Healing are a mechanic in Paladins. Healing allow the champion to restores a champion's replenishable Health Pool. There are two types of heals Ally Healing and Self Healing. Furthermore every Champion will heal back up while Out of Combat. There are Healing Items that provide bonuses to a Champion's survivability, such as Lifesteal or greater out-of-combat regeneration.
Cauterize allows Champions to reduce the effect of healing on the target.
Ally Healing[edit | edit source]
Ally Healing can heal all allies in an area of effect or only one ally directly.
Mark of Fate
Requires Solar Blessing
Requires Spirit's Domain
Requires Life Link
Requires Combat Medic
Requires Smoke and Dagger
Requires Life Exchange
Self Healing[edit | edit source]
Self Healing will only heal the user themselves when activated. These healing values do not apply to the scoreboard. In addition, Self Healing does not contribute to fulfilling Battle Pass Challenges, Event quest nor daily quests.
Rune of Travel
Cards[edit | edit source]