Lore

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Welcome to the Lore Page where you can easily navigate through the various characters, groups, locations, races and events in Paladins history.

Characters[edit | edit source]

Resistance[edit | edit source]

Avatar Paladins Defense Force Icon.png

Valera2.png Valera

Champion Barik Icon.png Barik

Champion Inara Icon.png Inara

Champion Tyra Icon.png Tyra

Champion Cassie Icon.png Cassie

Champion Imani Icon.png Imani

Champion ShaLin Icon.png Sha Lin

Champion Pip Icon.png Pip

Champion Ying Icon.png Ying

Champion Buck Icon.png Buck

Champion Talus Icon.png Talus

Champion Jenos Icon.png Jenos

Champion Koga Icon.png Koga

Magistrate[edit | edit source]

Magistrate Structure.png

Avatar Imperial Magistrate Icon.png

Karne.png Karne

Champion Skye Icon.png Skye

Champion Lian Icon.png Lian

Champion Strix Icon.png Strix

Champion Fernando Icon.png Fernando

Champion Ash Icon.png Ash

Champion Torvald Icon.png Torvald

Champion Viktor Icon.png Viktor

Champion Vivian Icon.png Vivian

Champion Lex Icon.png Lex

Champion Terminus Icon.png Terminus

Champion Khan Icon.png Khan


Neutral[edit | edit source]

Deity Powers Structure.png
Independent Structure.png
Non-Crosswind-Hold Structure.png

Seen on the Resistance's side:

Champion Grover Icon.png Grover

Champion Makoa Icon.png Makoa

Champion Maeve Icon.png Maeve

Seen on the Magistrate's side:

Champion Zhin Icon.png Zhin

Champion Seris Icon.png Seris

Completly neutral:

Champion Androxus Icon.png Androxus

Champion BombKing Icon.png Bomb King

Champion Dredge Icon.png Dredge

Champion Drogoz Icon.png Drogoz

Champion Evie Icon.png Evie

Champion Furia Icon.png Furia

Champion Grohk Icon.png Grohk

Champion Kinessa Icon.png Kinessa

Champion Mal'Damba Icon.png Mal'Damba

Champion Moji Icon.png Moji

Champion Ruckus Icon.png Ruckus

Champion Willo Icon.png Willo


Other[edit | edit source]

  • Abyssal Echoes
    Abyssal Echoes are agents summoned by the Abyss. There are three known echoes, those being the Knightmare, Day Walker and Death Speaker. Dredge has the ability to summon them if needed.
  • Abyssal Lords
    Abyssal Lords are agents of the Abyss.
  • Warders
    The Warders were an ancient group who guarded the Warder's Relic.
  • Wekono
    Wekono is the Mother of Sorrow and Revenge who appointed an island witch doctor Mal'Damba as her champion to evangelize her faith by laying waste to any who would stand before him.

Other Groups[edit | edit source]

  • Outer Tribunal
    The Outer tribunal is a law enforcement group on behalf of the Magistrate whose purpose is to hunt down criminals in the name of the law. They also battle horrors and abnormal threat for the side of justice. Though this is probably only with Androxus and Lex; a judge is proficient in dual wielding firearms, most preferably pistols.
  • Paladins
    The Paladins was a group of magical warriors who united the realm through strife and sacrifice.
  • Sentinels
    The Sentinels were a military elite unit working under the magistrate taking the most difficult of missions.
  • Summer Court
    The Summer Court are a group of faeries who wage an endless war against the encroachment of modern civilization.
  • The Eternal Pyre
    The Eternal Pyre is a group of angels in war with the Abyss.
  • Thousand Hand Guild
    ThousandHands.png The Thousand Hand Guild is a criminal organization in the world of Paladins. The Thousand Hand is currently led by Lord Zhin.

Special Artifacts[edit | edit source]

  • Warder's Key
    The Warder's Key is a powerful keystone that can unlock the Warder's vaults.
  • Warder's Relic
    The Warder's Relic was an ancient gauntlet acquired by the Resistance and later by Dredge, though it led to the admiral's death as he was not worthy to control the power of the dragon.
  • Eternal Pyre
    The Eternal Pyre is noted as a "cleansing light" from which people are reborn and is reputed to be a source of salvation or an entity that answers prayers.

Complete Lore[edit | edit source]

The complete lore with all its events is shown on this page:

Complete Lore


Locations[edit | edit source]

In-Game Locations[edit | edit source]

Glacier Keep Enchanted Forest Temple Isle
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Frozen Guard
Loading Village.png
Fish Market
Loading Isle.png
Frog Isle
Loading NRMines.png
Ice Mines
Loading SpiralV2.png
Timber Mill
Loading TempleV2.png
Jaguar Falls
Loading IceArena.png
Snowfall Junction
Loading Payload Forest.png
Outpost
Loading BeachV2.png
Serpent Beach
Loading FrostbiteCaverns.png
Frostbite Cavern
Loading TropicalArena.png
Primal Court
Loading Payload Ruins.png
Hidden Temple
Loading ShootingGallery.png
Shooting Range Temple


The Abyss Dimensions Unnamed Warders Location Crosswind Hold
Loading Abyss.png
Abyss
Loading DragonsArena.png
Dragon Arena
Loading TradeDistrict.png
Trade District
Escape-the-abyss.png
Abyss Spire (Event Mode)
Loading DragonsCall.png
Warder's Arena (Event Mode)
Loading Castle.png
Stone Keep
Loading Throne.png
Throne
Loading DragonSiege.png
Warder's Gate
Loading Archives.png
Magistrate's Archives


Unnamed Quarry Location Unnamed Swamp Location Unnamed Mountain Location
Loading Quarry.png
Splitstone Quarry
Loading Atrium.png
Brightmarsh
Loading AscensionPeak.png
Ascension Peak
Loading Quarry Onslaught.png
Foreman's Rise


Unnamed Pirate Location
Loading MaraudersPort.png
Marauder's Port

In-Lore Locations[edit | edit source]

The universe of Paladins: Champions of the Realm takes place in The Realm. The continent or landmass on which most of the in-game events takes place is divided into multiple regions with its own distinct climates, homeland races, and geographies. Known regions include:

  • Abyss (Location)
    The Abyss is the place where souls go after they die. It is home to the Abyssal Lords, one was on top of the Abyssal Spire until he was killed by Furia.
  • Crosswind Hold
    Crosswind Hold is a location in the realm.
  • Deepwerks
    The Deepwerks is a Magistrate facility overseen by Vivian.
  • Enchanted Forest
    A mysterious and foggy region of the Realm that boasts tall forests and beautiful harbors. Timber Mills and fishing hubs can be found in this region. It is also likely the region has natural outcroppings of magic and/or a concentrated group of alchemists and magicians, as evident in the number of potion shops in Fish Market.
  • Glacier Keep
    A frigid and dangerous region of the Realm that comprises of year-round snow and ice. There are a number of mining and trading facilities set up here. Its possible the Glacial Keep borders the region that Ascension Peak is located in, as suggested by the overlapping flora in Frostbite Caverns.
  • Greenwood
    Greenwood is a location in the realm. It is Cassie's former home which she escaped with the help from a mysterious oracle.
  • House Aico
    House Aico is a house loyal to the Magistrate, ruled by the heiress and Scion of the Ruby Throne, Lian. House Aico has it's own Royal Guard commanded by Lian's advisor and protector, the Primus of House Aico Khan.
  • Ruby Throne
    The Ruby Throne is the throne of House Aico. Lian set herself up as the legitimate heiress to the Ruby Throne along with her faithful bodyguard and general, Khan.
  • Red River
    The Red River is home to the Red River Orc tribe and it's chieftain Grohk.
  • Seris (Village)
    Seris was a village in the realm which housed a portal to the Abyss, that demanded to be fed. When the Void's hunger grew stronger and stronger until realised that the Abyss did not hunger for souls, but for a body. The Abyss was unleashed and the village of Seris was destroyed.
  • Temple Isle
    A tropical collection of beaches and islands that have architecture from some bygone civilization. Old temples and statues can be found here in abundance. There is some sort of magic property associated with the ruins, as evident in the natural lighting of the crystals on Serpent Beach.
  • The Eight Oceans
    The Eight Oceans are large expanses of sea in the realm, ruled by the Admiral of the Abyss, Dredge.

Races[edit | edit source]

Champion Makoa Icon.png
Ability Scamper.pngWeaponAttack Mal'Damba Icon.pngWeaponAttack Dredge Icon.pngAbility Scout.png
Champion BombKing Icon.pngAbility Missile Launcher.png
Champion Androxus Icon.pngChampion Furia Icon.pngChampion Jenos Icon.pngChampion Mal'Damba Icon.pngChampion Seris Icon.png
Ability Dragons Call.pngDragon Lore cinematic.png
Champion Barik Icon.png
Champion Grover Icon.pngWeaponAttack Evie Icon.png
Champion Skye Icon.pngChampion Torvald Icon.pngValera2.pngChampion Ying Icon.png
Champion Willo Icon.png
Champion Ruckus Icon.png
Card Survivalist.png
Champion Ash Icon.pngChampion Buck Icon.pngChampion Cassie Icon.pngChampion Evie Icon.pngChampion Fernando Icon.pngChampion Imani Icon.pngKarne.pngChampion Khan Icon.pngChampion Kinessa Icon.pngChampion Koga Icon.pngChampion Lex Icon.pngChampion Lian Icon.pngChampion ShaLin Icon.pngChampion Skye Icon.pngChampion Strix Icon.pngChampion Tyra Icon.pngChampion Viktor Icon.pngChampion Vivian Icon.pngChampion Zhin Icon.png
Champion Moji Icon.png
Champion Grohk Icon.png
Champion Talus Icon.png
Champion Inara Icon.pngChampion Terminus Icon.png
Champion Maeve Icon.png
Champion Dredge Icon.pngChampion Terminus Icon.png
Champion Pip Icon.png
Champion Drogoz Icon.png

Events[edit | edit source]

In-Game Events[edit | edit source]

In-Lore Events[edit | edit source]

  • Dragon Scourge
    Boasting incredible destructive magic, the dragons served as the impetus for the formation of an ancient civilization known as the Warders.
  • First Scourge
    The First Scourge was a goblin encroachment stopped by the Paladins with the help of the Stagalla.
  • Second Scourge
    The Second Scourge was a goblin encroachment that pushed people of the Realm into mountains.

Videos[edit | edit source]

A Realm Divided[edit | edit source]

Siege of Ascension Peak[edit | edit source]

Rise of Furia[edit | edit source]

Koga's Revenge[edit | edit source]

Dragon's Call[edit | edit source]

Dark Tides[edit | edit source]

Long Story[edit | edit source]


Source