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Maps are areas in the realm of Paladins where most of the fighting takes place. Each Map has its own special, distinctive elements that make it unique.

There are several Maps, each one designed to be played with certain Game Modes in mind.

Contents

Map of the RealmEdit

The map of the Realm shows where every locations of are geographically located. The map was released as a promotional item during the Vora's Pact update show.

Clicking on the various locations will open the page for that location.

Siege mapsEdit

Each Siege map has callouts for different locations around the map.

These are the maps that Siege and Ranked can be played in:

Frog Isle
Siege
 
Jaguar Falls
Siege
 
Serpent Beach
Siege
 
Frozen Guard
Siege
 
Ice Mines
Siege
 
Fish Market
Siege
 
Timber Mill
Siege
 
Stone Keep
Siege
 
Brightmarsh
Siege
 
Splitstone Quarry
Siege
 
Ascension Peak
Siege
 
Warder's Gate
Siege
 
Shattered Desert
Siege
 

Onslaught mapsEdit

These are the maps that Onslaught can be played in:

Primal Court
Onslaught
 
Foreman's Rise
Onslaught
 
Magistrate's Archives
Onslaught
 
Marauder's Port
Onslaught
 

King of the Hill mapsEdit

These are the maps that King of the Hill can be played in:

Snowfall Junction
KOTH
 
Trade District
KOTH
 
Magistrate's Archives
KOTH
 
Marauder's Port
KOTH
 

Team Deathmatch mapsEdit

These are the maps that Team Deathmatch can be played in:

Snowfall Junction
TDM
 
Trade District
TDM
 
Throne
TDM Custom
 
Dragon Arena
TDM
 

Other mapsEdit

These maps are found in the Training mode screen:

Shooting Range
Training
 
Tutorial
Training
 

Removed mapsEdit

Payload mapsEdit

The Game Mode Payload was removed from the game in the Paladins OB65 update.

These are the maps that Payload could be played in:

Outpost
Payload
 
Hidden Temple
Payload
 
Frostbite Cavern
Payload
 

Test mapsEdit

Test maps after releaseEdit

These maps are still in early development but can be played through the Test Maps queue, where players can give feedback.
Some of the test queue maps eventually became current maps.

Map Mode Release Final Map
Sierra v2 Siege Paladins 2.05
Bog District Siege Paladins 2.05
Dark Crossing v2 Siege Paladins 2.05
Sand Bridge v2 Siege Paladins 2.05
Eastwatch v3 Siege Paladins 2.05
Waterway v4 Siege Paladins 2.04
Moss Garden v2 Siege Paladins 2.04
Undercity v2 Siege Paladins 2.04
Salt v2 Siege Paladins 2.04
Thrones v2 Siege Paladins 2.01 Bazaar
Deathgate Siege Paladins 1.9 Shattered Desert
Thrones Siege Paladins 1.9 Bazaar
Arid Siege Paladins 1.8
Hangar 18 Siege Paladins 1.8
Rush Siege Paladins 1.8

Test maps during betaEdit

This is a list of the maps that at one point or another were available for play in the Test Maps queue during beta.
Some of the test queue maps eventually became current maps.

Map Mode Release Final Map
Waterway v3 Siege Paladins OB64
Eastwatch v2 Siege Paladins OB64
Arid v3 Siege Paladins OB64
Supa Rift v2 Siege Paladins OB63 Warder's Gate
Triumph Siege Paladins OB62
Bash Siege Paladins OB61
Salt Siege Paladins OB60
District v3 Siege Paladins OB59
Eastwatch Siege Paladins OB58
Waterway v2 Siege Paladins OB57
Vex Onslaught Paladins OB56
Toxic Onslaught Paladins OB56
Shade Onslaught Paladins OB55 Magistrate's Archives
Tilted Onslaught Paladins OB54 Foreman's Rise
Sierra Siege Paladins OB53
Sewers Siege Paladins OB52
Supa Rift Siege Paladins OB51 Warder's Gate
Bend Siege Paladins OB50
Arid v2 Siege Paladins OB49
Sand Bridge Siege Paladins OB47
Waterway Siege Paladins OB47
Sunken City Siege Paladins OB46 Ascension Peak
Moss Garden Siege Paladins OB46
Salty Springs Siege Paladins OB46
Dark Crossing Siege Paladins OB45
Grotto v2 Siege Paladins OB45 Splitstone Quarry
Arid Siege Paladins OB45
Forward Payload Paladins OB44
District v2 Siege Paladins OB44
Stride v2 Siege Paladins OB44
Grotto Siege Paladins OB43 Splitstone Quarry
Stride Siege Paladins OB42
Atrium Siege Paladins OB41 Brightmarsh
Undercity Siege Paladins OB41
District Siege Paladins OB41

TriviaEdit

There were originally three very large maps called Temple Isle, Glacier Keep, and Enchanted Forest. Prior to open beta, they were reworked and divided into smaller maps.


Paladins
About the Game  •  Champions  •  Cards  •  Items  •  Game Modes  •  Maps  •  Ranked  •  Awards  •  Voice Guided System  •  Cosmetic Items  •  Treasure Chests  •  Battle Pass  •  Quests  •  Patch notes


Gameplay
General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability  •  Talents  •  Items Credits
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth  •  Cards

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Comeback Mechanic  •  Diminishing returns  •  Headshot  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen