0.23 - Dragon Punch | April 21, 2016
New Champion - Drogoz, The Greedy
Weapon - Rocket Launcher
- Bombard lesser creatures with explosive rockets.
Ability 1 - Salvo
- Pre-load all of the rockets from your magazine into your launcher. Your next fire will release all of the pre-loaded rockets.
Ability 2 - Thrust
- Thrust yourself 50ft upwards into the air and 20ft forwards. Hold Spacebar to slowly propel yourself upwards while draining your fuel meter.
Secondary Fire - Expectorate
- Spit out an unstable loogie. Enemies hit by your flammable saliva take 30% additional damage from your attacks for 4s. You may also shoot your loogie, causing a large explosion.
Ultimate - Dragon Punch
- Unleash your fury and overclock your thrusters to deliver a high velocity punch that deals 100% of your target's maximum health as damage.
Cards
- Rain of Fire - Specialty
- Gain {5/10/15/20}% increased damage for 5s after using Thrust
- Decimate - Specialty
- Greatly increase the knockback of Expectorate's explosion and reduce it's cooldown by {1.5/3/4.5/6}s
- Bask
- Using Booster while out of combat will heal you for {100/200/300/400} health per second
- Hot Swap
- Dealing damage with your in-hand attacks increases your reload speed by {10/20/30/40}% for 3s
- Lung Capacity
- Increase the projectile speed of loogie by {50/100/150/200}%
- Propel
- Increased the forward distance of Thrust by {25/50/75/100}%
- Reciprocate
- Kills and Eliminations restore {20/40/60/80}% booster fuel
- Spitfire
- Increase the rocket accuracy of salvo by {4/8/12/16}%
- Survival
- Dropping below 30% hp reduces thrusts cooldown by 100% and gives you {15/30/45/60}% speed for 3s.
- Thrill of the Hunt
- Killing blows reduce the cooldown of Thrust by {25/50/75/100}%
- Viscosity
- Enemies hit with Expectorate directly, or by it's explosion, are slowed by {15/30/45/60}% for 3s
- W.Y.R.M. Jets
- Increase your air movement speed while using booster by {12/24/36/48}%
General
- We have introduced a new Specialty card system. Each Champion will have two Specialty cards to choose from, each promoting a unique playstyle. Check each Champion's individual card updates for more information.
Champions - Balance/Updates/Fixes
Buck
- Shrapnel Cannon
- Reduced damage from 61 to 48 per hit.
- Heroic Leap
- Reduced jump distance by 50%.
- Increased cooldown to 15s.
Fernando
- Flame Lance
- Movement Speed reduction while firing increased from 25 to 35%.
Grohk
- Tempest
- Now targets enemy players through deployed shields.
Grover
- Vine
- Increased projectile speed from 400 to 600 units per second.
Kinessa
- Oppressor Mine
- Slow no longer stacks
Skye
- Wrist Crossbow
- Now functions as an instant fire weapon.
- Poison Bolts
- Damage reduced to 100 over 4s.
- Now applies a stacking 10% movement slow.
- Reduced number of base stacks to 1.
Ying
- General
- Increased Ying's fall speed slightly.
- Dimensional Link
- Fixed an issue where Ying could still use Dimensional Link when she was affected by Cripple.
Cards - Balance/Updates/Fixes
Androxus
- Removed from the game:
- Heads will Roll
- Quick Draw
- Now a Specialty card.
- Also grants Androxus a third use of Nether Step.
- Vengeance
- Now a Specialty card.
- Reversal now does base 300 damage, has a 50% larger capture, and has a 2/4/6/8s lower Cooldown.
- Continuation
- Renamed to Abyss Walker.
- Now heals for 75/150/225/300 per dash.
Barik
- Removed from the game:
- Inflame, Hunker Down, Paralyze
- Bunker
- Now a Specialty card.
- Increases Health of Barricade by {1000/2000/3000/4000} and reduces the Cooldown of Barricade by 10s.
- Combat Repair
- Heal per second reduced from {100/200/300/400} to {50/100/150/200}.
- Double Time
- Now a Specialty card.
Buck
- Removed from the game:
- Buck Shot, Berserk, Concussion, Vigor
- Reconstruction
- Now a Specialty card.
- Heals you for 20% of your maximum health instantly upon activation, and increases Recovery's heal by 100/200/300/400
- *NEW* Gotcha
- New Specialty card.
- After hitting a target with your net shot, deal 10/20/30/40% more damage to them for 5 seconds.
Cassie
- Removed from the game:
- Big Game, Inertia
- Blast Shower
- Now a Specialty card.
- Fires 3 smaller Blast Shots instantly in a cone rather than in succession. Now also provides a Cooldown reduction to Blast Shot each time Cassie hits a target with her weapon.
- Exaction
- Now a Specialty card.
Evie
- Removed from the game:
- Finisher, Impact, Long Winter
- Frigid Field
- Now a Specialty card.
- Increase Ice Block duration by 1s, and when you Ice Block you freeze all nearby targets for .3/.6/.9/1.2s.
- Stand Still
- Now a Specialty Card.
- Now only applies on direct hits, instead of when hitting a single target.
- Frostbite
- Movement Slow reduced from 15/30/45/60 to 10/20/30/40%
- Now has a 10s Cooldown
- Now procs immediately upon hit, rather than having a chance to proc.
Fernando
- Removed from the game:
- Evolve, Aegis
- Incinerate
- Now a Specialty Card.
- Towering Barrier
- Now a Specialty Card.
- Increases shield health by 1000/2000/3000/4000 and the size of your shield by 75%.
Grohk
- Removed from the game:
- Manifest
- Invigorate
- Now a Specialty card
- Healing Rain
- Now a Specialty card
Grover
- Removed from the game:
- Consequential, Battle Focus
- Fatalis
- Now a Specialty card.
- You attack 10/20/30/40% faster. Also, gain 30% Movement Speed for 1s on successful weapon hit. Does not stack.
- Germinate
- Now a Specialty card
- Increased healing from 50/100/150/200 to 100/200/300/400.
Kinessa
- Removed from the game:
- Size of the Fight
- Critical Hits
- Now a Specialty card.
- Successful shots made to the upper half of an enemy character will deal 5/10/15/20% increased damage. Reduces time to fully charge by .20s.
- Well Stocked
- Now a Specialty card.
- You may have up to 3/4/5/6 Oppressor Mines active at once and reduce Oppressor Mine's cooldown by 4s.
Pip
- Removed from the game:
- Acid Cloud
- Malady
- Now a Specialty card.
- Both weapon attacks and Explosive Flask deal {15/30/45/60}% more damage to targets above 60% Health.
- Medicinal Excellence
- Now a Specialty card.
- Stickiness
- Movement Speed slow reduced from {15/30/45/60} to {10/20/30/40}%.
Ruckus
- Removed from the game:
- Double Tap, Proximity
- Gunship
- Now a Specialty card.
- *NEW* Projector
- New Specialty card.
- Your Emitter gets applied to nearby teammates with 20/40/60/80% of its strength, including all benefits from Emitter cards.
Skye
- Removed from the game:
- Victory Rush, Tactical Reload, Preparation
- *NEW* Corrode
- New a Specialty card.
- Increases the maximum stacks of Poison bolts by {1/2/3/4}.
- Surprise Attack
- Now a Specialty card.
- Now deals {150/300/450/600} damage directly to the first target you attack after exiting stealth.
Ying
- Removed from the game:
- Imitate, Compensate
- Efficiency
- Now a Specialty card.
- Fracture
- Now a Specialty card.
- Increases the damage of shatter by 30/60/90/120. If an illusion is killed or despawned when a new illusion is spawned, it triggers a Shatter explosion.