Scoreboard

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The Scoreboard shows the performance of the players during and after a match. The scoreboard can be opened with Tab by default during a match. In addition, all performance values can be compared at the end of the game on a more detailed scoreboard. The order of the players is completely random and is not yet sorted by performance.

Scoreboard during a match[edit | edit source]

Scoreboard Ingame screen.png

  • 1: The chosen talent of each champion. The player gets a more detailed description of the talent by hovering the mouse pointer over the symbol.
  • 2: The Portrait of the Champion and also the current player's elimination streak inside a flame (Kills and Assists combined). This will be reset after death.
Color of the frame:
  • BLUE: Teammate.
  • RED: Enemy.
  • YELLOW: Yourself.
  • 3: The Player Name and the choosen Title.
Color of the Player Name:
  • White: Normal.
  • GREEN: All of your party members.
  • GOLD: Players who bought the current Battle Pass.
Color of the Title:
  • BLUE: Teammate.
  • RED: Enemy.
  • YELLOW: Yourself.
  • 4: The purchased items and their tiers.
  • 5: Here you can mute/unmute people with microphones or show/hide their chat messages by clicking on the icons.
  • 6: Shows the Ultimate Charge Meter of all Teammates. All Teammates with an ultimate charge of 100 have their ultimates ready.
  • 7: The personal scores like:
  • Credits: Currently available Credits that could be spend in the ingame item store for items.
  • Eliminations: Currently Eliminations (Kills and Assists combined).
  • Death
  • Solo Kills: Kills that were achieved without the help of other teammates.
  • Best Streak: The personal best elimination streak (Kills and Assists combined) that was achieved without dying.
  • On the second tab all loadout cards for each player are visible.

Scoreboard after a match[edit | edit source]

Scoreboard End screen.png

  • Champion: The Portrait of the Champion
  • Player: The Player Name
Color of the Player Name:
  • White: Normal.
  • GOLD: Players who bought the current Battle Pass.
  • Buttons: Here players can be added as friends, gifts can be sent and players can also be reported.
  • Credits: The total count of credits earned during the match.
  • K / D / A: The total count of Kills, Death and Assists during the match.
  • Streak: The best elimination streak (Kills and Assists combined) that was achieved without dying.
  • Objektive Time: The total count of Objektive Time obtained by defending or capturing certain objectives on the map during the match.
  • Damage: The total count of damage dealt during the match.
  • Shielding: The total count of shielding achieved by shields during the match.
  • Healing: The total count of healing achieved during the match.



Gameplay
General
Common terms  Bullet.png  Eliminations  Bullet.png  Controls  Bullet.png  Voice Guided System  Bullet.png  Warning Indicators  Bullet.png  Zoning

Champions
Abilities → Ability  Bullet.png  Movement Ability  Bullet.png  Ultimate Ability  Bullet.png  Talents  Bullet.png  Items → Credits
Damage Types → Area or Direct Damage  Bullet.png  Burst Damage  Bullet.png  Damage over Time  Bullet.png  Poke Damage  Bullet.png  Sustained Damage  Bullet.png  True Damage
Effects → Deployables  Bullet.png  Immunity  Bullet.png  Shields  Bullet.png  Status Effects  Bullet.png  Stealth  Bullet.png  Cards

Game Modes
Capture Point  Bullet.png  Payload

Maps
Map Features  Bullet.png  Callouts

Game Mechanics
Advanced Mechanics  Bullet.png  Comeback Mechanic  Bullet.png  Diminishing returns  Bullet.png  Headshot  Bullet.png  Out of Combat  Bullet.png  Overtime  Bullet.png  Respawn

End of the Game
Accolades  Bullet.png  Scoreboard  Bullet.png  Top Play