Paladins Wiki
Register
Advertisement
GameMode TestMaps

Maps are areas in the realm of Paladins where most of the fighting takes place. Each Map has its own special, distinctive elements that make it unique.

There are several Maps, each one designed to be played with certain Game Modes in mind.

Map of the Realm[ | ]

The map of the Realm shows where every locations of are geographically located. The map was released as a promotional item during the Vora's Pact update show.


Siege Maps[ | ]

Each Siege map has callouts for different locations around the map.

These are the maps that Siege and Ranked can be played in:

Loading Isle
Frog Isle
Siege
Transparent-Maps
Loading Jaguar Falls
Jaguar Falls
Siege
Transparent-Maps
Loading BeachV2
Serpent Beach
Siege
Transparent-Maps
Loading NRIgloo
Frozen Guard
Siege
Transparent-Maps
Loading NRMines
Ice Mines
Siege
Transparent-Maps
Loading Village
Fish Market
Siege
Transparent-Maps
Loading SpiralV2
Timber Mill
Siege
Transparent-Maps
Loading Castle
Stone Keep
Siege
Transparent-Maps
Loading Atrium
Brightmarsh
Siege
Transparent-Maps
Loading Quarry
Splitstone Quarry
Siege
Transparent-Maps
Loading AscensionPeak
Ascension Peak
Siege
Transparent-Maps
Loading DragonSiege
Warder's Gate
Siege
Transparent-Maps
Loading ShatteredDesert
Shattered Desert
Siege
Transparent-Maps
Loading Bazaar
Bazaar
Siege
Transparent-Maps
Loading Dawnforge
Dawnforge
Siege
Transparent-Maps

Onslaught Maps[ | ]

These are the maps that Onslaught can be played in:

Loading TropicalArena
Primal Court
Onslaught
Transparent-Maps
Loading Quarry Onslaught
Foreman's Rise
Onslaught
Transparent-Maps
Loading Archives
Magistrate's Archives
Onslaught
Transparent-Maps
Loading MaraudersPort
Marauder's Port
Onslaught
Transparent-Maps

King of the Hill Maps[ | ]

These are the maps that King of the Hill can be played in:

Loading KOTH SnowfallJunction
Snowfall Junction
KOTH
Transparent-Maps
Loading Archives
Magistrate's Archives
KOTH
Transparent-Maps
Loading KOTH TradeDistrict
Trade District
KOTH
Transparent-Maps
Loading KOTH MaraudersPort
Marauder's Port
KOTH
Transparent-Maps

Team Deathmatch Maps[ | ]

These are the maps that Team Deathmatch can be played in:

Loading IceArena
Snowfall Junction
TDM
Transparent-Maps
Loading TradeDistrict
Trade District
TDM
Transparent-Maps
Loading Abyss
Abyss
TDM
Transparent-Maps
Loading Throne
Throne
TDM Custom
Transparent-Maps
Loading DragonsArena
Dragon Arena
TDM
Transparent-Maps

Payload Maps[ | ]

These are the maps that Payload can be played in:

Loading Payload Forest
Greenwood Outpost
Payload
Transparent-Maps
Loading Payload Ruins
Hidden Temple
Payload
Transparent-Maps
Loading FrostbiteCaverns
Frostbite Cavern
Payload
Transparent-Maps

Other Maps[ | ]

These maps are used for other modes, largely related to tutorials and training:

Loading ShootingGallery
Shooting Range
Training
Transparent-Maps
Loading Tutorial
Tutorial
Training
Transparent-Maps
Loading TestMaps
Hole
Hole in One LTM
Transparent-Maps
Loading TestMaps
Sniper Haven
LTM
Transparent-Maps

Removed Maps[ | ]

Event Maps[ | ]

During certain events, special gamemodes only playable on unique maps are added, but most often removed after the event has ended.

These are the maps events took place on:

Loading HeavenAndHell
Rise of Furia Map
Rise of Furia
Transparent-Maps
Dragonscall
Dragon's Call Map
Dragon's Call
Transparent-Maps

Other Maps[ | ]

Loading Battlegrounds
Battlegrounds Map
Battlegrounds
Transparent-Maps

Test Maps[ | ]

Main article: Test Maps


Trivia[ | ]

  • There were originally three very large maps called Temple Isle, Glacier Keep, and Enchanted Forest. Prior to open beta, they were reworked and divided into smaller maps.
  • Some maps were planned but were never released, like High Garden, Reservoir and Sunspear.


Paladins

About the Game  •  Champions  •  Cards  •  Items  •  Game Modes  •  Maps  •  Ranked  •  Awards  •  Voice Guided System  •  Cosmetic Items  •  Treasure Chests  •  Event Pass  •  Quests  •  Patch notes


Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

Advertisement