Lore
Welcome to the Lore Page where you can easily navigate through the various characters, groups, locations, races and events in Paladins' story.
Please avoid adding fanfictional content, this is an archive for official lore. Even if a theory is plausible, only add confirmed information.
Contents
Affiliation[edit | edit source]
Resistance (aka Paladins)[edit | edit source]
Magistrate[edit | edit source]

Ash
Corvus (Corvus' Group)
Fernando
Khan (House Aico)
Lex (Outer Tribunal)
Lian (House Aico)
Skye (possibly)
Strix
Terminus (possibly)
Torvald (Deepwerks)
Viktor

The Abyss[edit | edit source]
Darkness[edit | edit source]
Neutral[edit | edit source]
Directions[edit | edit source]
Anti-Abyss[edit | edit source]
Anti-Darkness[edit | edit source]
Groups[edit | edit source]
Corvus' Group
A character that is part of Corvus' Group continues to work with Corvus after he was thrown out of the Magistrate.
House Aico
House Aico is a royal house loyal to the Magistrate, ruled by the heiress and Scion of the Ruby Throne, Lian.
Outer Tribunal
The Outer tribunal is a group who, on behalf of the Magistrate, hunt down criminals in the name of the law. They also battle horrors and supernatural threats for the side of justice.
Paladins (Former)
The Paladins was a group of magical warriors who united the Realm through strife and sacrifice during the time of chaos centuries ago.
Sentinels
The Sentinels were an elite military unit working under the Magistrate.
Summer Court
The Summer Court is a group of faeries who wage an endless war against the encroachment of modern civilization.
Red River Orcs
The Red River Orcs tribe is a group of orcs that reside in a river located in Greenwood.
The Cosmos
The Cosmos are those who utilize the power of the stars.
The Eternal Pyre
The Eternal Pyre is an otherwordly force seemingly opposed against the Abyss.
Thousand Hands Guild
The Thousand Hands Guild is a criminal organization. The Thousand Hands is currently led by Lord Zhin.
Warders
The Warders were an ancient group who were able to tame Dragons and channel their power with items such as the Warder's Relic. It was their efforts that paved the way for the Realm to enter its golden age.
Special Artifacts[edit | edit source]
- Crystal-Powered Technology
Crystal-powered technology is a new form of magic, which through crafted crystals, offered power that rivals the Magistrate's own. - Warder's Key
The Warder's Key is a powerful keystone that can unlock the Warder's vaults. - Warder's Relic
The Warder's Relic was an ancient gauntlet acquired by the Resistance and later stolen by Judd Roberts (Dredge), though it led to the Admiral's death as he was not worthy to control the power of the dragon.
The Realm[edit | edit source]
The Realm is the place where the action of Paladins takes place.
Races[edit | edit source]
This list only accumulate the base skins and skills. Alternate skins and lores are not taken into consideration.
Events[edit | edit source]
- Dragon Scourge
Boasting incredible power, dragons ruled the world, and served as the impetus for the formation of an ancient civilization known as the Warders. - First Scourge
The First Scourge was a goblin encroachment stopped by the former Paladins with the help of the Stagalla. - Second Scourge
The Second Scourge was a goblin encroachment that pushed people of the Realm into mountains. - Golden Age
The period after the Second War, when the Realm flourished. - Discovery of Crystals
The discovery of crafted crystals serves as a breakthrough in the accessibility of magic. - Civil War
The war between Resistance and Magistrate. - Koga's Revenge
Koga returns to face his old master and to demand the answers to his betrayal. - Destruction of the village of Seris
Seris is home to a portal to the Abyss. And it demanded to be fed. As the sacrifice neared, the Void's hunger grew stronger and stronger, unleashed and the village of Seris was destroyed. - The Fight of Ascension Peak
Jenos descends from the sky. Khan is tasked with recruiting the descended god to their side in hopes of utilizing his powers to end the Civil War once and for all. - Warders Return
The beacon was lit and many forces wants to secured the Warder's Relics. But only the true master can control them. - The Fight of the Shattered Desert
The Resistance, with the help of Atlas, tries to stop the Magistrates from releasing the Darkness. - Shattered Goddess Return
For eons, Io watched over the Realm. But then disaster struck, shattering the moon and smothering her light. Now, the Shattered Goddess returns. - The Summoning of Raum
After the Battle of Shattered Desert, Corvus was defeated, desperately looking for something, anything to give him the power to defeat the Resistance. Then Seris returned to him and offered him immense power from the Abyss. She tricked him into opening a portal, releasing Raum into the Realm. - The Darkness Released
Believing her goddess to have abandoned her, Vora would release the seal containing the Darkness, using its power in the hopes of bringing about the end of the Realm. - The Devourer Awakens
Freed from the seal, Yagorath, a piece of The Maw emerges into the Realm with the aid of Vora in order to bring about the complete destruction of the Realm.
Complete Timeline[edit | edit source]
The complete main Paladins timeline can be viewed here.
Champion Lore[edit | edit source]















































Canon Skins[edit | edit source]
A list of canon and potentially canon skins can be viewed here.
NPCs[edit | edit source]
A list of known NPC characters can be found here.
Videos[edit | edit source]
A Realm Divided[edit | edit source]
Siege of Ascension Peak[edit | edit source]
Rise of Furia[edit | edit source]
Koga's Revenge[edit | edit source]
Dragon's Call[edit | edit source]
Dark Tides[edit | edit source]
Retired[edit | edit source]
- Lore of the Alpha Champions