Paladins Beta Version 0.53.1938

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0.53 - Sunsational!
OB53 PatchBanner.jpg
Release date: June 28th, 2017
Official name: Sunsational!
Official version: 0.53
Hotfixes: Hotfix
Client version: 0.53.1938
← 0.52  •  0.53  •  0.54 →
All Patch Notes

0.53 - Sunsational! | June 28, 2017



  • New Realm Pack (Ice Mount/etc) for $5 USD
  • Includes:
  • Frostmare Mount
  • 7 Day Booster
  • 10 Radiant Chests
  • 2 Flair Chests
  • Bans have been added for Draft competitive match lobby.
  • We will be testing Bans in PTS, Live release will be pending results.
  • Added the ability to delete Loadouts from the Loadout screen. Also added the ability to delete Loadouts from the edit screen by clearing out a deck and then clicking save.
  • When selecting a Champion they will now say their name based on the Voice Pack you have selected.
  • Improved Visual effects feedback from being healed by allies.
  • Players will receive a one-time quest that grants a free chest roll of the new Summer Chest. Win a single game of Onslaught to collect your prize!

General Bug Fixes

  • Fixed a bug where some controllers would occasionally snap their view to straight up or straight down.
  • Addressed an issue where Aim Assist would function incorrectly while moving up and down an incline.
  • Fixed a bug where a player's crosshairs could get permanently stuck at maximum inaccuracy.
  • Fixed a bug where proximity indicators for abilities such as Grumpy Bomb or Time Bomb could incorrectly show that you were out of range.
  • Fixed a bug where clicking options while loading would soft lock the game.
  • Fixed a bug where players could not filter in the Champion Cards screen when using a Gamepad.
  • Fixed a bug where viewing champion masteries with a gamepad would stop you from navigating to other submenus on the Champion screen.
  • Fixed a bug that caused strange visual states when changing Texture Detail from low to a higher setting.
  • Fixed a bug where high level players partying with new accounts was functioning inconsistently across different queues. All queues will now function like Siege has been.
  • Addressed an issue where players could get deserter when accepting a match invite at the last second. There should now be a slightly longer grace period.
  • Addressed an issue where sometimes emotes would not play in killcam.
  • Fixed a bug that caused Status Effect messages to stop triggering.
  • Fixed a bug where Cauterize would trail characters when they teleported as if they had moved directly.
  • Fixed a bug that caused legendary effects such as Combustible to deactivate when the player died. Now if the projectiles persist they will maintain the properties they would have if the champion were still alive.
  • Fixed a bug that caused Weapon icons to not appear blocked when players are unable to fire.
  • Fixed end of match lobby scoreboard sometimes not showing separate teams.
  • Fixed Mastery coin being stuck on Champions when they die with the Mastery Emote equipped.



Champion Androxus Icon.png Androxus

  • Steam Demon
  • Champion skin + Voice Pack
  • Weapon
  • Obsidian
  • Champion Skin + Weapon
  • Cosmic
  • Champion Skin + Weapon
  • MISC
  • Mastery Emote
  • Mastery MVP
  • Mastery Spray

Champion Buck Icon.png Buck

  • Obsidian
  • Champion Skin + Weapon
  • Cosmic
  • Champion Skin + Weapon
  • MISC
  • Mastery Emote
  • Mastery MVP
  • Mastery Spray

Champion Cassie Icon.png Cassie

  • Sun Kissed
  • Champion skin + Voice Pack

Champion Lex Icon.png Lex

  • Longboard
  • Champion skin + Voice Pack

Champion Maeve Icon.png Maeve

  • Dreamhack
  • Champion skin + Weapon

Champion Willo Icon.png Willo

  • Obsidian
  • Champion Skin + Weapon
  • Cosmic
  • Champion Skin + Weapon
  • MISC
  • Mastery Emote
  • Mastery MVP
  • Mastery Spray

Freedom Weapons

  • Ash: Freedom Cannon
  • Lex: Freedom Magnums
  • Maeve: Freedom Daggers
  • Viktor: Freedom Rifle


  • Frostmare


  • Get a free Summer Chest when winning 1 Onslaught match (during OB53)


  • Onslaught Mode: Reduced ticket gain for holding the point by 50%.
  • “Onslaught has proven to be a great addition to our selection of game modes. We are reducing the capture area's influence on scoring in order to prioritize kills as the primary factor in a team's success. The mode is intended to be fast paced and fun, but currently stacking the point with multiple tanks and healers is too effective. We will continue to polish and improve this mode in future patches.”
  • Test Queue rotation
  • New Map: Sierra

Map Bug Fixes

  • (Frozen Guard) Fix bug where players can hit an invisible wall near capture point.
  • (Snowfall Junction) Players were hitting props that affect mobility. We simplified collision around capture point and near spawn rooms.


“Many of the Champion changes this patch are targeted at improving the shooting experience and weapon feel of our characters. In some cases this means modifying projectile speed, in others, it's tweaking the way the screen FOV animates when the weapon is fired. We also extended the range of some Champions who we felt were too limited to close combat encounters. We will continue to monitor the balance implications of these changes and review further shooting experience improvements in the future.”

Champion Androxus Icon.png Androxus

  • General
  • Improvements made to weapon fire feel.
  • Ability Reversal.png Reversal
  • Fixed a bug where Androxus would remain immune after Reversal was interrupted.
  • Fixed a bug where Reversal could return too much damage when absorbing an AoE effect.
  • Ability Defiance Old.png Defiance
  • Fixed a bug that caused Defiance to fire an extra shot when used to cancel an emote.
  • Cards
  • Sleight of Hand
  • Sleight of Hand no longer goes on cooldown if the player already has full ammo when they use nether step.

Champion Ash Icon.png Ash

  • WeaponAttack Ash Icon.png Burst Cannon
  • Increase Weapon range from 50 to 80.
  • Increased Explosion Falloff.
  • Ability Kinetic Burst.png Kinetic Burst
  • Fixed a bug where Kinetic burst could be fired multiple times before going on cooldown.
  • Fixed a bug where hitting someone with Shoulder Bash then Kinetic Burst could send them flying very far.
  • Fixed a bug where trying to fire Kinetic Burst after Shoulder Bash could stop Shoulder Bash from dealing damage.
  • Fixed a bug where Kinetic Burst remains active on Respawn if Ash died with the ability active.

Champion Barik Icon.png Barik

  • WeaponAttack Barik Icon.png Blunderbuss
  • Increased damage when hitting with less pellets.

Champion BombKing Icon.png Bomb King

  • Legendary Cards
  • Accelerant
  • Fixed a Tooltip bug where Accelerant said it was increasing knockback by more than it was.

Champion Buck Icon.png Buck

  • General
  • Improvements made to weapon fire feel.
  • Ability Heroic Leap.png Heroic Leap
  • Fixed an issue where Heroic Leap would not properly go on Cooldown if Buck was pulled to the ground by an external source.

Champion Cassie Icon.png Cassie

  • WeaponAttack Cassie Icon.png Crossbow
  • Increase Projectile Speed from 500 to 600.

Champion Drogoz Icon.png Drogoz

  • Ability Fire Spit.png Fire Spit
  • Fixed a bug where Drogoz's Fire Spit detonation was not properly mitigated by Blast Shields.
  • Cards
  • Bask
  • Fixed a bug that caused Bask to only heal you if your rockets hit while Salvo was actively firing.

Champion Evie Icon.png Evie

  • WeaponAttack Evie Icon.png Ice Staff
  • Increase projectile speed from 100 to 200.
  • Ability Blink.png Blink
  • No longer grants bonus damage.
  • Fixed a bug where blinking off the map to your death would result in your next blink possibly killing you again.

Champion Fernando Icon.png Fernando

  • WeaponAttack Fernando Icon.png Flame Lance
  • Increase Weapon Range from 30 to 50.
  • Reduced cone attack angle.

Champion Grohk Icon.png Grohk

  • WeaponAttack Grohk Icon.png Lightning Staff
  • Increase attack range from 100 to 120.
  • Legendary Cards
  • Wraith
  • Fixed a bug where Wraith could only activate once per life. It will now recharge after 30s.

Champion Grover Icon.png Grover

  • WeaponAttack Grover Icon.png Throwing Axe
  • Increased Projectile Speed from 230 to 350.
  • Reduced Damage Scaling Value from 200% bonus to 150% bonus.
  • Damage scaling max range reduced from 300 to 250.
  • Ability Crippling Throw.png Crippling Throw
  • Increased damage of Crippling Throw from 300 to 400.
  • Increased Projectile Speed from 230 to 350.
  • Ability Whirlwind.png Whirlwind
  • Ultimate now grants CC immunity.
  • Fixed a bug where Whirlwind could not be cancelled.

Champion Kinessa Icon.png Kinessa

  • General
  • Improvements made to weapon fire feel.

Champion Lex Icon.png Lex

  • Ability Retribution.png Retribution
  • Fixed a bug where Lex's retribution would not reveal his target through Maeve ult.

Champion Maeve Icon.png Maeve

  • WeaponAttack Maeve Icon.png Daggers
  • Reduce projectile drop by 25%.
  • Cards
  • Scar Tissue
  • Fixed a bug causing this card to work incorrectly.

Champion Makoa Icon.png Makoa

  • General
  • Improvements made to weapon fire feel.
  • Increased projectile speed from 185 to 250.
  • Ability Dredge Anchor.png Dredge Anchor
  • Fixed a bug where Dredge anchor was ending its travel to the left of the crosshair at maximum range. Dredge Anchor will now converge with the crosshair at maximum range.
  • Ability Shell Shield.png Shell Shield
  • Fixed a bug where Shell Shield wasn't showing up for other players in certain scenarios.

Champion Mal'Damba Icon.png Mal'Damba

  • WeaponAttack Mal'Damba Icon.png Spitting Cobra
  • Increased projectile speed from 180 to 240.
  • Ability Mending Spirits.png Mending Spirits
  • Fixed a bug where Mending Spirits could not heal through enemy shields.

Champion Pip Icon.png Pip

  • WeaponAttack Pip Icon.png Potion Launcher
  • Increased projectile speed from 250 to 300.
  • Ability Evil Mojo.png Evil Mojo
  • Fixed a bug where if Evil Mojo hit Inara's Wall it would persist until the wall dropped then continue traveling. It now will explode on contact with the wall.

Champion Seris Icon.png Seris

  • WeaponAttack Seris Icon.png Soul Orb
  • Increased projectile speed from 70 to 150.
  • Decreased Remote Proximity Distance from 4 to 2.5.
  • Ability Shadow Travel.png Shadow Travel
  • Duration reduced from 5s to 4s.
  • Cooldown Increased from 12s to 14s.

Champion Skye Icon.png Skye

  • Legendary Cards
  • Preparation
  • Preparation now only affects kills.

Champion Torvald Icon.png Torvald

  • General
  • Reduced Shield health from 5000 to 2000
  • Increased Health from 3500 to 5000.
  • “Torvald is performing far above average in all queues, in part because of the forced reliance on items to effectively combat him. The Distribution of his Shielding and Health Values also contributed to this polarized experience. For example without the appropriate items Torvald is a juggernaut but once his opponents acquire the necessary items he becomes far too ineffective. These changes will allow him to rely on a larger health pool while also reducing the necessity of items to fight him effectively.”
  • WeaponAttack Torvald Icon.png Gauntlet
  • Range increased from 41 to 50.

Champion Willo Icon.png Willo

  • WeaponAttack Willo Icon.png Wand of Overgrowth
  • Increase projectile speed from 250 to 300.

Champion Zhin Icon.png Zhin

  • WeaponAttack Zhin Icon.png Inferno Blade
  • Fixed his inhand projectiles not simulating properly on other clients.
  • Ability Counter.png Counter
  • Now blocks projectiles while swinging the counter attack even when not equipped with the Retaliation legendary.
  • Ability Billow.png Billow
  • Reduced the Pre hit of Billow from 0.2s to 0s.
  • You may now jump while in Billow.