Maps are areas in the realm of Paladins where most of the fighting takes place. Each Map has its own special, distinctive elements that make it unique.
There are several Maps, each one designed to be played with certain Game Modes in mind.
Siege maps
Each Siege map have callouts for different locations around the map.
These are the maps that Siege and Ranked can be played in:
Onslaught maps
These are the maps that Onslaught can be played in:
Team Deathmatch maps
These are the maps that Team Deathmatch can be played in:
Other maps
These maps are found in the Training mode screen:
Removed maps
Payload maps
The Game Mode Payload was removed from the game in the Paladins OB65 update.
These are the maps that Payload could be played in:
Test maps
Test maps after release
These maps are still in early development but can be played through the Test queue, where players can give feedback.
Some of the test queue maps eventually became current maps.
Test maps during beta
This is a list of the maps that at one point or another were available for play in the Test queue during beta.
Some of the test queue maps eventually became current maps.
Trivia
There were originally three very large maps called Temple Isle, Glacier Keep, and Enchanted Forest. Prior to open beta, they were reworked and divided into smaller maps.
- Temple Isle became Frog Isle, Jaguar Falls, and Serpent Beach.
- Enchanted Forest became Fish Market and Timber Mill.
- Glacier Keep (released in Paladins CB15) became Frozen Guard and Ice Mines.
Paladins |
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About the Game • Champions • Cards • Items • Game Modes • Maps • Ranked • Awards • Voice Guided System • Cosmetic Items • Treasure Chests • Event Pass • Quests • Patch notes |
Gameplay |
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General Champions Playstyle Game Modes Maps Game Mechanics End of the Game |