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Trade District is one of the maps in Paladins and was released in the Paladins OB65 update. It later received a visual rework in the 5.4 update.

Description[ | ]

This map features an asymmetrical layout and is designed for 2 teams of 5 players. The initial spawn locations are located at opposite ends of the map.

The Game Modes that are currently playable in this map are Team Deathmatch and King of the Hill.

Lore[ | ]

Trials of the Realm Bio:

"Once an affluent cultural hub, the Trade District shared a border with Greenwood and facilitated commerce between the North and South. However, constant skirmishes have left the city a shell of its former glory."[1]

Other Information:

In the shadow of the Magistrate's Stone Keep, Trade District is usually bustling with trade and commerce from around the Realm. But now, the streets are filled with the ongoing conflict between the Magistrate and Resistance. This information can be found here.

As can be seen in Trials of the Realm[1], Trade District is part of a larger area known as 'Trade Row', alongside Timber Mill and Fish Market.

Hazard(s)[ | ]

Cliff Ledges[ | ]

Can commonly be seen around the map, making champions with knockback abilities ideal for easy eliminations. Champions that lack flight/teleportation abilities are susceptible to being launched off the map without having any sort of means for recovery...

Gallery After Rework[ | ]

In the RWBY update, Trade District received a visual rework.


DeveloperCommentary: Trade District is the last of the Magistrate city maps to receive the visual upgrade we began with the Magistrate’s Archives map. The buildings have all been updated to the signature Magistrate aesthetic, dark metal, and stonework with red accents, and the overall map has been made into a much more urban environment. Tightly packed row houses and soaring spires line the streets. Care has been taken to add additional shops to the map and improve existing ones. Flowerbeds have been added throughout the map as accents to the imposing buildings to create a more inviting space. All throughout the map, areas have been opened up to offer a glimpse of the city beyond this district, making the world feel as though it extends far beyond the bounds of the play space. In the distance silhouetted by the sunset, keen-eyed players will spot the imposing towers of Stone Keep keeping watch over the city below. We hope players enjoy exploring this reimagining of Trade District.

Gallery Before Rework[ | ]

Video[ | ]

Before Rework[ | ]

Trivia[ | ]

  • The old version of Stone Keep can easily be seen on the old version of this map, as shown here. This also carries over into the map's visual rework, with the new version of Stone Keep being visible.
    • However, Trade District itself doesn't appear on either version of Stone Keep.
  • The old version of this map appears in Octavia's cards Vicious Circle and Air Supremacy.
  • The original Paladins' symbol can be seen on shields scattered throughout the old version of this map.
  • Birds and fish can occasionally be seen in the air and water of the old version of this map respectively.[2][3]
  • On the old version of this map, a destroyed cart can be seen at the bottom of a river, seemingly have crashed through a wall and fallen off. This was removed in the visual rework.
  • Oddly, there are various doors featured on the side of buildings in the old version of this map that open onto nothing.
  • A map of Brightmarsh appears in a building on the old version of this map.[4]
  • There are various pages attached to walls and boards around the old version of this map. These pages feature a variety of images, such as drawings of anvils, plants, and cats wearing eyepatches,[5] drawings of treasure chests and seemingly treasure maps[6] (though these maps don't appear to be based on visible locations on the official map of the Realm), what appear to be signed letters, and oddly drawings of pie.[7] Some of these pages and boards remain in the reworked map, though are in different locations.



Maps

Siege
Ascension Peak  •  Bazaar  •  Brightmarsh  •  Dawnforge  •  Fish Market  •  Frog Isle  •  Frozen Guard  •  Ice Mines  •  Jaguar Falls  •  Serpent Beach  •  Shattered Desert  •  Splitstone Quarry  •  Stone Keep  •  Timber Mill  •  Warder's Gate

Onslaught
Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court

Team Deathmatch
Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District

Payload
Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple

Other
Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven

Removed
Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle

Event
Abyssal Spire  •  Warder's Arena

Test Maps
Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway

Removed Test Maps
Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex

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