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GUI Champions Icon.png

Champions are the playable characters in Paladins. Each one has their own unique abilities and fighting style. Champions use Cards to increase their performance and enhance their skills, and Items to help them adapt to specific situations in every match. There are currently 44 playable champions in the game.

Champions are organized into 4 different classes: Front Line, Damage, Support and Flank.

Every champion has a unique weapon, 4 skills, and a special skill called an Ultimate. Ultimate skills are not subject to cooldown, but instead have a meter that must be charged before they can be used. This meter passively gains a 1% charge every 3.33s, but can be actively increased by dealing damage to enemies and restoring the missing health of allies. Landing a killing blow on an enemy with a high killstreak grants an additional 10% ultimate charge for each kill streak after the 5th. Using an ultimate will deplete the meter fully, allowing it to recharge.

Each champion also possesses 3 unique Talents. Talents grant access to different playstyles by providing strong boosts to certain aspects of the champion, with some talents even causing radical changes to the way their weapon or skills work, usually at the cost of some counterbalancing penalty.

New players start with 6 champions unlocked by default: Cassie, Jenos, Lex, Ruckus, Seris and Viktor. Players also gain temporary access to 4 champions from a rotating free champion schedule. Every Wednesday 2 champions will be changed that remain in free rotation for two weeks. Flank and Support or Front Line and Damage are always exchanged alternately.

Additional champions can be purchased for either Currency Gold.png Gold or Currency Crystals.png Crystals. The majority of the cast costs 30,000 Currency Gold.png / 200 Currency Crystals.png to unlock, while the most recently released champions cost 60,000 Currency Gold.png / 300 Currency Crystals.png. A few champions (such as Buck and Grohk) cost 15,000 Currency Gold.png / 100 Currency Crystals.png instead.

The Founder's Pack includes the Champion Pack, which automatically unlocks all current and future Champions in the game without any additional costs.

Each champion has their own Mastery Level, which increases the more they are played. Achieving new levels with a champion grants special rewards.

Players are required to have at least 12 owned champions to access Ranked.

Champions[edit | edit source]

A List of Champions with publication date can be found here.

Champions[edit | edit source]

Class Unknown Icon.png Upcoming Releases[edit | edit source]

These champions aren't available to play yet and will be introduced in a future update.


Class Front Line Icon.png Front Line[edit | edit source]

These champions are the best at maintaining control of objectives and protecting their teammates through shields, personal force fields, or just by taking fire. Front Line champions gain 100% more Currency Credits.png Credits for standing near an objective.

Champion Ash Icon.pngTransparentChampion-icon.png
Champion Atlas Icon.pngTransparentChampion-icon.png
Champion Barik Icon.pngTransparentChampion-icon.png
Champion Fernando Icon.pngTransparentChampion-icon.png
Champion Inara Icon.pngTransparentChampion-icon.png
Champion Khan Icon.pngTransparentChampion-icon.png
Champion Makoa Icon.pngTransparentChampion-icon.png
Champion Raum Icon.pngTransparentChampion-icon.png
Champion Ruckus Icon.pngTransparentChampion-icon.png
Champion Terminus Icon.pngTransparentChampion-icon.png
Champion Torvald Icon.pngTransparentChampion-icon.png

Class Damage Icon.png Damage[edit | edit source]

These champions can consistently deal high amounts of damage. Damage champions gain 100% more Currency Credits.png Credits for dealing damage to enemy champions.

Champion BombKing Icon.pngTransparentChampion-icon.png
Bomb King
Champion Cassie Icon.pngTransparentChampion-icon.png
Champion Dredge Icon.pngTransparentChampion-icon.png
Champion Drogoz Icon.pngTransparentChampion-icon.png
Champion Imani Icon.pngTransparentChampion-icon.png
Champion Kinessa Icon.pngTransparentChampion-icon.png
Champion Lian Icon.pngTransparentChampion-icon.png
Champion ShaLin Icon.pngTransparentChampion-icon.png
Sha Lin
Champion Strix Icon.pngTransparentChampion-icon.png
Champion Tiberius Icon.pngTransparentChampion-icon.png
Champion Tyra Icon.pngTransparentChampion-icon.png
Champion Viktor Icon.pngTransparentChampion-icon.png
Champion Vivian Icon.pngTransparentChampion-icon.png
Champion Willo Icon.pngTransparentChampion-icon.png

Class Support Icon.png Support[edit | edit source]

These champions offer a wide range of utility, both offensive and defensive. However, they specialize in healing and causing chaos in enemy attacks. Support champions gain 100% more Currency Credits.png Credits for healing allies. They gain eliminations from healing a target that gets the killing blow on an enemy. Support champions also gain ultimate charge from healing done to teammates besides themselves. Healing that restores 0 Health (for example, healing someone who is at full health) won't provide ultimate charge.

Champion Furia Icon.pngTransparentChampion-icon.png
Champion Grohk Icon.pngTransparentChampion-icon.png
Champion Grover Icon.pngTransparentChampion-icon.png
Champion Io Icon.pngTransparentChampion-icon.png
Champion Jenos Icon.pngTransparentChampion-icon.png
Champion Mal'Damba Icon.pngTransparentChampion-icon.png
Champion Pip Icon.pngTransparentChampion-icon.png
Champion Seris Icon.pngTransparentChampion-icon.png
Champion Ying Icon.pngTransparentChampion-icon.png

Class Flank Icon.png Flank[edit | edit source]

These champions excel in both damage and mobility to help them in combat as well as chase and confirm kills from the enemy's rear. However, their low health makes them vulnerable to getting overwhelmed by multiple enemies. Flank champions gain 30% more Currency Credits.png Credits from landing killing blows on enemies.

Champion Androxus Icon.pngTransparentChampion-icon.png
Champion Buck Icon.pngTransparentChampion-icon.png
Champion Evie Icon.pngTransparentChampion-icon.png
Champion Koga Icon.pngTransparentChampion-icon.png
Champion Lex Icon.pngTransparentChampion-icon.png
Champion Maeve Icon.pngTransparentChampion-icon.png
Champion Moji Icon.pngTransparentChampion-icon.png
Champion Skye Icon.pngTransparentChampion-icon.png
Champion Talus Icon.pngTransparentChampion-icon.png
Champion Zhin Icon.pngTransparentChampion-icon.png

Videos[edit | edit source]

Trivia[edit | edit source]

  • All players that participated in the game's closed beta before April 7, 2016 were given all champions that were available back then for free.
  • Most champions have a distinct crystal encrusted in their weapons and/or outfit.
  • There was a way to purchase Champion mastery levels with Currency Gold.png Gold (every 20 experience points costing 1 Currency Gold.png). It was removed with the Paladins 3.02 update.

About the Game  Bullet.png  Champions  Bullet.png  Cards  Bullet.png  Items  Bullet.png  Game Modes  Bullet.png  Maps  Bullet.png  Ranked  Bullet.png  Awards  Bullet.png  Voice Guided System  Bullet.png  Cosmetic Items  Bullet.png  Treasure Chests  Bullet.png  Battle Pass  Bullet.png  Quests  Bullet.png  Patch notes

Common terms  Bullet.png  Death Recap  Bullet.png  Eliminations  Bullet.png  Controls  Bullet.png  Voice Guided System  Bullet.png  Warning Indicators  Bullet.png  Zoning

Abilities → Ability  Bullet.png  Movement Ability  Bullet.png  Ultimate Ability  Bullet.png  Talents  Bullet.png  Items → Credits
Damage Types → Area or Direct Damage  Bullet.png  Burst Damage  Bullet.png  Damage over Time  Bullet.png  Poke Damage  Bullet.png  Sustained Damage  Bullet.png  True Damage
Effects → Deployables  Bullet.png  Healing  Bullet.png  Immunity  Bullet.png  Shields  Bullet.png  Status Effects  Bullet.png  Stealth  Bullet.png  Cards

Game Modes
Capture Point  Bullet.png  Payload

Map Features  Bullet.png  Callouts

Game Mechanics
Advanced Mechanics  Bullet.png  Comeback Mechanic  Bullet.png  Diminishing returns  Bullet.png  Headshot  Bullet.png  Out of Combat  Bullet.png  Overtime  Bullet.png  Respawn

End of the Game
Accolades  Bullet.png  Scoreboard  Bullet.png  Post-Match Lobby Landing Screen