Description[edit | edit source]
This map is one of the few maps with a rotated layout, unlike most maps, having a mirrored layout. The map has a unique design, with the two sides having different appearances that distinguishes them. Like all other siege maps, There is a Capture Point in the middle. The bases are located at opposite ends of the map.
Lore[edit | edit source]
Long ago, the moon was whole. It was united, like the Realm once was. But then it shattered, broken, into thousands of pieces. Some shards fell to the Realm. And where they landed, they killed all that they touched. All that remained was The Shattered Desert. There was no sense of time or distance, just a dull roar of wind and sand. Forms began to surface from the sand: tall wind-sculpted bluffs bearing just the slightest traces of hearty vegetation. Crags and buttes had been shaped into crescent moons and graceful fox sculptures. It seems like a holy ground.
By the influence of cosmic forces to which the desert was exposed, a large tear in reality has appeared, a portal spinning through the air, radiating with some otherworldly power. It distorting the region in strange ways. Drawn to this anomaly, both the Resistance and Magistrate have sent their forces to claim its unknown power.
Gallery[edit | edit source]
Special Feature(s)[edit | edit source]
Burning Ground[edit | edit source]
This map does not have a strict vertical limit. To prevent champions with vertical movement abilities from camping on the rocks, there are burning grounds that deals Damage over Time. Parts of the map boundary are also made of this burning ground. This burning ground appears exclusively on this map at the moment.
Quicksand[edit | edit source]
Quicksand reduce the player's movement speed. Quicksand appears exclusively on this map at the moment.
Video[edit | edit source]
Frog Isle Jaguar Falls Serpent Beach Frozen Guard Ice Mines Fish Market Timber Mill Stone Keep Brightmarsh Splitstone Quarry Ascension Peak Warder's Gate Shattered Desert