Description[edit | edit source]
This map is exclusive to Training mode. It allows players to try different champions and test cards and card loadouts in a safe environment. There are several champion bots that can be used as dummies.
The map consists of a central square area with vertical levels with four rooms around it.
The second room contains 2 patrolling Pips that can be used to test weapons and skills on a moving target.
The third room is a long corridor with 5 Viktors placed at different distances that can be used to test the firing range of weapons and abilities. Furthermore there is a Power-Up that provides 100% Ultimate Charge when picked up.
The fourth room contains 2 auto-firing Cassies, which can be enabled or disabled by touching a Capture Point like ring. One of the Cassies is shooting at a friendly Fernando, and the other firing into a wall that can be used to test healing, shielding and damage mitigation skills.
In addition, targets can be activated on the first floor for shooting training. These targets come in different variations and can be changed by leaving and re-entering the a capture point like ring.
- Targets stands still and show up one by one in a different position after they've been hit.
- Targets moves horizontally with different speed and distance.
- Targets moves vertically with different speed and distance.
- Targets moves in every direction with different speed and distance.
Gallery[edit | edit source]
Trivia[edit | edit source]
|Game Modes||Current||Siege • Onslaught • Team Deathmatch • Ranked • Training vs AI • Custom|
|Game Modes||Retired||End Times • Dragon's Call • Rise of Furia • Siege of Ascension Peak • Payload • Survival • Battlegrounds • P.V.E • Match of the Day • Siege Only • Capture Only|
Frog Isle • Jaguar Falls • Serpent Beach • Frozen Guard • Ice Mines • Fish Market • Timber Mill • Stone Keep • Brightmarsh • Splitstone Quarry • Ascension Peak • Warder's Gate • Shattered Desert • Bazaar