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0.44 - Legends of the Realm | February 22, 2017

BETA EXPECTATIONS

Season 1

Take your first steps into a new realm with powerful Legendary Cards. Season 1 brings about new ways to customize your play style, a brand new game mode that is not for the faint of heart, along with an overhaul to card crafting and looting.

Legendary Cards

  • Legendary cards are now available for all Champions. These cards are not placed inside of a loadout, but instead are selected at the start of the match and bring powerful benefits to each champion.
    • Players now select one of their Legendary cards along with their loadout to further customize their play experience.
    • Just like loadouts, once selected the Legendary card is locked in for the duration of the match.
    • Legendary cards do not have any ranks.
    • Champions each have 3 Legendary cards to choose from.

Card Crafting & Essence

  • Radiant Chests are now purchasable for the cost of 2,500 Gold.
  • Radiant Chests no longer drop Gold or provide Gold for duplicate items.
  • A brand new type of currency called Essence will be given for duplicate items in the Radiant Chest.
  • All loadout cards and Legendary cards are now unlocked using Essence.
  • Loadout cards now have a rarity - ranging between Common, Rare, and Epic.
    • Example:
      • Onslaught I, Onslaught II, Onslaught III, and Onslaught IV are the RANKS of the card "Onslaught".
      • Onslaught (and all ranks of it) is an Epic card, where Epic is its RARITY.
      • As before, when a card is unlocked it also unlocks all ranks of the card.
  • The Loadout screen has been updated to show previews of loadout points spent.

Scoreboard

  • The in-match scoreboard has been updated to show each champion's selected Legendary card.
  • A new “Overview” section has been added to the scoreboard that shows a loadout summary for each player that shows the amount of loadout points placed into each category.

New Game Mode: Survival

Team up with your friends to see who can survive the longest in the newest game mode, Survival. Survival is a permanent death five on five round based mode where death fog creeps in from the edge of the map, forcing teams to engage until one team is left standing.

  • Survival is played on smaller maps in a best of 5 round based format.
  • A short delay after each round begins, deathly fog will set in from the edges of the map as it closes in on the Epicenter.
  • Once the death fog reaches the Epicenter, it will pause for 60s creating a final fight to the death.
  • Death fog deals a percentage of a champion's maximum health, and travels through all shields and damage reduction. The death fog is unbiased - it will kill all champions at the same rate and stops for no one.
  • If a player dies during the round, they will not respawn until the next round.
  • Survival is available on two maps:
    • Primal Court
    • Snowfall Junction

General

  • MISC
    • Crosshair type may now be edited in the Gameplay section of the Settings Menu. This is a global override and will apply to all champions. Extended champion specific features are planned to be added in a future patch.
  • BUG FIXES
    • Fixed an issue where Drogoz lose 30% of his Ultimate charge at round end.
    • Fixed Reticle Color option to now show the correct option while in game.

Customizations

Champion Drogoz Icon Drogoz

  • Dreadhunter Drogoz
    • Head
      • Dreadhunter's Crest
    • Body
      • Dreadhunter
    • Weapon
      • Dreadhunter's Maw
    • Voice Pack
      • Dreadhunter

Maps

  • GENERAL
    • Survival maps
      • Primal Court
      • Snowfall Junction
    • Test Map Queue
      • The Test Queue now has two new maps available.
      • Frog Isle REDO (Siege)
      • Forward - a test Payload Mode map
  • MAP BUG FIXES
    • Ice Mines
      • The outer railing by the capture point Ice Mines no longer slides players off.
    • Frozen Guard
      • Fixed a tree exploit along the payload route.

Champions - Balance/Updates/Fixes

General

  • Updated the artwork for most cards.

Champion Androxus Icon Androxus

  • Ability Defiance Old Defiance
    • Increase accuracy from 75% to 82%.
  • Cards
    • Patience
      • Reworked.
      • Renamed to Elusive.
      • Gain 10/20/30/40% Movement Speed for 2s after using Nether Step.
  • Legendary Cards
    • Dark Stalker
      • [Nether Step] Nether Step now has 3 separate charges and is no longer linked.
    • Godslayer
      • [Reversal] Reversal now always fires back and does a minimum of 800 damage.
    • Heads Will Roll
      • [Weapon] Deal 50% increased headshot damage.

Champion Barik Icon Barik

  • WeaponAttack Barik Icon Blunderbuss
    • No longer provides bonus damage to targets marked by your Turret.
    • Reduced fall-off from 80 to 85.
    • Reduced minimum damage at maximum fall-off range from 10 to 50%.
  • Cards
    • Another Man's Treasure
      • Renamed to One Man's Treasure.
  • Legendary Cards
    • Architectonics
      • [Turret] Turrets are now empowered.
    • Fortify
      • [Barricade] Barricade gains 4000 Health.
    • Tinkerin
      • [Weapon] Enhance Barik's Blunderbuss.

Champion BombKing Icon Bomb King

  • Ability Detonate Detonate
    • No longer grants bonus damage for hitting the same target with multiple detonated sticky bombs.
  • Ability Grumpy Bomb Grumpy Bomb
    • No longer deals bonus damage to shields.
  • Cards
    • Accelerant
      • Reworked.
      • Renamed to Explosive Entrance.
      • Activating Poppy Bomb Heals you for 50/100/150/200.
    • Doomsday
      • Reworked
      • Activating Grumpy Bomb heals you for 50/100/150/200.
    • Royal Decree
      • Fixed an issue where rank 3 of this card was not increasing Reload Speed.
  • Legendary Cards
    • Accelerant
      • [Poppy Bomb] Increase the self Knockback of Poppy Bomb by 60%.
    • Chain Reaction
      • [Detonate] When hitting an enemy with multiple bombs, each bomb after the first will deal 30% more damage.
    • Demolition
      • [Grumpy Bomb] Grumpy Bomb destroys all shields when it explodes.

Champion Buck Icon Buck

  • Ability Net Shot Net Shot
    • No longer grants bonus damage after hitting net shot.
  • Cards
    • Speed Loader
      • Renamed to Street Sweeper.
  • Legendary Cards
    • Bounce House
      • [Heroic Leap] Heroic Leap now has 2 charges.
    • Bulk Up
      • [Recovery] Recovery heals for 600 more instantly.
    • Ensnare
      • [Net Shot] Net Shot grants 40% bonus damage for as long as the target is slowed.

Champion Cassie Icon Cassie

  • Ability Dodge Roll Dodge Roll
    • No longer grants bonus damage for your next shot.
  • Ability Disengage Disengage
    • No longer grants bonus damage for your next hit after Disengage.
  • Legendary Cards
    • Big Game
      • [Disengage] Your first shot against an aerial target hit by disengage will deal bonus damage equal to 30% of their Max Health.
    • Exaction
      • [Dodge Roll] Deal 40% bonus damage for your next shot after Dodge Roll.
    • Impulse
      • [Blast Shot] Increase the damage of Blast Shot by 300.

Champion Drogoz Icon Drogoz

  • WeaponAttack Drogoz Icon Rocket Launcher
    • Damage reduced from 950 to 850.
  • Ability Thrust Thrust
    • No longer grants bonus damage after using Thrust.
  • Cards
    • Reciprocate
      • Renamed to Altitude.
    • Spitfire
      • Decreased Cooldown Reduction from 0.5/1/1.5/2 to 0.25/.5/.75/1s for every shot hit.
    • W.Y.R.M. Jets
      • Reworked.
      • Renamed to Apex Predator.
      • Gain 7/14/21/28% Crowd Control Reduction.
  • Legendary Cards
    • Combustible
      • [Fire Spit] Fire Spit now knocks back and deals an additional 30% of its damage to targets hit over 2s.
    • Fusillade
      • [Weapon] Direct shots deal 50% more damage.
    • W.Y.R.M. Jets
      • [Armor] Increase the Flight Speed of Booster by 65%.

Champion Evie Icon Evie

  • Ability Ice Block Ice Block
    • No longer provides bonus damage to marked targets.
    • No longer applies a slowing field to targets nearby upon ending.
  • Cards
    • Over The Moon
      • Reworked.
      • Renamed to Cantrip.
      • Gain 1/2/3/4 ammo when you activate Soar.
    • Wormhole
      • Reworked.
      • Renamed to Riftwalk.
      • Gain 8/16/24/32% Movement Speed for 2s after using Blink.
    • Reprieve
      • Reworked.
      • Renamed to Howling Gale.
      • Gain 10/20/30/40% Movement Speed for 4s after Ice Block ends.
    • Frigid Field
      • Reworked.
      • Gain 5/10/15/20% Damage Reduction for 2s when Ice Block ends.
  • Legendary Cards
    • Over the Moon
      • [Soar] Reduce the Cooldown of Soar by 5s.
    • Reprieve
      • [Ice Block] Heal 600 health per second during Ice Block.
    • Wormhole
      • [Blink] Blink may be used a second time within 4s to return to the initial casting location.

Champion Fernando Icon Fernando

  • Ability Fireball Fireball
    • No longer grants bonus damage for hitting multiple targets with Fireball.
  • Cards
    • Evolve
      • Renamed to Cavalier.
    • Dire Need
      • Reworked.
      • Gain 5/10/15/20% Movement Speed while using Shield.
  • Legendary Cards
    • Aegis
      • [Shield] Your Shield has an infinite Duration and the Cooldown is reduced to 8s.
    • Formidable
      • [Armor] Regenerate 40% of your maximum health over 3s when you fall below 15% of your max HP.
    • Scorch
      • [Fireball] Fireball deals 30% more damage and 30% more for each additional target hit.

Champion Grohk Icon Grohk

  • Ability Shock Pulse Shock Pulse
    • Bounce damage increased from 75 to 125.
  • Legendary Cards
    • Maelstrom
      • [Shock Pulse] When your inhand deals damage reduce cooldown of shockpulse by 0.1s and Shock Pulse bounces 4 more times.
    • Totemic Ward
      • [Healing Totem] Allies healed by Healing Totem receive CC Immunity for 2s.
    • Wraith
      • [Armor] If you would have died, ghost walk instead and heal for 15%.

Champion Grover Icon Grover

  • Cards
    • Pick Up
      • Reworked.
      • Hitting an enemy with Crippling Throw reduces the cooldown of Vine by 1/2/3/4s.
    • Over Growth
      • Reworked.
      • Dropping below 15/30/45/60% of your max health will reduce the Cooldown of Vine by 100%.
  • Legendary Cards
    • Deep Roots
      • [Crippling Throw] Crippling throw now also Roots.
    • Ferocity
      • [Weapon] Increase your damage scaling over distance by 30%.
    • Rampant Blooming
      • [Blossom] Healing allies with Blossom will heal them for an additional 160 Health per second for 4s.

Champion Kinessa Icon Kinessa

  • Ability Sniper Mode Sniper Mode
    • No longer deals bonus damage for a fully charged shot.
    • Increased maximum damage from 1000 to 1200.
  • Cards
    • Beam Me Up
      • Decreased Flight Speed Increase from 20/40/60/80% to 10/20/30/40%.
    • Reconfigure
      • Reworked.
      • Activating Transporter generates 4/8/12/16 ammo.
  • Legendary Cards
    • Eagle Eye
      • [Weapon] Deal 50% increased damage with Headshots.
    • Steady Aim
      • [Sniper Mode] Hitting a fully charged shot will cause your next fully charged shot within 5s to deal 30% more damage.
    • Suppression
      • [Oppresor Mine] Multiple Oppressor Mines can now affect the same target and Oppressor Mines now slow for an additional 20%.

Champion Maeve Icon Maeve

  • General
    • Reduced Movement Speed from 400 to 385.
  • Ability Pounce Pounce
    • Increased Cooldown from 8 to 10s.
  • Cards
    • Scamper
      • Maeve now gains Movement speed when activating Pounce, and the duration has been increased to 3s.
    • Sixth Sense
      • Reworked.
      • Gain 5/10/15/20% Damage reduction for 2s after using Pounce.
  • Legendary Cards
    • Artful Dodger
      • [Nine Lives] Activating Nine Lives cleanses all Crowd Control and Damage over Time effects.
    • Cat Burglar
      • [Armor] You can jump while airbourne a third time.
    • Rogue's Gambit
      • [Armor] Eliminations reset the Cooldown of Pounce.

Champion Makoa Icon Makoa

  • Ability Dredge Anchor Dredge Anchor
    • No longer grants bonus damage to your next shot after hitting an enemy with Dredge Anchor.
  • Cards
    • Leviathan
      • Reworked.
      • Renamed to Ebb and Flow.
      • Upon reaching 40% health the Cooldown of Shell Spin is reduced by 25/50/75/100%.
  • Legendary Cards
    • Half Shell
      • [Shell Shield] Shell Shield is now placed on the ground and is not channeled.
    • Leviathan
      • [Armor] Gain 1500 health.
    • Pluck
      • [Dredge Anchor] Gain 80% bonus damage on your first shot after hitting an enemy with Dredge Anchor.

Champion Mal'Damba Icon Mal'Damba

  • Ability Dread Serpent Dread Serpent
    • No longer causes enemies to take 20% increased damage.
  • Legendary Cards
    • Ripened Gourd
      • [Gourd] Gourd now slows enemies in the area for 40%.
    • Spirit's Chosen
      • [Mending Spirits] Healing a target already affected by Mending Spirit's HoT heals for a flat 300.
    • Wekono's Wrath
      • [Dread Serpent] Dread serpent causes enemies to take 20% increased damage.

Champion Pip Icon Pip

  • Ability Explosive Flask Explosive Flask
    • No longer grants bonus damage after hitting an enemy with Explosive Flask.
  • Ability Healing Potion Healing Potion
    • Re-activating Healing Potion in flight detonates it.
    • Cooldown now starts when the potion is detonated or hits a surface.
  • Cards
    • Guile
      • Renamed to Smithereens.
  • Legendary Cards
    • Acrobatics
      • [Weightless] You can now double jump during Weightless and increases the duration of Weightless by 1s.
    • Catalyst
      • [Explosive Flask] Targets hit with Explosive Flask are marked for 3s and take 40% damage from your weapon shots.
    • Mega Potion
      • [Healing Potion] Healing potion heals for twice as much, but has double the cooldown.

Champion Ruckus Icon Ruckus

  • Ability Repulsor Field Old Repulsor Field
    • Damage Reduction reduced from 50% to 30%.
    • Can now be used when not standing on the objective.
  • Cards
    • Extended Magazine
      • Fixed a bug where this card was restoring less ammo than intended.
    • Heat Diffuser
      • Renamed to Refraction.
    • Alternator
      • Renamed to Opulence.
  • Legendary Cards
    • Aerial Assault
      • [Advance] Advance gains a 3rd charge. Standing still causes Ruckus to jet upwards.
    • Flux Generator
      • [Repulsor Field] When used on the objective, Repulsor Field is twice as powerful.
    • Recycler
      • [Weapon] Gain 100 ammo.

Champion ShaLin Icon Sha Lin

  • Legendary Cards
    • Desert Shadow
      • [Withdraw] Increase the Stealth duration of Withdraw by 3s.
    • Recurve
      • [Weapon] Draw your bow 15% faster.
    • Shifting Sands
      • [Heat Haze] Gain 100% Lifesteal during Heat Haze.

Champion Skye Icon Skye

  • Ability Poison Bolts Poison Bolts
    • No longer grants bonus weapon damage when hitting enemies with Poison Bolts.
  • Ability Smoke Screen Smoke Screen
    • Increased radius from 15 to 25ft.
  • Cards
    • Preparation
      • Reworked.
      • Renamed to Twilight Armor.
      • Gain 7/14/21/28% Crowd Control Reduction.
    • Pollute
      • Renamed to Poisoner.
    • Smother
      • Reworked.
      • Renamed to Healing Vapors.
      • Grants 100/200/300/400 Health over 4s when entering Smoke Screen.
  • Legendary Cards
    • Debilitate
      • [Poison Bolts] Deal 20% more damage to targets hit by Poison Bolts.
    • Preparation
      • [Armor] Reduce all cooldowns by 100% when getting a kill or elimination.
    • Surprise Attack
      • [Hidden] Deal 300 bonus damage on your first shot out of Hidden.

Champion Torvald Icon Torvald

  • Ability Recharge Recharge
    • Fixed an issue where Recharge would draw from Androxus' Reversal.
  • Legendary Cards
    • Alternating Current
      • [Recharge] Increase Recharge's duration by 1.5s.
    • Direct Current
      • [Runic Blast] Increase the duration of Runic Blast by 1s.
    • Field Study
      • [Protection] Allies affected by Protection gain +40% damage while it is active.

Champion Tyra Icon Tyra

  • Legendary Cards
    • First Blood
      • [Weapon] Gain 20% Lifesteal.
    • Hunting Party
      • [Hunter's Mark] Hunter's Mark's damage increase now also benefits allies.
    • Mercy Kill
      • [Nade Launcher] Nade Launcher deals up to 100% additional damage based on the target's missing health.

Champion Viktor Icon Viktor

  • WeaponAttack Viktor Icon Assault Rifle
    • Updated description to indicate that Viktor deals 40 bonus damage per shot on his first 4 shots instead of 50.
  • Legendary Cards
    • Cardio
      • [Hustle] Heal for 250 health per second during Hustle.
    • Firefight
      • [Weapon] Gain 30% bonus damage while Hip Firing.
    • Gunnery
      • [Iron Sights] Gain 15% bonus damage while using Iron Sights.

Champion Ying Icon Ying

  • WeaponAttack Ying Icon Illusory Mirror
    • No longer deals bonus damage when hitting all 5 shots on the same target.
  • Ability Shatter Shatter
    • No longer increases the damage of subsequent shatters.
  • Cards
    • Fracture
      • No longer requires illusions to be in line of sight.
  • Legendary Cards
    • Focusing Lens
      • [Weapon] Deal 200 extra damage if you hit all 5 shots on the same target.
    • Lifelike
      • [Illusion] Illusions can now target two allies when healing.
    • Resonance
      • [Shatter] If an illusion is killed or expires, it triggers a Shatter explosion dealing 500 damage.



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