Lex

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Lex
Lex Thumbnail.png
Summary
Title: The Hand of Justice
Class [[File:Class {{{class}}} Icon.png|32px|link={{{class}}}]] [[]]
Type: Class Flank Icon.png Flank
Release Date: March 22, 2017
Cost: 12500 Currency Gold.png or 200 Currency Crystals.png
Voice lines: Lex voice lines
Voice Actor:
Statistics
Health: 2200
Movement Speed:


Lex is one of the Champions in Paladins.

Story[edit | edit source]

Coming soon.

Summary[edit | edit source]

Lex is flank champion who specializes in close range duels, who relies on good use of his mobility to outplay his opponents. His ability In Pursuit is his tool to kill elusive targets who are on low health, and Retribution grants vision on a random target and bonus credits for killing them based on their current kill streak. Combat Slide allows him to quickly re-position himself during fights and to disengage. His ultimate, The Law, instant kills targets within the area of effect who are under a health threshold, which makes it a great tool for cleaning up team fights. However, Lex lacks vertical mobility, deals low damage from afar and relies on having clear line of sight of his targets to deal any damage.

Skills[edit | edit source]

WeaponAttack Lex Icon.png

Magnums

Direct Damage

Dual magnums that fire every 0.7s dealing 680 damage. Effective up to Medium Range.

Ability Placeholder LMB.png

Details

  • Gains 3% ultimate charge per shot. Gains 5% on headshots.
  • It can do headshots.
  • Has reduced accuracy while airborne.
  • Has dynamic damage fall off.
  • Has an ammo count of 6.
  • Has a reload time of 1.4s.
Ability In Pursuit.png

In Pursuit

Direct Damage

Begin rapidly firing your Magnums at the nearest target to you with perfect aim. Deals 1050 damage over 1.4s. Acts as a weapon attack.

Ability Placeholder RMB.png
Cooldown Icon.png 15

Details

  • Does not consume ammo.
  • Automatically aims at the nearest target including deployables.
Ability Retribution.png

Retribution

 

You have a Retribution target that is revealed to you when nearby. Killing your target grants additional Credits if they are on a killstreak. Activating Retribution randomly selects a new target.

Ability Placeholder Q.png
Cooldown Icon.png 30

Details

  • Enemies that kill Lex automatically become his new target.
  • Bonus credits are (30 + 15*Current streak of Retribution target).
  • When Retribution target is within line of sight or is revealed, it is marked with a golden crescent.
  • Does not reveal stealthed targets.
Ability Combat Slide.png

Combat Slide

 

Activate to quickly slide forward in the direction you are facing.

Ability Placeholder F.png
Cooldown Icon.png 3

Details

  • Lex can activate any other skill and fire his magnums while sliding.
  • Lex cannot turn more than 90 degrees left or right from the direction he's facing while sliding.
  • Cannot be used while airborne.
  • Can be cancelled early by re-activating the skill.
Ability The Law.png

The Law (Ultimate)

Direct Damage

Release an infallible surge of judgement, executing targets at or below 65% Health. Targets above 65% will take 600 damage and be slowed for 1s.

Ability Placeholder E.png

Details

  • There is a 1.2s delay before the shot is fired.
  • Does damage to all targets in a cone in front of Lex.
  • Requires line of sight and does not travel through shields.
  • Lex moves slower while using the skill.
  • When ultimate charge is full, enemies that can be hit with The Law will display a small golden rhombus icon above them. If they are at or below the 65% health threshold, they will be marked with golden wings in addition to rhombus.

Cards[edit | edit source]

This is a list with all cards available to Lex:

Name Image Rarity Ability/Card Type Description Rank Cooldown
Assail I Card Assail.png Rare In Pursuit Gain 8% Movement Speed during In Pursuit. 1 -
Assail II Card Assail.png Rare In Pursuit Gain 16% Movement Speed during In Pursuit. 2 -
Assail III Card Assail.png Rare In Pursuit Gain 24% Movement Speed during In Pursuit. 3 -
Assail IV Card Assail.png Rare In Pursuit Gain 32% Movement Speed during In Pursuit. 4 -
Commencement I Card Commencement.png Common Combat Slide Increase the distance of Combat Slide by 20%. 1 -
Commencement II Card Commencement.png Common Combat Slide Increase the distance of Combat Slide by 40%. 2 -
Commencement III Card Commencement.png Common Combat Slide Increase the distance of Combat Slide by 60%. 3 -
Commencement IV Card Commencement.png Common Combat Slide Increase the distance of Combat Slide by 80%. 4 -
Compel I Card Compel.png Epic In Pursuit Reduce the Cooldown of In Pursuit by 1. 1 -
Compel II Card Compel.png Epic In Pursuit Reduce the Cooldown of In Pursuit by 2. 2 -
Compel III Card Compel.png Epic In Pursuit Reduce the Cooldown of In Pursuit by 3. 3 -
Compel IV Card Compel.png Epic In Pursuit Reduce the Cooldown of In Pursuit by 4. 4 -
Conditioned I Card Conditioned.png Common Armor Gain 5% movement speed. 1 -
Conditioned II Card Conditioned.png Common Armor Gain 10% movement speed. 2 -
Conditioned III Card Conditioned.png Common Armor Gain 15% movement speed. 3 -
Conditioned IV Card Conditioned.png Common Armor Gain 20% movement speed. 4 -
Fortitude I Card Fortitude2.png Rare In Pursuit Every shot hit with In Pursuit heals you for 25 Health. 1 -
Fortitude II Card Fortitude2.png Rare In Pursuit Every shot hit with In Pursuit heals you for 50 Health. 2 -
Fortitude III Card Fortitude2.png Rare In Pursuit Every shot hit with In Pursuit heals you for 75 Health. 3 -
Fortitude IV Card Fortitude2.png Rare In Pursuit Every shot hit with In Pursuit heals you for 100 Health. 4 -
Hardiness I Card Hardiness.png Common In Pursuit Gain 4% Damage Reduction during In Pursuit. 1 -
Hardiness II Card Hardiness.png Common In Pursuit Gain 8% Damage Reduction during In Pursuit. 2 -
Hardiness III Card Hardiness.png Common In Pursuit Gain 12% Damage Reduction during In Pursuit. 3 -
Hardiness IV Card Hardiness.png Common In Pursuit Gain 16% Damage Reduction during In Pursuit. 4 -
Inescapable I Card Inescapable.png Common Retribution You gain 7% Movement Speed when you are within 60 units of your Retribution target. 1 -
Inescapable II Card Inescapable.png Common Retribution You gain 14% Movement Speed when you are within 60 units of your Retribution target. 2 -
Inescapable III Card Inescapable.png Common Retribution You gain 21% Movement Speed when you are within 60 units of your Retribution target. 3 -
Inescapable IV Card Inescapable.png Common Retribution You gain 28% Movement Speed when you are within 60 units of your Retribution target. 4 -
Juke Boots I Card Juke Boots.png Common Armor You cannot be slowed below 50% of your base movement speed. 1 -
Juke Boots II Card Juke Boots.png Common Armor You cannot be slowed below 60% of your base movement speed. 2 -
Juke Boots III Card Juke Boots.png Common Armor You cannot be slowed below 70% of your base movement speed. 3 -
Juke Boots IV Card Juke Boots.png Common Armor You cannot be slowed below 80% of your base movement speed. 4 -
Justice Served I Card Justice Served.png Epic Retribution Killing your target refills 15% of your maximum Health. 1 -
Justice Served II Card Justice Served.png Epic Retribution Killing your target refills 30% of your maximum Health. 2 -
Justice Served III Card Justice Served.png Epic Retribution Killing your target refills 45% of your maximum Health. 3 -
Justice Served IV Card Justice Served.png Epic Retribution Killing your target refills 60% of your maximum Health. 4 -
Keen Sight I Card Keen Sight.png Common Retribution Increase the range at which your target becomes revealed by 10 units. 1 -
Keen Sight II Card Keen Sight.png Common Retribution Increase the range at which your target becomes revealed by 20 units. 2 -
Keen Sight III Card Keen Sight.png Common Retribution Increase the range at which your target becomes revealed by 30 units. 3 -
Keen Sight IV Card Keen Sight.png Common Retribution Increase the range at which your target becomes revealed by 40 units. 4 -
Requip I Card Requip.png Rare Combat Slide Regain 1 ammo after using combat slide. 1 5
Requip II Card Requip.png Rare Combat Slide Regain 2 ammo after using combat slide. 2 5
Requip III Card Requip.png Rare Combat Slide Regain 3 ammo after using combat slide. 3 5
Requip IV Card Requip.png Rare Combat Slide Regain 4 ammo after using combat slide. 4 5
Restock I Card Restock.png Common Weapon Kills and Eliminations generate 1 ammo. 1 5
Restock II Card Restock.png Common Weapon Kills and Eliminations generate 2 ammo. 2 5
Restock III Card Restock.png Common Weapon Kills and Eliminations generate 3 ammo. 3 5
Restock IV Card Restock.png Common Weapon Kills and Eliminations generate 4 ammo. 4 5
The Hunted I Card The Hunted.png Rare Retribution You gain 10% Lifesteal against your Retribution target. 1 -
The Hunted II Card The Hunted.png Rare Retribution You gain 20% Lifesteal against your Retribution target. 2 -
The Hunted III Card The Hunted.png Rare Retribution You gain 30% Lifesteal against your Retribution target. 3 -
The Hunted IV Card The Hunted.png Rare Retribution You gain 40% Lifesteal against your Retribution target. 4 -
Warrants Out I Card Warrants Out.png Rare Combat Slide Gain 10% Movement Speed after Combat Slide ends. 1 -
Warrants Out II Card Warrants Out.png Rare Combat Slide Gain 20% Movement Speed after Combat Slide ends. 2 -
Warrants Out III Card Warrants Out.png Rare Combat Slide Gain 30% Movement Speed after Combat Slide ends. 3 -
Warrants Out IV Card Warrants Out.png Rare Combat Slide Gain 40% Movement Speed after Combat Slide ends. 4 -
Well Oiled I Card Well Oiled.png Common Weapon Reload 5% faster. 1 -
Well Oiled II Card Well Oiled.png Common Weapon Reload 10% faster. 2 -
Well Oiled III Card Well Oiled.png Common Weapon Reload 15% faster. 3 -
Well Oiled IV Card Well Oiled.png Common Weapon Reload 20% faster. 4 -
Wicked Don't Rest I Card Wicked Don't Rest.png Epic Combat Slide Landing a headshot lowers the remaining Cooldown on Combat Slide by 25%. 1 -
Wicked Don't Rest II Card Wicked Don't Rest.png Epic Combat Slide Landing a headshot lowers the remaining Cooldown on Combat Slide by 50%. 2 -
Wicked Don't Rest III Card Wicked Don't Rest.png Epic Combat Slide Landing a headshot lowers the remaining Cooldown on Combat Slide by 75%. 3 -
Wicked Don't Rest IV Card Wicked Don't Rest.png Epic Combat Slide Landing a headshot lowers the remaining Cooldown on Combat Slide by 100%. 4 -

Legendary cards[edit | edit source]

Pre-Built Loadout[edit | edit source]

Cosmetic Items[edit | edit source]

These are the Cosmetic Items currently available for Lex:

Body skins[edit | edit source]

Default


Lex Default Icon.png

Lex Default.png


Justicar

(Common)

Lex Justicar Icon.png

Lex Justicar.png

Justicar collection or Radiant Chest.png

Peacekeeper

(Common)

Lex Peacekeeper Icon.png

Lex Peacekeeper.png

Peacekeeper collection or Radiant Chest.png

Lawbringer

(Common, Exclusive)

Lex Lawbringer Icon.png

Lex Lawbringer.png

Radiant Chest.png

Longboard

(Epic, Exclusive)

Lex Longboard Icon.png

Summer Chest.png

Obsidian Lex

(Rare, Mastery)

Lex Obsidian Lex Icon.png

Available for purchase at Mastery Level 10 (Obsidian Lex Collection)

Cosmic Lex

(Epic, Mastery)

Lex Cosmic Lex Icon.png

Available for purchase at Mastery Level 15 (Cosmic Lex Collection)

Accessories[edit | edit source]

Default


Lex Head Default Icon.png

Lex Head Default.png


Justicar Circlet

(Common)

Lex Head Justicar Circlet Icon.png

Lex Head Justicar Circlet.png

Justicar collection or Radiant Chest.png

Peacekeeper Circlet

(Common)

Lex Head Peacekeeper Circlet Icon.png

Lex Head Peacekeeper Circlet.png

Peacekeeper collection or Radiant Chest.png

Lawbringer Circlet

(Common, Exclusive)

Lex Head Lawbringer Circlet Icon.png

Lex Head Lawbringer Circlet.png

Radiant Chest.png

Longboard Aviators

(Epic, Exclusive)

Lex Accessories Longboard Aviators Icon.png

Summer Chest.png

Obsidian Circlet

(Rare, Mastery)

Lex Accessories Obsidian Circlet Icon.png

Available for purchase at Mastery Level 10 (Obsidian Lex Collection)


Cosmic Circlet

(Epic, Mastery)

Lex Accessories Cosmic Circlet Icon.png

Available for purchase at Mastery Level 15 (Cosmic Lex Collection)

Weapon skins[edit | edit source]

Default


Lex Weapon Default Icon.png

Lex Weapon Default.png


Justicar Magnums

(Common)

Lex Weapon Justicar Magnums Icon.png

Lex Weapon Justicar Magnums.png

4750 Currency Gold.png or 50 Currency Crystals.png or Radiant Chest.png

Peacekeeper Magnums

(Common)

Lex Weapon Peacekeeper Magnums Icon.png

Lex Weapon Peacekeeper Magnums.png

4750 Currency Gold.png or 50 Currency Crystals.png or Radiant Chest.png

Lawbringer Magnums

(Common, Exclusive)

Lex Weapon Lawbringer Magnums Icon.png

Lex Weapon Lawbringer Magnums.png

Radiant Chest.png

Freedom Magnums

(Rare, Exclusive)

Lex Weapon Freedom Magnums Icon.png

Summer Chest.png

Obsidian Magnums

(Rare, Mastery)

Lex Weapon Obsidian Magnums Icon.png

Available for purchase at Mastery Level 10 (Obsidian Lex Collection)


Cosmic Magnums

(Epic, Mastery)

Lex Weapon Cosmic Magnums Icon.png

Available for purchase at Mastery Level 15 (Cosmic Lex Collection)

Emotes[edit | edit source]

Lex Mastery Emote

(Rare, Mastery)

Lex Emote Icon.png

Available for purchase at Mastery Level 8 (7500 Currency Gold.png or 60 Currency Crystals.png)

  • Lex Mastery Emote: The number of the coin represents the current Champion Mastery Level.

Voice packs[edit | edit source]

Lex

(Common)

Lex Voice Default.png

4750 Currency Gold.png or 50 Currency Crystals.png or Radiant Chest.png

Longboard

(Epic)

Lex Voice Longboard.png

Summer Chest.png

MVP Poses[edit | edit source]

Default


All MVP Icon.png

Lex MVP Default.png


Reach for the Sky

(Rare, Exclusive)

Lex MVP Icon.png

Lex MVP Reach for the Sky.png

Radiant Chest.png or Flair Chest.png

Lex Mastery Pose

(Rare, Mastery)

Lex MVP Icon.png

Available for purchase at Mastery Level 5 (5000 Currency Gold.png or 40 Currency Crystals.png)

  • Lex Mastery Pose: The number of the coin represents the current Champion Mastery Level.

Sprays[edit | edit source]

Assail

(Common, Exclusive)

Card Assail.png

Radiant Chest.png

Justice Served

(Common, Exclusive)

Card Justice Served.png

Radiant Chest.png

Keen Sight

(Common, Exclusive)

Card Keen Sight.png

Radiant Chest.png

Requip

(Common, Exclusive)

Card Requip.png

Radiant Chest.png

Restock

(Common, Exclusive)

Card Restock.png

Radiant Chest.png

Well Oiled

(Common, Exclusive)

Card Well Oiled.png

Radiant Chest.png

Wicked Don't Rest

(Common, Exclusive)

Card Wicked Don't Rest.png

Radiant Chest.png

Lex Mastery Spray

(Epic, Mastery)

Lex Spray Lex Mastery Spray.png

Available for purchase at Mastery Level 12 (7500 Currency Gold.png or 60 Currency Crystals.png)

Note: The sprays available to all champions can be found here: Sprays

  • Lex Mastery Spray: The number on the spray represents the current Champion Mastery Level.

Videos[edit | edit source]

Champion Teaser[edit | edit source]

Ability Breakdown[edit | edit source]

Changelog[edit | edit source]

Paladins Beta Version 0.56.2014 (August 9, 2017)
  • Ability Retribution.png Retribution
  • No longer reveals stealthed targets.
  • Legendary Cards
  • Heroism
  • Attack speed increased from 25% to 35%.


Paladins Beta Version 0.55.1992.3 (July 26, 2017)

  • Cards
  • Requip
  • Will no longer go on cooldown when Lex has full ammo.
  • Restock
  • Will no longer go on cooldown when Lex has full ammo.


Paladins Beta Version 0.54.1958.1 (July 12, 2017)

  • WeaponAttack Lex Icon.png Magnums
  • Fixed a bug that caused enemy silhouettes to not properly change color when Lex's damage falloff starts.
  • Ability In Pursuit.png In Pursuit
  • Description updated to list damage and mention that In Pursuit acts as a weapon attack.
  • Legendary Cards
  • Discovery
  • Reworked.
  • Deal 20% more damage to your Retribution target and reduce the cooldown of Retribution by 15s.


Paladins Beta Version 0.53.1938 (June 28, 2017)

  • Ability Retribution.png Retribution
  • Fixed a bug where Lex's retribution would not reveal his target through Maeve ult.


Paladins Beta Version 0.48.1768.1 (April 19, 2017)

  • WeaponAttack Lex Icon.png Magnums
  • Reduced Damage from 700 to 680.
  • Slightly Increased Damage fall off.
  • Cards
  • Fortitude
  • Now only heals when In Pursuit hits a target.
  • Reworded to “Every shot hit with In Pursuit heals you for 25/50/75/100 Health.”
  • Juke Boots
  • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.
  • Legendary Cards
  • Death Hastens
  • Will no longer activate when hitting Deployables or Shields.


Paladins Beta Version 0.47.1740 (April 5, 2017)

  • Basic Loadout
  • Fixed a bug where Conditioned was higher rank than Inescapable.
  • Ability In Pursuit.png In Pursuit
  • Updated description to correctly show Direct damage.
  • Ability Retribution.png Retribution
  • Added additional voice lines as Lex selects different targets from each role (Front Line, Support, Damage, Flank).
  • Added additional sound effects.
  • Ability Combat Slide.png Combat Slide
  • Fixed an issue where Lex's Magnums would have a chamber slide get stuck after using In Pursuit.
  • Ability The Law.png The Law
  • Additional sound fx added for ability activation and firing.
  • Fixed beams not being distinguishable between executable and non-executable targets.
  • Legendary Cards
  • Death Hastens
  • Reduce Bonus Damage from Death Hastens from 40% to 30%.


Paladins Beta Version 0.46.1707 (March 22, 2017)

  • Lex has been added to the game.



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