Paladins Wiki
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Revision as of 23:35, 9 July 2018

Fernando is a Front Line Champion in Paladins, added on November 17, 2015.

Fernando is one of the Champions in Paladins.

Lore

Though not of noble birth nor having any real combat training, Fernando assumed the mantle of knighthood when the knight he served met an untimely fate. From that moment on, he wandered from one heroic adventure to the next, making a name for himself throughout the Realm. When the Magistrate called on all loyal houses to join their efforts against the Resistance, he heeded their summons with pride.

If his valor in combat and charming confidence can keep his allies from discovering his secret, he might just live to become the champion he knows he can be.

Summary

Fernando is a front line champion with formidable defenses thanks to his massive health pool and his Shield skill, which provides cover against enemy fire for himself and allies behind him. He carries a Flame Lance which acts much like a flamethrower, projecting a stream of fire in an area infront of him. He can also shoot a Fireball that deals damage to all enemies it hits. Fernando can use his Charge skill to dash forward a short distance, which allows him to quickly reposition himself and damage any enemies he goes through. His ultimate skill, Immortal, grants him and nearby allies immunity to death for a short duration.

Skills

Ability Placeholder LMB

Flame Lance

Description

A short range flamethrower that deals 35 damage per hit every .1s and applies a Damage Over Time effect for 200 damage over 2s. The Flame Lance cannot be manually reloaded and instead recharges when not being used.

Ability Placeholder RMB
Cooldown
Cooldown Icon White 15

Shield

Description

Expand your shield to block 8,000 damage for 10s. You cannot attack while your shield is active.

Ability Placeholder Q
Cooldown
Cooldown Icon White 6

Fireball

Description

Shoot a ball of fire that deals 450 damage.

Ability Placeholder F
Cooldown
Cooldown Icon White 10

Charge

Description

Dash forward at great speed dealing 200 damage.

Ability Placeholder E

Immortal (Ultimate)

Description

Fernando and all allies within 70 units cannot be brought below 1500 HP or affected by Damage Over Time effects for 4s.


Talents

Talent Fernando Scorch Scorch

Fireball deals 30% more damage and 30% more for each subsequent target hit.

Talent Fernando Formidable Formidable

Regenerate 55% of your maximum Health over 3s when you fall below 40% of your maximum Health. 45s cooldown

Talent Fernando DragonfireLance Dragonfire Lance

Flame Lance now fires small fireballs that deal 120 damage every 0.2s.

Talent Fernando Aegis Aegis

Your Shield has an infinite Duration and the Cooldown is reduced to 12s.

Cards

This is a list with all cards available to Fernando:

Name Image Description Cooldown
Brand Card Inflame Heal for {100|100} for each enemy hit with Fireball.
Cavalier Card Cavalier Increase your maximum Health by {150|150}.
Dire Need Card Dire Need Increase your Movement Speed by {8|8}% while using Shield.
Fearless Leader Card Inspiration Reduce your active Cooldowns by {10|10}% after getting an Elimination.
Heat Transfer Card Heat Transfer Reduce the Cooldown of Charge by {0.5|0.5}s for every 1000 damage your Shield takes.
Hot Pursuit Card Hot Pursuit Increase your Movement Speed by {8|8}% for 3s after hitting an enemy with Fireball.
Immovable Object Card King of the Hill Increase your Healing received from others by {5|5}% while at or below 50% Health.
Incinerate Card Incinerate Reduce the Cooldown of Fireball by {0.45|0.45}s.
Last Stand Card Last Stand Heal for {90|90} every 1s while Shield is active and you are at or below 35% Health.
Launch Card Launch Increase the travel distance of Charge by {15|15}%.
Looks That Kill Card Looks That Kill Reduce the Cooldown of Charge by {0.6|0.6}s after hitting an enemy with Fireball.
Pyre Card Pyre Increase your maximum Ammo by {15|15}.
Running Start Card Running Start Increase your Movement Speed by {10|10}% for 3s after using Charge.
Safe Travel Card Safe Travel Gain a {150|150}-Health Shield for 3s after you use Charge.
Towering Barrier Card Towering Barrier Reduce the Cooldown of Shield by {0.8|0.8}s. This card also increase the rate of Shield gain when using Aegis.
Unstoppable Force Card Turbocharger Apply a Knockback of {800|200} to enemies hit by Charge.

Pre-Built Loadout

Cosmetic Items

These are the Cosmetic Items currently available for Fernando:

Body skins

Default


Temporary Item Icon
Fernando Default



Daring

(Common)

Fernando Collection Daring Icon
Fernando Daring

30000 Currency Gold or 160 Currency Crystals (Daring collection)


Onslaught

(Rare)

Fernando Collection Onslaught Icon
Fernando Onslaught

200 Currency Crystals or Colossal Chest (Onslaught collection)


Invitational 2017

(Rare, Limited)

Temporary Item Icon
Fernando Invitational 2017

2017 Digital Loot Pack


FN-01 Helios

(Epic, Exclusive)

Fernando Collection FN-01 Helios Icon
Fernando FN-01 Helios

Helios Force Chest or Diamond Chest or Colossal Chest (FN-01 Helios Collection)


FN-01 Erebos

(Epic, Exclusive)

Fernando Collection FN-01 Erebos Icon

FN-01 Erebos Collection


God of War

(Epic, Limited)

Fernando Collection God of War Icon
Fernando God of War

Founder's Pack (God of War Collection)


Enforcer

(Epic, Limited)

Fernando Collection Enforcer Icon
Fernando Enforcer

Front Line Pack (Enforcer Collection)




Obsidian Fernando

(Rare, Mastery)

Temporary Item Icon

Available for purchase at Mastery Level 10 (30000 Currency Gold or 160 Currency Crystals) (Obsidian Fernando Collection)


CosmicFernando

(Epic, Mastery)

Temporary Item Icon

Available for purchase at Mastery Level 15 (40000 Currency Gold or 200) (Cosmic Fernando Collection)

  • FN-01 Helios: Replaces Fernando's skill effects.
  • FN-01 Erebos: Replaces Fernando's skill effects.
  • Enforcer: Replaces Fernando's skill effects.
  • God of War: Replaces Fernando's skill effects.

Weapon skins

Default


Fernando Weapon Default Icon
Fernando Weapon Default



Daring Flame Lance

(Common)

Fernando Weapon Daring Flame Lance Icon
Fernando Weapon Daring Flame Lance

Daring collection


Meteoric

(Rare)

Fernando Weapon Meteoric Icon
Fernando Weapon Meteoric

125 Currency Crystals


Blaze

(Rare)

Fernando Weapon Blaze Icon
Fernando Weapon Blaze

125 Currency Crystals


Tiki Torch Lance

(Rare, Exclusive)

Fernando Weapon Tiki Torch Lance Icon
Fernando Weapon Tiki Torch Lance

Overgrown Chest


Invitational 2017 Lance

(Rare, Limited)

Fernando Weapon Invitational 2017 Lance Icon
Fernando Weapon Invitational 2017 Lance

2017 Digital Loot Pack


FN-01 Helios Incinerator

(Epic, Exclusive)

Fernando Weapon FN-01 Helios Incinerator Icon
Fernando Weapon FN-01 Helios Incinerator

Helios Force Chest or FN-01 Helios Collection


FN-01 Erebos Incinerator

(Epic, Exclusive)

Fernando Weapon FN-01 Erebos Incinerator Icon

FN-01 Helios Collection


God of War Flame Lance

(Epic, Limited)

Fernando Weapon God of War Flame Lance Icon
Fernando Weapon God of War Flame Lance

God of War Collection


Enforcer's Shock Lance

(Epic, Limited)

Fernando Weapon Enforcer's Shock Lance Icon
Fernando Weapon Enforcer's Shock Lance

Enforcer Collection


Obsidian Flame Lance

(Rare, Mastery)

Fernando Weapon Obsidian Flame Lance Icon

Available for purchase at Mastery Level 10 (Obsidian Fernando Collection)


Cosmic Flame LanceShotgun

(Epic, Mastery)

Fernando Weapon Cosmic Flame Lance Icon

Available for purchase at Mastery Level 15 (Cosmic Fernando Collection)


Golden Flame Lance

(Legendary, Mastery)

Fernando Weapon Golden Flame Lance Icon
Fernando Weapon Golden Flame Lance

Available at Mastery Level 50

Emotes

MVP Poses


Challenge

(Rare, Exclusive)

Fernando MVP Icon
Fernando MVP Challenge

Colossal Chest


Champion 2017

(Rare, Exclusive)

Fernando MVP Icon
Fernando MVP Champion 2017

2017 Digital Loot Pack

Videos

How To Play

Trivia

  • Fernando's God of War skins are a reference to Ares from SMITE, another game developed by Hi-Rez Studios.
    • As a cross-promotion, those who purchased the Paladins Founder's Pack not only received the God of War skins for Fernando, but also a Fernando skin for Ares in SMITE, complete with custom animations, particle effects, and voice.

Changelog


Paladins 2017-12-18 Update 0.64.2312
  • General
  • Maximum health decreased from 5000 to 4600.


Paladins Beta Version 0.62.2219.2 (November 2, 2017)

  • Cards
  • Last Stand
  • Healing Threshold reduced from 60% to 50%.


Paladins Beta Version 0.57.2045 (August 23, 2017)

  • Ability Shield Shield
  • Description updated to indicate that Shield lasts for 10s.
  • Ability Fireball Fireball
  • No longer reduces healing.
  • Ability Charge Charge
  • Now passes through shields.
  • Cooldown increased from 8s to 10s.
  • Cards
  • Brand
  • Reworked.
  • Fireball reduces healing by 20/40/60/80% for 3s.


Paladins Beta Version 0.55.1992.3 (July 26, 2017)

  • General
  • Maximum health reduced from 5500 to 5000.
  • Cards
  • Unstoppable Force
  • Fixed a bug where Unstoppable Force's knockback was not applying its full knockback value.


Paladins Beta Version 0.54.1958.1 (July 12, 2017)

  • Ability Fireball Fireball
  • Projectile Speed increased from 140 to 180.
  • Reduced cooldown from 9s to 6s.
  • Cards
  • Hot Pursuit
  • Duration reduced from 3s to 2s.


Paladins Beta Version 0.53.1938 (June 28, 2017)

  • WeaponAttack Fernando Icon Flame Lance
  • Increase Weapon Range from 30 to 50.
  • Reduced cone attack angle.


Paladins Beta Version 0.52.1903 (June 14, 2017)

  • Cards
  • Cavalier
  • Increased Health bonus from 125/250/375/500 to 150/300/450/600.
  • Last Stand
  • Increased Activation Threshold from 50% to 60%.
  • Increased healing amount from 75/150/225/300 to 100/200/300/400.


Paladins Beta Version 0.50.1832 (May 17, 2017)

  • Ability Shield Shield
  • Bug Fix
  • Shots will no longer pass through Fernandos Shield while walking backwards.


Paladins Beta Version 0.48.1768.1 (April 19, 2017)

  • WeaponAttack Fernando Icon Fire Lance
  • Increased Damage of Flame Lance from 30 to 35 per hit.


Paladins Beta Version 0.47.1740 (April 5, 2017)

  • Cards
  • Pyre
  • Reworded description to refer to Overheat instead of Ammo.
  • Looks That Kill
  • Reworded description to refer to Overheat instead of Ammo.


Paladins Beta Version 0.46.1707 (March 22, 2017)

  • Ability Immortal Immortal
  • Reduced activation time from .3s to .1s.
  • Legendary Cards
  • Formidable
  • Increased Health Threshold from 15% to 40%.
  • Increased Healing value from 40% to 60%.


Paladins Beta Version 0.44.1634 (February 22, 2017)

  • Ability Fireball Fireball
  • No longer grants bonus damage for hitting multiple targets with Fireball.
  • Cards
  • Evolve
  • Renamed to Cavalier.
  • Dire Need
  • Reworked.
  • Gain 5/10/15/20% Movement Speed while using Shield.
  • Legendary Cards
  • Aegis
  • [Shield] Your Shield has an infinite Duration and the Cooldown is reduced to 8s.
  • Formidable
  • [Armor] Regenerate 40% of your maximum health over 3s when you fall below 15% of your max HP.
  • Scorch
  • [Fireball] Fireball deals 30% more damage and 30% more for each additional target hit.


Paladins Beta Version 0.42.1551 (January 25, 2017)

  • General
  • Improved Fernando's weapon fire under high ping.
  • Improved hit calculations on Fernando's Weapon.


Paladins Beta Version 0.41.1526.1 (January 16, 2017)

  • General
  • Fixed Invitational MVP pose not showing trophy on first view.


Paladins Beta Version 0.39.1450.2 (December 7, 2016)

  • General
  • Reduced Health from 5700 to 5500.
  • Reduced Movement Speed from 365 to 360.
  • Ability Shield Shield
  • Increased the minimum Cooldown when cancelling Shield early based on amount of Health remaining from 7 to 9s.


Paladins Beta Version 0.36.1374 (October 27, 2016)

  • Ability Charge Charge
  • Increased cooldown from 6 to 8s.


Paladins Beta Version 0.35.1340 (October 13, 2016)

  • General
  • Reduced Health from 6000 to 5700.
  • Ability Fireball Fireball
  • Reduced bonus damage for each additional target hit from 100% to 50%


Paladins Beta Version 0.34.1310.4 (September 28, 2016)

  • WeaponAttack Fernando Icon Flame Lance
  • Damage reduced from 40 to 30
  • Now applies a Damage over time Effect for 200 damage over 2s.
  • Ability Shield Shield
  • Fixed a bug where Shield's Health Bar would not be hidden while in grass.
  • Cards
  • Heat Transfer
  • Cooldown reduction reduced from 1/2/3/4s to .5/1/1.5/2s.


Paladins Closed Beta Version 0.33.1275 (September 15, 2016)

  • Ability Fireball Fireball
  • Can no longer be used while Shield is active.
  • Cards
  • Last Stand
  • Now working in game.
  • Dire Need
  • Now working in game.


Paladins Closed Beta Version 0.33.1272 (September 14, 2016)

  • Ability Fireball Fireball
  • Increased Cooldown from 8 to 9s.
  • Ability Shield Shield
  • Reduced Health from 10000 to 8000.
  • Cards
  • Incinerate
  • Now reduces Cooldown by 10/20/30/40% instead of 1/2/3/4s.


Paladins Closed Beta Version 0.33.1266.1 (September 12, 2016)

  • Ability Fireball Fireball
  • Now reduces healing by 50% for 3s.
  • Ability Shield Shield
  • Reduced duration from 20 to 10s.
  • Cards
  • *NEW* Brand
  • [Fireball] Fireball reduces healing by 5/10/15/20% more.
  • Field Dressing
  • Reworked to Fearless Leader.
  • [Weapon] Eliminations reduce all active cooldowns by 10/20/30/40%.
  • Immovable Object
  • Reworked.
  • [Armor] Gain 7/14/21/28% CC Reduction.


Paladins Closed Beta Version 0.32.1221.2 Hotfix 2 (August 29, 2016)

  • Cards
  • Last Stand
  • Rank 4 has healing reduced to 300 instead of 3000.


Paladins Closed Beta Version 0.32.1221.2 (August 19, 2016)

  • Cards
  • Looks That Kill
  • Fixed an issue where this card did not work.
  • Running Start
  • Fixed an issue where the movement speed would stack with other effects that granted movement speed.


Paladins Closed Beta Version 0.32.1220.3 (August 18, 2016)

  • General
  • Increased Health from 5000 to 6000.
  • Cards
  • Running Start
  • Reworked.
  • [Charge] Gain 10/20/30/40% movement speed for 3s after using Charge.
  • Brand
  • Removed from the game.
  • Inspiration
  • Removed from the game.


Paladins Closed Beta Version 0.30.1193.2 (August 5, 2016)

  • General
  • Movement abilities will no longer remove Crowd Control effects.
  • Health reduced from 6000 → 5000.
  • WeaponAttack Fernando Icon Flame Lance
  • Time between attacks increased from .09 → .1.
  • Movement speed slow reduced from 70% → 50%.


Paladins Closed Beta Version 0.30.1190.2 (August 4, 2016)

  • General
  • Champion values were changed across the board.
  • Cards
  • *NEW* Unstoppable Force
  • Charge applies a {200/400/600/800} Knockback.
  • *NEW* Brand
  • Fireball reduces healing by {15/30/45/60}% for 3s.
  • *NEW* Immovable Object
  • Gain {25/50/75/100}% knockback reduction when on the Objective.
  • *NEW* Looks that Kill
  • Hitting an enemy with Fireball recharges {10/20/30/40}% of your maximum ammo.


Paladins Closed Beta Version 0.27.1089 (June 16, 2016)

  • Bonus Damage
  • Fireball deals 100% more base damage for each consecutive enemy champion it hits after the first, with the fifth enemy champion taking 400% damage.
  • General
  • Reduced Movement Speed from 400 → 365.
  • Ability Fireball Fireball
  • Cooldown reduced to 12s.
  • Ability Shield Shield
  • Shield Health reduced from 5000 → 4000.
  • Reduced Cooldown from 26 → 15s.
  • Cards
  • Towering Barrier
  • Reduced Shield Health bonus from {1000/2000/3000/4000} to {250/500/750/1000}.
  • No longer makes Fernando's Shield larger.
  • Heat Transfer
  • Now affects Charge instead of Fireball.
  • Evolve
  • Changed Health Increase from {15/30/45/60}% → {125/250/375/500}.
  • Incinerate
  • Reduces the Cooldown of Fireball by {1/2/3/4}s.


Paladins Closed Beta Version 0.26.1032.2 (May 19, 2016)

  • WeaponAttack Fernando Icon Flame Lance
  • Reduced damage from 38 → 32 per hit.
  • Ability Immortal Immortal
  • Improved Immortal presentation.
  • Fixed a tooltip error which said "Cannot be brought below 100 HP" instead of 1500 HP.

Cards

  • Dire Need
  • Changed shield health from {200/300/400/500} → {125/250/375/500}.
  • Incinerate
  • The tooltip incorrectly stated this ability was doing {150/300/450/600}. It has been corrected to {100/200/300/400}, which was the intended value.


Paladins Closed Beta Version 0.25.1004 (May 5, 2016)

  • Ability Fireball Fireball
  • Updated sound for Fireball activation.
  • Ability Immortal Immortal
  • Fernando is now immune to Crowd Control while channeling Immortal.

Cards

  • *NEW* Inspiration
  • [Immortal] Heal affected teammates for {50/100/150/200} Health each second while Immortal is active.
  • *NEW* Last Stand
  • [Shield] While Shield is active and you are below 50% Health, you heal {50/100/150/200} Health each second until you reach 50% Health.
  • Insurmountable
  • Damage Shield granted by mounting reduced from {500/750/1000/1250} → {250/500/750/1000}.


Paladins Closed Beta Version 0.24.990.1 (April 28, 2016) Cards

  • Evolve
  • Reintroduced as a Specialty card.
  • [Armor] Increase your base maximum Health by {15/30/45/60}%.


Paladins Closed Beta Version 0.23.978 (April 21, 2016)

  • WeaponAttack Fernando Icon Flame Lance
  • Movement Speed reduction while firing increased from 25 to 35%.

Cards

  • Removed from the game:
  • Evolve, Aegis
  • Incinerate
  • Now a Specialty Card.
  • Towering Barrier
  • Now a Specialty Card.
  • Increases shield health by 1000/2000/3000/4000 and the size of your shield by 75%.


Paladins Closed Beta Version 0.20.948.8 (April 11, 2016)

  • Ability Shield Shield
  • No longer has a reduced Cooldown if cancelled early.


Paladins Closed Beta Version 0.20.946.4 (April 7, 2016)

  • WeaponAttack Fernando Icon Lance
  • Reduced range from 40ft → 30ft.
  • Ability Shield Shield
  • Reduced Health from 7500 → 5000.
  • Now has a minimum Cooldown of 5s if it is cancelled early.
  • Ability Immortal Immortal
  • Now prevents players from dropping below 1500 Health instead of 100.

Cards

  • *NEW* Running Start
  • [Armor] You gain {15/30/45/60}% Movement Speed upon dismounting. 45s Cooldown.
  • *NEW* Heat Transfer
  • [Shield] Every 400 Damage your shield takes reduces the cooldown of fireball by {1/2/3/4}s.
  • *NEW* Hot Pursuit
  • Hitting an enemy with fireball increases your movement speed by {10/20/30/40}% for 3s.
  • *NEW* Pyre
  • Reduce the ammo cost of firing your flame lance by {15/30/45/60}%.
  • *NEW* Incinerate
  • [Fireball][+100 Dmg Per Rank] Active enemies for 150/300/450/600 damage over 4s.
  • Removed from the game.
  • Removed from the game.
  • Removed from the game.


Paladins Closed Beta Version 0.19.899.1 (March 17, 2016)

  • WeaponAttack Fernando Icon Lance
  • Increased damage from 30 → 45.
  • Ability Shield Shield
  • Fixed issue where shield would sometimes not activate. The most notable example of this was at the central point on Enchanted Forest.


Paladins Closed Beta Version 0.18.885.2 (March 11, 2016) Cards

  • Moved to Grover.


Paladins Closed Beta Version 0.18.885.1 (March 11, 2016)

  • Ability Shield Shield
  • Fixed an issue where the sound effects for Shield would persist.

Cards

  • Increased the the life percent per rank from 5% → 15%.
  • Rank 1 now starts at 15%.
  • Removed from game.


Paladins Closed Beta Version 0.17.865.1 (March 3, 2016)

  • Ability Charge Charge
  • Increased range from 35 to 45.


Paladins Closed Beta Version 0.16.851 (February 26, 2016)

  • General
  • Increased Movement Speed from 350 → 400.
  • Ability Fireball Fireball
  • Improved sound on the travelling Fireball.

Cards

  • Now belongs to Fernando.
  • General
  • Fixed an issue where you could loot cards that Fernando does not have: Burnout, Coming Through and Steamed.


Paladins Closed Beta Version 0.15.828 (February 18, 2016)

  • General
  • Fernando may no longer reload manually.
  • Ability Shield Shield
  • Fixed an issue where Fernando would still have his Shield active while polymorphed by Evil Mojo.


Paladins Closed Beta Version 0.14.810.7 (February 11, 2016)

  • WeaponAttack Fernando Icon Lance
  • Increased heat regen rate from 25 → 100/s. This means it will take the Lance 1s to fully cool down after a 0.5s delay, making it faster than the base Overheat penalty, encouraging players to pause briefly to let their weapon cool off.
  • Ability Shield Shield
  • Reduced duration from 10 → 8s.
  • Ability Immortal Immortal
  • Now also prevents Fernando and all nearby allies from being afflicted by Damage Over Time effects for the duration of 'Immortal'.

Cards

  • Removed from the game:
  • Fireball deals {150/200/250/300}% more damage to deployables.


Paladins Closed Beta Version 0.13.785 (January 29, 2016)

General

  • Reduced Health from 4000 → 3500.
  • WeaponAttack Fernando Icon Lance
  • Reduced range from 49 → 40.
  • Reduced damage from 33 → 31.
  • This weapon no longer uses a reload. Instead it uses an Overheat System. Firing Overheats the weapon, and not firing for a short time will cool it back down. If the Overheat bar drains fully the Weapon Overheats, incurring a long recharge period.
  • Ability Shield Shield
  • Increased Health from 2500 → 7500.

Cards

  • Reduced damage reduction from 7% → 6% per stack.
  • Now only provides protection from Weapon Attacks rather than all damage.
  • Reduced Health provided by Health Drops from this card from 400 → 300.
  • Reduced damage reduction per stack from 12% → 10%. The maximum is still 50%.
  • Now only provides Protection from AoE attacks rather than all damage.
  • Reduced Damage Reduction value from 30% → 20%.
  • Reduced Healing from 150 → 100 per second.
  • No longer provides immunity to negative Status Effects, but will still make Fernando immune to Crowd Control.


Paladins Closed Beta Version 0.12.773.3 (January 22, 2016)
General

  • Ultimate and alt-fire systems added to the game:
  • Ability 1 [Q] - Fireball
  • Shoot a ball of fire that deals damage.
  • Ability 2 [RMB] - Shield
  • Expand your shield to block 2500 damage. Cannot attack.
  • Ability 3 [F] - Charge
  • Dash forward. Removes all debuffs on use.
  • Ultimate [E] - Immortal
  • Fernando and all allies nearby cannot be brought below 100 HP for 4s.

Cards

  • Cards removed from the game:


Paladins Closed Beta Version 0.11.714.4 (December 22, 2015)]
Cards

  • Now also increases Shield Health by 1000.


Paladins Closed Beta Version 0.10.704.2 (December 17, 2015)

  • WeaponAttack Fernando Icon Lance
  • Fixed an issue where the flames would disappear instantly when players stopped firing.

Cards

  • The following cards have had their art updated:
  • The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
  • Increased rarity from Specialty to Legendary.
  • Added Special FX.
  • Reduced rarity from Specialty to Epic.
  • Increased rarity from Common to Rare.
  • Increased rarity from Common to Rare.
  • Increased rarity from Common to Legendary.
  • Increased Health per second from 150 to 200.
  • Increased rarity from Common to Rare.
  • Increased rarity from Rare to Specialty.


Paladins Closed Beta Version 0.9.691.5 (December 10, 2015)

  • General
  • Reduced Health from 3300 to 3000.
  • WeaponAttack Fernando Icon Lance
  • Reduced damage from 31 to 27.
  • Ability Shield Shield
  • Reduced duration from 20 to 10s.
  • Increased Cooldown from 24 to 26s.

Cards

  • The following cards have had their art updated:
  • Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
  • [Charge] Stun targets you Charge through for 1.2s.
  • Increased rarity from Common to Epic.
  • Increased rarity from Epic to Legendary.
  • Fixed an issue where the Health bonus would reset.
  • Increased rarity from Legendary to Specialty.
  • Updated description to correctly show Armor category.
  • Reduced rarity from Epic to Common.
  • Increased rarity from Rare to Legendary.
  • Reduced rarity from Legendary to Epic.
  • Reduced passive Health from 900 to 250.
  • Reduced passive damage from 10 to 1%.
  • Reduced Health increase from 75 to 30%.
  • Increased rarity from Common to Specialty.
  • Increased Health per Armor card from 350 to 400.
  • Increased rarity from Rare to Epic.
  • Increased rarity from Epic to Legendary.
  • Increased rarity from Common to Rare.
  • Now has a 10s internal cooldown before it can proc again after being triggered.
  • Now will only proc once you have completed mounting, not during the channel.
  • Reduced Shield amount from 1000 to 700.
  • Fixed an incorrect tooltip reading 50% Damage Reduction rather than the correct 40% Damage Reduction.
  • Reduced rarity from Rare to Common.
  • Increased rarity from Epic to Legendary.
  • Increased rarity from Common to Rare.
  • Fixed an issue where you would get affected by Daze.
  • Reduced rarity from Rare to Common.
  • Increased rarity from Epic to Legendary.
  • Increased rarity from Common to Epic.
  • Increased rarity from Common to Rare.
  • Increased rarity from Epic to Legendary.
  • Increased rarity from Legendary to Specialty.


Paladins Closed Beta Version 0.8.682 (December 3, 2015
Cards

  • The following cards have new artwork:
  • The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
  • Reduced rarity from Epic to Common.
  • Reduced rarity from Epic to Rare.
  • Added a 10 second internal cooldown upon use.
  • Increased rarity from Rare to Epic.
  • Reduced rarity from Epic to Common.
  • Reduced rarity from Rare to Common.
  • Increased rarity from Rare to Epic.
  • Reduced rarity from Epic to Common.
  • Reduced rarity from Epic to Common.
  • Reduced rarity from Rare to Common.
  • Increased rarity from Rare to Epic.
  • Reduced rarity from Epic to Common.
  • Increased rarity from Rare to Epic.


Paladins Closed Beta Version 0.7.667.2 (November 24, 2015)

  • The following cards have new artwork:
  • Increased rarity from Common to Rare.
  • Increased rarity from Common to Rare.
  • Increased amount of Health required per 2% damage from 250 to 350.


Paladins Closed Beta Version 0.6.656 (November 19, 2015)

  • WeaponAttack Fernando Icon Lance
  • Reduced damage from 34 to 31.

Cards

  • Reduced Health increase from 100 to 75%. (Note: The message on the card may temporarily mis-report the actual %.)



Champions
Class Front Line Icon Front Line
Class Damage Icon Damage
Class Support Icon Support
Class Flank Icon Flank