Scoreboard

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The Scoreboard shows the performance of the players during and after a match. The scoreboard can be opened with Tab by default during a match. In addition, all performance values can be compared at the end of the game on a more detailed scoreboard. The order of the players is completely random and is not yet sorted by performance.

Scoreboard during a match[edit | edit source]

Scoreboard Ingame screen.png

  • 1: The chosen talent of each champion. The player gets a more detailed description of the talent by hovering the mouse pointer over the symbol.
  • 2: The Portrait of the Champion and also the current player's elimination streak inside a flame (Kills and Assists combined). This will be reset after death.
Color of the frame:
  • BLUE: Teammate.
  • RED: Enemy.
  • YELLOW: Yourself.
  • 3: The Player Name and the choosen Title.
Color of the Player Name:
  • White: Normal.
  • GREEN: All of your party members.
  • GOLD: Players who bought the current Battle Pass.
Color of the Title:
  • BLUE: Teammate.
  • RED: Enemy.
  • YELLOW: Yourself.
  • 4: The purchased items and their tiers.
  • 5: Here you can mute/unmute people with microphones or show/hide their chat messages by clicking on the icons.
  • 6: Shows the Ultimate Charge Meter of all Teammates. All Teammates with an ultimate charge of 100 have their ultimates ready.
  • 7: The personal scores like:
  • Credits: Currently available Credits that could be spend in the ingame item store for items.
  • Eliminations: Currently Eliminations (Kills and Assists combined).
  • Death
  • Solo Kills: Kills that were achieved without the help of other teammates.
  • Best Streak: The personal best elimination streak (Kills and Assists combined) that was achieved without dying.
  • On the second tab all loadout cards for each player are visible.

Scoreboard after a match[edit | edit source]

Scoreboard End screen.png

  • Champion: The Portrait of the Champion
  • Player: The Player Name
Color of the Player Name:
  • White: Normal.
  • GOLD: Players who bought the current Battle Pass.
  • Buttons: Here players can be added as friends, gifts can be sent and players can also be reported.
  • Credits: The total count of credits earned during the match.
  • K / D / A: The total count of Kills, Death and Assists during the match.
  • Streak: The best elimination streak (Kills and Assists combined) that was achieved without dying.
  • Objektive Time: The total count of Objektive Time obtained by defending or capturing certain objectives on the map during the match.
  • Damage: The total count of damage dealt during the match.
  • Shielding: The total count of shielding achieved by shields during the match.
  • Healing: The total count of healing achieved during the match.



Gameplay
General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability  •  Talents  •  Items Credits
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth  •  Cards

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Comeback Mechanic  •  Diminishing returns  •  Headshot  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen