Paladins Beta Version 0.63.2254.2

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0.63 Hotfix 2 | November 21, 2017

BETA EXPECTATIONS

Bug Fixes

  • Fixed Daily Login Reward at day 7 awarding 35 Radiant Chests instead of 1.
  • Implemented several crash fixes.
  • Fixed an issue where the Flank Skin Key could unlock skins for other classes.
  • Fixed an issue where Vivian's Deflector Shield could block Dragon Punch.
  • Fixed an issue where mounts sometimes did not animate.
  • Fixed an issue where, if one person in the Match Lobby had a Booster Weapon equipped, the Booster icon would appear next to the player at the top of the screen.
  • Fixed an issue where Instant Fire abilities could not hit more than 3 targets.
  • Fixed the Gold Reserve Quest counting each game as 1 gold.
  • Fixed an issue where the Feudal Chest would sometimes not show items rolled.
  • Fixed missing sounds on Jenos' Shatterstar weapon.
  • Fixed missing sounds on Fernando's Enforcer skin.
  • Fixed an issue where the "Complete 40 Daily Quests" panel did not display a description or reward.
  • Fixed Daily Quests sometimes missing a title and description.
  • Fixed missing mount previews under the Diamond Chest details screen.
  • Fixed flickering sprays.
  • Fixed an issue where fog effect did not appear outside the map.
  • Fixed cosmetic names and descriptions that were cut off in several languages.
  • Several UI fixes for overlapping panels, hidden text, etc.
  • Fixed a bug with Battering Ram and Heroism where they were not giving the full 90% damage reduction.

Balance Changes

Champion Vivian Icon.png Vivian

  • General
  • Health lowered from 2300 to 2200.
  • Ability Deflector Shield.png Deflector Shield
  • Health lowered from 1800 to 1400.
  • Cooldown increased from 10s to 13s.
  • Ability Sentinels.png Sentinels
  • Decreased damage per Sentinel from 250 to 200.
  • Cards
  • Scapegoat
  • Lowered redirected damage percent from 15% to 10%.
  • Runic Ammunition
  • Lowered health gain from shield damage from 10% to 5%.

Champion Terminus Icon.png Terminus

  • General
  • Health lowered from 4500 to 4000.
  • Ability Power Siphon.png Power Siphon
  • Initial energy cost increased from 20% to 25%.
  • Ability Shatterfall.png Shatterfall
  • Cooldown increased from 14s to 15s.



Source