 3.6% ultimate charge per attack. Gains 5.4% on headshots.
 
*Gains 3.6% ultimate charge per attack. Gains 5.4% on headshots.
  +
*Each pellet does approximately 350 damage, but cannot exceed the maximum 700 damage threshold overall on a single player, meaning that 700 damage is possible at long ranges if the pellets manage to add to 700 damage.
  +
*Buck can also headshot players without aiming at their head, as long as every pellet that is fired lands on the hitbox for their head, any other pellet that hits the body will immediately invalidate the headshot.
 
}}
 
}}
 
{{AbilityInfo
 
{{AbilityInfo
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|image=Ability Net Shot.png
 
|image=Ability Net Shot.png
 
|key=RMB
 
|key=RMB
  +
|cooldown=10
  +
|abilityvideo=EPrznB1LAks
  +
|vstart=36
  +
|vend=41
 
|description=Throw an entangling net that deals 200 damage and slows any enemy hit.
 
|description=Throw an entangling net that deals 200 damage and slows any enemy hit.
 
|long=Throw a net that deals 200 damage to a single enemy and reduces their [[Slow|Movement Speed]] by 50% for 2s. Has a range of 250 units.
 
|long=Throw a net that deals 200 damage to a single enemy and reduces their [[Slow|Movement Speed]] by 50% for 2s. Has a range of 250 units.
  +
|details=*Has a projectile speed of 260.
|cooldown=10
 
|details=*Has a range of about 175 units.
 
*Has a projectile speed of 260.
 
 
*Has a projectile size of 2.5ft.
 
*Has a projectile size of 2.5ft.
 
*Gains 1% ultimate charge on hit.
 
*Gains 1% ultimate charge on hit.
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|image=Ability Recovery.png
 
|image=Ability Recovery.png
 
|key=Q
 
|key=Q
  +
|cooldown=10
  +
|abilityvideo=EPrznB1LAks
  +
|vstart=160
  +
|vend=163
 
|description=Channel your inner energy and heal for 1000 over 1.5s.
 
|description=Channel your inner energy and heal for 1000 over 1.5s.
 
|long=Channel your inner energy and [[Heal]] for 1000 over 1.5s. Cannot be canceled.
 
|long=Channel your inner energy and [[Heal]] for 1000 over 1.5s. Cannot be canceled.
  +
|details=*Cannot reload or use any abilities except for Heroic Leap for the duration.
|cooldown=10
 
|details=*Cannot fire or use abilities for the duration.
 
 
*Effects of Recovery cannot be interrupted by [[Status Effects#Stun|Stuns]].
 
*Effects of Recovery cannot be interrupted by [[Status Effects#Stun|Stuns]].
  +
*Cooldown starts when Heal ends.
 
}}
 
}}
 
{{AbilityInfo
 
{{AbilityInfo
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|image=Ability Heroic Leap.png
 
|image=Ability Heroic Leap.png
 
|key=F
 
|key=F
  +
|cooldown=10
  +
|abilityvideo=EPrznB1LAks
  +
|vstart=65
  +
|vend=69
 
|description=Leap a great height and distance.
 
|description=Leap a great height and distance.
 
|long=Leap forward a great height and distance based on the angle at which you activate this ability.
 
|long=Leap forward a great height and distance based on the angle at which you activate this ability.
|cooldown=10
 
 
|details=*Provides full air control while leaping.
 
|details=*Provides full air control while leaping.
 
*Can use any other skill while in the air, including reloading.
 
*Can use any other skill while in the air, including reloading.
 
*Doesn't go on cooldown until Buck lands.
 
*Doesn't go on cooldown until Buck lands.
 
}}
 
}}
  +
{{AbilityInfo
{{AbilityInfoUltimate
 
 
|name=Buck Wild
 
|name=Buck Wild
 
|damagetype=Direct
 
|damagetype=Direct
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|damage=700 <small>/0.625s</small>
 
|damage=700 <small>/0.625s</small>
 
|image=Ability Buck Wild.png
 
|image=Ability Buck Wild.png
  +
|abilityvideo=EPrznB1LAks
  +
|vstart=0
  +
|vend=9
 
|description=Go Buck Wild, refilling your ammo and enhancing your rate of fire by 60%.
 
|description=Go Buck Wild, refilling your ammo and enhancing your rate of fire by 60%.
 
|long=Go Buck Wild, refilling your Ammo and increasing your Attack Speed by 60% for 6s.
 
|long=Go Buck Wild, refilling your Ammo and increasing your Attack Speed by 60% for 6s.
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|name=Bounce House
 
|name=Bounce House
 
|level=8
 
|level=8
|description=Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
+
|description=Heroic Leap deals 600 damage and applies a Knock up to enemies within 20 units of your landing location.
 
|details=*Knock up stops the momentum of its targets.
 
|details=*Knock up stops the momentum of its targets.
 
*Knock up cancels certain movement abilities like [[Soar]], [[Dodge Roll]], [[Heroic Leap]], [[Shoulder Bash]] and even [[Assert Dominance]].
 
*Knock up cancels certain movement abilities like [[Soar]], [[Dodge Roll]], [[Heroic Leap]], [[Shoulder Bash]] and even [[Assert Dominance]].
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uses=Template:CardsOB67
 
uses=Template:CardsOB67
 
include= {CardsOB67}:name, {CardsOB67}:image, {CardsOB67}:description, {CardsOB67}:cooldown, {CardsOB67}:cooldown, {CardsOB67}:cat, {CardsOB67}:champion, {CardsOB67}:cat, {CardsOB67}:cat
 
include= {CardsOB67}:name, {CardsOB67}:image, {CardsOB67}:description, {CardsOB67}:cooldown, {CardsOB67}:cooldown, {CardsOB67}:cat, {CardsOB67}:champion, {CardsOB67}:cat, {CardsOB67}:cat
format={| class="wikitable sortable" min-width=300px; max-width=90%;\n! Name !! class="unsortable" | Image !! class="wikitable unsortable"| Description !! class="sortable"| Cooldown !! class="sortable"| Category,\n|-,,
+
format={| class="wikitable sortable" min-width=300px; max-width=90%;\n! Name !! class="unsortable" | Image !! class="unsortable"| Description !! Cooldown !! Category,\n|-,,
secseparators = \n| '''[[%PAGE%|{{DefaultValue|,,|%PAGE%}}]]'''\n|style="text-align:center;"| [[File:,,|80px|link=]] \n| style="text-align:left;"|,,\n|style="text-align:center;"|{{#if: ,,|[[File:Cooldown_Icon2.png|14px|link=]] ,,|}} \n|style="text-align:left;"|<span style="color: white; text-transform: uppercase; font: bold 12px Montserrat;">{{#ifeq:,,|Armor / Weapon|[[File:WeaponAttack ,, Icon.png|30px|link=]]|[[File:Ability ,,.png|30px|link=]]}} ,,</span>,
+
secseparators = \n| '''[[%PAGE%|{{DefaultValue|,,|%PAGE%}}]]'''\n|style="text-align:center;"| [[File:,,|80px|link=]] \n| style="text-align:left;"|,,\n|style="text-align:center;"|{{#if: ,,|[[File:Cooldown_Icon2.png|14px|link=]] ,,|}} \n|style="text-align:left;"|<span style="text-transform: uppercase; font: bold 12px Montserrat;">{{#ifeq:,,|Armor / Weapon|[[File:WeaponAttack ,, Icon.png|30px|link=]]|[[File:Ability ,,.png|30px|link=]]}} ,,</span>,
 
multisecseparators = <br>,<br>,<br>,<br>
 
multisecseparators = <br>,<br>,<br>,<br>
 
</dpl>
 
</dpl>
  +
  +
*[[Bully]]'s Lifesteal doesn't get affected by [[Diminishing Returns]] and it stacks on top of your current Lifesteal from other sources.
   
 
== Pre-Built Loadouts ==
 
== Pre-Built Loadouts ==
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<tabber>
 
<tabber>
 
|-|Ensnare=
 
|-|Ensnare=
{{Loadout|category=Buck's Cards
+
{{Loadout|name=Ensnare
  +
|category=Buck's Cards
 
|card1=Bully|point1=3
 
|card1=Bully|point1=3
 
|card2=Concussion|point2=4
 
|card2=Concussion|point2=4
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}}
 
}}
 
|-|Bulk Up=
 
|-|Bulk Up=
{{Loadout|category=Buck's Cards
+
{{Loadout|name=Bulk Up
  +
|category=Buck's Cards
 
|card1=Deep Breath|point1=5
 
|card1=Deep Breath|point1=5
 
|card2=Gotcha|point2=2
 
|card2=Gotcha|point2=2
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}}
 
}}
 
|-|Bounce House=
 
|-|Bounce House=
{{Loadout|category=Buck's Cards
+
{{Loadout|name=Bounce House
  +
|category=Buck's Cards
 
|card1=Bully|point1=2
 
|card1=Bully|point1=2
 
|card2=Exhilarate|point2=5
 
|card2=Exhilarate|point2=5
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|card4=Seismic Wave|point4=5
 
|card4=Seismic Wave|point4=5
 
|card5=Stomping Ground|point5=1
 
|card5=Stomping Ground|point5=1
}}</center></tabber>
+
}}</tabber></center>
   
 
==Cosmetic Items==
 
==Cosmetic Items==
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|-|Default={{ChampionCosmeticsItem
 
|-|Default={{ChampionCosmeticsItem
 
|name=Default
 
|name=Default
|release=October 27, 2016
+
|release=October 27th, 2016
(November 17, 2015)
+
(November 17th, 2015)
|loading art=File:LoadingArt Buck Default.png
+
|loading art=
 
|weapon=Default Shotgun
 
|weapon=Default Shotgun
|icon=File:Buck Collection Default Icon.png
+
|icon=File:Buck Collection Render Default Icon.png
 
|icon2=File:Buck Weapon Default Shotgun Icon.png
 
|icon2=File:Buck Weapon Default Shotgun Icon.png
|content=[[File:Buck Default.png|300px]]
+
|content=[[File:Buck Default.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
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|-|Summit={{ChampionCosmeticsItem
 
|-|Summit={{ChampionCosmeticsItem
 
|name=Summit
 
|name=Summit
|release=October 27, 2016
+
|release=October 27th, 2016
|loading art=File:LoadingArt Buck Summit.png
+
|loading art=
 
|weapon=Summit Shotgun
 
|weapon=Summit Shotgun
 
|rarity=Common
 
|rarity=Common
|icon=File:Buck Collection Summit Icon.png
+
|icon=File:Buck Collection Render Summit Icon.png
 
|icon2=File:Buck Weapon Summit Shotgun Icon.png
 
|icon2=File:Buck Weapon Summit Shotgun Icon.png
|content=[[File:Buck Summit.png|300px]]
+
|content=[[File:Buck Summit.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
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|-|Commando={{ChampionCosmeticsItem
 
|-|Commando={{ChampionCosmeticsItem
 
|name=Commando
 
|name=Commando
|release=March 11, 2016
+
|release=March 11th, 2016
|loading art=File:LoadingArt Buck Commando.png
+
|loading art=
 
|weapon=
 
|weapon=
 
|rarity=Rare
 
|rarity=Rare
|icon=File:Buck Collection Commando Icon.png
+
|icon=File:Buck Collection Render Commando Icon.png
 
|icon2=
 
|icon2=
|content=[[File:Buck Commando.png|300px]]
+
|content=[[File:Buck Commando.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
  +
|collection=x
|source=200 {{Crystals}} {{*}} {{Chest|Gold}} {{*}} {{DealoftheDay}}
 
 
}}
 
}}
 
|-|Brawler={{ChampionCosmeticsItem
 
|-|Brawler={{ChampionCosmeticsItem
 
|name=Brawler
 
|name=Brawler
|release=November 17, 2015
+
|release=November 17th, 2015
(October 27, 2016)
+
(October 27th, 2016)
|loading art=File:LoadingArt Buck Brawler.png
+
|loading art=
 
|weapon=
 
|weapon=
 
|rarity=Rare
 
|rarity=Rare
|icon=File:Buck Collection Brawler Icon.png
+
|icon=File:Buck Collection Render Brawler Icon.png
 
|icon2=
 
|icon2=
|content=[[File:Buck Brawler.png|300px]]
+
|content=[[File:Buck Brawler.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
  +
|collection=x
|source=200 {{Crystals}} {{*}} {{Chest|Gold}} {{*}} {{DealoftheDay}}
 
 
}}
 
}}
 
|-|Envy={{ChampionCosmeticsItem
 
|-|Envy={{ChampionCosmeticsItem
 
|name=Envy
 
|name=Envy
|release=March 11, 2016
+
|release=March 11th, 2016
|loading art=File:LoadingArt Buck Envy.png
+
|loading art=
 
|weapon=
 
|weapon=
 
|rarity=Rare
 
|rarity=Rare
|icon=File:Buck Collection Envy Icon.png
+
|icon=File:Buck Collection Render Envy Icon.png
 
|icon2=
 
|icon2=
|content=[[File:Buck Envy.png|300px]]
+
|content=[[File:Buck Envy.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
  +
|collection=x
|source=200 {{Crystals}} {{*}} {{Chest|Gold}} {{*}} {{DealoftheDay}}
 
 
}}
 
}}
 
|-|Triggerman={{ChampionCosmeticsItem
 
|-|Triggerman={{ChampionCosmeticsItem
 
|name=Triggerman
 
|name=Triggerman
|release=October 27, 2016
+
|release=October 27th, 2016
|loading art=File:LoadingArt Buck Triggerman.png
+
|loading art=
 
|weapon=Triggerman's 12 Gauge
 
|weapon=Triggerman's 12 Gauge
 
|rarity=Epic
 
|rarity=Epic
|availability=Exclusive
+
|availability=Standard
|icon=File:Buck Collection Triggerman Icon.png
+
|icon=File:Buck Collection Render Triggerman Icon.png
 
|icon2=File:Buck Weapon Triggerman's 12 Gauge Icon.png
 
|icon2=File:Buck Weapon Triggerman's 12 Gauge Icon.png
|content=[[File:Buck Triggerman.png|300px]]
+
|content=[[File:Buck Triggerman.png|350px]]
 
|voicelines=Triggerman Buck voice lines
 
|voicelines=Triggerman Buck voice lines
 
|vpPreview=<sm2>Buck Triggerman SP Mount 1.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote G.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck Triggerman SP Mount 1.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote G.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote R.ogg</sm2>
Line 252: Line 307:
 
|-|Kingpin={{ChampionCosmeticsItem
 
|-|Kingpin={{ChampionCosmeticsItem
 
|name=Kingpin
 
|name=Kingpin
|release=October 27, 2016
+
|release=October 27th, 2016
|loading art=File:LoadingArt Buck Kingpin.png
+
|loading art=
 
|weapon=Kingpin's 12 Gauge
 
|weapon=Kingpin's 12 Gauge
 
|rarity=Epic
 
|rarity=Epic
|availability=Exclusive
+
|availability=Standard
|icon=File:Buck Collection Kingpin Icon.png
+
|icon=File:Buck Collection Render Kingpin Icon.png
 
|icon2=File:Buck Weapon Kingpin's 12 Gauge Icon.png
 
|icon2=File:Buck Weapon Kingpin's 12 Gauge Icon.png
|content=[[File:Buck Kingpin.png|300px]]
+
|content=[[File:Buck Kingpin.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck Triggerman SP Mount 1.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote G.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck Triggerman SP Mount 1.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote G.ogg</sm2> {{*}} <sm2>Buck Triggerman VGS Emote R.ogg</sm2>
Line 266: Line 321:
 
|-|Buck Wild={{ChampionCosmeticsItem
 
|-|Buck Wild={{ChampionCosmeticsItem
 
|name=Buck Wild
 
|name=Buck Wild
|release=May 17, 2017
+
|release=May 17th, 2017
|loading art=File:LoadingArt Buck Buck Wild.png
+
|loading art=
 
|weapon=
 
|weapon=
 
|rarity=Epic
 
|rarity=Epic
|availability=Exclusive
+
|availability=Standard
|icon=File:Buck Collection Buck Wild Icon.png
+
|icon=File:Buck Collection Render Buck Wild Icon.png
 
|icon2=
 
|icon2=
|content=[[File:Buck Buck Wild.png|300px]]
+
|content=[[File:Buck Buck Wild.png|350px]]
 
|voicelines=Buck Wild Buck voice lines
 
|voicelines=Buck Wild Buck voice lines
 
|vpPreview=<sm2>Warrior Skin04 SP Mount 3.ogg</sm2> {{*}} <sm2>Warrior Skin04 VGS Emote G.ogg</sm2> {{*}} <sm2>Warrior Skin04 VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Warrior Skin04 SP Mount 3.ogg</sm2> {{*}} <sm2>Warrior Skin04 VGS Emote G.ogg</sm2> {{*}} <sm2>Warrior Skin04 VGS Emote R.ogg</sm2>
Line 280: Line 335:
 
|-|Buckules={{ChampionCosmeticsItem
 
|-|Buckules={{ChampionCosmeticsItem
 
|name=Buckules
 
|name=Buckules
|release=October 23, 2018
+
|release=October 23rd, 2018
|loading art=File:LoadingArt Buck Buckules.png
+
|loading art=
 
|weapon=Buckules' Lion Slayer
 
|weapon=Buckules' Lion Slayer
 
|rarity=Epic
 
|rarity=Epic
 
|availability=Exclusive
 
|availability=Exclusive
|icon=File:Buck Collection Buckules Icon.png
+
|icon=File:Buck Collection Render Buckules Icon.png
 
|icon2=File:Buck Weapon Buckules' Lion Slayer Icon.png
 
|icon2=File:Buck Weapon Buckules' Lion Slayer Icon.png
|content=[[File:Buck Buckules.png|300px]]
+
|content=[[File:Buck Buckules.png|350px]]
 
|voicelines=Buckules Buck voice lines
 
|voicelines=Buckules Buck voice lines
 
|vpPreview=<sm2>Warrior Skin05 SP Mount 2.ogg</sm2> {{*}} <sm2>Warrior Skin05 VGS Emote G.ogg</sm2> {{*}} <sm2>Warrior Skin05 VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Warrior Skin05 SP Mount 2.ogg</sm2> {{*}} <sm2>Warrior Skin05 VGS Emote G.ogg</sm2> {{*}} <sm2>Warrior Skin05 VGS Emote R.ogg</sm2>
  +
|collection=x
  +
}}
  +
|-|Ripjaw={{ChampionCosmeticsItem
  +
|name=Ripjaw
  +
|release=May 26th, 2021
  +
|loading art=
  +
|weapon=Ripjaw's Grapeshot
  +
|rarity=Epic
  +
|availability=Exclusive
  +
|icon=File:Buck Collection Render Ripjaw Icon.png
  +
|icon2=File:Buck Weapon Ripjaw's Grapeshot Icon.png
  +
|content=[[File:Buck Ripjaw.png|350px]]
  +
|voicelines=Ripjaw Buck voice lines
  +
|vpPreview=<sm2>Buck_Skin06_TR_PushStuck_Attack_2.ogg</sm2> {{*}} <sm2>Buck_Skin06_SP_Ability2_1.ogg</sm2> {{*}} <sm2>Buck_Skin06_TR_AfterCapturingPoint_2.ogg</sm2>
  +
|collection=x
  +
}}
  +
|-|Great Orange={{ChampionCosmeticsItem
  +
|name=Great Orange
  +
|release=May 26th, 2021
  +
|loading art=
  +
|weapon=Great Orange's Grapeshot
  +
|rarity=Epic
  +
|availability=Exclusive
  +
|icon=File:Buck Collection Render Great Orange Icon.png
  +
|icon2=File:Buck Weapon Great Orange's Grapeshot Icon.png
  +
|content=[[File:Buck Great Orange.png|350px]]
  +
|voicelines=Ripjaw Buck voice lines
  +
|vpPreview=<sm2>Buck_Skin06_TR_PushStuck_Attack_2.ogg</sm2> {{*}} <sm2>Buck_Skin06_SP_Ability2_1.ogg</sm2> {{*}} <sm2>Buck_Skin06_TR_AfterCapturingPoint_2.ogg</sm2>
 
|collection=x
 
|collection=x
 
}}
 
}}
 
|-|Obsidian={{ChampionCosmeticsItem
 
|-|Obsidian={{ChampionCosmeticsItem
 
|name=Obsidian
 
|name=Obsidian
|release=June 28, 2017
+
|release=June 28th, 2017
|loading art=File:LoadingArt Buck Obsidian.png
+
|loading art=
 
|weapon=Obsidian Shotgun
 
|weapon=Obsidian Shotgun
 
|rarity=Rare
 
|rarity=Rare
 
|availability=Mastery
 
|availability=Mastery
|icon=File:Buck Collection Obsidian Icon.png
+
|icon=File:Buck Collection Render Obsidian Icon.png
 
|icon2=File:Buck Weapon Obsidian Shotgun Icon.png
 
|icon2=File:Buck Weapon Obsidian Shotgun Icon.png
|content=[[File:Buck Obsidian.png|300px]]
+
|content=[[File:Buck Obsidian.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
Line 308: Line 391:
 
|-|Cosmic={{ChampionCosmeticsItem
 
|-|Cosmic={{ChampionCosmeticsItem
 
|name=Cosmic
 
|name=Cosmic
|release=June 28, 2017
+
|release=June 28th, 2017
|loading art=File:LoadingArt Buck Cosmic.png
+
|loading art=
 
|weapon=Cosmic Shotgun
 
|weapon=Cosmic Shotgun
 
|rarity=Epic
 
|rarity=Epic
 
|availability=Mastery
 
|availability=Mastery
|icon=File:Buck Collection Cosmic Icon.png
+
|icon=File:Buck Collection Render Cosmic Icon.png
 
|icon2=File:Buck Weapon Cosmic Shotgun Icon.png
 
|icon2=File:Buck Weapon Cosmic Shotgun Icon.png
|content=[[File:Buck Cosmic.png|300px]]
+
|content=[[File:Buck Cosmic.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
Line 322: Line 405:
 
|-|Golden={{ChampionCosmeticsItem
 
|-|Golden={{ChampionCosmeticsItem
 
|name=Golden
 
|name=Golden
|release={{Release|3.04}}
+
|release=July 29th, 2020
|loading art=File:LoadingArt Buck Golden.png
+
|loading art=
 
|weapon=Golden Shotgun
 
|weapon=Golden Shotgun
 
|rarity=Legendary
 
|rarity=Legendary
 
|availability=Mastery
 
|availability=Mastery
|icon=File:Buck Collection Golden Icon.png
+
|icon=File:Buck Collection Render Golden Icon.png
 
|icon2=File:Buck Weapon Golden Shotgun Icon.png
 
|icon2=File:Buck Weapon Golden Shotgun Icon.png
|content=[[File:Buck Golden.png|300px]]
+
|content=[[File:Buck Golden.png|350px]]
 
|voicelines=Buck voice lines
 
|voicelines=Buck voice lines
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Buck SP Mount 2.ogg</sm2> {{*}} <sm2>Buck VGS Emote G.ogg</sm2> {{*}} <sm2>Buck VGS Emote R.ogg</sm2>
Line 371: Line 454:
 
|icon=File:Buck Emote Icon.png
 
|icon=File:Buck Emote Icon.png
 
|content=[[File:Buck Emote Intimidate.webm|700px]]
 
|content=[[File:Buck Emote Intimidate.webm|700px]]
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{Chest|Emporium}} {{*}} {{DealoftheDay}}
+
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
}}
 
}}
 
|-|Showman={{ChampionCosmeticsItem
 
|-|Showman={{ChampionCosmeticsItem
Line 380: Line 463:
 
|content=[[File:Buck Emote Showman.webm|700px]]
 
|content=[[File:Buck Emote Showman.webm|700px]]
 
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
  +
}}
  +
|-|Pumped Up={{ChampionCosmeticsItem
  +
|name=Pumped Up
  +
|rarity=Epic
  +
|availability=Exclusive
  +
|icon=File:Buck Emote Icon.png
  +
|content=[[File:Buck Emote Pumped Up.webm|700px]]
  +
|source={{Once|[[Nightfall Event Pass]] Trials of the Realm <br> [[Serpent Beach]]}}
 
}}
 
}}
 
|-|Mastery Emote={{ChampionCosmeticsItem
 
|-|Mastery Emote={{ChampionCosmeticsItem
Line 398: Line 489:
 
|name=Default
 
|name=Default
 
|icon=File:Buck MVP Icon.png
 
|icon=File:Buck MVP Icon.png
|content=[[File:Buck Default.png|300px]]
+
|content=[[File:Buck Default.png|350px]]
 
}}
 
}}
 
|-|Nonchalant={{ChampionCosmeticsItem
 
|-|Nonchalant={{ChampionCosmeticsItem
Line 405: Line 496:
 
|availability=Exclusive
 
|availability=Exclusive
 
|icon=File:Buck MVP Icon.png
 
|icon=File:Buck MVP Icon.png
|content=[[File:Buck MVP Nonchalant.png|300px]]
+
|content=[[File:Buck MVP Nonchalant.png|350px]]
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{Chest|Emporium}} {{*}} {{DealoftheDay}}
+
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
}}
 
}}
 
|-|Gunshow={{ChampionCosmeticsItem
 
|-|Gunshow={{ChampionCosmeticsItem
 
|name=Gunshow
 
|name=Gunshow
|rarity=Epic
+
|rarity=Rare
 
|availability=Exclusive
 
|availability=Exclusive
 
|icon=File:Buck MVP Icon.png
 
|icon=File:Buck MVP Icon.png
|content=[[File:Buck MVP Gunshow.png|300px]]
+
|content=[[File:Buck MVP Gunshow.png|350px]]
 
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
}}
 
}}
Line 421: Line 512:
 
|availability=Mastery
 
|availability=Mastery
 
|icon=File:Buck MVP Icon.png
 
|icon=File:Buck MVP Icon.png
|content=[[File:Buck MVP Mastery Pose.png|300px]]
+
|content=[[File:Buck MVP Mastery Pose.png|350px]]
 
|source=10,000 {{Gold}} {{*}} 40 {{Crystals}} at Mastery Level 5 <br /> (Coin number reflects the player's Mastery Level)
 
|source=10,000 {{Gold}} {{*}} 40 {{Crystals}} at Mastery Level 5 <br /> (Coin number reflects the player's Mastery Level)
 
}}
 
}}
Line 433: Line 524:
 
{{#tag:tabber| Lore=
 
{{#tag:tabber| Lore=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Lore'''
*Buck was formerly a member of the [[Thousand Hands Guild|Thousand Hands]], as was revealed [https://twitter.com/paladinsgame/status/1143896569885990912?lang=en here.] He was also a member of the Magistrate and Sentinels, as can be seen [https://youtu.be/TrztEF5HmAs?t=80 here.]
 
  +
  +
*Buck was formerly a member of the [[Thousand Hands Guild|Thousand Hands]].<ref>[https://twitter.com/paladinsgame/status/1143896569885990912 PaladinsGame on Twitter]</ref> Following this, he was also a member of the [[Magistrate]] and [[Sentinels]].<ref>[https://youtu.be/TrztEF5HmAs?t=80 A Realm Divided Lore Cinematic], YouTube</ref>
  +
*The constellations [[Jenos]] uses for his Astral Mark and Void Grip abilities appear when Buck uses Recovery and his ultimate Buck Wild respectively.<ref>[[:File:Buck Astral Mark.png]]</ref><ref>[[:File:Buck Void Grip.png]]</ref>
  +
*Based on a [[:File:ViktorHeight.png|dev statement]] revealing [[Viktor]] to be around 5'9 or 175cm tall and comparing it to model sizes [https://www.reddit.com/r/Paladins/comments/f7dnc3/updated_champions_height_irl/ in-game] and [[:File:ChampionHeights4.png|out of game]], it was discovered that Buck would be around 6'7 or 204cm tall.
 
</div>
 
</div>
  +
   
 
{{!}}-{{!}}Cameos=
 
{{!}}-{{!}}Cameos=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Cameos'''
*Buck appears in [[Vivian]]'s card [[Plans Within Plans]] as a picture.
 
  +
  +
Buck appears in the following content:
  +
*'''Cinematics and Trailers'''
  +
**[https://www.youtube.com/watch?v=TrztEF5HmAs ''A Realm Divided''] - Cinematic{{Description|*|Wearing Sentinels uniform.}}
  +
**[https://www.youtube.com/watch?v=o_NwBOPYL74&t ''Siege of Ascension Peak''] - Cinematic{{Description|*|Wearing unique monk outfit.}}
  +
**[https://www.youtube.com/watch?v=7qara1E1MIA ''Emergence''] - Cinematic
  +
**[https://youtu.be/WEPclmsw0VE?t=5 ''Ash's Teaser Trailer'']
  +
**[https://youtu.be/y3YaIOHrjjE?t=16 ''Makoa's Teaser Trailer'']{{Description|*|Old design.}}
  +
**[https://youtu.be/QzTHIF-IPuA?t=16 ''Vivian's Teaser Trailer'']
  +
**[https://youtu.be/IVO5F8pDwLs?t=21 ''Team Deathmatch Trailer'']
  +
  +
*'''Cards'''
  +
**''[[Plans Within Plans]]'' - Vivian Card{{Description|*|In a picture.}}
  +
  +
*'''Avatars'''
  +
**[[:File:Avatar_Birthday_Party_Buck_Icon.png|''Birthday Party Buck'']]
  +
  +
*'''Sprays'''
  +
**[[:File:All_Spray_Chibi_Buck_Icon.png|''Chibi Buck'']]
 
</div>
 
</div>
  +
   
 
{{!}}-{{!}}References=
 
{{!}}-{{!}}References=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''References'''
  +
 
*One of Buck's voice lines "I am the champion!" (<sm2>Buck VGS Emote G.ogg</sm2>) is a reference to the song "We Are The Champions" by [[wikipedia:Queen(band)|Queen]].
 
*One of Buck's voice lines "I am the champion!" (<sm2>Buck VGS Emote G.ogg</sm2>) is a reference to the song "We Are The Champions" by [[wikipedia:Queen(band)|Queen]].
*One of Buck's introduction lines "I'm here to kick butt and chew bubblegum! And properly dispose of the gum in a designated waste container." (<sm2>Buck SP Intro 1.ogg</sm2>) is likely a reference to a line from the 1988 film [https://en.wikipedia.org/wiki/They_Live They Live.] It could also be a reference to a similar line from [https://en.wikipedia.org/wiki/Duke_Nukem Duke Nukem].
+
*One of Buck's introduction lines "I'm here to kick butt and chew bubblegum! And properly dispose of the gum in a designated waste container." (<sm2>Buck SP Intro 1.ogg</sm2>) is likely a reference to a line from the 1988 film [https://en.wikipedia.org/wiki/They_Live They Live]. It could also be a reference to a similar line from [https://en.wikipedia.org/wiki/Duke_Nukem Duke Nukem].
*Buck's ultimate voice line "I am the juggernaut!" (<sm2>Buck SP AbilityUltimate Friendly 1.ogg</sm2>) could be a reference to a phrase occasionally said by the [https://en.wikipedia.org/wiki/Juggernaut_(comics) Juggernaut] from Marvel Comics.
+
*Buck's ultimate voice line "I am the juggernaut!" (<sm2>Buck SP AbilityUltimate Friendly 1.ogg</sm2>) could be a reference to a phrase associated with the [https://en.wikipedia.org/wiki/Juggernaut_(comics) Juggernaut] from Marvel Comics.
 
*One of Buck's taunts "Check yourself before you wreck yourself!" (<sm2>Buck SP Taunt 3.ogg</sm2>) is a reference to the song "Check Yourself" by Ice Cube.
 
*One of Buck's taunts "Check yourself before you wreck yourself!" (<sm2>Buck SP Taunt 3.ogg</sm2>) is a reference to the song "Check Yourself" by Ice Cube.
*The line "Are you not entertained?" (<sm2>Buck TR Kill Streak 1.ogg</sm2>) is a reference to the movie [https://youtu.be/L-l6tHeseDY Gladiator].
+
*The line "Are you not entertained?" (<sm2>Buck TR Kill Streak 1.ogg</sm2>) is a reference to the movie [https://youtu.be/L-l6tHeseDY Gladiator].
  +
*One of [[Grover]]'s kill taunts towards Buck "You... rock. *chuckle*" (<sm2>Grover_TR_Taunt_Directed_Buck_2.ogg</sm2>) references Buck's old ultimate ability which allowed him to summon rock walls. Gameplay of Buck's old incarnation can be seen [https://youtu.be/HtTNvVayLRM?t=3 here].
 
</div>
 
</div>
  +
   
 
{{!}}-{{!}}Other=
 
{{!}}-{{!}}Other=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Other'''
*He and [[Bomb King]] are voiced by the same actor.
 
  +
*Having been present in the mobile game 'Paladins Strike', Buck received unique skins exclusive to Strike. These skins include [https://static.wikia.nocookie.net/paladins_gamepedia/images/b/b1/Abominationbuck.PNG/revision/latest?cb=20201122164619 Abomination Buck], [https://static.wikia.nocookie.net/paladins_gamepedia/images/8/8f/Ceruleantechbuck.PNG/revision/latest?cb=20201122164420 Cerulean Buck,] [https://static.wikia.nocookie.net/paladins_gamepedia/images/d/d8/Hazardtechbuck.PNG/revision/latest?cb=20201122164443 Hazard Tech Buck,] [https://static.wikia.nocookie.net/paladins_gamepedia/images/e/e1/Hunterbuck.png/revision/latest?cb=20201122164449 Hunter Buck,] and [https://static.wikia.nocookie.net/paladins_gamepedia/images/2/2c/Lionheartbuck.PNG/revision/latest?cb=20201122164458 Lionheart Buck.]
 
  +
*Buck was one of the first playable characters in Paladins.
  +
*Buck and [[Bomb King]] share the same actor, Joshua Tomar
  +
*Buck is notable in the regard that while every other champion that first released alongside Paladins received some form of [[Alpha lore|alpha lore]], Buck would be the only character that never did. This continued after the alpha lore was removed, with Buck being the only character to lack a title while new champions received theirs right away. Eventually though, Buck would receive a title.<ref>[https://web.archive.org/web/20151122063519/http://www.paladins.com/ Paladins Website], Wayback Machine</ref><ref>[https://web.archive.org/web/20160410155132/http://www.paladins.com/ Paladins Website], Wayback Machine</ref>
  +
*Buck had several [[:File:Icon Concepts.png|icon concepts]] prior to the final choice being settled on.<ref>[https://www.artstation.com/artwork/keEAy Ena Lorenzo on ArtStation]</ref>
  +
*In older versions of Paladins, there used to be a number of additional recolors of default champions. For Buck, these recolors included the [[:File:Buck_Collection_Alpine_Icon.png|Alpine]] and [[:File:Buck Collection Mesa Icon.png|Mesa]] skins.
  +
*Having been present in the mobile game '[[Paladins Strike]]', Buck received unique skins exclusive to Strike. These skins include [[:File:Abomination Buck Screenshot.png|Abomination]], [[:File:Cerulean Tech Buck Screenshot.png|Cerulean Tech]], [[:File:Hazard Tech Buck Screenshot.png|Hazard Tech]], [[:File:Hunter Buck Screenshot.png|Hunter]], and [[:File:Lionheart Buck Screenshot.png|Lionheart]].
 
</div>
 
</div>
 
}}
 
}}
  +
   
 
|-|Champion Skins=
 
|-|Champion Skins=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Champion Skins'''
*[[File:buck_summit_small.png|30px|link=]]'''Summit'''
 
:*The name of this skin is likely a reference to Buck meditating at the summit of [[Ascension Peak]].
 
   
*[[File:buck_commando_small.png|30px|link=]]'''Commando'''
+
*[[File:Buck Collection Render Summit Icon.png|30px|link=]] '''Summit'''
  +
**The name of this skin references Buck meditating at the summit of [[Ascension Peak]].
:*This skin is based on elite military units.
 
   
*[[File:buck_brawler_small.png|30px|link=]][[File:buck_envy_small.png|30px|link=]]'''Brawler / Envy'''
 
:*Brawler was Buck's original appearance prior to his visual rework on [[Paladins Beta Version 0.36.1374|October 27, 2016.]]
 
:*The color of the Envy skin is based on the phrase "green with envy".
 
   
*[[File:buck_triggerman_small.png|30px|link=]][[File:buck_kingpin_small.png|30px|link=]]'''Triggerman / Kingpin'''
+
*[[File:Buck Collection Render Commando Icon.png|30px|link=]] '''Commando'''
:*The Triggerman skin is based on gangsters who specialize in gunning people down.
+
**This skin is based on elite military units, just as how Buck was once in the elite [[Sentinels]].
:*The Kingpin skin is likely based on [https://en.wikipedia.org/wiki/Kingpin_(character) Kingpin] from Marvel Comics
 
:*One of their voice lines "I don't like violence, I'm a businessman. Blood is expensive." (<sm2>Buck_Triggerman_SP_Intro_2.ogg</sm2>) is a reference to [[wikipedia:The Godfather|The Godfather]].
 
:*One of their voice lines "I don't know who you are or what you want, but I will find you, and I'll be really not nice to you." (<sm2>Buck_Triggerman_SP_Intro_1.ogg</sm2>) is a reference to [[wikipedia:Taken (film)|Taken]].
 
:*Many voice lines from these skins reference various aspects of gangster and New York culture.
 
:*The line "Keep the change ya filthy animal." (<sm2>Buck_Triggerman_TR_Kill_Streak_1.ogg</sm2>) is a reference to a line from [https://youtu.be/C6FLPAMzBGQ?t=86 Home Alone.]
 
   
*[[File:buck_wild_small.png|30px|link=]]'''Buck Wild'''
 
:*This skin is based on the American wrestler [[wikipedia:Hulk_Hogan|Hulk Hogan]].
 
:*The line "What you gonna do, when Buck runs Wild on you, brother?" (<sm2>Warrior_Skin04_SP_Intro_1.ogg</sm2>) is possibly a reference to the song [https://www.youtube.com/watch?v=CMQAEYlfZuY Bad Boys] by Bob Marley.
 
   
*[[File:buck_buckules_small.png|30px|link=]]'''Buckules'''
+
*[[File:Buck Collection Render Brawler Icon.png|30px|link=]][[File:Buck Collection Render Envy Icon.png|30px|link=]] '''Brawler / Envy'''
  +
**Brawler was Buck's original appearance prior to his visual rework on [[Paladins Beta Version 0.36.1374|October 27, 2016]].
:*This skin is likely based on the Roman god [https://en.wikipedia.org/wiki/Hercules Herculues.]
 
  +
**The color of the Envy skin, coupled with the name, is based on the phrase "green with envy".
:*The line "The Battleground of the Gods." (<sm2>Warrior_Skin05_SP_Intro_2.ogg</sm2>) is a direct reference to [https://en.wikipedia.org/wiki/Smite_(video_game) SMITE], another game developed by Hi-Rez.
 
  +
:*A somewhat similar-looking skin appeared in Paladins Strike, as can be seen [https://static.wikia.nocookie.net/paladins_gamepedia/images/e/e1/Hunterbuck.png/revision/latest?cb=20201122164449Steampunk here.]
 
  +
:*This skin shares its theme with [[God of War Fernando Collection|God of War Fernando]] and [[Goddess Lian Collection|Goddess Lian.]]
 
  +
*[[File:Buck Collection Render Triggerman Icon.png|30px|link=]][[File:Buck Collection Render Kingpin Icon.png|30px|link=]] '''Triggerman / Kingpin'''
  +
**The Triggerman skin is based on gangsters who specialize in gunning people down.
  +
**The Kingpin skin is likely based on [https://en.wikipedia.org/wiki/Kingpin_(character) Kingpin] from Marvel Comics
  +
**One of their voice lines "I don't like violence, I'm a businessman. Blood is expensive." (<sm2>Buck_Triggerman_SP_Intro_2.ogg</sm2>) is a reference to [[wikipedia:The Godfather|The Godfather]].
  +
**One of their voice lines "I don't know who you are or what you want, but I will find you, and I'll be really not nice to you." (<sm2>Buck_Triggerman_SP_Intro_1.ogg</sm2>) is a reference to [[wikipedia:Taken (film)|Taken]].
  +
**Many voice lines from these skins reference various aspects of gangster and New York culture.
  +
**The line "Keep the change ya filthy animal." (<sm2>Buck_Triggerman_TR_Kill_Streak_1.ogg</sm2>) is a reference to a line from [https://youtu.be/C6FLPAMzBGQ?t=86 Home Alone].
  +
  +
  +
*[[File:Buck Collection Render Buck Wild Icon.png|30px|link=]] '''Buck Wild'''
  +
**This skin is based on the American wrestler [[wikipedia:Hulk_Hogan|Hulk Hogan]].
  +
**The line "What you gonna do, when Buck runs wild on you, brother?" (<sm2>Warrior_Skin04_SP_Intro_1.ogg</sm2>) is one of Hulk Hogan's [https://www.youtube.com/watch?v=iL1XEPJL4ps popular catchphrases], which is also a reference to the song [https://www.youtube.com/watch?v=CMQAEYlfZuY Bad Boys] by Bob Marley.
  +
**Though not a direct reference to Hulk Hogan, the line "These moves are just too sweet!" (<sm2>Warrior_Skin04_TR_Victory_2.ogg</sm2>) refers to the [https://www.youtube.com/watch?v=8kGRb4dZ8nI catchphrase] of the professional wrestling stable: [https://en.wikipedia.org/wiki/New_World_Order_(professional_wrestling) New World Order].
  +
**The line "And that's the bottom line, cuz Buck Wild said so!" (<sm2>Warrior_Skin04_TR_Victory_1.ogg</sm2>) is a reference to a [https://www.youtube.com/watch?v=c9zDSJGwdd4 catchphrase] of [https://en.wikipedia.org/wiki/Stone_Cold_Steve_Austin 'Stone Cold' Steve Austin].
  +
**The line "Finally, the Buck has come back to the Realm!" (<sm2>Warrior_Skin04_SP_MatchStart.ogg</sm2>) is a reference to a [https://www.youtube.com/watch?v=Z7eQZJ83T4s catchphrase] of [https://en.wikipedia.org/wiki/Dwayne_Johnson Dwayne 'The Rock' Johnson].
  +
**The line "The cream of the crop!" (<sm2>Warrior_Skin04_VGS_Emote_G.ogg</sm2>) references a [https://youtu.be/8C4lK41SX-Q?t=56 line of 'Macho Man' Randy Savage].
  +
**The line "''But... the script said I was gonna win...''" (<sm2>Warrior_Skin04_SP_Death_1.ogg</sm2>) references how [https://en.wikipedia.org/wiki/Professional_wrestling professional wrestling] is most often scripted.
  +
**The line "Is this thing, uh... legal?" (<sm2>Warrior_Skin04_TR_Card_Select_1.ogg</sm2>) references how some matches allow the use of weapons, while others don't.
  +
**While not visible in-game, the [[:File:Buck Wild Large.jpg|splash art]] for this skin features several signs being held by members of the audience. These signs say various things such as "Walk with Buck", "Buck 3:16", and "Nerf [[Koga]]".
  +
  +
  +
*[[File:Buck Collection Render Buckules Icon.png|30px|link=]] '''Buckules'''
  +
**This skin is likely based on the Roman god [https://en.wikipedia.org/wiki/Hercules Hercules].
  +
**The line "The Battleground of the Gods." (<sm2>Warrior_Skin05_SP_Intro_2.ogg</sm2>) is a reference to [https://en.wikipedia.org/wiki/Smite_(video_game) Smite], another game developed by Hi-Rez.
  +
**Early [[:File:Buckules Concept.jpg|concepts]] for this skin show some minor differences.<ref>[https://www.artstation.com/artwork/XBGnaY Justin Kauffman on ArtStation]</ref>
  +
**A somewhat similar-looking skin appeared in Paladins Strike.<ref>[[:File:Hunter Buck Screenshot.png]]</ref>
  +
**This skin shares its theme with [[God of War Fernando Collection|God of War Fernando]] and [[Goddess Lian Collection|Goddess Lian]].
  +
  +
  +
*[[File:Buck Collection Render Ripjaw Icon.png|30px|link=]][[File:Buck Collection Render Great Orange Icon.png|30px|link=]] '''Ripjaw / Great Orange'''
  +
**Ripjaw Buck is one of the few skins that is considered an [[Canon Skins|"Echo Champion"]].
  +
**The Ripjaw skin may be named after the Ben 10 alien [https://ben10.fandom.com/wiki/Ripjaws Ripjaws].
  +
**The Great Orange skin is a play on [https://en.wikipedia.org/wiki/Great_white_shark Great White Sharks].
  +
**The line "There's only one rule if you wanna hang with me: No. Weenies. Allowed." (<sm2>Buck_Skin06_SP_Intro_1.ogg</sm2>) may be a reference an episode of Spongebob Squarepants called [https://spongebob.fandom.com/wiki/No_Weenies_Allowed No Weenies Allowed].
  +
***The line "Ha. You think you're tough? I once lifted rum right over my head, using only my dorsal fin!" (<sm2>Buck_Skin06_SP_Joke_2.ogg</sm2>) may also be a reference to the [https://www.youtube.com/watch?v=vySI1ld25bs same episode].
  +
**The line "You have a lot of nerve being alive." (<sm2>Buck_Skin06_SP_Taunt_4.ogg</sm2>) may be a reference to a scene from [https://www.youtube.com/watch?v=Qv7SmniqOSQ The Marvelous Misadventures of Flapjack].
  +
**The lines "Here's some advice: be like me, and never stop moving." (<sm2>Buck_Skin06_SP_Intro_2.ogg</sm2>), "Gotta move, gotta move, can't stand still! Gotta move!" (<sm2>Buck_Skin06_TR_Idle_1.ogg</sm2>) and "*growling* ''Gotta move, gotta move... can't sit still... gotta move!''" (<sm2>Buck_Skin06_TR_Idle_2.ogg</sm2>) are most likely a reference to some real life shark species that never stop swimming to get oxygen through their gills.
  +
**These skins were originally a concept for the [[Dark Depths Event Pass]], but ultimately ended up in the [[Beach Bash Event Pass]] instead for unknown reasons.<ref>[[:File:Leviathan Yagorath Concept.jpg]]</ref><ref>[https://www.artstation.com/artwork/yJyRPx Jeff Bellio on ArtStation]</ref>
  +
**Using Recovery with these skins will show [[:File:Mernos Astral Mark.png|Mernos Jenos']] [[:File:Ripjaw Astral Mark.png|Astral Mark]], rather than [[Jenos]]' default Astral Mark.
  +
**The [https://twitter.com/PaladinsGame/status/1386349303929708552 teaser] for these skins reference the movie [https://en.wikipedia.org/wiki/Jaws_(film) Jaws].
  +
***[[Beachside Octavia Collection|Beachside Octavia]] appears in this teaser as well.
  +
***This teaser also appears in [[Lifeguard Tiberius Collection|Lifeguard Tiberius']] [https://twitter.com/PaladinsGame/status/1386719870880993281 teaser].
  +
**These skins share their theme with [[Mermaid Ying Collection|Mermaid Ying]], [[Siren Ying Collection|Siren Ying]], [[Mernos Jenos Collection|Mernos Jenos]], [[Marauder Tyra Collection|Marauder Tyra]], [[Royal Mark Tyra Collection|Royal Mark Tyra]], [[Sea Queen Saati Collection|Sea Queen Saati]], [[Crimson Tide Saati Collection|Crimson Tide Saati]], and [[Leviathan Yagorath Collection|Leviathan Yagorath]].
 
</div>
 
</div>
 
</tabber>
 
</tabber>
Line 491: Line 649:
   
 
==Changelog==
 
==Changelog==
{{scrollbox
+
{{scrollbox|content=
  +
{{ChangelogItem|version= 6.2.5163.0|versionShort= 6.1 MidPatch|content=
|content=
 
  +
*Abilities
'''[[Paladins Version 3.4.3767.9|Paladins Release Version 3.4.3767.9 ({{Release|3.04}})]]'''
 
  +
**[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
  +
***Increased Ammo from 5 {{v}} 6
  +
}}
  +
  +
{{ChangelogItem|version= 5.4.4675.4|versionShort= 5.4|content=
  +
*Cards
  +
**'''[[Stomping Ground]]'''
  +
***New: Reduce all active Cooldowns by {14{{!}}14}% after getting an Elimination.
  +
}}
  +
  +
{{ChangelogItem|version= 5.1.4424.0|versionShort= 5.1|content=
  +
*Cards
  +
**'''[[Giga Siphon]]'''
  +
***'''Current''': Increase your Movement Speed by {10{{!}}10}% while Recovery is active.
  +
***Increased scaling {10{{!}}10}% {{v}} {12{{!}}12}%
  +
**'''[[No Escape]]'''
  +
***'''Current''': Increase your Movement Speed by {5{{!}}5}% for 5s after getting a Killing Blow or Elimination.
  +
***Increased scaling {5{{!}}5}% {{v}} {7{{!}}7}%
  +
**'''[[Street Sweeper]]'''
  +
***'''Current''': Increase your Reload Speed by {5{{!}}5}%.
  +
***Increased scaling {5{{!}}5}% {{v}} {7{{!}}7}%
  +
}}
  +
  +
{{ChangelogItem|version= 3.5.3881.0|versionShort= 3.5|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue where the Bully card healed Buck for more than intended when he hit enemies with glancing blows.
  +
**Fixed an issue where Buck could heal off of damage-immune enemies with the Bully card.
  +
}}
  +
  +
{{ChangelogItem|version= 3.4.3767.9|versionShort= 3.4|content=
 
*Talents
 
*Talents
:*[[File:Talent Buck BulkUp.png|30px|link=]] '''Bulk Up'''
+
**[[File:Talent Buck BulkUp.png|30px|link=]] '''Bulk Up'''
::*Reduced the initial Heal 600 {{v}} 400
+
***Reduced the initial Heal 600 {{v}} 400
 
*Cards
 
*Cards
:*[[Momentum]]
+
**[[Momentum]]
::*Reduce your damage taken by 6{{!}}6% for 4s after using Heroic Leap.
+
***Reduce your damage taken by 6{{!}}6% for 4s after using Heroic Leap.
::*Reduced the effectiveness of this damage reduction 6{{!}}6% {{v}} 5{{!}}5%
+
***Reduced the effectiveness of this damage reduction 6{{!}}6% {{v}} 5{{!}}5%
  +
*'''Bug Fixes'''
<br />
 
  +
**Fixed an issue where the Envy and Brawler skins were displaying as invisible.
  +
}}
   
  +
{{ChangelogItem|version= 3.1.3487.7|versionShort= 3.1|content=
'''[[Paladins Version 3.1.3487.7|Paladins Release Version 3.1.3487.7 (January 8, 2020)]]'''
 
 
*Talents
 
*Talents
:*[[File:Talent Buck Ensnare.png|30px|link=]] '''Ensnare'''
+
**[[File:Talent Buck Ensnare.png|30px|link=]] '''Ensnare'''
::*Decreased damage bonus 30% {{v}} 20%
+
***Decreased damage bonus 30% {{v}} 20%
::*Increase duration of damage bonus 2s {{v}} 2.5s
+
***Increase duration of damage bonus 2s {{v}} 2.5s
 
*Cards
 
*Cards
:*'''[[Giga Siphon]]'''
+
**'''[[Giga Siphon]]'''
::*OLD: Gain {8{{!}}8}% Lifesteal for 4s after Recovery ends
+
***OLD: Gain {8{{!}}8}% Lifesteal for 4s after Recovery ends
::*NEW: Increase your Movement Speed by {10{{!}}10}% while Recovery is active
+
***NEW: Increase your Movement Speed by {10{{!}}10}% while Recovery is active
:*'''[[Exhilarate]]'''
+
**'''[[Exhilarate]]'''
::*OLD: Heal for {120{{!}}120} if you hit a champion with Heroic Leap
+
***OLD: Heal for {120{{!}}120} if you hit a champion with Heroic Leap
::*NEW: Hitting at least one champion with Heroic Leap reduces its Cooldown by {1{{!}}1}s
+
***NEW: Hitting at least one champion with Heroic Leap reduces its Cooldown by {1{{!}}1}s
::*Can only happen once every 5s
+
***Can only happen once every 5s
:*'''[[No Escape]]'''
+
**'''[[No Escape]]'''
::*OLD: Increase Movement Speed by {8{{!}}8}% for 5s after getting a Killing Blow
+
***OLD: Increase Movement Speed by {8{{!}}8}% for 5s after getting a Killing Blow
::*NEW: Increase Movement Speed by {5{{!}}5}% for 5s after getting a Killing Blow or Elimination
+
***NEW: Increase Movement Speed by {5{{!}}5}% for 5s after getting a Killing Blow or Elimination
  +
*'''Bug Fixes'''
<br />
 
  +
**Fixed a description error on Buck’s Ensnare Talent.
  +
**Fixed an issue with the Exhilarate card’s internal cooldown not activating properly in all scenarios.
  +
**Fixed an issue where Buck had an Evie loadout as a default loadout.
  +
}}
   
  +
{{ChangelogItem|version= 2.6.3199.7|versionShort= 2.5|content=
'''[[Paladins Version 2.05|Paladins Release Version 2.05 (May 22, 2019)]]'''
 
 
*Weapon
 
*Weapon
:*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
+
**[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
::*Increased ammo from 4 5
+
***Increased ammo from 4 {{v}} 5
  +
}}
   
  +
{{ChangelogItem|version= 2.4.3113.12|versionShort= 2.3|content=
<br />
 
  +
*'''Bug Fixes'''
'''[[Paladins Version 2.4.3113.12|Paladins Release Version 2.4.3113.12 (March 27, 2019)]]'''
 
  +
**Fixed an issue where Buck could get his Ult canceled and reactivate it for a ridiculous amount of attack speed
*Bug Fixes
 
  +
}}
:*Fixed an issue where Buck could get his Ult canceled and reactivate it for a ridiculous amount of attack speed
 
   
  +
{{ChangelogItem|version= 2.1.3013.12|versionShort= 2.1|content=
<br />
 
'''[[Paladins Version 2.1.3013.12|Paladins Release Version 2.1.3013.12 (January 16, 2019)]]'''
 
 
*Talents
 
*Talents
:*Bucking Madness removed
+
**Bucking Madness removed
:*Bounce House now knocks enemies straight up instead of away at an angle
+
**Bounce House now knocks enemies straight up instead of away at an angle
  +
}}
   
  +
{{ChangelogItem|version= 1.8.2943.12|versionShort= 1.8|content=
<br />
 
  +
*'''Bug Fixes'''
'''[http://www.paladins.com/news/1-4-update-notes-dragons-call Paladins Release Version 1.4.2790.1 (August 21, 2018)]'''
 
  +
**Fixed an issue that led to a jittery Heroic Leap experience
  +
}}
  +
  +
{{ChangelogItem|version= 1.4.2790.1|versionShort= 1.4|content=
 
*'''Talents'''
 
*'''Talents'''
:*'''Bucking Madness'''
+
**'''Bucking Madness'''
::*NEW EFFECT:
+
***NEW EFFECT:
::*Eliminations increase your attack speed by 20% for 10s.
+
***Eliminations increase your attack speed by 20% for 10s.
  +
}}
   
  +
{{ChangelogItem|version= 1.3.2738|versionShort= 1.3|content=
<br />
 
'''[http://www.paladins.com/news/1-3-update-notes-kogas-revenge Paladins Release Version 1.3.2738 (July 18, 2018)]'''
 
 
*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
 
*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
:*Reduced first shell reload time 0.7s 0.4s.
+
**Reduced first shell reload time 0.7s {{v}} 0.4s.
:*Increased Post Reload Time 0.17 0.47.
+
**Increased Post Reload Time 0.17 {{v}} 0.47.
 
*'''Talents'''
 
*'''Talents'''
:*'''Ensnare'''
+
**'''Ensnare'''
::*Damage bonus on targets hit now last 2s, regardless of slow duration.
+
***Damage bonus on targets hit now last 2s, regardless of slow duration.
 
*'''Cards'''
 
*'''Cards'''
:*'''Rapid Sustain'''
+
**'''Rapid Sustain'''
::*Reduced Increased Healing {10&#124;10}% {5&#124;5}%.
+
***Reduced Increased Healing {10{{!}}10}% {{v}} {5{{!}}5}%.
:*'''Deep Breath'''
+
**'''Deep Breath'''
::*Reduced Damage Reduction scaling {8&#124;8}% {6&#124;6}%.
+
***Reduced Damage Reduction scaling {8{{!}}8}% {{v}} {6{{!}}6}%.
::*Reduced Length 3s 2s.
+
***Reduced Length 3s {{v}} 2s.
  +
}}
   
  +
{{ChangelogItem|version= 0.70.2621|versionShort= 1.0b|content=
<br />
 
'''[http://www.paladins.com/news/1-0b-update-notes-a-newer-frontier Paladins Release Version 0.70.2621 (April 26, 2018)]'''
 
 
*'''Cards'''
 
*'''Cards'''
:*'''Concussion'''
+
**'''Concussion'''
::*Reduced Scaling {1.5&#124;1.5}s {1&#124;1}s.
+
***Reduced Scaling {1.5{{!}}1.5}s {{v}} {1{{!}}1}s.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.68.2559|versionShort= 0.68|content=
<br />
 
'''[[Paladins Beta Version 0.68.2559|Paladins Beta Version 0.68.2559 (March 28, 2018)]]'''
 
 
*'''Cards'''
 
*'''Cards'''
:*'''Bully'''
+
**'''Bully'''
::*Gain {10&#124;10}% {12&#124;12}% lifesteal against targets you hit with Net Shot.
+
***Gain {10{{!}}10}% {{v}} {12{{!}}12}% lifesteal against targets you hit with Net Shot.
:*'''Concussion'''
+
**'''Concussion'''
::*Reduce the cooldown of Net Shot by {1&#124;1}s {1.5&#124;1.5}.
+
***Reduce the cooldown of Net Shot by {1{{!}}1}s {{v}} {1.5{{!}}1.5}.
:*'''Deep Breath'''
+
**'''Deep Breath'''
::*Activating Recovery Grants you {8&#124;8}% Damage Reduction for 2s 3s.
+
***Activating Recovery Grants you {8{{!}}8}% Damage Reduction for 2s {{v}} 3s.
:*'''Exhilarate'''
+
**'''Exhilarate'''
::*Heal for {75&#124;75} for each champion you hit with Heroic Leap.
+
***Heal for {75{{!}}75} for each champion you hit with Heroic Leap.
::*NEW EFFECT: Heal for {120&#124;120} if you hit a champion with Heroic Leap.
+
***NEW EFFECT: Heal for {120{{!}}120} if you hit a champion with Heroic Leap.
:*'''Momentum'''
+
**'''Momentum'''
::*Heroic Leap grants {8&#124;8}% Movement Speed for 2s when landing near an enemy.
+
***Heroic Leap grants {8{{!}}8}% Movement Speed for 2s when landing near an enemy.
::*NEW EFFECT: Activating Heroic Leap grants {6&#124;6}% Damage Reduction for 4s.
+
***NEW EFFECT: Activating Heroic Leap grants {6{{!}}6}% Damage Reduction for 4s.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.66.2496|versionShort= 0.66|content=
<br />
 
'''[[Paladins Beta Version 0.66.2496|Paladins Beta Version 0.66.2496 (February 21, 2018)]]'''
 
 
*Fixed a bug where sometimes Buck would T-Pose when hitting a wall during Heroic Leap.
 
*Fixed a bug where sometimes Buck would T-Pose when hitting a wall during Heroic Leap.
 
*Reworded Bucking Madness to make it more clear.
 
*Reworded Bucking Madness to make it more clear.
 
*[[File:Ability Recovery.png|30px|link=]] '''Recovery'''
 
*[[File:Ability Recovery.png|30px|link=]] '''Recovery'''
:*Increased the animation time by 0.5s.
+
**Increased the animation time by 0.5s.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.64.2312|versionShort= 0.64|content=
<br />
 
'''[[Paladins Beta Version 0.64.2312|Paladins Beta Version 0.64.2312 (December 18, 2017)]]'''
 
 
*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
 
*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
:*Damage reduced from 800 to 700.
+
**Damage reduced from 800 to 700.
:*Accuracy reduced by 10%.
+
**Accuracy reduced by 10%.
 
*'''Cards'''
 
*'''Cards'''
:*'''Momentum'''
+
**'''Momentum'''
::*[Heroic Leap] Heroic Leap grants {4&#124;4}% Movement Speed for 2s when landing near an enemy.
+
***[Heroic Leap] Heroic Leap grants {4{{!}}4}% Movement Speed for 2s when landing near an enemy.
::*Maximum Rank movement speed increased from 20% to 40%.
+
***Maximum Rank movement speed increased from 20% to 40%.
::*Description modified to include the requirement of landing near an enemy.
+
***Description modified to include the requirement of landing near an enemy.
:*'''Vigor'''
+
**'''Vigor'''
::*Reworked
+
***Reworked
::*[Recovery] Activating Recovery generates 1 Ammo every .5s for {.5&#124;.5}s.
+
***[Recovery] Activating Recovery generates 1 Ammo every .5s for {.5{{!}}.5}s.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bucking Madness'''
+
**'''Bucking Madness'''
::*New
+
***New
::*Eliminations during Buck Wild resets its time counter. Charges {12.75&#124;.75}% faster.
+
***Eliminations during Buck Wild resets its time counter. Charges {12.75{{!}}.75}% faster.
:*'''Bounce House'''
+
**'''Bounce House'''
::*[Heroic Leap] Heroic Leap now deals {510&#124;30} damage and knocks up enemies within 20 units of where you land.
+
***[Heroic Leap] Heroic Leap now deals {510{{!}}30} damage and knocks up enemies within 20 units of where you land.
::*Radius reduced by 15 units.
+
***Radius reduced by 15 units.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.62.2219.2|versionShort= 0.62|content=
<br />
 
'''[[Paladins Beta Version 0.62.2219.2|Paladins Beta Version 0.62.2219.2 (November 2, 2017)]]'''
 
 
*'''Cards'''
 
*'''Cards'''
:*'''Deep Breath'''
+
**'''Deep Breath'''
::*Fixed a bug where this card was mitigating damage from Dragon Punch.
+
***Fixed a bug where this card was mitigating damage from Dragon Punch.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bounce House'''
+
**'''Bounce House'''
::*Fixed a bug where Bounce House's knockback would not be mitigated by Crowd Control Reduction.
+
***Fixed a bug where Bounce House's knockback would not be mitigated by Crowd Control Reduction.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.61.2189|versionShort= 0.61|content=
<br />
 
'''[[Paladins Beta Version 0.61.2189|Paladins Beta Version 0.61.2189 (October 18, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Health decreased from 2800 to 2300.
+
**Health decreased from 2800 to 2300.
:*Base speed increased from 380 to 385.
+
**Base speed increased from 380 to 385.
 
*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
 
*[[File:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
:*Damage increased from 570 to 800.
+
**Damage increased from 570 to 800.
:*Ammo decreased from 6 to 4.
+
**Ammo decreased from 6 to 4.
:*Faster reload speeds.
+
**Faster reload speeds.
:*Less erratic spread.
+
**Less erratic spread.
 
*[[File:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[File:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*New visual tell on gun to indicate Net Shot is ready.
+
**New visual tell on gun to indicate Net Shot is ready.
:*Cooldown decreased from 12s to 10s.
+
**Cooldown decreased from 12s to 10s.
:*Projectile collision increased.
+
**Projectile collision increased.
:*Projectile speed increased from 260 to 350.
+
**Projectile speed increased from 260 to 350.
:*Range increased from 150 to 250.
+
**Range increased from 150 to 250.
:*Base duration increased from 1.5s to 2s.
+
**Base duration increased from 1.5s to 2s.
:*Damage increased from 150 to 200.
+
**Damage increased from 150 to 200.
 
*[[File:Ability Recovery.png|30px|link=]] '''Recovery'''
 
*[[File:Ability Recovery.png|30px|link=]] '''Recovery'''
:*Now is a 1s Channel that heals for 1000 Health.
+
**Now is a 1s Channel that heals for 1000 Health.
 
*[[File:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[File:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Cooldown increased from 6s to 10s.
+
**Cooldown increased from 6s to 10s.
 
*[[File:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
 
*[[File:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
:*Grants 60% increased attack speed and infinite ammo.
+
**Grants 60% increased attack speed and infinite ammo.
:*No Longer Increases Weapon Damage.
+
**No Longer Increases Weapon Damage.
:*No longer resets cooldowns.
+
**No longer resets cooldowns.
 
*'''Cards'''
 
*'''Cards'''
:*'''Deep Breath'''
+
**'''Deep Breath'''
::*Reworked.
+
***Reworked.
::*Activating Recovery Grants you 8/16/24/32% Damage Reduction for 2s.
+
***Activating Recovery Grants you 8/16/24/32% Damage Reduction for 2s.
:*'''Vigor'''
+
**'''Vigor'''
::*Reworked.
+
***Reworked.
::*Activating Recovery generates 1/2/3/4 ammo.
+
***Activating Recovery generates 1/2/3/4 ammo.
:*'''Giga Siphon'''
+
**'''Giga Siphon'''
::*Reworked.
+
***Reworked.
::*After Recovery ends gain 8/16/24/32% Lifesteal for 4s.
+
***After Recovery ends gain 8/16/24/32% Lifesteal for 4s.
:*'''Bully'''
+
**'''Bully'''
::*Lifesteal values increased from 8/16/24/32% to 10/20/30/40%.
+
***Lifesteal values increased from 8/16/24/32% to 10/20/30/40%.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bulk Up'''
+
**'''Bulk Up'''
::*Reworked.
+
***Reworked.
::*Recovery heals for an additional 600 instantly and increases your max health by 300 for 5s.
+
***Recovery heals for an additional 600 instantly and increases your max health by 300 for 5s.
:*'''Ensnare'''
+
**'''Ensnare'''
::*Bonus damage decreased from 60% to 30%.
+
***Bonus damage decreased from 60% to 30%.
:*'''Bounce House'''
+
**'''Bounce House'''
::*Bonus damage increased from 450 to 600.
+
***Bonus damage increased from 450 to 600.
::*Knockback increased by 50%.
+
***Knockback increased by 50%.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.60.2150|versionShort= 0.60|content=
<br />
 
'''[[Paladins Beta Version 0.60.2150|Paladins Beta Version 0.60.2150 (October 4, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Fixed a bug where Buck's attack speed was inadvertently increased.
+
**Fixed a bug where Buck's attack speed was inadvertently increased.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.56.2014|versionShort= 0.56|content=
<br />
 
'''[[Paladins Beta Version 0.56.2014|Paladins Beta Version 0.56.2014 (August 9, 2017)]]'''
 
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bulk Up'''
+
**'''Bulk Up'''
::*Now also grants 15% increased damage while Recovery is active.
+
***Now also grants 15% increased damage while Recovery is active.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.55.1992.3|versionShort= 0.55|content=
<br />
 
'''[[Paladins Beta Version 0.55.1992.3|Paladins Beta Version 0.55.1992.3 (July 26, 2017)]]'''
 
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Cooldown reduced from 14s to 12s.
+
**Cooldown reduced from 14s to 12s.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.54.1958.1|versionShort= 0.54|content=
<br />
 
'''[[Paladins Beta Version 0.54.1958.1|Paladins Beta Version 0.54.1958.1 (July 12, 2017)]]'''
 
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*No longer deals damage.
+
**No longer deals damage.
 
*'''Cards'''
 
*'''Cards'''
:*'''Exhilarate'''
+
**'''Exhilarate'''
::*Increased hit radius from 25 to 35.
+
***Increased hit radius from 25 to 35.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bounce House'''
+
**'''Bounce House'''
::*Reworked.
+
***Reworked.
::*Heroic Leap now deals 450 damage and knocks up enemies within 35 feet of where you land.
+
***Heroic Leap now deals 450 damage and knocks up enemies within 35 feet of where you land.
:*'''Ensnare'''
+
**'''Ensnare'''
::*Increased damage bonus from 40% to 60%.
+
***Increased damage bonus from 40% to 60%.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.53.1938|versionShort= 0.53|content=
<br />
 
'''[[Paladins Beta Version 0.53.1938|Paladins Beta Version 0.53.1938 (June 28, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Improvements made to weapon fire feel.
+
**Improvements made to weapon fire feel.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Fixed an issue where Heroic Leap would not properly go on Cooldown if Buck was pulled to the ground by an external source.
+
**Fixed an issue where Heroic Leap would not properly go on Cooldown if Buck was pulled to the ground by an external source.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.50.1832|versionShort= 0.50|content=
<br />
 
'''[[Paladins Beta Version 0.50.1832|Paladins Beta Version 0.50.1832 (May 17, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Reduced Maximum Health from 3000 to 2800.
+
**Reduced Maximum Health from 3000 to 2800.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.49.1796.2|versionShort= 0.49|content=
<br />
 
'''[[Paladins Beta Version 0.49.1796.2|Paladins Beta Version 0.49.1796.2 (May 3, 2017)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
:*Increased Shotgun damage from 550 to 570.
+
**Increased Shotgun damage from 550 to 570.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.48.1768.1|versionShort= 0.48|content=
<br />
 
'''[[Paladins Beta Version 0.48.1768.1|Paladins Beta Version 0.48.1768.1 (April 19, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Price Reduced from 200 Crystals / 5000 Gold to 150 Crystals / 4000 Gold.
+
**Price Reduced from 200 Crystals / 5000 Gold to 150 Crystals / 4000 Gold.
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shotgun'''
:*Expanded weapon description to communicate effective weapon range.
+
**Expanded weapon description to communicate effective weapon range.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.47.1740 |versionShort= 0.47|content=
<br />
 
'''[[Paladins Beta Version 0.47.1740|Paladins Beta Version 0.47.1740 (April 5, 2017)]]'''
 
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Fixed a bug where Heroic Leap's damage was not reduced by Blast Shields.
+
**Fixed a bug where Heroic Leap's damage was not reduced by Blast Shields.
:*Updated description to correctly show Area damage.
+
**Updated description to correctly show Area damage.
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
:*Updated description to correctly show Direct damage.
+
**Updated description to correctly show Direct damage.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.46.1707|versionShort= 0.46|content=
<br />
 
'''[[Paladins Beta Version 0.46.1707|Paladins Beta Version 0.46.1707 (March 22, 2017)]]'''
 
 
*'''Cards'''
 
*'''Cards'''
:*'''Exhilarate'''
+
**'''Exhilarate'''
::*Fixed a bug where sometimes Exhilarate would not activate on a target hit by Heroic Leap.
+
***Fixed a bug where sometimes Exhilarate would not activate on a target hit by Heroic Leap.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.45.1674.2|versionShort= 0.45|content=
<br />
 
'''[[Paladins Beta Version 0.45.1674.2|Paladins Beta Version 0.45.1674.2 (March 9, 2017)]]'''
 
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bounce House'''
+
**'''Bounce House'''
::*Now increases the Cooldown of Heroic Leap by 2s.
+
***Now increases the Cooldown of Heroic Leap by 2s.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.44.1634|versionShort= 0.44|content=
<br />
 
'''[[Paladins Beta Version 0.44.1634|Paladins Beta Version 0.44.1634 (February 22, 2017)]]'''
 
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*No longer grants bonus damage after hitting net shot.
+
**No longer grants bonus damage after hitting net shot.
 
*'''Cards'''
 
*'''Cards'''
:*'''Speed Loader'''
+
**'''Speed Loader'''
::*Renamed to Street Sweeper.
+
***Renamed to Street Sweeper.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Bounce House'''
+
**'''Bounce House'''
::*[Heroic Leap] Heroic Leap now has 2 charges.
+
***[Heroic Leap] Heroic Leap now has 2 charges.
:*'''Bulk Up'''
+
**'''Bulk Up'''
::*[Recovery] Recovery heals for 600 more instantly.
+
***[Recovery] Recovery heals for 600 more instantly.
:*'''Ensnare'''
+
**'''Ensnare'''
::*[Net Shot] Net Shot grants 40% bonus damage for as long as the target is slowed.
+
***[Net Shot] Net Shot grants 40% bonus damage for as long as the target is slowed.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.39.1450.2|versionShort= 0.39|content=
<br />
 
'''[[Paladins Beta Version 0.39.1450.2|Paladins Beta Version 0.39.1450.2 (December 7, 2016)]]'''
 
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*No longer slows enemies upon landing.
+
**No longer slows enemies upon landing.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.38.1420|versionShort= 0.38|content=
<br />
 
'''[[Paladins Beta Version 0.38.1420|Paladins Beta Version 0.38.1420 (November 21, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Renamed to Shotgun.
+
**Renamed to Shotgun.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.37.1400|versionShort= 0.37|content=
<br />
 
'''[[Paladins Beta Version 0.37.1400|Paladins Beta Version 0.37.1400 (November 10, 2016)]]'''
 
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Fixed an issue where Net shot was granting 15% bonus damage, instead of 30%.
+
**Fixed an issue where Net shot was granting 15% bonus damage, instead of 30%.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.36.1374|versionShort= 0.36|content=
<br />
 
'''[[Paladins Beta Version 0.36.1374|Paladins Beta Version 0.36.1374 (October 27, 2016)]]'''
 
 
*'''General'''
 
*'''General'''
:*Buck's character model has undergone visual updates. The old model and its variants remain as optional skins.
+
**Buck's character model has undergone visual updates. The old model and its variants remain as optional skins.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.34.1310.4|versionShort= 0.34|content=
<br />
 
'''[[Paladins Beta Version 0.34.1310.4|Paladins Beta Version 0.34.1310.4 (September 28, 2016)]]'''
 
 
*'''General'''
 
*'''General'''
:*Fixed an issue where viewing a Buck through a killcam or spectator could play reload animations incorrectly.
+
**Fixed an issue where viewing a Buck through a killcam or spectator could play reload animations incorrectly.
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Improved hit registration.
+
**Improved hit registration.
:*Number of pellets per shot increased from 15 to 20.
+
**Number of pellets per shot increased from 15 to 20.
:*Fire rate reduced from .7s to .9s.
+
**Fire rate reduced from .7s to .9s.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Now blocked by Reversal.
+
**Now blocked by Reversal.
:*Updated description to correctly say that Heroic Leap slows enemies by 50% for 1s.
+
**Updated description to correctly say that Heroic Leap slows enemies by 50% for 1s.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.33.1266.1|versionShort= 0.33|content=
<br />
 
'''[[Paladins Closed Beta Version 0.33.1266.1|Paladins Closed Beta Version 0.33.1266.1 (September 12, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Buck's Weapon has undergone a redesign and is now a Pump Shotgun.
+
**Buck's Weapon has undergone a redesign and is now a Pump Shotgun.
:*Now has a progressive reload that can be interrupted to fire.
+
**Now has a progressive reload that can be interrupted to fire.
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Adjusted projectile spawn offset, so it no longer spawns in the middle of the screen.
+
**Adjusted projectile spawn offset, so it no longer spawns in the middle of the screen.
 
*[[Image:Ability Recovery.png|30px|link=]] '''Recovery'''
 
*[[Image:Ability Recovery.png|30px|link=]] '''Recovery'''
:*Increased healing from 650 to 1000.
+
**Increased healing from 650 to 1000.
:*No longer interrupts reload.
+
**No longer interrupts reload.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Slows enemies upon landing by 50% for 1s.
+
**Slows enemies upon landing by 50% for 1s.
:*No longer locks out other abilities from firing while Buck is airborne.
+
**No longer locks out other abilities from firing while Buck is airborne.
:*No longer interrupts reload.
+
**No longer interrupts reload.
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
:*Now increases the damage you deal with your weapon by 100% for 6s, refills ammo and resets all cooldowns on cast.
+
**Now increases the damage you deal with your weapon by 100% for 6s, refills ammo and resets all cooldowns on cast.
:*No longer provides Cooldown Reduction.
+
**No longer provides Cooldown Reduction.
:*No longer interrupts reload.
+
**No longer interrupts reload.
:*Fixed an issue where Buck was charging Buck Wild while Buck Wild was active.
+
**Fixed an issue where Buck was charging Buck Wild while Buck Wild was active.
 
*'''Cards'''
 
*'''Cards'''
:*'''*NEW* Deep Breath'''
+
**'''*NEW* Deep Breath'''
::*[Recovery] Increase the duration of Recovery by .5/1/1.5/2s.
+
***[Recovery] Increase the duration of Recovery by .5/1/1.5/2s.
:*'''*NEW* Bully'''
+
**'''*NEW* Bully'''
::*[Net Shot] Gain 8/16/24/32% lifesteal against targets you hit with Net Shot.
+
***[Net Shot] Gain 8/16/24/32% lifesteal against targets you hit with Net Shot.
:*'''*NEW* Speed Loader'''
+
**'''*NEW* Speed Loader'''
::*[Weapon] Reload 5/10/15/20% faster.
+
***[Weapon] Reload 5/10/15/20% faster.
:*'''Breaker'''
+
**'''Breaker'''
::*Reworked to Exhilarate.
+
***Reworked to Exhilarate.
::*[Heroic Leap] Heal for 75/150/225/300 for each champion you hit with Heroic Leap.
+
***[Heroic Leap] Heal for 75/150/225/300 for each champion you hit with Heroic Leap.
:*'''Seismic Wave'''
+
**'''Seismic Wave'''
::*Reworked.
+
***Reworked.
::*[Heroic Leap] Reduce the Cooldown of Heroic Leap by .5/1/1.5/2s.
+
***[Heroic Leap] Reduce the Cooldown of Heroic Leap by .5/1/1.5/2s.
:*'''Rapid Sustain'''
+
**'''Rapid Sustain'''
::*Health threshold increased from 40% to 50%.
+
***Health threshold increased from 40% to 50%.
  +
}}
   
'''[[Paladins Closed Beta Version 0.32.1220.3|Paladins Closed Beta Version 0.32.1220.3 (August 18, 2016)]]'''
+
{{ChangelogItem|period= Closed Beta|version= 0.32.1220.3|versionShort= 0.32|content=
 
*'''General'''
 
*'''General'''
:*Reduced Health from 3500 to 3000.
+
**Reduced Health from 3500 to 3000.
 
*'''Cards'''
 
*'''Cards'''
:*'''Stomping Ground'''
+
**'''Stomping Ground'''
::*Reworked.
+
***Reworked.
::*[Weapon] Reduce active cooldowns by 15/30/45/60% when you get a Kill.
+
***[Weapon] Reduce active cooldowns by 15/30/45/60% when you get a Kill.
:*'''No Escape'''
+
**'''No Escape'''
::*Reworked.
+
***Reworked.
::*[Weapon] Gain 8/16/24/32% movement speed for 8s after getting a Kill.
+
***[Weapon] Gain 8/16/24/32% movement speed for 8s after getting a Kill.
:*'''Concussion'''
+
**'''Concussion'''
::*Reworked.
+
***Reworked.
::*[Net Shot] Reduce the cooldown of Net Shot by 1/2/3/4s.
+
***[Net Shot] Reduce the cooldown of Net Shot by 1/2/3/4s.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.31.1195.3|versionShort= 0.31|content=
<br />
 
'''[[Paladins Closed Beta Version 0.31.1195.3|Paladins Closed Beta Version 0.31.1195.3 (August 10, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Ammo capacity reduced from 8 6.
+
**Ammo capacity reduced from 8 {{v}} 6.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Damage reduced from 500 350.
+
**Damage reduced from 500 {{v}} 350.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.30.1193.2|versionShort= August 5th, 2016|content=
<br />
 
'''[[Paladins Closed Beta Version 0.30.1193.2|Paladins Closed Beta Version 0.30.1193.2 (August 5, 2016)]]'''
 
 
*'''General'''
 
*'''General'''
:*Movement abilities will no longer remove Crowd Control effects.
+
**Movement abilities will no longer remove Crowd Control effects.
:*Health increased from 3000 3500.
+
**Health increased from 3000 {{v}} 3500.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Cooldown reduced from 8s 6s.
+
**Cooldown reduced from 8s {{v}} 6s.
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''Buck Wild'''
:*Now grants 30% damage reduction for the duration.
+
**Now grants 30% damage reduction for the duration.
 
*'''Cards'''
 
*'''Cards'''
:*'''No Escape'''
+
**'''No Escape'''
::*Reworked.
+
***Reworked.
::*Now grants 8/16/24/32% Movement Speed during Buck Wild.
+
***Now grants 8/16/24/32% Movement Speed during Buck Wild.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.30.1190.2|versionShort= 0.30|content=
<br />
 
'''[[Paladins Closed Beta Version 0.30.1190.2|Paladins Closed Beta Version 0.30.1190.2 (August 4, 2016)]]'''
 
 
*'''General'''
 
*'''General'''
:*Champion values were changed across the board.
+
**Champion values were changed across the board.
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*No longer roots.
+
**No longer roots.
:*Now slows the target by 50% for 1.5s.
+
**Now slows the target by 50% for 1.5s.
:*Reduced cooldown from 15 14.
+
**Reduced cooldown from 15 {{v}} 14.
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
:*Removed from the game, replaced by Buck Wild.
+
**Removed from the game, replaced by Buck Wild.
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''*NEW* Buck Wild'''
 
*[[Image:Ability Buck Wild.png|30px|link=]] '''*NEW* Buck Wild'''
:*Go Buck Wild, instantly refreshing all abilities and reducing cooldowns by 50% for 10s.
+
**Go Buck Wild, instantly refreshing all abilities and reducing cooldowns by 50% for 10s.
 
*'''Cards'''
 
*'''Cards'''
:*'''Tightrope'''
+
**'''Tightrope'''
::*Reworked.
+
***Reworked.
::*Renamed to Vigor.
+
***Renamed to Vigor.
::*[Recovery] Kills reduce the Cooldown of Recovery by {25/50/75/100}%.
+
***[Recovery] Kills reduce the Cooldown of Recovery by {25/50/75/100}%.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.28.1121.4|versionShort= 0.28|content=
<br />
 
'''[[Paladins Closed Beta Version 0.28.1121.4|Paladins Closed Beta Version 0.28.1121.4 (June 30, 2016)]]'''
 
 
*'''General'''
 
*'''General'''
:*Increased movement speed from 365 370.
+
**Increased movement speed from 365 {{v}} 370.
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Duration reduced from 2s 1s.
+
**Duration reduced from 2s {{v}} 1s.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Fixed an issue where Heroic Leap dealt damage through walls.
+
**Fixed an issue where Heroic Leap dealt damage through walls.
:*Now applies a small knockup when you land on enemies.
+
**Now applies a small knockup when you land on enemies.
 
*'''Cards'''
 
*'''Cards'''
:*'''Trolling'''
+
**'''Trolling'''
::*Reworked.
+
***Reworked.
::*Renamed to Stomping Ground.
+
***Renamed to Stomping Ground.
::*[Heroic Leap] Landing on an enemy reduces the cooldown of heroic leap by {2/4/6/8}s.
+
***[Heroic Leap] Landing on an enemy reduces the cooldown of heroic leap by {2/4/6/8}s.
:*'''Dead Zone'''
+
**'''Dead Zone'''
::*Reworked.
+
***Reworked.
::*Renamed to Momentum.
+
***Renamed to Momentum.
::*[Heroic Leap] Gain {5/10/15/20}% movement speed after landing from Heroic Leap 2s.
+
***[Heroic Leap] Gain {5/10/15/20}% movement speed after landing from Heroic Leap 2s.
:*'''Seismic Wave'''
+
**'''Seismic Wave'''
::*Reworked.
+
***Reworked.
::*[Heroic Leap] Increase the Knock Up of Heroic Leap by {150/300/450/600}.
+
***[Heroic Leap] Increase the Knock Up of Heroic Leap by {150/300/450/600}.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.27.1089|versionShort= 0.27|content=
<br />
 
'''[[Paladins Closed Beta Version 0.27.1089|Paladins Closed Beta Version 0.27.1089 (June 16, 2016)]]'''
 
 
*'''Bonus Damage'''
 
*'''Bonus Damage'''
:*Heroic Leap now deals 300 damage to targets nearby when you land.
+
**Heroic Leap now deals 300 damage to targets nearby when you land.
:*Hitting a target that is affected by Net Shot deals 30% additional damage.
+
**Hitting a target that is affected by Net Shot deals 30% additional damage.
 
*'''General'''
 
*'''General'''
:*Changed Buck's reticle to a circle.
+
**Changed Buck's reticle to a circle.
:*Reduced Movement Speed from 385 365.
+
**Reduced Movement Speed from 385 {{v}} 365.
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Increased hits per shot from 8 15.
+
**Increased hits per shot from 8 {{v}} 15.
:*Reduced damage per hit from 53 31.
+
**Reduced damage per hit from 53 {{v}} 31.
:*Increased range from 50 150.
+
**Increased range from 50 {{v}} 150.
:*Shrapnel Cannon now has dynamic damage fall off.
+
**Shrapnel Cannon now has dynamic damage fall off.
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Increased duration from 1s 2s.
+
**Increased duration from 1s {{v}} 2s.
:*Reduced post-fire from 1s 0.7s.
+
**Reduced post-fire from 1s {{v}} 0.7s.
:*Now deals 150 damage to enemies hit.
+
**Now deals 150 damage to enemies hit.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Reduced Cooldown from 15s 12s.
+
**Reduced Cooldown from 15s {{v}} 12s.
 
*'''Cards'''
 
*'''Cards'''
:*'''Concussion'''
+
**'''Concussion'''
::*Landing next to an enemy with Heroic Leap grants you a {150/300/450/600} point Shield for 4s.
+
***Landing next to an enemy with Heroic Leap grants you a {150/300/450/600} point Shield for 4s.
:*'''Gotcha'''
+
**'''Gotcha'''
::*Gain {10/20/30/40}% movement speed for 3s after using Net Shot.
+
***Gain {10/20/30/40}% movement speed for 3s after using Net Shot.
:*'''Reconstruction'''
+
**'''Reconstruction'''
::*Reduce the cooldown of Recovery by {1/2/3/4}s.
+
***Reduce the cooldown of Recovery by {1/2/3/4}s.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.26.1032.2|versionShort= 0.26|content=
<br />
 
'''[[Paladins Closed Beta Version 0.26.1032.2|Paladins Closed Beta Version 0.26.1032.2 (May 19, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Added improvements to reload sound.
+
**Added improvements to reload sound.
:*Damage increased from 50 55.
+
**Damage increased from 50 {{v}} 55.
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Now has a new casting animation.
+
**Now has a new casting animation.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Increased vertical jump height.
+
**Increased vertical jump height.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.25.1004|versionShort= 0.25|content=
<br />
 
'''[[Paladins Closed Beta Version 0.25.1004|Paladins Closed Beta Version 0.25.1004 (May 5, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Ammo count increased from 5 6.
+
**Ammo count increased from 5 {{v}} 6.
:*Damage increased from 48 50 per hit.
+
**Damage increased from 48 {{v}} 50 per hit.
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
:*Added a new animation for casting Imprisonment.
+
**Added a new animation for casting Imprisonment.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.24.990.1|versionShort= 0.24|content=
<br />
 
'''[[Paladins Closed Beta Version 0.24.990.1|Paladins Closed Beta Version 0.24.990.1 (April 28, 2016)]]'''
 
 
'''Cards'''
 
'''Cards'''
 
*'''Concussion'''
 
*'''Concussion'''
:*Reintroduced as a Specialty card.
+
**Reintroduced as a Specialty card.
:*[Heroic Leap] Deal 100/200/300/400 damage to enemies upon landing from Heroic Leap. You may also use Heroic Leap a second time for up to 3s after activating the ability.
+
**[Heroic Leap] Deal 100/200/300/400 damage to enemies upon landing from Heroic Leap. You may also use Heroic Leap a second time for up to 3s after activating the ability.
 
*'''Stomping Ground'''
 
*'''Stomping Ground'''
:*Removed from the game.
+
**Removed from the game.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.23.978|versionShort= 0.23|content=
<br />
 
'''[[Paladins Closed Beta Version 0.23.978|Paladins Closed Beta Version 0.23.978 (April 21, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Reduced damage from 61 to 48 per hit.
+
**Reduced damage from 61 to 48 per hit.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Reduced jump distance by 50%.
+
**Reduced jump distance by 50%.
:*Increased cooldown to 15s.
+
**Increased cooldown to 15s.
 
'''Cards'''
 
'''Cards'''
 
*Removed from the game:
 
*Removed from the game:
:*Buck Shot, Berserk, Concussion, Vigor
+
**Buck Shot, Berserk, Concussion, Vigor
 
*'''Reconstruction'''
 
*'''Reconstruction'''
:*Now a Specialty card.
+
**Now a Specialty card.
:*Heals you for 20% of your maximum health instantly upon activation, and increases Recovery's heal by 100/200/300/400
+
**Heals you for 20% of your maximum health instantly upon activation, and increases Recovery's heal by 100/200/300/400
 
*'''*NEW* Gotcha'''
 
*'''*NEW* Gotcha'''
:*New Specialty card.
+
**New Specialty card.
:*After hitting a target with your net shot, deal 10/20/30/40% more damage to them for 5 seconds.
+
**After hitting a target with your net shot, deal 10/20/30/40% more damage to them for 5 seconds.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.22.968|versionShort= 0.22|content=
<br />
 
'''[[Paladins Closed Beta Version 0.22.968|Paladins Closed Beta Version 0.22.968 (April 18, 2016)]]'''
 
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Buck can now fire Shrapnel Cannon while in the air from Heroic Leap.
+
**Buck can now fire Shrapnel Cannon while in the air from Heroic Leap.
:*Reduced deploy time from 0.6s 0.1s.
+
**Reduced deploy time from 0.6s {{v}} 0.1s.
 
*[[Image:Ability Recovery.png|30px|link=]] '''Recovery'''
 
*[[Image:Ability Recovery.png|30px|link=]] '''Recovery'''
:*Increased Cooldown from 15s 18s.
+
**Increased Cooldown from 15s {{v}} 18s.
 
'''Cards'''
 
'''Cards'''
 
*'''[[Vigor]]'''
 
*'''[[Vigor]]'''
:*Reduced healing from 200/400/600/800 100/200/300/400.
+
**Reduced healing from 200/400/600/800 {{v}} 100/200/300/400.
 
*'''[[Discipline I|Discipline]]'''
 
*'''[[Discipline I|Discipline]]'''
:*Removed from the game.
+
**Removed from the game.
 
*'''[[Undying]]'''
 
*'''[[Undying]]'''
:*Removed from the game.
+
**Removed from the game.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.20.948.8|versionShort= April 11th, 2016|content=
<br />
 
'''[[Paladins Closed Beta Version 0.20.948.8|Paladins Closed Beta Version 0.20.948.8 (April 11, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Reduced damage from 64 61.
+
**Reduced damage from 64 {{v}} 61.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.20.946.4|versionShort= 0.20|content=
<br />
 
'''[[Paladins Closed Beta Version 0.20.946.4|Paladins Closed Beta Version 0.20.946.4 (April 7, 2016)]]'''
 
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Reduced net shot duration from 1.5s 1s.
+
**Reduced net shot duration from 1.5s {{v}} 1s.
:*Increased range from 125 150ft.
+
**Increased range from 125 {{v}} 150ft.
 
'''Cards'''
 
'''Cards'''
 
*'''*NEW* Concussion'''
 
*'''*NEW* Concussion'''
:*[Heroic Leap] Deal 150/300/450/600 damage to enemies upon landing from Heroic Leap.
+
**[Heroic Leap] Deal 150/300/450/600 damage to enemies upon landing from Heroic Leap.
 
*'''*NEW* Trolling'''
 
*'''*NEW* Trolling'''
:*Net Shot roots all enemies within {8/16/24/32}ft of the primary target.
+
**Net Shot roots all enemies within {8/16/24/32}ft of the primary target.
 
*'''*NEW* Tangled'''
 
*'''*NEW* Tangled'''
:*Increase Net shot Duration by {0.3/0.6/0.9/1.2}s.
+
**Increase Net shot Duration by {0.3/0.6/0.9/1.2}s.
 
*'''*NEW* Discipline'''
 
*'''*NEW* Discipline'''
:*[Weapon] Increase Accuracy by {4/8/12/16}%.
+
**[Weapon] Increase Accuracy by {4/8/12/16}%.
 
*'''*NEW* No Escape'''
 
*'''*NEW* No Escape'''
:*[Imprisonment][+10% Dmg Per Rank] Deal {10/20/30/40}% more damage for every enemy trapped inside your Ultimate.
+
**[Imprisonment][+10% Dmg Per Rank] Deal {10/20/30/40}% more damage for every enemy trapped inside your Ultimate.
 
*'''[[Buck Shot]]'''
 
*'''[[Buck Shot]]'''
:*Decreased Bonus damage from {15/30/45/60}% {8/16/24/32}%.
+
**Decreased Bonus damage from {15/30/45/60}% {{v}} {8/16/24/32}%.
 
*'''[[Deliberation]]'''
 
*'''[[Deliberation]]'''
:*Removed from the game.
+
**Removed from the game.
 
*'''[[Rapid Sustain]]'''
 
*'''[[Rapid Sustain]]'''
:*Reduced threshold from 50 40%.
+
**Reduced threshold from 50 {{v}} 40%.
 
*'''[[Reconstruction]]'''
 
*'''[[Reconstruction]]'''
:*Increased Life percent heal per rank from 5% 8%.
+
**Increased Life percent heal per rank from 5% {{v}} 8%.
:*No longer increases Recoveries healing.
+
**No longer increases Recoveries healing.
 
*'''[[Seismic Wave]]'''
 
*'''[[Seismic Wave]]'''
:*Reworked
+
**Reworked
:*[Heroic Leap][+250 Per Rank] Knockup all targets for 250/500/750/1000 upon landing with Heroic Leap.
+
**[Heroic Leap][+250 Per Rank] Knockup all targets for 250/500/750/1000 upon landing with Heroic Leap.
 
*'''[[Vigor]]'''
 
*'''[[Vigor]]'''
:*Is now Legendary.
+
**Is now Legendary.
:*Now increases Recoveries Healing amount by 400.
+
**Now increases Recoveries Healing amount by 400.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.19.899.1|versionShort= 0.19|content=
<br />
 
'''[[Paladins Closed Beta Version 0.19.899.1|Paladins Closed Beta Version 0.19.899.1 (March 17, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Increased damage per hit from 50 64.
+
**Increased damage per hit from 50 {{v}} 64.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.18.885.1|versionShort= 0.18|content=
<br />
 
'''[[Paladins Closed Beta Version 0.18.885.1|Paladins Closed Beta Version 0.18.885.1 (March 11, 2016)]]'''
 
 
'''Cards'''
 
'''Cards'''
 
*'''[[Giga Siphon]]'''
 
*'''[[Giga Siphon]]'''
:*Increased Lifesteal per rank from 10% 15%.
+
**Increased Lifesteal per rank from 10% {{v}} 15%.
:*Rank 1 now starts at 15%.
+
**Rank 1 now starts at 15%.
 
*'''[[Rapid Sustain]]'''
 
*'''[[Rapid Sustain]]'''
:*Increased bonus healing per rank from 8% 10%.
+
**Increased bonus healing per rank from 8% {{v}} 10%.
:*Rank 1 now starts at 10%.
+
**Rank 1 now starts at 10%.
 
*'''[[Dead Zone]]'''
 
*'''[[Dead Zone]]'''
:*Rank 1 radius now starts at 10ft.
+
**Rank 1 radius now starts at 10ft.
 
*'''[[Seismic Wave]]'''
 
*'''[[Seismic Wave]]'''
:*Cripple duration per rank increased from 1s 1.5s.
+
**Cripple duration per rank increased from 1s {{v}} 1.5s.
:*Rank 1 now starts at 1.5s.
+
**Rank 1 now starts at 1.5s.
 
*'''[[Leg Day]]'''
 
*'''[[Leg Day]]'''
:*Rank 1 now starts at 10% increased Heroic Leap distance.
+
**Rank 1 now starts at 10% increased Heroic Leap distance.
 
*'''[[Reconstruction]]'''
 
*'''[[Reconstruction]]'''
:*Increased the life percent heal per rank from 4% 5%.
+
**Increased the life percent heal per rank from 4% {{v}} 5%.
:*Rank 1 now starts at 5%.
+
**Rank 1 now starts at 5%.
 
*'''[[Stomping Ground]]'''
 
*'''[[Stomping Ground]]'''
:*Increased the interval duration per rank from 1s 1.5.
+
**Increased the interval duration per rank from 1s {{v}} 1.5.
:*Rank 1 now starts at 1.5s.
+
**Rank 1 now starts at 1.5s.
 
*'''[[Undying]]'''
 
*'''[[Undying]]'''
:*Increased life percent heal per rank from 8% 10%.
+
**Increased life percent heal per rank from 8% {{v}} 10%.
:*Rank 1 now starts at 10%.
+
**Rank 1 now starts at 10%.
 
*'''[[Vigor]]'''
 
*'''[[Vigor]]'''
:*Increased Cooldown reduction per rank from 1s 2s.
+
**Increased Cooldown reduction per rank from 1s {{v}} 2s.
:*Rank 1 now starts at 2s.
+
**Rank 1 now starts at 2s.
 
*'''[[Berserk]]'''
 
*'''[[Berserk]]'''
:*Increased attack speed per rank from 1% 1.5%.
+
**Increased attack speed per rank from 1% {{v}} 1.5%.
:*Rank 1 now starts at 1.5%.
+
**Rank 1 now starts at 1.5%.
 
*'''[[Buck Shot]]'''
 
*'''[[Buck Shot]]'''
:*Increased damage percent per rank from 5% 15%.
+
**Increased damage percent per rank from 5% {{v}} 15%.
:*Rank 1 now starts at 15%.
+
**Rank 1 now starts at 15%.
 
*'''[[Immovable]]'''
 
*'''[[Immovable]]'''
:*This card now belongs to Fernando.
+
**This card now belongs to Fernando.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.17.865.1|versionShort= 0.17|content=
<br />
 
'''[[Paladins Closed Beta Version 0.17.865.1|Paladins Closed Beta Version 0.17.865.1 (March 3, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Reduced damage from 52 to 50 per hit.
+
**Reduced damage from 52 to 50 per hit.
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
:*Increase the Health of Imprisonment walls from 4000 to 6000.
+
**Increase the Health of Imprisonment walls from 4000 to 6000.
 
'''Cards'''
 
'''Cards'''
 
*'''[[Immovable]]'''
 
*'''[[Immovable]]'''
:*Reduced Mount Speed from 20/40/60/80 to 10/20/30/40%.
+
**Reduced Mount Speed from 20/40/60/80 to 10/20/30/40%.
 
*'''[[Reconstruction]]'''
 
*'''[[Reconstruction]]'''
:*Reduced instant heal from 15/20/25/30 to 10/14/18/22% of missing Health.
+
**Reduced instant heal from 15/20/25/30 to 10/14/18/22% of missing Health.
:*Reduced Recovery increase from 250 to 200.
+
**Reduced Recovery increase from 250 to 200.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.16.851|versionShort= 0.16|content=
<br />
 
'''[[Paladins Closed Beta Version 0.16.851|Paladins Closed Beta Version 0.16.851 (February 26, 2016)]]'''
 
 
*'''General'''
 
*'''General'''
:*Increased Movement Speed from <s>335</s> 385.
+
**Increased Movement Speed from <s>335</s> {{v}} 385.
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Now has new sound effects when you successfully catch an enemy in your net.
+
**Now has new sound effects when you successfully catch an enemy in your net.
:*Now has new sound effects for the net while it is traveling through the air.
+
**Now has new sound effects for the net while it is traveling through the air.
 
'''Cards'''
 
'''Cards'''
 
*The following cards have received new art:
 
*The following cards have received new art:
:*[[Rapid Sustain]], [[Tightrope]], [[Undying]].
+
**[[Rapid Sustain]], [[Tightrope]], [[Undying]].
 
*'''[[Buck Shot]]'''
 
*'''[[Buck Shot]]'''
:*Updated description to correctly state that this card gains 5% damage per rank.
+
**Updated description to correctly state that this card gains 5% damage per rank.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.14.810.7|versionShort= 0.14|content=
<br />
 
'''[[Paladins Closed Beta Version 0.14.810.7|Paladins Closed Beta Version 0.14.810.7 (February 11, 2016)]]'''
 
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
 
*[[Image:Ability Net Shot.png|30px|link=]] '''Net Shot'''
:*Increased projectile speed from 240 260.
+
**Increased projectile speed from 240 {{v}} 260.
:*Increased projectile size from 0.9 2.5ft.
+
**Increased projectile size from 0.9 {{v}} 2.5ft.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Buck now has full air control when airborne from 'Heroic Leap'.
+
**Buck now has full air control when airborne from 'Heroic Leap'.
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
 
*[[Image:Ability Imprisonment.png|30px|link=]] '''Imprisonment'''
:*This ability can now be cancelled to bring 'Imprisonment' back down after it has been raised.
+
**This ability can now be cancelled to bring 'Imprisonment' back down after it has been raised.
:*Buck is now immune to Crowd Control while 'Imprisonment' is active.
+
**Buck is now immune to Crowd Control while 'Imprisonment' is active.
 
'''Cards'''
 
'''Cards'''
 
*Removed from the game:
 
*Removed from the game:
:*[[Aerial Authority]], [[Concussion]], [[Hustle]], [[Into the Fray]].
+
**[[Aerial Authority]], [[Concussion]], [[Hustle]], [[Into the Fray]].
 
*'''*NEW* [[Deliberation]]''' - Rare
 
*'''*NEW* [[Deliberation]]''' - Rare
:*[Imprisonment] Reveal all enemies within {20/40/60/80}ft of Imprisonment when active.
+
**[Imprisonment] Reveal all enemies within {20/40/60/80}ft of Imprisonment when active.
 
*'''*NEW* [[Dead Zone]]''' - Rare
 
*'''*NEW* [[Dead Zone]]''' - Rare
:*[Recovery] While Recovery is active, no enemies within {20/30/40/50}ft of you receive healing.
+
**[Recovery] While Recovery is active, no enemies within {20/30/40/50}ft of you receive healing.
 
*'''*NEW* [[Breaker]]''' - Common
 
*'''*NEW* [[Breaker]]''' - Common
:*[Heroic Leap] Gain CC immunity for {2/4/6/8}s after landing from Heroic Leap.
+
**[Heroic Leap] Gain CC immunity for {2/4/6/8}s after landing from Heroic Leap.
 
*'''[[Seismic Wave]]''' - Reworked
 
*'''[[Seismic Wave]]''' - Reworked
:*Cripple all targets for {2/3/4/5}s upon landing with Heroic Leap.
+
**Cripple all targets for {2/3/4/5}s upon landing with Heroic Leap.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.13.785|versionShort= 0.13|content=
<br />
 
'''[[Paladins Closed Beta Version 0.13.785|Paladins Closed Beta Version 0.13.785 (January 29, 2016)]]'''
 
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Reduced damage from <s>60</s> 52 per hit.
+
**Reduced damage from <s>60</s> {{v}} 52 per hit.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.12.773.3|versionShort= 0.12|content=
<br />
 
'''[[Paladins Closed Beta Version 0.12.773.3|Paladins Closed Beta Version 0.12.773.3 (January 22, 2016)]]'''<br />
 
 
'''General'''
 
'''General'''
 
*Ultimate and alt-fire systems added to the game
 
*Ultimate and alt-fire systems added to the game
:*Ability 1 [Q] - '''Recovery'''
+
**Ability 1 [Q] - '''Recovery'''
::*Heal yourself for 650 Health over 4s.
+
***Heal yourself for 650 Health over 4s.
:*Ability 2 [RMB] - '''Net Shot'''
+
**Ability 2 [RMB] - '''Net Shot'''
::*Fire a net that roots a single target.
+
***Fire a net that roots a single target.
:*Ability 3 [F] - '''Heroic Leap'''
+
**Ability 3 [F] - '''Heroic Leap'''
::*Leaps an incredible height and distance. Removes all debuffs on use.
+
***Leaps an incredible height and distance. Removes all debuffs on use.
:*Ultimate [E] - '''Imprisonment'''
+
**Ultimate [E] - '''Imprisonment'''
::*Buck creates a giant rock ring around him, trapping enemies inside with him. He has 50% damage reduction while inside the ring.
+
***Buck creates a giant rock ring around him, trapping enemies inside with him. He has 50% damage reduction while inside the ring.
 
'''Cards'''
 
'''Cards'''
 
*'''*NEW* [[Hustle]]''' - Epic
 
*'''*NEW* [[Hustle]]''' - Epic
:*[Recovery] Recovery grants 120% movement speed for it's duration.
+
**[Recovery] Recovery grants 120% movement speed for it's duration.
 
*Cards removed from the game:
 
*Cards removed from the game:
:*[[Tremors]], [[Rend]], [[Acid Rounds]], [[Sediment]], [[Defender]], [[Unsettled]], [[Accelerate]], [[Imprisonment]], [[Blessed]], [[Load Up]], [[Tracer Rounds]], [[Consume]], [[Celerity]], [[Bully]], [[Good Pump]], [[Cornered]], [[Exhilarate]], [[Galvanize]], [[Inspiring Speech]], [[Recharge]].
+
**[[Tremors]], [[Rend]], [[Acid Rounds]], [[Sediment]], [[Defender]], [[Unsettled]], [[Accelerate]], [[Imprisonment]], [[Blessed]], [[Load Up]], [[Tracer Rounds]], [[Consume]], [[Celerity]], [[Bully]], [[Good Pump]], [[Cornered]], [[Exhilarate]], [[Galvanize]], [[Inspiring Speech]], [[Recharge]].
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.11.714.11|versionShort= December 29th, 2015|content=
<br />
 
'''[[Paladins Closed Beta Version 0.11.714.11|Paladins Closed Beta Version 0.11.714.11 (December 29, 2015)]]'''<br />
 
 
'''Cards'''
 
'''Cards'''
 
*'''[[Concussion]]'''
 
*'''[[Concussion]]'''
:*Reduced damage from 640 to 450.
+
**Reduced damage from 640 to 450.
 
*'''[[Tracer Rounds]]'''
 
*'''[[Tracer Rounds]]'''
:*Now also provides 5% increased accuracy.
+
**Now also provides 5% increased accuracy.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.11.714.4|versionShort= 0.11|content=
<br />
 
'''[[Paladins Closed Beta Version 0.11.714.4|Paladins Closed Beta Version 0.11.714.4 (December 22, 2015)]]'''<br />
 
 
'''Cards'''
 
'''Cards'''
 
*The following cards have had their art updated:
 
*The following cards have had their art updated:
:*[[Buck Shot]]
+
**[[Buck Shot]]
 
*'''[[Stomping Ground]]'''
 
*'''[[Stomping Ground]]'''
:*Fixed an issue where this card could remain active past the intended time.
+
**Fixed an issue where this card could remain active past the intended time.
:*Fixed an issue where this card would frequently not work.
+
**Fixed an issue where this card would frequently not work.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.10.704.2|versionShort= 0.10|content=
<br />
 
'''[[Paladins Closed Beta Version 0.10.704.2|Paladins Closed Beta Version 0.10.704.2 (December 17, 2015)]]'''
 
 
*[[Image:Ability Cataclysm Old.png|30px|link=]] '''Cataclysm'''
 
*[[Image:Ability Cataclysm Old.png|30px|link=]] '''Cataclysm'''
:*Now can be cancelled when deployed by re-activating Cataclysm.
+
**Now can be cancelled when deployed by re-activating Cataclysm.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Now has slight air control, allowing you to guide Buck.
+
**Now has slight air control, allowing you to guide Buck.
:*Improved animation treatment.
+
**Improved animation treatment.
 
'''Cards'''
 
'''Cards'''
 
*The following cards have had their art updated:
 
*The following cards have had their art updated:
:*[[Immovable]], [[Leg Day]], [[Vigor]]
+
**[[Immovable]], [[Leg Day]], [[Vigor]]
 
*The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
 
*The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
:*[[Reconstruction]], [[Stomping Ground]], [[Galvanize]], [[Leg Day]], [[Recharge]], [[Good Pump]], [[Giga Siphon]], [[Seismic Wave]], [[Undying]], [[Concussion]]
+
**[[Reconstruction]], [[Stomping Ground]], [[Galvanize]], [[Leg Day]], [[Recharge]], [[Good Pump]], [[Giga Siphon]], [[Seismic Wave]], [[Undying]], [[Concussion]]
 
*'''*NEW* [[Aerial Authority]]''' - Rare
 
*'''*NEW* [[Aerial Authority]]''' - Rare
:*[Heroic Leap] Gain air control while airborne from Heroic Leap.
+
**[Heroic Leap] Gain air control while airborne from Heroic Leap.
 
*'''*NEW* [[Sediment]]''' - Common
 
*'''*NEW* [[Sediment]]''' - Common
:*[Cataclysm] Increase duration by 3s.
+
**[Cataclysm] Increase duration by 3s.
 
*'''*NEW* [[Defender]]''' - Rare
 
*'''*NEW* [[Defender]]''' - Rare
:*[Cataclysm] You take 30% reduced damage while Cataclysm is deployed.
+
**[Cataclysm] You take 30% reduced damage while Cataclysm is deployed.
 
*'''*NEW* [[Undying]]''' - Legendary
 
*'''*NEW* [[Undying]]''' - Legendary
:*[Recovery] Taking fatal damage while Recovery is active instead heals you for 25% of your max Health (internal 1m cooldown).
+
**[Recovery] Taking fatal damage while Recovery is active instead heals you for 25% of your max Health (internal 1m cooldown).
 
*'''*NEW* [[Tremors]]''' - Legendary
 
*'''*NEW* [[Tremors]]''' - Legendary
:*[Cataclysm] Deal 300 damage to all nearby targets when Cataclysm is spawned.
+
**[Cataclysm] Deal 300 damage to all nearby targets when Cataclysm is spawned.
 
*'''*NEW* [[Load Up]]''' - Legendary
 
*'''*NEW* [[Load Up]]''' - Legendary
:*Increase projectiles fired by 3.
+
**Increase projectiles fired by 3.
 
*'''[[Accelerate]]'''
 
*'''[[Accelerate]]'''
:*Increased rarity from Epic to Specialty.
+
**Increased rarity from Epic to Specialty.
 
*'''[[Acid Rounds]]'''
 
*'''[[Acid Rounds]]'''
:*Reduced rarity from Legendary to Epic.
+
**Reduced rarity from Legendary to Epic.
 
*'''[[Blessed]]'''
 
*'''[[Blessed]]'''
:*Increased rarity from Epic to Legendary
+
**Increased rarity from Epic to Legendary
:*Reworked. Now increases healing received by 12% for each Armor card equipped, including Blessed.
+
**Reworked. Now increases healing received by 12% for each Armor card equipped, including Blessed.
:*Fixed an issue with the mini description was not showing.
+
**Fixed an issue with the mini description was not showing.
 
*'''[[Galvanize]]'''
 
*'''[[Galvanize]]'''
:*Reduced rarity from Rare to Common.
+
**Reduced rarity from Rare to Common.
 
*'''[[Good Pump]]'''
 
*'''[[Good Pump]]'''
:*Increased rarity from Common to Rare.
+
**Increased rarity from Common to Rare.
 
*'''[[Immovable]]'''
 
*'''[[Immovable]]'''
:*Increased rarity from Common to Specialty.
+
**Increased rarity from Common to Specialty.
:*Now provides 25% Damage Reduction while mounted.
+
**Now provides 25% Damage Reduction while mounted.
 
*'''[[Imprisonment]]'''
 
*'''[[Imprisonment]]'''
:*Increased damage reduction while inside the ring from 40 to 50%
+
**Increased damage reduction while inside the ring from 40 to 50%
:*Increased rarity from Specialty to Legendary.
+
**Increased rarity from Specialty to Legendary.
 
*'''[[Into the Fray]]'''
 
*'''[[Into the Fray]]'''
:*Reduced rarity from Specialty to Epic.
+
**Reduced rarity from Specialty to Epic.
 
*'''[[Juggernaut]]'''
 
*'''[[Juggernaut]]'''
:*Reduced rarity from Epic to Rare.
+
**Reduced rarity from Epic to Rare.
 
*'''[[Recharge]]'''
 
*'''[[Recharge]]'''
:*Added visual FX.
+
**Added visual FX.
:*Increased rarity from Rare to Specialty.
+
**Increased rarity from Rare to Specialty.
:*Now gives a flat 2s Cooldown reduction plus an additional 2s for each nearby enemy.
+
**Now gives a flat 2s Cooldown reduction plus an additional 2s for each nearby enemy.
 
*'''[[Reconstruction]]'''
 
*'''[[Reconstruction]]'''
:*Added visual FX.
+
**Added visual FX.
:*Increased rarity from Specialty to Legendary.
+
**Increased rarity from Specialty to Legendary.
 
*'''[[Stomping Ground]]'''
 
*'''[[Stomping Ground]]'''
:*No longer applies a Bleed.
+
**No longer applies a Bleed.
 
*'''[[Tightrope]]'''
 
*'''[[Tightrope]]'''
:*Increased rarity from Common to Rare
+
**Increased rarity from Common to Rare
 
*'''[[Tracer Rounds]]'''
 
*'''[[Tracer Rounds]]'''
:*Increased rarity from Common to Specialty.
+
**Increased rarity from Common to Specialty.
 
*'''[[Vigor]]'''
 
*'''[[Vigor]]'''
:*Reduced rarity from Rare to Common.
+
**Reduced rarity from Rare to Common.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.9.691.5|versionShort= 0.09|content=
<br />
 
'''[[Paladins Closed Beta Version 0.9.691.5|Paladins Closed Beta Version 0.9.691.5 (December 10, 2015)]]'''
 
 
*[[Image:Ability Cataclysm Old.png|30px|link=]] '''Cataclysm'''
 
*[[Image:Ability Cataclysm Old.png|30px|link=]] '''Cataclysm'''
:*Now is cancellable by reactivating it.
+
**Now is cancellable by reactivating it.
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
 
*[[Image:Ability Heroic Leap.png|30px|link=]] '''Heroic Leap'''
:*Fixed an issue where the leap would go straight up when you were looking straight down.
+
**Fixed an issue where the leap would go straight up when you were looking straight down.
:*Fixed an issue where Buck could exit the map.
+
**Fixed an issue where Buck could exit the map.
 
'''Cards'''
 
'''Cards'''
 
*The following cards have had their art updated:
 
*The following cards have had their art updated:
:*[[Berserk]], [[Imprisonment]], [[Stomping Ground]]
+
**[[Berserk]], [[Imprisonment]], [[Stomping Ground]]
 
*Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
 
*Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
:*[[Into the Fray]], [[Reconstruction]], [[Good Pump]], [[Tracer Rounds]], [[Galvanize]], [[Vigor]], [[Rapid Sustain]], [[Unsettled]], [[Buck Shot]], [[Concussion]]
+
**[[Into the Fray]], [[Reconstruction]], [[Good Pump]], [[Tracer Rounds]], [[Galvanize]], [[Vigor]], [[Rapid Sustain]], [[Unsettled]], [[Buck Shot]], [[Concussion]]
 
*'''*NEW* [[Reconstruction]]''' - Specialty
 
*'''*NEW* [[Reconstruction]]''' - Specialty
:*[Recovery] Upon activation, heal self for 30% missing HP and increase Recovery's regeneration by 300.
+
**[Recovery] Upon activation, heal self for 30% missing HP and increase Recovery's regeneration by 300.
 
*'''*NEW* [[Recharge]]''' - Rare
 
*'''*NEW* [[Recharge]]''' - Rare
:*[Recovery] Reduced Recovery's Cooldown by 2s for each enemy nearby when it is activated.
+
**[Recovery] Reduced Recovery's Cooldown by 2s for each enemy nearby when it is activated.
 
*'''[[Accelerate]]'''
 
*'''[[Accelerate]]'''
:*Increased rarity from Common to Epic.
+
**Increased rarity from Common to Epic.
 
*'''[[Acid Rounds]]'''
 
*'''[[Acid Rounds]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
 
*'''[[Armor Piercer]]'''
 
*'''[[Armor Piercer]]'''
:*Combined with Celerity and removed from the game. (Players who currently own this card will receive a Champion's Chest)
+
**Combined with Celerity and removed from the game. (Players who currently own this card will receive a Champion's Chest)
 
*'''[[Berserk]]'''
 
*'''[[Berserk]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
 
*'''[[Blessed]]'''
 
*'''[[Blessed]]'''
:*Increased rarity from Common to Epic.
+
**Increased rarity from Common to Epic.
:*Reduced from 50% to 40%.
+
**Reduced from 50% to 40%.
 
*'''[[Buck Shot]]'''
 
*'''[[Buck Shot]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
 
*'''[[Celerity]]'''
 
*'''[[Celerity]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
:*Reduced Attack Speed from 60 to 40%.
+
**Reduced Attack Speed from 60 to 40%.
:*Now also applies 40% damage for the duration.
+
**Now also applies 40% damage for the duration.
 
*'''[[Concussion]]'''
 
*'''[[Concussion]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
 
*'''[[Cornered]]'''
 
*'''[[Cornered]]'''
:*Increased rarity from Common to Epic.
+
**Increased rarity from Common to Epic.
 
*'''[[Exhilarate]]'''
 
*'''[[Exhilarate]]'''
:*Reduced rarity from Epic to Common.
+
**Reduced rarity from Epic to Common.
 
*'''[[Giga Siphon]]'''
 
*'''[[Giga Siphon]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Good Pump]]'''
 
*'''[[Good Pump]]'''
:*Reduced rarity from Epic to common.
+
**Reduced rarity from Epic to common.
 
*'''[[Imprisonment]]'''
 
*'''[[Imprisonment]]'''
:*Increased rarity from Legendary to Specialty.
+
**Increased rarity from Legendary to Specialty.
 
*'''[[Into the Fray]]'''
 
*'''[[Into the Fray]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
 
*'''[[Leg Day]]'''
 
*'''[[Leg Day]]'''
:*Reduced jump increase from 60 to 30%.
+
**Reduced jump increase from 60 to 30%.
 
*'''[[Rapid Sustain]]'''
 
*'''[[Rapid Sustain]]'''
:*Increased rarity from Common to Epic.
+
**Increased rarity from Common to Epic.
:*Now grants +70% Healing below 30% HP.
+
**Now grants +70% Healing below 30% HP.
 
*'''[[Rend]]'''
 
*'''[[Rend]]'''
:*Increased rarity from Epic to Legendary.
+
**Increased rarity from Epic to Legendary.
:*Increased proc chance from 5 to 7%.
+
**Increased proc chance from 5 to 7%.
 
*'''[[Seismic Wave]]'''
 
*'''[[Seismic Wave]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Stomping Ground]]'''
 
*'''[[Stomping Ground]]'''
:*Increased rarity from Legendary to Specialty.
+
**Increased rarity from Legendary to Specialty.
 
*'''[[Unsettled]]'''
 
*'''[[Unsettled]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Vigor]]'''
 
*'''[[Vigor]]'''
:*Increased rarity from Common to Rare.
+
**Increased rarity from Common to Rare.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.8.682.3|versionShort= December 3rd, 2015|content=
<br />
 
'''[[Paladins Closed Beta Version 0.8.682.3|Paladins Closed Beta Version 0.8.682.3 (December 3, 2015)]]'''<br />
 
 
'''Cards'''
 
'''Cards'''
 
*'''[[Good Pump]]'''
 
*'''[[Good Pump]]'''
:*Fixed an issue where this card was not showing up in Buck's collection.
+
**Fixed an issue where this card was not showing up in Buck's collection.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.8.682|versionShort= 0.08|content=
<br />
 
'''[[Paladins Closed Beta Version 0.8.682|Paladins Closed Beta Version 0.8.682 (December 3, 2015)]]'''
 
 
*[[Image:Ability Cataclysm Old.png|30px|link=]] '''Cataclysm'''
 
*[[Image:Ability Cataclysm Old.png|30px|link=]] '''Cataclysm'''
:*Is now team colored.
+
**Is now team colored.
:*Is no longer destroyed if Buck dies.
+
**Is no longer destroyed if Buck dies.
:*Now has a targeter for placement.
+
**Now has a targeter for placement.
 
'''Cards'''
 
'''Cards'''
 
*The following cards have new artwork:
 
*The following cards have new artwork:
:*[[Bully]]
+
**[[Bully]]
 
*The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
 
*The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
:*[[Buck]]
+
**[[Buck]]
::*[[Accelerate]], [[Blessed]], [[Leg Day]], [[Cornered]], [[Unsettled]], [[Buck Shot]], [[Stomping Ground]].
+
***[[Accelerate]], [[Blessed]], [[Leg Day]], [[Cornered]], [[Unsettled]], [[Buck Shot]], [[Stomping Ground]].
 
*'''[[Tracer Rounds]]'''
 
*'''[[Tracer Rounds]]'''
:*No longer increases Projectile Speed, but instead increases Projectile Range by 150%.
+
**No longer increases Projectile Speed, but instead increases Projectile Range by 150%.
 
*'''[[Acid Rounds]]'''
 
*'''[[Acid Rounds]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Accelerate]]'''
 
*'''[[Accelerate]]'''
:*Fixed an issue where this would not effect your Cooldown if you had Imprisonment equipped.
+
**Fixed an issue where this would not effect your Cooldown if you had Imprisonment equipped.
 
*'''[[Blessed]]'''
 
*'''[[Blessed]]'''
:*Reduced bonus healing from 80 to 50%.
+
**Reduced bonus healing from 80 to 50%.
 
*'''[[Buck Shot]]'''
 
*'''[[Buck Shot]]'''
:*Increase rarity from Rare to Epic.
+
**Increase rarity from Rare to Epic.
 
*'''[[Celerity]]'''
 
*'''[[Celerity]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Concussion]]'''
 
*'''[[Concussion]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Galvanize]]'''
 
*'''[[Galvanize]]'''
:*Reduced rarity from Epic to Rare.
+
**Reduced rarity from Epic to Rare.
 
*'''[[Giga Siphon]]'''
 
*'''[[Giga Siphon]]'''
:*Reduced Lifesteal from 100 to 60%.
+
**Reduced Lifesteal from 100 to 60%.
 
*'''[[Immovable]]'''
 
*'''[[Immovable]]'''
:*Reduced rarity from Rare to Common.
+
**Reduced rarity from Rare to Common.
 
*'''[[Into the Fray]]'''
 
*'''[[Into the Fray]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Leg Day]]'''
 
*'''[[Leg Day]]'''
:*Reduced rarity from Epic to Common.
+
**Reduced rarity from Epic to Common.
 
*'''[[Rend]]'''
 
*'''[[Rend]]'''
:*Increased rarity from Rare to Epic.
+
**Increased rarity from Rare to Epic.
 
*'''[[Seismic Wave]]'''
 
*'''[[Seismic Wave]]'''
:*Reduced rarity from Epic to Rare.
+
**Reduced rarity from Epic to Rare.
 
*'''[[Tightrope]]'''
 
*'''[[Tightrope]]'''
:*Reduced rarity from Epic to Common.
+
**Reduced rarity from Epic to Common.
 
*'''[[Unsettled]]'''
 
*'''[[Unsettled]]'''
:*Increased rarity from Common to Rare.
+
**Increased rarity from Common to Rare.
  +
}}
   
  +
{{ChangelogItem|period= Closed Beta|version= 0.7.667.2|versionShort= 0.07|content=
<br />
 
'''[[Paladins Closed Beta Version 0.7.667.2|Paladins Closed Beta Version 0.7.667.2 (November 24, 2015)]]'''
 
 
*'''General'''
 
*'''General'''
:*Increased Movement Speed from 320 to 335.
+
**Increased Movement Speed from 320 to 335.
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
 
*[[Image:WeaponAttack Buck Icon.png|30px|link=]] '''Shrapnel Cannon'''
:*Reduced accuracy from 85 to 70%.
+
**Reduced accuracy from 85 to 70%.
:*Reduced range from 100 to 50.
+
**Reduced range from 100 to 50.
:*Increased damage per projectile from 40 to 50.
+
**Increased damage per projectile from 40 to 50.
:*Now has instant fire, hitting targets instantly.
+
**Now has instant fire, hitting targets instantly.
 
'''Cards'''
 
'''Cards'''
 
*'''*NEW* [[Galvanize]]''' - Epic
 
*'''*NEW* [[Galvanize]]''' - Epic
:*[Recovery] Recovery heals 20% more for each enemy nearby when activated.
+
**[Recovery] Recovery heals 20% more for each enemy nearby when activated.
 
*'''*NEW* [[Unsettled]]''' - Common
 
*'''*NEW* [[Unsettled]]''' - Common
:*[Cataclysm] When spawned, Cataclysm slows all targets in range by 40% for 3s.
+
**[Cataclysm] When spawned, Cataclysm slows all targets in range by 40% for 3s.
 
*'''*NEW* [[Stomping Ground]]''' - Legendary
 
*'''*NEW* [[Stomping Ground]]''' - Legendary
:*[Heroic Leap] You may Leap again for 4s after Leaping, and Leap Bleeds nearby enemies on landing for 400 damage over 3s.
+
**[Heroic Leap] You may Leap again for 4s after Leaping, and Leap Bleeds nearby enemies on landing for 400 damage over 3s.
 
*'''*NEW* [[Exhilarate]]''' - Epic
 
*'''*NEW* [[Exhilarate]]''' - Epic
:*[Heroic Leap] Take 15% less damage for 3s for each enemy nearby when you land from Leap.
+
**[Heroic Leap] Take 15% less damage for 3s for each enemy nearby when you land from Leap.
 
*'''[[Armor Piercer]]'''
 
*'''[[Armor Piercer]]'''
:*Increased rarity from Common to Rare.
+
**Increased rarity from Common to Rare.
 
*'''[[Acid Rounds]]'''
 
*'''[[Acid Rounds]]'''
:*Increased rarity from Common to Rare.
+
**Increased rarity from Common to Rare.
 
}}
 
}}
 
==Replaced skills==
 
{{AbilityInfo old
 
|name=Cleave
 
|image=
 
|key=RMB
 
|description=Buck winds up and swings his gun, dealing damage to nearby targets.
 
|cooldown=?
 
|details=
 
}}
 
{{AbilityInfo old
 
|name=Undying
 
|image=
 
|key=RMB
 
|description=Gain CC immunity, 30% Movement Speed, and immunity to death for 4s.
 
|cooldown=15
 
|details=
 
}}
 
{{AbilityInfo old
 
|name=Cataclysm
 
|image=Ability Cataclysm Old.png
 
|key=RMB
 
|description=Deploy a rock wall that blocks movement.
 
|cooldown=20
 
|details=*Lasts for 4s.
 
}}
 
{{AbilityInfo old
 
|name=Recovery
 
|image=Ability Recovery.png
 
|key=Q
 
|description=Heal for 1000 Health over 4s.
 
|cooldown=10
 
|details=*Heals in ticks of 50 Health over the duration, starting as soon as the skill is used.
 
}}
 
{{AbilityInfo old
 
|name=Imprisonment (Ultimate)
 
|image=Ability Imprisonment.png
 
|key=E
 
|description=Deploy a surrounding rock wall that blocks movement and provides you with 50% damage reduction while inside.
 
|details=*Lasts for 5s.
 
*The ring wall has 6000 health and can be destroyed.
 
*Makes Buck immune to Crowd Control while inside.
 
*Can be cancelled early by re-activating the skill.
 
 
}}
 
}}
   
==Removed talents==
+
==Removed Content==
  +
*[[Buck/Removed Content]]
{{Talents
 
|image=Talent Buck BuckingMadness.png
 
|name=Bucking Madness
 
|description=Eliminations increase your attack speed by 20% for 10s.
 
}}
 
   
   
 
{{Navbox Champions}}
 
{{Navbox Champions}}
 
[[Category:Champions]]
 
[[Category:Champions]]
  +
[[de:Buck]]

Latest revision as of 21:06, 20 November 2023

Buck ▶️ is a Flank Champion in Paladins, added on November 17th, 2015.

Lore[ | ]

This is Buck's official bio currently found in his champion page in-game.


Buck's fighting style is informed by his diverse and complicated story, and is just as unique and esoteric. Pulling from his past experiences in the Thousand Hands Guild, he effectively combines them the self-discipline of a devout monk, clever ambush tactics commonly used by underworld thugs, and the skills and weaponry of a front-line soldier into something more than the sum of its parts.

Once a loyal member of the Sentinels, he has returned to Crosswind Hold to join the Resistance in their struggle against the Magistrate. Now, he works with various friends and foes alike to support the Paladins & fight back against both his former groups.

This is an unofficial version of Buck's bio intended to more clearly present all currently known information regarding him. Sources can be found here.


Originally a member of the Thousand Hands criminal empire, Buck would eventually leave and become a member of the Magistrate and their elite military group known as the Sentinels. Following the group's disastrous final mission and now finding himself broken without a purpose, Buck left once again, eventually climbing Ascension Peak and becoming a devoted monk, where he would later meet Jenos upon his return, and be shown the various cosmic wonders he had seen while in the cosmos, as well as a dark threat that would one day threaten the Realm. Following this, Buck would join the Resistance for unknown reasons.

After the defeat of Yagorath, Buck would join the New Resistance for similarly unclear reasons.

This was Buck's in-game bio prior to the The Damned Frontier update. It's no longer considered canon.


Buck's story is just as diverse and complicated as his fighting style, as one is the direct result of the other. Pulling from those experiences, he effectively combines the self-discipline of a devout monk, clever ambushes commonly used by underworld thugs, and the tactics and weaponry of a front-line soldier.

Once a loyal member of the Magistrate's own elite fighting group he has now returned to where it all began, Crosswind Hold, to join the Resistance in their struggle against the Magistrate.

Summary[ | ]

Buck is a flank champion with an emphasis on close-quarters combat and hit-and-run strategies. His Shotgun shoots shrapnel that deals high damage at close range. Net Shot allows Buck to slow down his targets, making them easy prey. Recovery restores a large amount of health after a short channeling time. Buck's movement skill, Heroic Leap, lets him to cover incredible distances in a very short amount of time. His ultimate skill, Buck Wild, grants him infinite ammo and a huge boost to attack speed. However he lacks the burst potential of most other flankers, and is very reliant on his abilities to be able to do well in fights.

Skills[ | ]

Ability Placeholder LMB

Shotgun

Damage (each/per tick)700 /1s  
Description

A massive shotgun that destroys your enemies at close range, dealing 700 damage every 1s.

Details

Detailed Description
A massive shotgun that fires small pieces of shrapnel every 1s, dealing up to 700 damage. Has a maximum Ammo count of 6 and is fully effective up to 35 units.
  • This ability deals Direct Damage.
  • It can do headshots - dealing 1050 damage.
  • Has a reload time of 2.375s at an empty clip, taking 0.35s less time per ammo still available.
  • Has a progressive reload that can be interrupted to fire.
  • Has a maximum range of 150 units.
  • Has damage falloff at around 30 units.
  • Gains 3.6% ultimate charge per attack. Gains 5.4% on headshots.
  • Each pellet does approximately 350 damage, but cannot exceed the maximum 700 damage threshold overall on a single player, meaning that 700 damage is possible at long ranges if the pellets manage to add to 700 damage.
  • Buck can also headshot players without aiming at their head, as long as every pellet that is fired lands on the hitbox for their head, any other pellet that hits the body will immediately invalidate the headshot.
Ability Video
Ability Placeholder RMB
Cooldown
Cooldown Icon White 10

Net Shot

Damage (each/per tick)200  
Description

Throw an entangling net that deals 200 damage and slows any enemy hit.

Details

Detailed Description
Throw a net that deals 200 damage to a single enemy and reduces their Movement Speed by 50% for 2s. Has a range of 250 units.
  • This ability deals Direct Damage.
  • Has a projectile speed of 260.
  • Has a projectile size of 2.5ft.
  • Gains 1% ultimate charge on hit.
Ability Video
Ability Placeholder Q
Cooldown
Cooldown Icon White 10

Recovery

Healing1000 /1.5s  
Description

Channel your inner energy and heal for 1000 over 1.5s.

Details

Detailed Description
Channel your inner energy and Heal for 1000 over 1.5s. Cannot be canceled.
  • Cannot reload or use any abilities except for Heroic Leap for the duration.
  • Effects of Recovery cannot be interrupted by Stuns.
  • Cooldown starts when Heal ends.
Ability Video
Ability Placeholder F
Cooldown
Cooldown Icon White 10

Heroic Leap

Description

Leap a great height and distance.

Details

Detailed Description
Leap forward a great height and distance based on the angle at which you activate this ability.
  • This ability deals Area Damage.
  • Provides full air control while leaping.
  • Can use any other skill while in the air, including reloading.
  • Doesn't go on cooldown until Buck lands.
Ability Video

Buck Wild

Damage (each/per tick)700 /0.625s  
Description

Go Buck Wild, refilling your ammo and enhancing your rate of fire by 60%.

Details

Detailed Description
Go Buck Wild, refilling your Ammo and increasing your Attack Speed by 60% for 6s.

▶️ “Here's the wind up!” (Self/Enemy)

▶️ “I am the juggernaut!” (Ally)

  • This ability deals Direct Damage.
  • Also grants infinite ammo for the duration.
  • Cannot gain ultimate charge for dealing damage for the duration of the ultimate.
  • Has a 0.66s windup animation that can be animation canceled after 0.33s.
Ability Video


Talents[ | ]

Talent Buck Ensnare
Ensnare

Default Talent

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.


Details

  • Buck's shotgun generates 20% more ultimate charge against targets affected by Ensnare.
Talent Buck BulkUp
Bulk Up

Unlocks at Mastery Level 2

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.


Talent Buck BounceHouse
Bounce House

Unlocks at Mastery Level 8

Heroic Leap deals 600 damage and applies a Knock up to enemies within 20 units of your landing location.


Details

Cards[ | ]

This is a list with all cards available to Buck:

Name Image Description Cooldown Category
Bully Card Cull the Weak Gain {12|12}% Lifesteal against targets Slowed by Net Shot. Ability Net Shot Net Shot
Concussion Card Concussion Reduce the Cooldown of Net Shot by {1|1}s. Ability Net Shot Net Shot
Deep Breath Card Deep Breath Reduce your damage taken by {6|6}% for 2s after using Recovery. Ability Recovery Recovery
Exhilarate Card Breaker Reduce the Cooldown of Heroic Leap by {1|1}s if you hit a champion with it. Cooldown Icon2 5 Ability Heroic Leap Heroic Leap
Giga Siphon Card Giga Siphon Increase your Movement Speed by {12|12}% while Recovery is active. Ability Recovery Recovery
Gotcha Card Gotcha Increase your Movement Speed by {10|10}% for 3s after using Net Shot. Ability Net Shot Net Shot
Leg Day Card Leg Day Increase the jump strength of Heroic Leap by {5|5}%. Ability Heroic Leap Heroic Leap
Momentum Card Momentum Reduce your damage taken by {5|5}% for 4s after using Heroic Leap. Ability Heroic Leap Heroic Leap
No Escape Card No Escape Increase your Movement Speed by {7|7}% for 5s after getting a Killing Blow or Elimination. WeaponAttack Buck Icon Armor / Weapon
Rapid Sustain Card Rapid Sustain Increase your Healing received by {5|5}% while at or below 50% Health. WeaponAttack Buck Icon Armor / Weapon
Reconstruction Card Reconstruction Reduce the Cooldown of Recovery by {1|1}s. Ability Recovery Recovery
Seismic Wave Card Seismic Wave Reduce the Cooldown of Heroic Leap by {0.5|0.5}s. Ability Heroic Leap Heroic Leap
Stomping Ground Card Stomping Ground Reduce all active Cooldowns by {14|14}% after getting an Elimination. WeaponAttack Buck Icon Armor / Weapon
Street Sweeper Card Buck Shot Increase your Reload Speed by {7|7}%. WeaponAttack Buck Icon Armor / Weapon
Tangled Card Tangled Increase the duration of Net Shot by {0.3|0.3}s. Ability Net Shot Net Shot
Vigor Card Vigor Regenerate 1 Ammo every 0.5s for {0.5|0.5}s after activating Recovery. Ability Recovery Recovery
  • Bully's Lifesteal doesn't get affected by Diminishing Returns and it stacks on top of your current Lifesteal from other sources.

Pre-Built Loadouts[ | ]

All of the following cards are in Buck's pre-built loadouts:


Ensnare
Card Cull the Weak


Bully
Rare
CardSkin Frame OB67 Silver Rare


Gain 36% Lifesteal against targets Slowed by Net Shot.
3



Card Concussion


Concussion
Epic
CardSkin Frame OB67 Silver Epic


Reduce the Cooldown of Net Shot by 4s.
4



Card Gotcha


Gotcha
Epic
CardSkin Frame OB67 Silver Epic


Increase your Movement Speed by 40% for 3s after using Net Shot.
4



Card Leg Day


Leg Day
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase the jump strength of Heroic Leap by 10%.
2



Card Tangled


Tangled
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase the duration of Net Shot by 0.6s.
2



Bulk Up
Card Deep Breath


Deep Breath
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce your damage taken by 30% for 2s after using Recovery.
5



Card Gotcha


Gotcha
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase your Movement Speed by 20% for 3s after using Net Shot.
2



Card Breaker


Exhilarate
Common
CardSkin Frame OB67 Silver Common


Reduce the Cooldown of Heroic Leap by 1s if you hit a champion with it.
1
Cooldown Icon5


Card Reconstruction


Reconstruction
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce the Cooldown of Recovery by 5s.
5



Card Vigor


Vigor
Uncommon
CardSkin Frame OB67 Silver Uncommon


Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
2



Bounce House
Card Cull the Weak


Bully
Uncommon
CardSkin Frame OB67 Silver Uncommon


Gain 24% Lifesteal against targets Slowed by Net Shot.
2



Card Breaker


Exhilarate
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce the Cooldown of Heroic Leap by 5s if you hit a champion with it.
5
Cooldown Icon5


Card Leg Day


Leg Day
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase the jump strength of Heroic Leap by 10%.
2



Card Seismic Wave


Seismic Wave
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce the Cooldown of Heroic Leap by 2.5s.
5



Card Stomping Ground


Stomping Ground
Common
CardSkin Frame OB67 Silver Common


Reduce all active Cooldowns by 14% after getting an Elimination.
1


Cosmetic Items[ | ]

These are the Cosmetic Items currently available for Buck:

Champion Skin Collections[ | ]

Default
Icons Character Model
Buck Collection Render Default Icon
Buck Weapon Default Shotgun Icon
Buck Default
Weapon Default Shotgun
Rarity Common
Availability Standard
Release October 27th, 2016

(November 17th, 2015)

Cost Free
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Free
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Default

Summit
Icons Character Model
Buck Collection Render Summit Icon
Buck Weapon Summit Shotgun Icon
Buck Summit
Weapon Summit Shotgun
Rarity Common
Availability Standard
Release October 27th, 2016
Cost 30,000 Currency Gold  •  160 Currency Crystals  •  Colossal Chest  •  Legendary Champion Chest  •  Currency Ticket
(Summit Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 30,000 Currency Gold  •  160 Currency Crystals  •  Colossal Chest  •  Legendary Champion Chest  •  Currency Ticket
(Summit Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Summit

Commando
Icon Character Model
Buck Collection Render Commando Icon
Buck Commando
Weapon
Rarity Rare
Availability Standard
Release March 11th, 2016
Cost 200 Currency Crystals  •  Colossal Chest  •  Currency Ticket
(Commando Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200 Currency Crystals  •  Colossal Chest  •  Currency Ticket
(Commando Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Commando

Brawler
Icon Character Model
Buck Collection Render Brawler Icon
Buck Brawler
Weapon
Rarity Rare
Availability Standard
Release November 17th, 2015

(October 27th, 2016)

Cost 200 Currency Crystals  •  Colossal Chest  •  Currency Ticket
(Brawler Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200 Currency Crystals  •  Colossal Chest  •  Currency Ticket
(Brawler Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Brawler

Envy
Icon Character Model
Buck Collection Render Envy Icon
Buck Envy
Weapon
Rarity Rare
Availability Standard
Release March 11th, 2016
Cost 200 Currency Crystals  •  Colossal Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Envy Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200 Currency Crystals  •  Colossal Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Envy Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Envy

Triggerman
Icons Character Model
Buck Collection Render Triggerman Icon
Buck Weapon Triggerman's 12 Gauge Icon
Buck Triggerman
Weapon Triggerman's 12 Gauge
Rarity Epic
Availability Standard
Release October 27th, 2016
Cost 400 Currency Crystals  •  Outlaw's Spoils Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket  •  Item can no longer be obtained by this. Prime Gaming
(Triggerman Buck Collection)
Voicelines Triggerman Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 400 Currency Crystals  •  Outlaw's Spoils Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket  •  Item can no longer be obtained by this. Prime Gaming
(Triggerman Buck Collection)
Voicelines Triggerman Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Triggerman

Kingpin
Icons Character Model
Buck Collection Render Kingpin Icon
Buck Weapon Kingpin's 12 Gauge Icon
Buck Kingpin
Weapon Kingpin's 12 Gauge
Rarity Epic
Availability Standard
Release October 27th, 2016
Cost 400 Currency Crystals  •  Colossal Chest  •  Diamond Chest  •  Misdeeds and Mischief Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Kingpin Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 400 Currency Crystals  •  Colossal Chest  •  Diamond Chest  •  Misdeeds and Mischief Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Kingpin Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Kingpin

Buck Wild
Icon Character Model
Buck Collection Render Buck Wild Icon
Buck Buck Wild
Weapon
Rarity Epic
Availability Standard
Release May 17th, 2017
Cost 300 Currency Crystals  •  Colossal Chest  •  Diamond Chest  •  Summer Fun Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Buck Wild Buck Collection)
Voicelines Buck Wild Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 300 Currency Crystals  •  Colossal Chest  •  Diamond Chest  •  Summer Fun Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Buck Wild Buck Collection)
Voicelines Buck Wild Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Buck Wild

Buckules
Icons Character Model
Buck Collection Render Buckules Icon
Buck Weapon Buckules' Lion Slayer Icon
Buck Buckules
Weapon Buckules' Lion Slayer
Rarity Epic
Availability Exclusive
Release October 23rd, 2018
Cost 800 Currency Crystals  •  Diamond Chest  •  Mythological Treasures Chest  •  Myths of the Realm Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket  •  Item can no longer be obtained by this. HRX Digital Loot Pack 2018
(Buckules Buck Collection)
Voicelines Buckules Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals  •  Diamond Chest  •  Mythological Treasures Chest  •  Myths of the Realm Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket  •  Item can no longer be obtained by this. HRX Digital Loot Pack 2018
(Buckules Buck Collection)
Voicelines Buckules Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Buckules

Ripjaw
Icons Character Model
Buck Collection Render Ripjaw Icon
Buck Weapon Ripjaw's Grapeshot Icon
Buck Ripjaw
Weapon Ripjaw's Grapeshot
Rarity Epic
Availability Exclusive
Release May 26th, 2021
Cost 800 Currency Crystals  •  Diamond Chest  •  Item can no longer be obtained by this. Beach Bash Event Pass Level 12 Paid Reward - Event Pass Level
(Ripjaw Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals  •  Diamond Chest  •  Item can no longer be obtained by this. Beach Bash Event Pass Level 12 Paid Reward - Event Pass Level
(Ripjaw Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Ripjaw

Great Orange
Icons Character Model
Buck Collection Render Great Orange Icon
Buck Weapon Great Orange's Grapeshot Icon
Buck Great Orange
Weapon Great Orange's Grapeshot
Rarity Epic
Availability Exclusive
Release May 26th, 2021
Cost Diamond Chest  •  Item can no longer be obtained by this. Beach Bash Event Pass Level 18 Free Reward - Event Pass Level
(Great Orange Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Diamond Chest  •  Item can no longer be obtained by this. Beach Bash Event Pass Level 18 Free Reward - Event Pass Level
(Great Orange Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Great Orange

Obsidian
Icons Character Model
Buck Collection Render Obsidian Icon
Buck Weapon Obsidian Shotgun Icon
Buck Obsidian
Weapon Obsidian Shotgun
Rarity Rare
Availability Mastery
Release June 28th, 2017
Cost 30,000 Currency Gold  •  160 Currency Crystals at Mastery Level 14
(Obsidian Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 30,000 Currency Gold  •  160 Currency Crystals at Mastery Level 14
(Obsidian Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Obsidian

Cosmic
Icons Character Model
Buck Collection Render Cosmic Icon
Buck Weapon Cosmic Shotgun Icon
Buck Cosmic
Weapon Cosmic Shotgun
Rarity Epic
Availability Mastery
Release June 28th, 2017
Cost 40,000 Currency Gold  •  200 Currency Crystals at Mastery Level 20
(Cosmic Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 40,000 Currency Gold  •  200 Currency Crystals at Mastery Level 20
(Cosmic Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Cosmic

Golden
Icons Character Model
Buck Collection Render Golden Icon
Buck Weapon Golden Shotgun Icon
Buck Golden
Weapon Golden Shotgun
Rarity Legendary
Availability Mastery
Release July 29th, 2020
Cost Rewarded at Mastery Level 50
(Golden Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Golden

Weapon Skins[ | ]

Comrade's Shotgun
Icon
Buck Weapon Comrade's Shotgun Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Currency Ticket
Cost Currency Ticket

REKT Shotty
Icon
Buck Weapon REKT Shotty Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost REKT Weapons Chest  •  Currency Ticket
Cost REKT Weapons Chest  •  Currency Ticket

Emotes[ | ]

Default
Icon Character Model
Buck Emote Icon
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release {{{release}}}
Cost Free
Cost Free
Character Model

Intimidate
Icon Character Model
Buck Emote Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Showman
Icon Character Model
Buck Emote Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Pumped Up
Icon Character Model
Buck Emote Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost Item can no longer be obtained by this. Nightfall Event Pass Trials of the Realm
Serpent Beach
Cost Item can no longer be obtained by this. Nightfall Event Pass Trials of the Realm
Serpent Beach
Character Model

Buck Mastery Emote
Icon Character Model
Buck Emote Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Mastery
Release {{{release}}}
Cost 15,000 Currency Gold  •  60 Currency Crystals at Mastery Level 9
(Coin number reflects the player's Mastery Level)
Cost 15,000 Currency Gold  •  60 Currency Crystals at Mastery Level 9
(Coin number reflects the player's Mastery Level)
Character Model

MVP Poses[ | ]

Default
Icon Character Model
Buck MVP Icon
Buck Default
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release {{{release}}}
Cost Free
Cost Free
Character Model

Buck Default

Nonchalant
Icon Character Model
Buck MVP Icon
Buck MVP Nonchalant
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Buck MVP Nonchalant

Gunshow
Icon Character Model
Buck MVP Icon
Buck MVP Gunshow
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Buck MVP Gunshow

Buck Mastery Pose
Icon Character Model
Buck MVP Icon
Buck MVP Mastery Pose
Weapon {{{weapon}}}
Rarity Rare
Availability Mastery
Release {{{release}}}
Cost 10,000 Currency Gold  •  40 Currency Crystals at Mastery Level 5
(Coin number reflects the player's Mastery Level)
Cost 10,000 Currency Gold  •  40 Currency Crystals at Mastery Level 5
(Coin number reflects the player's Mastery Level)
Character Model

Buck MVP Mastery Pose

Trivia[ | ]


Lore

  • Buck was formerly a member of the Thousand Hands.[1] Following this, he was also a member of the Magistrate and Sentinels.[2]
  • The constellations Jenos uses for his Astral Mark and Void Grip abilities appear when Buck uses Recovery and his ultimate Buck Wild respectively.[3][4]
  • Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Buck would be around 6'7 or 204cm tall.


Cameos

Buck appears in the following content:


References

  • One of Buck's voice lines "I am the champion!" (▶️) is a reference to the song "We Are The Champions" by Queen.
  • One of Buck's introduction lines "I'm here to kick butt and chew bubblegum! And properly dispose of the gum in a designated waste container." (▶️) is likely a reference to a line from the 1988 film They Live. It could also be a reference to a similar line from Duke Nukem.
  • Buck's ultimate voice line "I am the juggernaut!" (▶️) could be a reference to a phrase associated with the Juggernaut from Marvel Comics.
  • One of Buck's taunts "Check yourself before you wreck yourself!" (▶️) is a reference to the song "Check Yourself" by Ice Cube.
  • The line "Are you not entertained?" (▶️) is a reference to the movie Gladiator.
  • One of Grover's kill taunts towards Buck "You... rock. *chuckle*" (▶️) references Buck's old ultimate ability which allowed him to summon rock walls. Gameplay of Buck's old incarnation can be seen here.


Other

  • Buck was one of the first playable characters in Paladins.
  • Buck and Bomb King share the same actor, Joshua Tomar
  • Buck is notable in the regard that while every other champion that first released alongside Paladins received some form of alpha lore, Buck would be the only character that never did. This continued after the alpha lore was removed, with Buck being the only character to lack a title while new champions received theirs right away. Eventually though, Buck would receive a title.[5][6]
  • Buck had several icon concepts prior to the final choice being settled on.[7]
  • In older versions of Paladins, there used to be a number of additional recolors of default champions. For Buck, these recolors included the Alpine and Mesa skins.
  • Having been present in the mobile game 'Paladins Strike', Buck received unique skins exclusive to Strike. These skins include Abomination, Cerulean Tech, Hazard Tech, Hunter, and Lionheart.


Champion Skins

  • Buck Collection Render Summit Icon Summit
    • The name of this skin references Buck meditating at the summit of Ascension Peak.


  • Buck Collection Render Commando Icon Commando
    • This skin is based on elite military units, just as how Buck was once in the elite Sentinels.


  • Buck Collection Render Brawler IconBuck Collection Render Envy Icon Brawler / Envy
    • Brawler was Buck's original appearance prior to his visual rework on October 27, 2016.
    • The color of the Envy skin, coupled with the name, is based on the phrase "green with envy".


  • Buck Collection Render Triggerman IconBuck Collection Render Kingpin Icon Triggerman / Kingpin
    • The Triggerman skin is based on gangsters who specialize in gunning people down.
    • The Kingpin skin is likely based on Kingpin from Marvel Comics
    • One of their voice lines "I don't like violence, I'm a businessman. Blood is expensive." (▶️) is a reference to The Godfather.
    • One of their voice lines "I don't know who you are or what you want, but I will find you, and I'll be really not nice to you." (▶️) is a reference to Taken.
    • Many voice lines from these skins reference various aspects of gangster and New York culture.
    • The line "Keep the change ya filthy animal." (▶️) is a reference to a line from Home Alone.



  • Buck Collection Render Buckules Icon Buckules
    • This skin is likely based on the Roman god Hercules.
    • The line "The Battleground of the Gods." (▶️) is a reference to Smite, another game developed by Hi-Rez.
    • Early concepts for this skin show some minor differences.[8]
    • A somewhat similar-looking skin appeared in Paladins Strike.[9]
    • This skin shares its theme with God of War Fernando and Goddess Lian.


Changelog[ | ]


  • Abilities
    • WeaponAttack Buck Icon Shotgun
      • Increased Ammo from 5 ➞ 6
  • Cards
    • Stomping Ground
      • New: Reduce all active Cooldowns by {14|14}% after getting an Elimination.
  • Cards
    • Giga Siphon
      • Current: Increase your Movement Speed by {10|10}% while Recovery is active.
      • Increased scaling {10|10}% ➞ {12|12}%
    • No Escape
      • Current: Increase your Movement Speed by {5|5}% for 5s after getting a Killing Blow or Elimination.
      • Increased scaling {5|5}% ➞ {7|7}%
    • Street Sweeper
      • Current: Increase your Reload Speed by {5|5}%.
      • Increased scaling {5|5}% ➞ {7|7}%
  • Bug Fixes
    • Fixed an issue where the Bully card healed Buck for more than intended when he hit enemies with glancing blows.
    • Fixed an issue where Buck could heal off of damage-immune enemies with the Bully card.
  • Talents
    • Talent Buck BulkUp Bulk Up
      • Reduced the initial Heal 600 ➞ 400
  • Cards
    • Momentum
      • Reduce your damage taken by 6|6% for 4s after using Heroic Leap.
      • Reduced the effectiveness of this damage reduction 6|6% ➞ 5|5%
  • Bug Fixes
    • Fixed an issue where the Envy and Brawler skins were displaying as invisible.
  • Talents
    • Talent Buck Ensnare Ensnare
      • Decreased damage bonus 30% ➞ 20%
      • Increase duration of damage bonus 2s ➞ 2.5s
  • Cards
    • Giga Siphon
      • OLD: Gain {8|8}% Lifesteal for 4s after Recovery ends
      • NEW: Increase your Movement Speed by {10|10}% while Recovery is active
    • Exhilarate
      • OLD: Heal for {120|120} if you hit a champion with Heroic Leap
      • NEW: Hitting at least one champion with Heroic Leap reduces its Cooldown by {1|1}s
      • Can only happen once every 5s
    • No Escape
      • OLD: Increase Movement Speed by {8|8}% for 5s after getting a Killing Blow
      • NEW: Increase Movement Speed by {5|5}% for 5s after getting a Killing Blow or Elimination
  • Bug Fixes
    • Fixed a description error on Buck’s Ensnare Talent.
    • Fixed an issue with the Exhilarate card’s internal cooldown not activating properly in all scenarios.
    • Fixed an issue where Buck had an Evie loadout as a default loadout.
  • Weapon
    • WeaponAttack Buck Icon Shotgun
      • Increased ammo from 4 ➞ 5
  • Bug Fixes
    • Fixed an issue where Buck could get his Ult canceled and reactivate it for a ridiculous amount of attack speed
  • Talents
    • Bucking Madness removed
    • Bounce House now knocks enemies straight up instead of away at an angle
  • Bug Fixes
    • Fixed an issue that led to a jittery Heroic Leap experience
  • Talents
    • Bucking Madness
      • NEW EFFECT:
      • Eliminations increase your attack speed by 20% for 10s.
  • WeaponAttack Buck Icon Shotgun
    • Reduced first shell reload time 0.7s ➞ 0.4s.
    • Increased Post Reload Time 0.17 ➞ 0.47.
  • Talents
    • Ensnare
      • Damage bonus on targets hit now last 2s, regardless of slow duration.
  • Cards
    • Rapid Sustain
      • Reduced Increased Healing {10|10}% ➞ {5|5}%.
    • Deep Breath
      • Reduced Damage Reduction scaling {8|8}% ➞ {6|6}%.
      • Reduced Length 3s ➞ 2s.
  • Cards
    • Concussion
      • Reduced Scaling {1.5|1.5}s ➞ {1|1}s.
  • Cards
    • Bully
      • Gain {10|10}% ➞ {12|12}% lifesteal against targets you hit with Net Shot.
    • Concussion
      • Reduce the cooldown of Net Shot by {1|1}s ➞ {1.5|1.5}.
    • Deep Breath
      • Activating Recovery Grants you {8|8}% Damage Reduction for 2s ➞ 3s.
    • Exhilarate
      • Heal for {75|75} for each champion you hit with Heroic Leap.
      • NEW EFFECT: Heal for {120|120} if you hit a champion with Heroic Leap.
    • Momentum
      • Heroic Leap grants {8|8}% Movement Speed for 2s when landing near an enemy.
      • NEW EFFECT: Activating Heroic Leap grants {6|6}% Damage Reduction for 4s.
  • Fixed a bug where sometimes Buck would T-Pose when hitting a wall during Heroic Leap.
  • Reworded Bucking Madness to make it more clear.
  • Ability Recovery Recovery
    • Increased the animation time by 0.5s.
  • WeaponAttack Buck Icon Shotgun
    • Damage reduced from 800 to 700.
    • Accuracy reduced by 10%.
  • Cards
    • Momentum
      • [Heroic Leap] Heroic Leap grants {4|4}% Movement Speed for 2s when landing near an enemy.
      • Maximum Rank movement speed increased from 20% to 40%.
      • Description modified to include the requirement of landing near an enemy.
    • Vigor
      • Reworked
      • [Recovery] Activating Recovery generates 1 Ammo every .5s for {.5|.5}s.
  • Legendary Cards
    • Bucking Madness
      • New
      • Eliminations during Buck Wild resets its time counter. Charges {12.75|.75}% faster.
    • Bounce House
      • [Heroic Leap] Heroic Leap now deals {510|30} damage and knocks up enemies within 20 units of where you land.
      • Radius reduced by 15 units.
  • Cards
    • Deep Breath
      • Fixed a bug where this card was mitigating damage from Dragon Punch.
  • Legendary Cards
    • Bounce House
      • Fixed a bug where Bounce House's knockback would not be mitigated by Crowd Control Reduction.
  • General
    • Health decreased from 2800 to 2300.
    • Base speed increased from 380 to 385.
  • WeaponAttack Buck Icon Shotgun
    • Damage increased from 570 to 800.
    • Ammo decreased from 6 to 4.
    • Faster reload speeds.
    • Less erratic spread.
  • Ability Net Shot Net Shot
    • New visual tell on gun to indicate Net Shot is ready.
    • Cooldown decreased from 12s to 10s.
    • Projectile collision increased.
    • Projectile speed increased from 260 to 350.
    • Range increased from 150 to 250.
    • Base duration increased from 1.5s to 2s.
    • Damage increased from 150 to 200.
  • Ability Recovery Recovery
    • Now is a 1s Channel that heals for 1000 Health.
  • Ability Heroic Leap Heroic Leap
    • Cooldown increased from 6s to 10s.
  • Ability Buck Wild Buck Wild
    • Grants 60% increased attack speed and infinite ammo.
    • No Longer Increases Weapon Damage.
    • No longer resets cooldowns.
  • Cards
    • Deep Breath
      • Reworked.
      • Activating Recovery Grants you 8/16/24/32% Damage Reduction for 2s.
    • Vigor
      • Reworked.
      • Activating Recovery generates 1/2/3/4 ammo.
    • Giga Siphon
      • Reworked.
      • After Recovery ends gain 8/16/24/32% Lifesteal for 4s.
    • Bully
      • Lifesteal values increased from 8/16/24/32% to 10/20/30/40%.
  • Legendary Cards
    • Bulk Up
      • Reworked.
      • Recovery heals for an additional 600 instantly and increases your max health by 300 for 5s.
    • Ensnare
      • Bonus damage decreased from 60% to 30%.
    • Bounce House
      • Bonus damage increased from 450 to 600.
      • Knockback increased by 50%.
  • General
    • Fixed a bug where Buck's attack speed was inadvertently increased.
  • Legendary Cards
    • Bulk Up
      • Now also grants 15% increased damage while Recovery is active.
  • Ability Net Shot Net Shot
    • Cooldown reduced from 14s to 12s.
  • Ability Heroic Leap Heroic Leap
    • No longer deals damage.
  • Cards
    • Exhilarate
      • Increased hit radius from 25 to 35.
  • Legendary Cards
    • Bounce House
      • Reworked.
      • Heroic Leap now deals 450 damage and knocks up enemies within 35 feet of where you land.
    • Ensnare
      • Increased damage bonus from 40% to 60%.
  • General
    • Improvements made to weapon fire feel.
  • Ability Heroic Leap Heroic Leap
    • Fixed an issue where Heroic Leap would not properly go on Cooldown if Buck was pulled to the ground by an external source.
  • General
    • Reduced Maximum Health from 3000 to 2800.
  • WeaponAttack Buck Icon Shotgun
    • Increased Shotgun damage from 550 to 570.
  • General
    • Price Reduced from 200 Crystals / 5000 Gold to 150 Crystals / 4000 Gold.
  • WeaponAttack Buck Icon Shotgun
    • Expanded weapon description to communicate effective weapon range.
  • Ability Heroic Leap Heroic Leap
    • Fixed a bug where Heroic Leap's damage was not reduced by Blast Shields.
    • Updated description to correctly show Area damage.
  • Ability Buck Wild Buck Wild
    • Updated description to correctly show Direct damage.
  • Cards
    • Exhilarate
      • Fixed a bug where sometimes Exhilarate would not activate on a target hit by Heroic Leap.
  • Legendary Cards
    • Bounce House
      • Now increases the Cooldown of Heroic Leap by 2s.
  • Ability Net Shot Net Shot
    • No longer grants bonus damage after hitting net shot.
  • Cards
    • Speed Loader
      • Renamed to Street Sweeper.
  • Legendary Cards
    • Bounce House
      • [Heroic Leap] Heroic Leap now has 2 charges.
    • Bulk Up
      • [Recovery] Recovery heals for 600 more instantly.
    • Ensnare
      • [Net Shot] Net Shot grants 40% bonus damage for as long as the target is slowed.
  • Ability Heroic Leap Heroic Leap
    • No longer slows enemies upon landing.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Renamed to Shotgun.
  • Ability Net Shot Net Shot
    • Fixed an issue where Net shot was granting 15% bonus damage, instead of 30%.
  • General
    • Buck's character model has undergone visual updates. The old model and its variants remain as optional skins.
  • General
    • Fixed an issue where viewing a Buck through a killcam or spectator could play reload animations incorrectly.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Improved hit registration.
    • Number of pellets per shot increased from 15 to 20.
    • Fire rate reduced from .7s to .9s.
  • Ability Heroic Leap Heroic Leap
    • Now blocked by Reversal.
    • Updated description to correctly say that Heroic Leap slows enemies by 50% for 1s.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Buck's Weapon has undergone a redesign and is now a Pump Shotgun.
    • Now has a progressive reload that can be interrupted to fire.
  • Ability Net Shot Net Shot
    • Adjusted projectile spawn offset, so it no longer spawns in the middle of the screen.
  • Ability Recovery Recovery
    • Increased healing from 650 to 1000.
    • No longer interrupts reload.
  • Ability Heroic Leap Heroic Leap
    • Slows enemies upon landing by 50% for 1s.
    • No longer locks out other abilities from firing while Buck is airborne.
    • No longer interrupts reload.
  • Ability Buck Wild Buck Wild
    • Now increases the damage you deal with your weapon by 100% for 6s, refills ammo and resets all cooldowns on cast.
    • No longer provides Cooldown Reduction.
    • No longer interrupts reload.
    • Fixed an issue where Buck was charging Buck Wild while Buck Wild was active.
  • Cards
    • *NEW* Deep Breath
      • [Recovery] Increase the duration of Recovery by .5/1/1.5/2s.
    • *NEW* Bully
      • [Net Shot] Gain 8/16/24/32% lifesteal against targets you hit with Net Shot.
    • *NEW* Speed Loader
      • [Weapon] Reload 5/10/15/20% faster.
    • Breaker
      • Reworked to Exhilarate.
      • [Heroic Leap] Heal for 75/150/225/300 for each champion you hit with Heroic Leap.
    • Seismic Wave
      • Reworked.
      • [Heroic Leap] Reduce the Cooldown of Heroic Leap by .5/1/1.5/2s.
    • Rapid Sustain
      • Health threshold increased from 40% to 50%.
  • General
    • Reduced Health from 3500 to 3000.
  • Cards
    • Stomping Ground
      • Reworked.
      • [Weapon] Reduce active cooldowns by 15/30/45/60% when you get a Kill.
    • No Escape
      • Reworked.
      • [Weapon] Gain 8/16/24/32% movement speed for 8s after getting a Kill.
    • Concussion
      • Reworked.
      • [Net Shot] Reduce the cooldown of Net Shot by 1/2/3/4s.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Ammo capacity reduced from 8 ➞ 6.
  • Ability Heroic Leap Heroic Leap
    • Damage reduced from 500 ➞ 350.
  • General
    • Movement abilities will no longer remove Crowd Control effects.
    • Health increased from 3000 ➞ 3500.
  • Ability Heroic Leap Heroic Leap
    • Cooldown reduced from 8s ➞ 6s.
  • Ability Buck Wild Buck Wild
    • Now grants 30% damage reduction for the duration.
  • Cards
    • No Escape
      • Reworked.
      • Now grants 8/16/24/32% Movement Speed during Buck Wild.
  • General
    • Champion values were changed across the board.
  • Ability Net Shot Net Shot
    • No longer roots.
    • Now slows the target by 50% for 1.5s.
    • Reduced cooldown from 15 ➞ 14.
  • Ability Imprisonment Imprisonment
    • Removed from the game, replaced by Buck Wild.
  • Ability Buck Wild *NEW* Buck Wild
    • Go Buck Wild, instantly refreshing all abilities and reducing cooldowns by 50% for 10s.
  • Cards
    • Tightrope
      • Reworked.
      • Renamed to Vigor.
      • [Recovery] Kills reduce the Cooldown of Recovery by {25/50/75/100}%.
  • General
    • Increased movement speed from 365 ➞ 370.
  • Ability Net Shot Net Shot
    • Duration reduced from 2s ➞ 1s.
  • Ability Heroic Leap Heroic Leap
    • Fixed an issue where Heroic Leap dealt damage through walls.
    • Now applies a small knockup when you land on enemies.
  • Cards
    • Trolling
      • Reworked.
      • Renamed to Stomping Ground.
      • [Heroic Leap] Landing on an enemy reduces the cooldown of heroic leap by {2/4/6/8}s.
    • Dead Zone
      • Reworked.
      • Renamed to Momentum.
      • [Heroic Leap] Gain {5/10/15/20}% movement speed after landing from Heroic Leap 2s.
    • Seismic Wave
      • Reworked.
      • [Heroic Leap] Increase the Knock Up of Heroic Leap by {150/300/450/600}.
  • Bonus Damage
    • Heroic Leap now deals 300 damage to targets nearby when you land.
    • Hitting a target that is affected by Net Shot deals 30% additional damage.
  • General
    • Changed Buck's reticle to a circle.
    • Reduced Movement Speed from 385 ➞ 365.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Increased hits per shot from 8 ➞ 15.
    • Reduced damage per hit from 53 ➞ 31.
    • Increased range from 50 ➞ 150.
    • Shrapnel Cannon now has dynamic damage fall off.
  • Ability Net Shot Net Shot
    • Increased duration from 1s ➞ 2s.
    • Reduced post-fire from 1s ➞ 0.7s.
    • Now deals 150 damage to enemies hit.
  • Ability Heroic Leap Heroic Leap
    • Reduced Cooldown from 15s ➞ 12s.
  • Cards
    • Concussion
      • Landing next to an enemy with Heroic Leap grants you a {150/300/450/600} point Shield for 4s.
    • Gotcha
      • Gain {10/20/30/40}% movement speed for 3s after using Net Shot.
    • Reconstruction
      • Reduce the cooldown of Recovery by {1/2/3/4}s.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Added improvements to reload sound.
    • Damage increased from 50 ➞ 55.
  • Ability Net Shot Net Shot
    • Now has a new casting animation.
  • Ability Heroic Leap Heroic Leap
    • Increased vertical jump height.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Ammo count increased from 5 ➞ 6.
    • Damage increased from 48 ➞ 50 per hit.
  • Ability Imprisonment Imprisonment
    • Added a new animation for casting Imprisonment.

Cards

  • Concussion
    • Reintroduced as a Specialty card.
    • [Heroic Leap] Deal 100/200/300/400 damage to enemies upon landing from Heroic Leap. You may also use Heroic Leap a second time for up to 3s after activating the ability.
  • Stomping Ground
    • Removed from the game.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Reduced damage from 61 to 48 per hit.
  • Ability Heroic Leap Heroic Leap
    • Reduced jump distance by 50%.
    • Increased cooldown to 15s.

Cards

  • Removed from the game:
    • Buck Shot, Berserk, Concussion, Vigor
  • Reconstruction
    • Now a Specialty card.
    • Heals you for 20% of your maximum health instantly upon activation, and increases Recovery's heal by 100/200/300/400
  • *NEW* Gotcha
    • New Specialty card.
    • After hitting a target with your net shot, deal 10/20/30/40% more damage to them for 5 seconds.
  • Ability Heroic Leap Heroic Leap
    • Buck can now fire Shrapnel Cannon while in the air from Heroic Leap.
    • Reduced deploy time from 0.6s ➞ 0.1s.
  • Ability Recovery Recovery
    • Increased Cooldown from 15s ➞ 18s.

Cards

  • Vigor
    • Reduced healing from 200/400/600/800 ➞ 100/200/300/400.
  • Discipline
    • Removed from the game.
  • Undying
    • Removed from the game.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Reduced damage from 64 ➞ 61.
  • Ability Net Shot Net Shot
    • Reduced net shot duration from 1.5s ➞ 1s.
    • Increased range from 125 ➞ 150ft.

Cards

  • *NEW* Concussion
    • [Heroic Leap] Deal 150/300/450/600 damage to enemies upon landing from Heroic Leap.
  • *NEW* Trolling
    • Net Shot roots all enemies within {8/16/24/32}ft of the primary target.
  • *NEW* Tangled
    • Increase Net shot Duration by {0.3/0.6/0.9/1.2}s.
  • *NEW* Discipline
    • [Weapon] Increase Accuracy by {4/8/12/16}%.
  • *NEW* No Escape
    • [Imprisonment][+10% Dmg Per Rank] Deal {10/20/30/40}% more damage for every enemy trapped inside your Ultimate.
  • Buck Shot
    • Decreased Bonus damage from {15/30/45/60}% ➞ {8/16/24/32}%.
  • Deliberation
    • Removed from the game.
  • Rapid Sustain
    • Reduced threshold from 50 ➞ 40%.
  • Reconstruction
    • Increased Life percent heal per rank from 5% ➞ 8%.
    • No longer increases Recoveries healing.
  • Seismic Wave
    • Reworked
    • [Heroic Leap][+250 Per Rank] Knockup all targets for 250/500/750/1000 upon landing with Heroic Leap.
  • Vigor
    • Is now Legendary.
    • Now increases Recoveries Healing amount by 400.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Increased damage per hit from 50 ➞ 64.

Cards

  • Giga Siphon
    • Increased Lifesteal per rank from 10% ➞ 15%.
    • Rank 1 now starts at 15%.
  • Rapid Sustain
    • Increased bonus healing per rank from 8% ➞ 10%.
    • Rank 1 now starts at 10%.
  • Dead Zone
    • Rank 1 radius now starts at 10ft.
  • Seismic Wave
    • Cripple duration per rank increased from 1s ➞ 1.5s.
    • Rank 1 now starts at 1.5s.
  • Leg Day
    • Rank 1 now starts at 10% increased Heroic Leap distance.
  • Reconstruction
    • Increased the life percent heal per rank from 4% ➞ 5%.
    • Rank 1 now starts at 5%.
  • Stomping Ground
    • Increased the interval duration per rank from 1s ➞ 1.5.
    • Rank 1 now starts at 1.5s.
  • Undying
    • Increased life percent heal per rank from 8% ➞ 10%.
    • Rank 1 now starts at 10%.
  • Vigor
    • Increased Cooldown reduction per rank from 1s ➞ 2s.
    • Rank 1 now starts at 2s.
  • Berserk
    • Increased attack speed per rank from 1% ➞ 1.5%.
    • Rank 1 now starts at 1.5%.
  • Buck Shot
    • Increased damage percent per rank from 5% ➞ 15%.
    • Rank 1 now starts at 15%.
  • Immovable
    • This card now belongs to Fernando.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Reduced damage from 52 to 50 per hit.
  • Ability Imprisonment Imprisonment
    • Increase the Health of Imprisonment walls from 4000 to 6000.

Cards

  • Immovable
    • Reduced Mount Speed from 20/40/60/80 to 10/20/30/40%.
  • Reconstruction
    • Reduced instant heal from 15/20/25/30 to 10/14/18/22% of missing Health.
    • Reduced Recovery increase from 250 to 200.
  • General
    • Increased Movement Speed from 335 ➞ 385.
  • Ability Net Shot Net Shot
    • Now has new sound effects when you successfully catch an enemy in your net.
    • Now has new sound effects for the net while it is traveling through the air.

Cards

  • Ability Net Shot Net Shot
    • Increased projectile speed from 240 ➞ 260.
    • Increased projectile size from 0.9 ➞ 2.5ft.
  • Ability Heroic Leap Heroic Leap
    • Buck now has full air control when airborne from 'Heroic Leap'.
  • Ability Imprisonment Imprisonment
    • This ability can now be cancelled to bring 'Imprisonment' back down after it has been raised.
    • Buck is now immune to Crowd Control while 'Imprisonment' is active.

Cards

  • Removed from the game:
  • *NEW* Deliberation - Rare
    • [Imprisonment] Reveal all enemies within {20/40/60/80}ft of Imprisonment when active.
  • *NEW* Dead Zone - Rare
    • [Recovery] While Recovery is active, no enemies within {20/30/40/50}ft of you receive healing.
  • *NEW* Breaker - Common
    • [Heroic Leap] Gain CC immunity for {2/4/6/8}s after landing from Heroic Leap.
  • Seismic Wave - Reworked
    • Cripple all targets for {2/3/4/5}s upon landing with Heroic Leap.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Reduced damage from 60 ➞ 52 per hit.

General

  • Ultimate and alt-fire systems added to the game
    • Ability 1 [Q] - Recovery
      • Heal yourself for 650 Health over 4s.
    • Ability 2 [RMB] - Net Shot
      • Fire a net that roots a single target.
    • Ability 3 [F] - Heroic Leap
      • Leaps an incredible height and distance. Removes all debuffs on use.
    • Ultimate [E] - Imprisonment
      • Buck creates a giant rock ring around him, trapping enemies inside with him. He has 50% damage reduction while inside the ring.

Cards

Cards

Cards

  • The following cards have had their art updated:
  • Stomping Ground
    • Fixed an issue where this card could remain active past the intended time.
    • Fixed an issue where this card would frequently not work.
  • Ability Cataclysm Old Cataclysm
    • Now can be cancelled when deployed by re-activating Cataclysm.
  • Ability Heroic Leap Heroic Leap
    • Now has slight air control, allowing you to guide Buck.
    • Improved animation treatment.

Cards

  • The following cards have had their art updated:
  • The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
  • *NEW* Aerial Authority - Rare
    • [Heroic Leap] Gain air control while airborne from Heroic Leap.
  • *NEW* Sediment - Common
    • [Cataclysm] Increase duration by 3s.
  • *NEW* Defender - Rare
    • [Cataclysm] You take 30% reduced damage while Cataclysm is deployed.
  • *NEW* Undying - Legendary
    • [Recovery] Taking fatal damage while Recovery is active instead heals you for 25% of your max Health (internal 1m cooldown).
  • *NEW* Tremors - Legendary
    • [Cataclysm] Deal 300 damage to all nearby targets when Cataclysm is spawned.
  • *NEW* Load Up - Legendary
    • Increase projectiles fired by 3.
  • Accelerate
    • Increased rarity from Epic to Specialty.
  • Acid Rounds
    • Reduced rarity from Legendary to Epic.
  • Blessed
    • Increased rarity from Epic to Legendary
    • Reworked. Now increases healing received by 12% for each Armor card equipped, including Blessed.
    • Fixed an issue with the mini description was not showing.
  • Galvanize
    • Reduced rarity from Rare to Common.
  • Good Pump
    • Increased rarity from Common to Rare.
  • Immovable
    • Increased rarity from Common to Specialty.
    • Now provides 25% Damage Reduction while mounted.
  • Imprisonment
    • Increased damage reduction while inside the ring from 40 to 50%
    • Increased rarity from Specialty to Legendary.
  • Into the Fray
    • Reduced rarity from Specialty to Epic.
  • Juggernaut
    • Reduced rarity from Epic to Rare.
  • Recharge
    • Added visual FX.
    • Increased rarity from Rare to Specialty.
    • Now gives a flat 2s Cooldown reduction plus an additional 2s for each nearby enemy.
  • Reconstruction
    • Added visual FX.
    • Increased rarity from Specialty to Legendary.
  • Stomping Ground
    • No longer applies a Bleed.
  • Tightrope
    • Increased rarity from Common to Rare
  • Tracer Rounds
    • Increased rarity from Common to Specialty.
  • Vigor
    • Reduced rarity from Rare to Common.
  • Ability Cataclysm Old Cataclysm
    • Now is cancellable by reactivating it.
  • Ability Heroic Leap Heroic Leap
    • Fixed an issue where the leap would go straight up when you were looking straight down.
    • Fixed an issue where Buck could exit the map.

Cards

  • The following cards have had their art updated:
  • Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
  • *NEW* Reconstruction - Specialty
    • [Recovery] Upon activation, heal self for 30% missing HP and increase Recovery's regeneration by 300.
  • *NEW* Recharge - Rare
    • [Recovery] Reduced Recovery's Cooldown by 2s for each enemy nearby when it is activated.
  • Accelerate
    • Increased rarity from Common to Epic.
  • Acid Rounds
    • Increased rarity from Epic to Legendary.
  • Armor Piercer
    • Combined with Celerity and removed from the game. (Players who currently own this card will receive a Champion's Chest)
  • Berserk
    • Increased rarity from Epic to Legendary.
  • Blessed
    • Increased rarity from Common to Epic.
    • Reduced from 50% to 40%.
  • Buck Shot
    • Increased rarity from Epic to Legendary.
  • Celerity
    • Increased rarity from Epic to Legendary.
    • Reduced Attack Speed from 60 to 40%.
    • Now also applies 40% damage for the duration.
  • Concussion
    • Increased rarity from Epic to Legendary.
  • Cornered
    • Increased rarity from Common to Epic.
  • Exhilarate
    • Reduced rarity from Epic to Common.
  • Giga Siphon
    • Increased rarity from Rare to Epic.
  • Good Pump
    • Reduced rarity from Epic to common.
  • Imprisonment
    • Increased rarity from Legendary to Specialty.
  • Into the Fray
    • Increased rarity from Epic to Legendary.
  • Leg Day
    • Reduced jump increase from 60 to 30%.
  • Rapid Sustain
    • Increased rarity from Common to Epic.
    • Now grants +70% Healing below 30% HP.
  • Rend
    • Increased rarity from Epic to Legendary.
    • Increased proc chance from 5 to 7%.
  • Seismic Wave
    • Increased rarity from Rare to Epic.
  • Stomping Ground
    • Increased rarity from Legendary to Specialty.
  • Unsettled
    • Increased rarity from Rare to Epic.
  • Vigor
    • Increased rarity from Common to Rare.

Cards

  • Good Pump
    • Fixed an issue where this card was not showing up in Buck's collection.
  • Ability Cataclysm Old Cataclysm
    • Is now team colored.
    • Is no longer destroyed if Buck dies.
    • Now has a targeter for placement.

Cards

  • The following cards have new artwork:
  • The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
  • Tracer Rounds
    • No longer increases Projectile Speed, but instead increases Projectile Range by 150%.
  • Acid Rounds
    • Increased rarity from Rare to Epic.
  • Accelerate
    • Fixed an issue where this would not effect your Cooldown if you had Imprisonment equipped.
  • Blessed
    • Reduced bonus healing from 80 to 50%.
  • Buck Shot
    • Increase rarity from Rare to Epic.
  • Celerity
    • Increased rarity from Rare to Epic.
  • Concussion
    • Increased rarity from Rare to Epic.
  • Galvanize
    • Reduced rarity from Epic to Rare.
  • Giga Siphon
    • Reduced Lifesteal from 100 to 60%.
  • Immovable
    • Reduced rarity from Rare to Common.
  • Into the Fray
    • Increased rarity from Rare to Epic.
  • Leg Day
    • Reduced rarity from Epic to Common.
  • Rend
    • Increased rarity from Rare to Epic.
  • Seismic Wave
    • Reduced rarity from Epic to Rare.
  • Tightrope
    • Reduced rarity from Epic to Common.
  • Unsettled
    • Increased rarity from Common to Rare.
  • General
    • Increased Movement Speed from 320 to 335.
  • WeaponAttack Buck Icon Shrapnel Cannon
    • Reduced accuracy from 85 to 70%.
    • Reduced range from 100 to 50.
    • Increased damage per projectile from 40 to 50.
    • Now has instant fire, hitting targets instantly.

Cards

  • *NEW* Galvanize - Epic
    • [Recovery] Recovery heals 20% more for each enemy nearby when activated.
  • *NEW* Unsettled - Common
    • [Cataclysm] When spawned, Cataclysm slows all targets in range by 40% for 3s.
  • *NEW* Stomping Ground - Legendary
    • [Heroic Leap] You may Leap again for 4s after Leaping, and Leap Bleeds nearby enemies on landing for 400 damage over 3s.
  • *NEW* Exhilarate - Epic
    • [Heroic Leap] Take 15% less damage for 3s for each enemy nearby when you land from Leap.
  • Armor Piercer
    • Increased rarity from Common to Rare.
  • Acid Rounds
    • Increased rarity from Common to Rare.


Removed Content[ | ]



Champions
Class Front Line Icon Front Line
Class Damage Icon Damage
Class Support Icon Support
Class Flank Icon Flank