Healing is a mechanic in Paladins. Healing is the action of restoring a champion's replenishable Health Pool. There are two types of healing: Ally Healing and Self Healing. Furthermore every Champion will replenish health while Out of Combat. There are Healing Items that provide bonuses to a Champion's survivability, such as Life Rip, Kill to Heal or Veteran for greater out-of-combat regeneration.
Ally Healing[edit | edit source]
The following Ally Healing abilities can heal one or more allies, in an Area of Effect or directly:
Mark of Fate
Requires Solar Blessing
Requires Spirit's Domain
Requires Life Link
Requires Combat Medic
Requires Smoke and Dagger
Requires Life Exchange
Self Healing[edit | edit source]
Self Healing sources will only heal the user that activated them. These healing values do not add to the healing total in the scoreboard. In addition, Self Healing does not contribute to fulfilling Battle Pass Challenges, Event quests nor daily quests.
Rune of Travel
Cards[edit | edit source]
Bots • Common terms • Death Recap • Eliminations • Controls • Voice Guided System • Warning Indicators • Zoning