0.45 - The Stone Warden | March 9, 2017
New Champion - Inara, the Stone Warden
Weapon [LMB] - Stone Spear
- Fire a burst of 3 projectiles dealing 225 damage each over 0.4 seconds, every 1 second.
Secondary Fire [RMB] - Earthen Guard
- Enter a defensive state that lasts 5s where you and your deployables take 30% reduced damage.
Ability 1 [Q] - Impasse
- Deploy a wall that grows out of the ground and lasts 5s.
Ability 2 [F] - Warder's Field
- Place a stone obelisk that pulses which slow enemies for 60% and deals 150 damage per second.
Ultimate [E] - Seismic Crash
- Throw your spear, passing through shields and stunning any enemies within 40 units of its impact for 2s.
Cards
- Legendary - Mother’s Grace [Default]
- [Earthen Guard] Earthen Guard gains 20% increased damage reduction.
- Legendary - Treacherous Ground
- [Warder's Field] Warder's Field now cripples.
- Legendary - Tremors
- [Impasse] Reduce the Cooldown of Impasse by 7s.
- Geomancer
- [Earthen Guard] Reduce the cooldown of Earthen Guard by .5/1/1.5/2s.
- Living Stone
- [Earthen Guard] Reload 10/20/30/40% faster during Earthen Guard.
- Shear
- [Earthen Guard] Activating Earthen Guard generates 1/2/3/4 ammo.
- Stone Bulwark
- [Earthen Guard] Heal for 20/40/60/80 Health per second during Earthen Guard.
- Cloudbreaker
- [Impasse] Impasse gains 500/1000/1500/2000 Health.
- Crag
- [Impasse] Impasse gains 10/20/30/40% more Damage Reduction from Earthen Guard.
- Plateau
- [Impasse] Increase the duration of Impasse by .5/1/1.5/2s.
- Summit
- [Impasse] Activating Impasse underneath you knocks you up by 600/700/800/900 units.
- Caretaker
- [Warder's Field] Standing in Warder's Field heals you for 20/40/60/80 Health per second.
- Lodestone
- [Warder's Field] Activating Warder's Field generates 1/2/3/4 ammo.
- Sacred Ground
- [Warder's Field] Standing in Warder's Field grants you 5/10/15/20% Damage Reduction.
- Standing Stones
- [Warder's Field] Reduce the Cooldown of Warder's Field by 1/2/3/4s.
- Insurmountable
- [Armor] Gain 8/16/24/32% Crowd Control reduction.
- Rolling Stone
- [Armor] You cannot be slowed by more than 60/50/40/30%.
- Steadfast
- [Armor] Gain 150/300/450/600 maximum Health.
- Whetstone
- [Weapon] Eliminations grant you 10/20/30/40% Reload Speed for 5s.
General
- MISC
- All Achievements now reward 1000 Essence.
- Players that already earned achievements will be retroactively refunded Essence.
- Added an alert to items that have been recently earned.
- The home screen now supports additional images.
- All Achievements now reward 1000 Essence.
- BUG FIXES
- Fixed an issue with duplicate customizations received from Radiant Chests not granting Essence. We're working on a solution for players affected by this during OB44 release.
- Fixed the First Win of the Day Gold received at end of match lobby displaying the incorrect value.
Customizations
Androxus
- Exalted Androxus
- Head: Exalted Arch
- Body: Exalted
- Weapon: Exalted Pistol (existing weapon that goes with collection)
- Sanguine Androxus
- Weapon: Sanguine Revolver
Inara
- Garnet Inara
- Head: Garnet Blossom
- Body: Garnet
- Weapon: Garnet Spear
- Amethyst Inara
- Head: Amethyst Blossom
- Body: Amethyst
- Weapon: Amethyst Spear
- Celestine Inara
- Head: Celestine Blossom
- Body: Celestine
- Weapon: Celestine Spear
- MISC
- Voice Pack: Inara
- Emote: Paramount
- MVP: Zenith
Tyra
- Baroness Tyra
- Head: Baroness Tress
- Body: Baroness
- Weapon: Baroness Stinger
Maps
- Co-Op:
- Mid Life Crisis
- Tyra, Buck, Makoa, Maeve, and Sha Lin in a 5v5 Survival encounter. When any of them reach 50% health they activate their ultimate permanently until they are killed.
- Mid Life Crisis
- Test Queue rotation
- Added Grotto V2, Dark Crossing, and Arid
Champions - Balance/Updates/Fixes
Barik
- Legendary Cards
- Architectonics
- Fixed a bug where this card was not properly reducing the Cooldown of Turret by 3s.
- Updated card description.
- Tinkerin
- Updated card description.
- Architectonics
Bomb King
- Poppy Bomb
- Fixed a bug where Poppy Bomb would knock back for more if it was detonated before hitting a surface.
Buck
- Legendary Cards
- Bounce House
- Now increases the Cooldown of Heroic Leap by 2s.
- Bounce House
Drogoz
- Fire Spit
- Fixed a bug where sometimes fire spit would appear to hit a target on the client, but not hit them on the server.
- Legendary Cards
- Combustible
- Fixed a bug where Combustible's Damage over Time effect was dealing True damage.
- Combustible
Evie
- Ice Block
- Now grants immunity to all debuffs.
Grohk
- Shock Pulse
- Will now only slow each target once per cast.
- Legendary Cards
- Totemic Ward
- Updated card description to indicate that this card increases the healing of Healing Totem by 20%.
- Totemic Ward
Grover
- Legendary Cards
- Deep Roots
- Fixed a bug where the minimum duration of the root was 1s instead of 0.5s.
- Deep Roots
Kinessa
- Cards
- Reconfigure
- Fixed a condition where Reconfigure card was incorrectly granting ammo.
- Reconfigure
Maeve
- Pounce
- Reduced damage from 600 to 500.
- Range reduced from 70 to 50.
- Increased Cooldown from 8 to 10s.
- Fixed an issue with Maeve able to cast twice.
- Nine Lives
- No longer heals Maeve by default.
- Prowl
- Reduced Movement Speed from 80 to 65%.
- Increased Cooldown from 9 to 12s.
- Cards
- Patch Up
- Description updated to indicate that Nine Lives no longer heals by default.
- Patch Up
- Legendary Cards
- Artful Dodger
- Nine lives now also heals Maeve for 500 in addition to cleansing debuffs.
- Artful Dodger
Pip
- Healing Potion
- Reduced projectile size by 50% to allow it to travel through spaces easier.
Torvald
- General
- Reduced Shield Health from 6000 to 5000.
- Fixed an issue with Torvald's Arcanist skin not playing animations.
Tyra
- Fire Bomb
- Fixed a bug where Fire Bomb's damage over time effect would not last its full duration.
- Legendary Cards
- First Blood
- Lifesteal increased from 20% to 30%.
- First Blood
Ying
- Legendary Cards
- Lifelike
- Now reduces healing of Illusions by 30%.
- Lifelike