Kinessa

From Paladins Wiki
Jump to: navigation, search
Kinessa
Kinessa Thumbnail.png
Summary
Title: The Bounty Hunter
Class [[File:Class {{{class}}} Icon.png|32px|link={{{class}}}]] [[]]
Type: Class Damage Icon.png Damage
Release Date: March 3, 2016
Cost: 7500 Currency Gold.png or 200 Currency Crystals.png
Voice lines: Kinessa voice lines
Voice Actor: Martha Harms
Statistics
Health: 2000
Movement Speed: 360


Kinessa is one of the Champions in Paladins.

Story[edit | edit source]

Coming soon.

Summary[edit | edit source]

Coming soon.

Skills[edit | edit source]

WeaponAttack Kinessa Icon.png

Sniper Rifle

Direct Damage

A combination weapon that fires as an energy carbine or a powerful laser rifle. The carbine does 150 damage per shot every .15 seconds.

Ability Placeholder LMB.png

Details

  • When unscoped, gain anywhere from 0.1-0.95% ultimate charge per shot. On headshots, gain 1.5% per shot.
  • When scoped, gain anywhere from 1.5-8% ultimate charge per shot, based on damage dealt. On headshots, gain up to 12% ultimate charge per shot.
  • Can deal headshot damage.
  • Has a reload time of 2s.
  • Has accuracy bloom from firing.
  • Has dynamic damage fall off.
  • Has an ammo count of 20.
Ability Sniper Mode.png

Sniper Mode

Direct Damage

Charge up and fire a long range attack dealing up to 1000 damage.

Ability Placeholder RMB.png

Details

  • Lowers Kinessa's movement speed while it is used.
  • Takes 0.5s to bring up the scope.
  • Takes 1.4s to fully charge a shot.
  • Has an ammo count of 5 during Sniper Mode, consuming 4 standard ammo per shot.
  • While the tooltip says it deals up to 1000 damage, it actually deals up to 1200 damage.
Ability Oppressor Mine.png

Oppressor Mine

Direct Damage

Kinessa throws out up to 2 mines that activate once they land and deal 4 damage every .2s to connected enemies. Oppressor Mine slow affected players by 30%.

Bonus Damage: Your carbine deals 30% increased damage to enemies affected by Oppressor Mines.

Ability Placeholder Q.png
Cooldown Icon.png 10

Details

  • Oppressor Mines have a targeting radius of 40 units.
  • Can hold up to 2 charges at a time. Each charge is generated individually. Having deployed mines does not affect how many charges can be held.
  • The slow from multiple mines does not stack.
  • Plays a confirmation sound when a target is hit by a mine with a brief cooldown before the sound will trigger again.
  • The damage from the mines won't enter neither target nor Kinessa into combat status.
  • The mines won't target stealthed targets.
Ability Transporter.png

Transporter

 

Deploy a Transporter that teleports you to its location after a short duration.

Ability Placeholder F.png
Cooldown Icon.png 10

Details

  • Takes 0.6s to charge.
  • Has a range of 80 units.
  • Has a speed of 300.
  • Hold the keybind to see where you will teleport. Release the keybind or hit Primary Fire to teleport, or hit Alt Fire to cancel.
  • Kinessa cannot use other skills or shoot her weapon while targeting the Transporter or while it is in flight.
  • Getting hit by hard Crowd Control while the Transporter is flying will interrupt the skill, causing it to go on cooldown without effect.
Ability Headhunter.png

Headhunter (Ultimate)

Direct Damage

For 5 seconds successful shots made to the upper half of an enemy character will deal 50% increased damage. Your Sniper Shots also do not use ammo.

Ability Placeholder E.png

Details

  • Cannot gain ultimate charge for the duration of this ultimate.
  • Sniper Mode also charges 50% faster for the duration.
  • Carbine shots also do not use ammo.
  • Restores 5 ammo when activated.

Cards[edit | edit source]

This is a list with all cards available to Kinessa:

Name Image Rarity Ability/Card Type Description Rank Cooldown
Amplitude I Card Amplitude.png Rare Oppressor Mine Increase the beam range of Oppressor Mines by 30%. 1 -
Amplitude II Card Amplitude.png Rare Oppressor Mine Increase the beam range of Oppressor Mines by 60%. 2 -
Amplitude III Card Amplitude.png Rare Oppressor Mine Increase the beam range of Oppressor Mines by 90%. 3 -
Amplitude IV Card Amplitude.png Rare Oppressor Mine Increase the beam range of Oppressor Mines by 120%. 4 -
Beam Me Up I Card Beam Me Up.png Common Transporter Increases the flight speed of Transporter by 10%. 1 -
Beam Me Up II Card Beam Me Up.png Common Transporter Increases the flight speed of Transporter by 20%. 2 -
Beam Me Up III Card Beam Me Up.png Common Transporter Increases the flight speed of Transporter by 30%. 3 -
Beam Me Up IV Card Beam Me Up.png Common Transporter Increases the flight speed of Transporter by 40%. 4 -
Bob and Weave I Card Bob and Weave.png Rare Transporter Increase your movement speed by 40% for 2s after deploying or teleporting through transporter. 1 10
Bob and Weave II Card Bob and Weave.png Rare Transporter Increase your movement speed by 80% for 2s after deploying or teleporting through transporter. 2 10
Bob and Weave III Card Bob and Weave.png Rare Transporter Increase your movement speed by 120% for 2s after deploying or teleporting through transporter. 3 10
Bob and Weave IV Card Bob and Weave.png Rare Transporter Increase your movement speed by 160% for 2s after deploying or teleporting through transporter. 4 10
Calibrate I Card Tracking.png Common Weapon Hitting an enemy with your Carbine lowers the cooldown of Transporter by .25s. 1 -
Calibrate II Card Tracking.png Common Weapon Hitting an enemy with your Carbine lowers the cooldown of Transporter by .5s. 2 -
Calibrate III Card Tracking.png Common Weapon Hitting an enemy with your Carbine lowers the cooldown of Transporter by .75s. 3 -
Calibrate IV Card Tracking.png Common Weapon Hitting an enemy with your Carbine lowers the cooldown of Transporter by 1s. 4 -
Generator I Card Generator.png Common Oppressor Mine The Cooldown of Opressor Mine is reduced by 1.25s. 1 -
Generator II Card Generator.png Common Oppressor Mine The Cooldown of Opressor Mine is reduced by 2.5s. 2 -
Generator III Card Generator.png Common Oppressor Mine The Cooldown of Opressor Mine is reduced by 3.75s. 3 -
Generator IV Card Generator.png Common Oppressor Mine The Cooldown of Opressor Mine is reduced by 5s. 4 -
Headstrong I Card Queen of the Hill.png Common Armor You cannot be slowed below 50% of your base movement speed. 1 -
Headstrong II Card Queen of the Hill.png Common Armor You cannot be slowed below 60% of your base movement speed. 2 -
Headstrong III Card Queen of the Hill.png Common Armor You cannot be slowed below 70% of your base movement speed. 3 -
Headstrong IV Card Queen of the Hill.png Common Armor You cannot be slowed below 80% of your base movement speed. 4 -
Lie in Wait I Card Lie in Wait.png Common Armor After 1s of standing still regenerate 50 Health each second. 1 -
Lie in Wait II Card Lie in Wait.png Common Armor After 1s of standing still regenerate 100 Health each second. 2 -
Lie in Wait III Card Lie in Wait.png Common Armor After 1s of standing still regenerate 150 Health each second. 3 -
Lie in Wait IV Card Lie in Wait.png Common Armor After 1s of standing still regenerate 200 Health each second. 4 -
Octoppressor I Card Octoppressor.png Rare Oppressor Mine Oppressor Mines may target 1 additional enemy. 1 -
Octoppressor II Card Octoppressor.png Rare Oppressor Mine Oppressor Mines may target 2 additional enemies. 2 -
Octoppressor III Card Octoppressor.png Rare Oppressor Mine Oppressor Mines may target 3 additional enemies. 3 -
Octoppressor IV Card Octoppressor.png Rare Oppressor Mine Oppressor Mines may target 4 additional enemies. 4 -
Open Season I Card Quick Scope.png Epic Sniper Mode Your Sniper attacks reveal enemies for 1s. 1 -
Open Season II Card Quick Scope.png Epic Sniper Mode Your Sniper attacks reveal enemies for 2s. 2 -
Open Season III Card Quick Scope.png Epic Sniper Mode Your Sniper attacks reveal enemies for 3s. 3 -
Open Season IV Card Quick Scope.png Epic Sniper Mode Your Sniper attacks reveal enemies for 4s. 4 -
Power Supply I Card Power Supply.png Rare Weapon After getting a Kill Reload 8% faster for 5s. 1 -
Power Supply II Card Power Supply.png Rare Weapon After getting a Kill Reload 16% faster for 5s. 2 -
Power Supply III Card Power Supply.png Rare Weapon After getting a Kill Reload 24% faster for 5s. 3 -
Power Supply IV Card Power Supply.png Rare Weapon After getting a Kill Reload 32% faster for 5s. 4 -
Prodigy I Card Prodigy.png Common Sniper Mode Increase your movement speed while scoped by 25%. 1 -
Prodigy II Card Prodigy.png Common Sniper Mode Increase your movement speed while scoped by 50%. 2 -
Prodigy III Card Prodigy.png Common Sniper Mode Increase your movement speed while scoped by 75%. 3 -
Prodigy IV Card Prodigy.png Common Sniper Mode Increase your movement speed while scoped by 100%. 4 -
Quick Scope I Card Precision.png Common Sniper Mode Reduce the time it takes to scope in and scope out by 25%. 1 -
Quick Scope II Card Precision.png Common Sniper Mode Reduce the time it takes to scope in and scope out by 50%. 2 -
Quick Scope III Card Precision.png Common Sniper Mode Reduce the time it takes to scope in and scope out by 75%. 3 -
Quick Scope IV Card Precision.png Common Sniper Mode Reduce the time it takes to scope in and scope out by 100%. 4 -
Reconfigure I Card Reconfigure.png Common Transporter Activating Transporter generates 4 ammo. 1 -
Reconfigure II Card Reconfigure.png Common Transporter Activating Transporter generates 8 ammo. 2 -
Reconfigure III Card Reconfigure.png Common Transporter Activating Transporter generates 12 ammo. 3 -
Reconfigure IV Card Reconfigure.png Common Transporter Activating Transporter generates 16 ammo. 4 -
Restore I Card Restore.png Epic Transporter Heal for 10% of maximum health after teleporting to your Transporter beacon. 1 -
Restore II Card Restore.png Epic Transporter Heal for 20% of maximum health after teleporting to your Transporter beacon. 2 -
Restore III Card Restore.png Epic Transporter Heal for 30% of maximum health after teleporting to your Transporter beacon. 3 -
Restore IV Card Restore.png Epic Transporter Heal for 40% of maximum health after teleporting to your Transporter beacon. 4 -
True Grit I Card Field Dressing.png Rare Sniper Mode Hitting an enemy with a fully charged shot heals you for 75. 1 -
True Grit II Card Field Dressing.png Rare Sniper Mode Hitting an enemy with a fully charged shot heals you for 150. 2 -
True Grit III Card Field Dressing.png Rare Sniper Mode Hitting an enemy with a fully charged shot heals you for 225. 3 -
True Grit IV Card Field Dressing.png Rare Sniper Mode Hitting an enemy with a fully charged shot heals you for 300. 4 -
Well Stocked I Card Well Stocked.png Epic Oppressor Mine Increase your maximum deployed mine count by 1. 1 -
Well Stocked II Card Well Stocked.png Epic Oppressor Mine Increase your maximum deployed mine count by 2. 2 -
Well Stocked III Card Well Stocked.png Epic Oppressor Mine Increase your maximum deployed mine count by 3. 3 -
Well Stocked IV Card Well Stocked.png Epic Oppressor Mine Increase your maximum deployed mine count by 4. 4 -

Legendary cards[edit | edit source]

Pre-Built Loadout[edit | edit source]

Aim down your sights and take down any target.

Cosmetic Items[edit | edit source]

These are the Cosmetic Items currently available for Kinessa:

Body skins[edit | edit source]

Default


Kinessa Default Icon.png

Kinessa Default.png


Hunter

(Common)

Kinessa Hunter Icon.png

Kinessa Hunter.png

Hunter collection or Radiant Chest.png

Sharpshooter

(Common)

Kinessa Sharpshooter Icon.png

Kinessa Sharpshooter.png

Sharpshooter collection or Radiant Chest.png

Tracker

(Common, Exclusive)

Kinessa Tracker Icon.png

Kinessa Tracker.png

Radiant Chest.png

Cutthroat

(Rare)

Kinessa Cutthroat Icon.png

Kinessa Cutthroat.png

125 Currency Crystals.png or Champion Skin Chest.png

Viking

(Rare, Exclusive)

Kinessa Viking Icon.png

Kinessa Viking.png

Champion Skin Chest.png

Nova Strike

(Epic, Exclusive)

Kinessa Nova Strike Icon.png

Kinessa Nova Strike.png

Champion Skin Chest.png

Accessories[edit | edit source]

Default


Kinessa Head Default Icon.png

Kinessa Head Default.png


Sharpshooter Bandage

(Common)

Kinessa Head Sharpshooter Bandage Icon.png

Kinessa Head Sharpshooter Bandage.png

Sharpshooter collection or Radiant Chest.png

Tracker's Bandage

(Common, Exclusive)

Kinessa Head Tracker's Bandage Icon.png

Kinessa Head Tracker's Bandage.png

Radiant Chest.png

Hunter's Bandage

(Common)

Kinessa Head Hunter's Bandage Icon.png

Kinessa Head Hunter's Bandage.png

Hunter collection or Radiant Chest.png

Cutthroat Bandana

(Rare)

Kinessa Head Cutthroat Bandana Icon.png

Kinessa Head Cutthroat Bandana.png

125 Currency Crystals.png or Champion Skin Chest.png

Chillweave Beanie

(Rare, Exclusive)

Kinessa Head Chillweave Beanie Icon.png

Kinessa Head Chillweave Beanie.png

Festive Chest.png

Viking Helmet

(Rare, Exclusive)

Kinessa Head Viking Helmet Icon.png

Kinessa Head Viking Helmet.png

Champion Skin Chest.png

Nova Strike Gaze

(Epic, Exclusive)

Kinessa Head Nova Strike Gaze Icon.png

Kinessa Head Nova Strike Gaze.png

Champion Skin Chest.png

Nova Strike Visor

(Epic, Quest)

Kinessa Head Nova Strike Optics Icon.png

Kinessa Head Nova Strike Optics.png

Win 3 games as Kinessa after Unlocking the Nova Strike collection

Nova Strike Optics

(Epic, Quest)

Kinessa Head Nova Strike Visor Icon.png

Kinessa Head Nova Strike Visor.png

Win 6 games as Kinessa after Unlocking the Nova Strike collection

Nova Strike Helm

(Epic, Quest)

Kinessa Head Nova Strike Helm Icon.png

Kinessa Head Nova Strike Helm.png

Win 9 games as Kinessa after Unlocking the Nova Strike collection

Weapon skins[edit | edit source]

Default


Kinessa Weapon Default Icon.png

Kinessa Weapon Default.png


Sharpshooter Sniper Rifle

(Common)

Kinessa Weapon Sharpshooter Sniper Rifle Icon.png

Kinessa Weapon Sharpshooter Sniper Rifle.png

4750 Currency Gold.png or 50 Currency Crystals.png or Radiant Chest.png

Tracker Sniper Rifle

(Common, Exclusive)

Kinessa Weapon Tracker Sniper Rifle Icon.png

Kinessa Weapon Tracker Sniper Rifle.png

Radiant Chest.png

Hunter Sniper Rifle

(Common)

Kinessa Weapon Hunter Sniper Rifle Icon.png

Kinessa Weapon Hunter Sniper Rifle.png

4750 Currency Gold.png or 50 Currency Crystals.png or Radiant Chest.png

Cobalt

(Rare)

Kinessa Weapon Cobalt Icon.png

Kinessa Weapon Cobalt.png

125 Currency Crystals.png or Weapon Chest.png

Mixed Berry

(Rare)

Kinessa Weapon Mixed Berry Icon.png

Kinessa Weapon Mixed Berry.png

125 Currency Crystals.png or Weapon Chest.png

Nova Strike Vaporizer

(Epic, Exclusive)

Kinessa Weapon Nova Strike Vaporizer Icon.png

Kinessa Weapon Nova Strike Vaporizer.png

Weapon Chest.png

Nova Strike Atomizer

(Epic, Quest)

Kinessa Weapon Nova Strike Atomizer Icon.png

Kinessa Weapon Nova Strike Atomizer.png

Win 14 games as Kinessa after Unlocking the Nova Strike collection

REKT Long Gun

(Epic, Exclusive)

Kinessa Weapon Rekt Long Gun Icon.png

Kinessa Weapon Rekt Long Gun.png

REKT Weapons Chest.png

Emotes[edit | edit source]

Voice packs[edit | edit source]

Kinessa

(Common)

Kinessa Voice Default.png

4750 Currency Gold.png or 50 Currency Crystals.png or Radiant Chest.png

Nova Strike

(Epic, Exclusive)

Kinessa Voice Nova Strike.png

Champion Skin Chest.png

MVP Poses[edit | edit source]

Default


All MVP Icon.png

Kinessa MVP Default.png


Kneeling

(Rare, Exclusive)

Kinessa MVP Icon.png

Kinessa MVP Kneeling.png

Radiant Chest.png or Flair Chest.png

Sprays[edit | edit source]

Amplitude

(Common, Exclusive)

Card Amplitude.png

Radiant Chest.png

Generator

(Common, Exclusive)

Card Generator.png

Radiant Chest.png

Octoppressor

(Common, Exclusive)

Card Octoppressor.png

Radiant Chest.png

Open Season

(Common, Exclusive)

Card Quick Scope.png

Radiant Chest.png

Power Supply

(Common, Exclusive)

Card Power Supply.png

Radiant Chest.png

Prodigy

(Common, Exclusive)

Card Prodigy.png

Radiant Chest.png

Quick Scope

(Common, Exclusive)

Card Precision.png

Radiant Chest.png

True Grit

(Common, Exclusive)

Card Field Dressing.png

Radiant Chest.png

Note: The sprays available to all champions can be found here: Sprays

Videos[edit | edit source]

Champion Teaser[edit | edit source]

Ability Reveal[edit | edit source]

Behind the Scenes[edit | edit source]

How To Play[edit | edit source]

Changelog[edit | edit source]

Paladins Beta Version 0.55.1992.3 (July 26, 2017)
  • Ability Transporter.png Transporter
  • This ability should be more responsive in a high ping environment.


Paladins Beta Version 0.53.1938 (June 28, 2017)

  • General
  • Improvements made to weapon fire feel.


Paladins Beta Version 0.51.1872 (June 1, 2017)

  • Legendary Cards
  • Steady Aim
  • Increased time interval between empowered shots from 5 to 7s.


Paladins Beta Version 0.48.1768.1 (April 19, 2017)

  • General
  • Fixed Kinessa poking her finger through her helmet when using her Default Emote with Nova Strike Helmet.
  • Ability Transporter.png Transporter
  • Fixed an issue where Kinessa could get stuck on Ice Mines when using Transporter.
  • Cards
  • Headstrong
  • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.
  • Legendary Cards
  • Steady Aim
  • Will no longer activate when hitting Deployables or Shields.


Paladins Beta Version 0.46.1707 (March 22, 2017)

  • Cards
  • Tracking
  • Renamed to Calibrate.


Paladins Beta Version 0.45.1674.2 (March 9, 2017)

  • Cards
  • Reconfigure
  • Fixed a condition where Reconfigure card was incorrectly granting ammo.


Paladins Beta Version 0.44.1634 (February 22, 2017)

  • Ability Sniper Mode.png Sniper Mode
  • No longer deals bonus damage for a fully charged shot.
  • Increased maximum damage from 1000 to 1200.
  • Cards
  • Beam Me Up
  • Decreased Flight Speed Increase from 20/40/60/80% to 10/20/30/40%.
  • Reconfigure
  • Reworked.
  • Activating Transporter generates 4/8/12/16 ammo.
  • Legendary Cards
  • Eagle Eye
  • [Weapon] Deal 50% increased damage with Headshots.
  • Steady Aim
  • [Sniper Mode] Hitting a fully charged shot will cause your next fully charged shot within 5s to deal 30% more damage.
  • Suppression
  • [Oppresor Mine] Multiple Oppressor Mines can now affect the same target and Oppressor Mines now slow for an additional 20%.


Paladins Beta Version 0.43.1585 (February 8, 2017)

  • Ability Oppressor Mine.png Oppressor Mine
  • Now affected by Cooldown reduction, such as Chronos.


Paladins Beta Version 0.39.1450.2 (December 7, 2016)

  • Ability Transporter.png Transporter
  • Reduced Cooldown from 12 to 10s.


Paladins Beta Version 0.37.1400 (November 10, 2016)

  • Ability Sniper Mode.png Sniper Mode
  • Updated description to reflect that kinessa gains 30% bonus damage for fully charged shots.
  • Ability Oppressor Mine.png Oppressor Mine
  • Description updated to reflect that the increased damage from Sniper Rifle's Carbine mode is Bonus Damage.


Paladins Beta Version 0.35.1340 (October 13, 2016)

  • General
  • Fixed issue where Kinessa's mine (and other projectiles) could be placed at the end of round 1 and persist to round 2.


Paladins Beta Version 0.34.1310.4 (September 28, 2016)

  • General
  • Addressed an issue where tracers would not appear when looking below a certain angle.
  • WeaponAttack Kinessa Icon.png Sniper Rifle
  • Reduced reload time from 2.2 to 2s.
  • Cards
  • *NEW* Headstrong
  • [Armor] You cannot be slowed below 40/50/60/70%.


Paladins Closed Beta Version 0.33.1272 (September 14, 2016)

  • WeaponAttack Kinessa Icon.png Carbine
  • Reduced damage from 200 to 150.
  • Now Deals 30% increased damage to targets under the effect of Oppressor Mines.
  • Ability Transporter.png Transporter
  • Increased Cooldown from 10 to 12s.
  • Added a brief pause before the Transporter appears on screen to be thrown.
  • Kinessa can no longer use other abilities while holding Transporter before throwing it.
  • Cards
  • *NEW* True Grit
  • [Sniper Mode] Hitting an enemy with a fully charged shot heals you for 75/150/225/300.
  • *NEW* Power Supply
  • [Weapon] After getting a Kill Reload 8/16/24/32% faster for 5s.
  • Lie in Wait
  • Now applies in combat.
  • Health per Second reduced from 100/200/300/400 to 50/100/150/200.


Paladins Closed Beta Version 0.32.1220.3 (August 18, 2016)

  • Ability Transporter.png Transporter
  • Updated targeter for transporter
  • Cards
  • Generator
  • Fixed a bug where Rank 2 was not increasing the rate at which mines generated.
  • Changed rate at which mines generated from 25/50/75/100% to 1.25/2.5/3.75/5s.
  • Tracking
  • Reworked.
  • [Weapon] Hitting an enemy with your Carbine lowers the cooldown of Transporter by .25/.5/.75/1s.
  • Open Season
  • Reworked.
  • [Sniper Mode] Your Sniper attacks reveal enemies for 1/2/3/4s.


Paladins Closed Beta Version 0.31.1195.3 (August 10, 2016)

  • Ability Transporter.png Transporter
  • Cooldown reduced from 12s → 10s.
  • Speed increased from 200 → 300.


Paladins Closed Beta Version 0.30.1193.2 (August 5, 2016)

  • General
  • Movement abilities will no longer remove Crowd Control effects.
  • Ability Sniper Mode.png Sniper Mode
  • Damage decreased from 1200 → 1000.
  • Bonus damage reduced from 30% when fully charged → 20% when fully charged.


Paladins Closed Beta Version 0.30.1190.2 (August 4, 2016)

  • General
  • Champion values were changed across the board.
  • Ability Transporter.png Transporter
  • No longer goes to third person.


Paladins Closed Beta Version 0.29.1143.3 (July 14, 2016)

  • Ability Oppressor Mine.png Oppressor Mine
  • No longer force her into combat when mines trigger on nearby enemies.


Paladins Closed Beta Version 0.28.1121.4 (June 30, 2016)

  • General
  • Reduced movement speed from 365 → 360.
  • Ability Sniper Mode.png Sniper Mode
  • Adjusted maximum range of Sniper Mode to match draw distance.
  • Ability Transporter.png Transporter
  • Fixed Knockup interrupting Transporter.
  • Cards
  • Critical Hits
  • Reworked.
  • Renamed to Beam Me Up.
  • [Transporter] Increases the flight speed of Transporter by {20/40/60/80}%.
  • Open Season
  • Now only affects Kinessa.
  • Duration reduced from {3/6/9/12}s → {1/2/3/4}s.
  • Tracking
  • Duration reduced from {10/20/30/40}s → {1/2/3/4}s.
  • Now refreshes when Oppressor Mine ticks.


Paladins Closed Beta Version 0.27.1089 (June 16, 2016)

  • Bonus Damage
  • Hitting a target with a fully charged shot increases the damage of your next fully charged shot to any target by 10%. Has five stacks and lasts 5 seconds. Resets on a miss.
  • General
  • Reduced Movement Speed from 400 → 365.
  • WeaponAttack Kinessa Icon.png Carbine
  • Increased attack speed from .2 → .15.
  • Reduced Damage from 70 → 65.
  • Now has accuracy bloom from firing.
  • Now has dynamic damage fall off.
  • Updated reload animation.
  • Reduced size of ground decals when hitting a surface.
  • Reduced time that tracer shots linger after firing.
  • Updated muzzle fire visual effects.
  • Updated crosshair to circle.
  • Ability Oppressor Mine.png Oppressor Mine
  • Now deal 4 damage every 0.2s while channeling on a target per mine.
  • Slowing beams now correctly come from the top of the mine.
  • Updated visual presentation of the slowing beams to be easier to identify at a distance.
  • Ability Sniper Mode.png Sniper Mode
  • Fixed an issue where kinessa could hit players outside of her sight range.
  • Removed motion from the Sniper Mode tracer shot to make it more distinguishable from a distance.
  • Sniper Mode tracer is now at its brightest instantly, and then fades to improve clarity.
  • Ability Transporter.png Transporter
  • Fixed an issue where the teleport visual effects would not stick with Kinessa before the teleport takes place.
  • Updated visual effects trail on the Transporter projectile to make it more noticeable during flight.
  • The end portal visual effects now start playing immediately upon the Transporter locating a teleport location.
  • Ability Headhunter.png Headhunter
  • The audio trigger for Headhunter now travels further and is more noticeable.
  • Headhunter now causes Sniper Mode to charge 50% faster for its duration.
  • Cards
  • Well Stocked
  • Increase your maximum deployed mine count by {1/2/3/4}.
  • Generator
  • Mines Generate {1.5/3/4.5/6}s faster.
  • Critical Hits
  • Hitting an enemy in the upper third of their body dazes them for {1.5/3/4.5/6}s. 5s Cooldown.


Paladins Closed Beta Version 0.26.1032.2 (May 19, 2016)

  • General
  • Added improvements to reload sound.
  • Ability Oppressor Mine.png Oppressor Mine
  • Now plays a confirmation sound when a new enemy champion is hit by Oppressor Mines with a brief cooldown before the sound will trigger again.
  • Ability Sniper Mode.png Sniper Mode
  • Fixed an issue where the timings would change when rapidly scoping in and out.
  • Ability Headhunter.png Headhunter
  • Added improvements to sound when firing Headhunter shots in Sniper Mode.

Cards

  • Well Stocked
  • Reduced maximum number of mines from {3/4/5/6} to {1/2/3/4}.


Paladins Closed Beta Version 0.25.1004 (May 5, 2016)

  • Ability Transporter.png Transporter
  • Increased cooldown from 10s → 12s.
  • Updated ability description to correctly describe Transporters function

Cards

  • Generator
  • Changed category from "Weapon" to "Sniper Mode" in order to reflect that this card only affects Sniper Mode.
  • Octoppressor
  • Updated description.


Paladins Closed Beta Version 0.24.990.1 (April 28, 2016)

  • WeaponAttack Kinessa Icon.png Sniper Rifle
  • Updates have been made to Kinessa's rifle fire being too loud in some cases.
  • Ability Transporter.png Transporter
  • Reduced the time it takes to charge your Transporter from 1.2s → 0.6s.
  • Increased the range of Transporter from 50 units → 80 units.
  • Fixed an issue with Transporting delay if mounting immediately afterwards.

Cards

  • Critical Hits
  • Increased damage bonus from {5/10/15/20}% to {10/20/30/40}%.
  • No longer reduces Sniper Mode charge time.
  • Generator
  • Reintroduced as a Specialty card.
  • [Weapon] Reduce the time it takes your Sniper Mode shots to fully charge by {1.5/3.0/4.5/0.6}s.


Paladins Closed Beta Version 0.23.978.5 (April 23, 2016) Cards

  • Removed from the game:
  • Generator, Steady


Paladins Closed Beta Version 0.23.978 (April 21, 2016)

  • Ability Oppressor Mine.png Oppressor Mine
  • Slow no longer stacks

Cards

  • Removed from the game:
  • Size of the Fight
  • Critical Hits
  • Now a Specialty card.
  • Successful shots made to the upper half of an enemy character will deal 5/10/15/20% increased damage. Reduces time to fully charge by .20s.
  • Well Stocked
  • Now a Specialty card.
  • You may have up to 3/4/5/6 Oppressor Mines active at once and reduce Oppressor Mine's cooldown by 4s.


Paladins Closed Beta Version 0.22.968 (April 18, 2016)

  • Ability Transporter.png Transporter
  • No longer persists in the world for a duration and instead immediately teleports Kinessa once it reaches it's max distance. Press and Hold "F" to increase the max deploy distance.

Cards

  • Removed from game.
  • Reduced damage from {8/16/24/32}% → {5/10/15/20}%.


Paladins Closed Beta Version 0.20.948.8 (April 11, 2016)

  • WeaponAttack Kinessa Icon.png Sniper Rifle
  • Reduced damage from a fully charged shot from 880 → 800
  • Ability Headhunter.png Headhunter
  • Reduced bonus damage from 100% → 50%.

Cards

  • Generator
  • Reduced charge time from {0.15/0.30/0.45/0.60}s → {0.1/0.2/0.3/0.4}s.


Paladins Closed Beta Version 0.20.946.4 (April 7, 2016)

  • WeaponAttack Kinessa Icon.png Sniper Rifle
  • Increased audio volume on weapon firing when heard at a distance.
  • Ability Transporter.png Transporter
  • Transporter is now thrown instantly and does not require the player to hold down the ability to throw.
  • Reactivating Transporter will teleport you to it with a faster channel time.
  • Transporter now lasts for 30s.
  • Reduced Cooldown to 10s.
  • Fixed an issue where a traced outlined image of herself would persist.

Cards

  • *NEW* Size of the Fight
  • [Weapon] Your attacks made in Sniper Mode deal {2/4/6/8}% more damage for every 200 health more your opponent has than you.
  • Reduced damage from {10/20/30/40}% → {5/10/15/20}%.
  • Reduced damage from {15/30/45/60}% → {8/16/24/32}%.
  • Reduced charge time reduction from 0.2/0.4/0.6/0.8 → 0.15/0.3/0.45/0.6.
  • Reduced healing per rank from 20% → 10%.
  • Increased Teleport Speed bonus per rank from 15% → 20%.
  • Removed from the game.


Paladins Closed Beta Version 0.19.899.1 (March 17, 2016)

  • WeaponAttack Kinessa Icon.png Scout Rifle
  • Increased damage from 77 → 97.
  • WeaponAttack Kinessa Icon.png Sniper Rifle
  • Increased maximum damage from a full charge from 800 → 880.
  • Ability Sniper Mode.png Sniper Mode
  • Removed voice cue playing while aiming down sight.
  • Ability Headhunter.png Headhunter
  • Fixed an issue where Headhunter would reveal stealthed targets.

Cards

  • Reduced the cast time reduction per rank from 25% → 15%.
  • Rank 1 now starts at 15%.
  • This card has been re-enabled.


Paladins Closed Beta Version 0.18.885.2 (March 11, 2016) Cards

  • Removed from the game:


Paladins Closed Beta Version 0.18.885.1 (March 11, 2016)

  • WeaponAttack Kinessa Icon.png Sniper Rifle
  • Increased damage per shot from 70 → 77.
  • Ability Oppressor Mine.png Oppressor Mine
  • Fixed an issue where these could be deployed on a Siege Engine or Payload Cart.
  • Ability Sniper Mode.png Sniper Mode
  • Reduced the time to fully charge a sniper shot from 1.6s → 1.4s.
  • Ability Transporter.png Transporter
  • Updated description to state that Kinessa must hold F to deploy a new Transporter.
  • Fixed an issue where visual effects would persist on Kinessa after she has used Transporter.
  • Ability Headhunter.png Headhunter
  • Your weapon shots no longer consume ammo for the duration.

Cards

  • Increased the damage bonus per rank from 10% → 15%.
  • Rank 1 starts at 15%.
  • Increased the charge reduction per rank from 0.1 → 0.15.
  • Rank 1 now starts at 0.15s.
  • Updated description to correctly reference Transporter.
  • Fixed an issue where this card would stop working during a match.
  • Channel time reduction increased to 25% per rank.
  • Rank 1 now starts at 25% channel time reduction.
  • Increased range bonus per rank from 20% → 30%.
  • Rank 1 now starts at 30%.
  • Fixed an issue where Kinessa would get into a state where she had Health regen that was too high.
  • Increased the heal bonus per rank from 50 → 100.
  • Rank 1 now starts at 100.
  • This card now works properly.
  • Increased reveal duration per rank from 3s → 4s.
  • Rank 1 now starts at 4s.
  • Increased movement speed bonus per rank from 20% → 25%.
  • Rank 1 now starts at 25%.
  • Increased DOT reduction per rank from 20% → 25%.
  • Rank 1 now starts at 25%.
  • Increased the heal percent per rank from 10% → 20%.
  • Rank 1 now starts at 20%.
  • Increased move speed bonus per rank from 25% → 40%.
  • Rank 1 now starts at 40%.


Paladins Closed Beta Version 0.17.865.1 (March 3, 2016)

  • Kinessa has been added to the game.



Champions
Androxus  Bullet.png  Ash  Bullet.png  Barik  Bullet.png  Bomb King  Bullet.png  Buck  Bullet.png  Cassie  Bullet.png  Drogoz  Bullet.png  Evie  Bullet.png  Fernando  Bullet.png  Grohk  Bullet.png  Grover  Bullet.png  Inara  Bullet.png  Jenos  Bullet.png  Kinessa  Bullet.png  Lex  Bullet.png  Lian  Bullet.png  Maeve  Bullet.png  Makoa  Bullet.png  Mal'Damba  Bullet.png  Pip  Bullet.png  Ruckus  Bullet.png  Seris  Bullet.png  Sha Lin  Bullet.png  Skye  Bullet.png  Torvald  Bullet.png  Tyra  Bullet.png  Viktor  Bullet.png  Willo  Bullet.png  Ying  Bullet.png  Zhin