Paladins Wiki
 
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{{Champion Infobox
 
{{Champion Infobox
 
|name=Terminus
 
|name=Terminus
  +
|vpname=<sm2>Lazarus_SP_Select.ogg</sm2>
 
|number=33
 
|number=33
 
|image=Banner {{PAGENAME}}.png
 
|image=Banner {{PAGENAME}}.png
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|title=The Fallen
 
|title=The Fallen
 
|type=Front Line
 
|type=Front Line
  +
|gender=Male
 
|side=Magistrate
 
|side=Magistrate
  +
|sideDetail =(possibly)
|group=Corvus' Group
 
  +
|group=The Shadow Tribunal
 
|status=
 
|status=
 
|race=Stagalla
 
|race=Stagalla
 
|race2=Undead
 
|race2=Undead
  +
|age=100+<ref>[[:File:Bolt Theory.png]]</ref>
 
|release date={{Release|0.61}}
 
|release date={{Release|0.61}}
 
|release version=[[Paladins Beta Version 0.61.2189|0.61]]
 
|release version=[[Paladins Beta Version 0.61.2189|0.61]]
|cost=60,000 {{Gold}} or 300 {{Crystals}}
+
|cost=30,000 {{Gold}}<br>or 200 {{Crystals}}
 
|voice actor=Josh Petersdorf
 
|voice actor=Josh Petersdorf
   
 
|height=
 
|height=
 
|health=4000
 
|health=4000
|move speed=345
+
|move speed=350
|move speed2=21.55
+
|move speed2=21.8
 
|range=18
 
|range=18
 
}}
 
}}
   
 
== Lore ==
 
== Lore ==
  +
<center>
Whatever Terminus once was, he has since become an instrument of war fighting on behalf of the [[Magistrate]]. His mind and memories are long gone, his broken body bound by dark sorcery and unstable magic crystals. His form, stuck somewhere between [[Undead|life and death]], may be a mere shadow of his former self, but it has also rid him of hesitation and fear.
 
  +
{{#tag:tabber|Current Official Bio=
  +
<div style="text-align: left;">
  +
<small>This is Terminus' official bio currently found in his champion page in-game.</small>
   
  +
He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to withstand.
 
  +
Terminus once was one of the last remaining [[Stagalla]]. But regardless of who he was, he has since become an instrument of war fighting on behalf of the [[Magistrate]]. His mind and memories of a life with [[Inara]] are long gone, his broken body bound by [[The Abyss|dark sorcery]] and [[Crystals_(Lore)|unstable magic crystals]]. His form, stuck somewhere between [[Undead|life and death]], may be a mere shadow of his former self, but it has also rid him of hesitation and fear.
  +
  +
He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to withstand. Yet, he still feels.
  +
</div>
  +
  +
{{!}}-{{!}}Unofficial Updated Bio=
  +
<div style="text-align: left;">
  +
<small>This is an unofficial version of Terminus' bio intended to more clearly present all currently known information regarding him. Sources can be found [[Updated Bios|here]].</small>
  +
  +
  +
Originally an old [[Stagalla]] created by the [[Paladins (Former)|original Paladins]] to help fight off the Goblin Scourges of the past, Terminus and his partner, [[Inara]], were awoken from their slumber by [[Valera]], hoping to have them fight for the [[Resistance]], which the Stagalla were oath-bound to accept.
  +
  +
In an early battle between the [[Magistrate]] and [[Resistance]], Terminus easily defeated numerous Magistrate soldiers, until he was shattered and seemingly killed by [[Ash]]. However, death is not what awaited the Stagalla, as his body was collected, revived using [[The Abyss|Abyssal]] magic, and now controlled by [[Corvus]] as an instrument of war against his will.
  +
  +
Terminus would later come into conflict with [[Cassie]] and [[Talus]], and at a later point against [[Yagorath]] alongside Corvus and [[Seris]] as well.
  +
</div>
  +
  +
{{!}}-{{!}}Old Official Bio=
  +
<div style="text-align: left;">
  +
<small>This was Terminus' in-game bio prior to the [[Paladins_Version_2.11.3416.8|The Damned Frontier]] update. It's no longer considered canon.</small>
  +
  +
  +
Whatever Terminus once was, he has since become an instrument of war fighting on behalf of the [[Magistrate]]. His mind and memories are long gone, his broken body bound by [[The Abyss|dark sorcery]] and [[Crystals_(Lore)|unstable magic crystals]]. His lifeless yet undying state may be a mere shadow of his former self, but it has also rid him of hesitation and fear.
  +
  +
He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to endure.
  +
</div>
  +
}}</center>
   
 
==Summary==
 
==Summary==
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|long=Swing your axe in a large arc every 1.1s, hitting all enemies within 18 units for 650 damage.
 
|long=Swing your axe in a large arc every 1.1s, hitting all enemies within 18 units for 650 damage.
 
|details=*Does not have ammo and has no reload.
 
|details=*Does not have ammo and has no reload.
*Generates 3% of ultimate charge per enemy hit.
+
*Gains 3% ultimate charge per attack per enemy hit.
 
*Massacre Axe is able to hit enemies to the left and right that are just outside your camera range.
 
*Massacre Axe is able to hit enemies to the left and right that are just outside your camera range.
 
}}
 
}}
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|long=Fire a projectile from your hand that deals 250 damage. Fire an additional projectile on use for each Calamity Charge you have stored, up to a total of 5 with maximum Calamity Charges. Fully effective up to 300 units.
 
|long=Fire a projectile from your hand that deals 250 damage. Fire an additional projectile on use for each Calamity Charge you have stored, up to a total of 5 with maximum Calamity Charges. Fully effective up to 300 units.
 
|details=*Generates ~1.07% of ultimate charge per hit.
 
|details=*Generates ~1.07% of ultimate charge per hit.
*Has reduced accuracy while airborne.
 
 
}}
 
}}
 
{{AbilityInfo
 
{{AbilityInfo
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|details=*Runs on a resource system.
 
|details=*Runs on a resource system.
 
*When triggered locks players from canceling for 0.5s.
 
*When triggered locks players from canceling for 0.5s.
*Consumes 20% of resource per second while active, allowing up to 5s of channeling.
+
*Consumes 22.5% of resource per second while active, allowing up to 5s of channeling.
 
*Regenerates 6.25% of resource per second when not active and even if Terminus is dead, taking up to 16s to fully recharge.
 
*Regenerates 6.25% of resource per second when not active and even if Terminus is dead, taking up to 16s to fully recharge.
 
*Stored charges are lost upon death.
 
*Stored charges are lost upon death.
 
*Needs 20% of siphon resource to be activated.
 
*Needs 20% of siphon resource to be activated.
  +
*Power Siphon resource refills to 100% when using Reanimate.
 
}}
 
}}
 
{{AbilityInfo
 
{{AbilityInfo
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*Can't be affected by [[Knockback|Knockbacks]] for the duration.
 
*Can't be affected by [[Knockback|Knockbacks]] for the duration.
 
*If hit by crowd control while using this ability, the cooldown will not reset unless Terminus has landed.
 
*If hit by crowd control while using this ability, the cooldown will not reset unless Terminus has landed.
  +
*Cooldown is reset when using Reanimate.
 
}}
 
}}
  +
{{AbilityInfo
{{AbilityInfoUltimate
 
 
|name=Reanimate
 
|name=Reanimate
 
|damagetype=Area
 
|damagetype=Area
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|vend=87
 
|vend=87
 
|description=Revive yourself after a short time and deal 2600 damage to enemies upon reviving.
 
|description=Revive yourself after a short time and deal 2600 damage to enemies upon reviving.
|long=Usable for up to 4s after dying. After 2.5s, Revive, dealing up to 2600 damage in a large necromantic explosion upon Revival. Fully effective up to 55 units.
+
|long=Usable for up to 4s after dying. After 2.5s, Revive, dealing up to 2600 damage in a large necromantic explosion upon Revival and reset Shatterfall's Cooldown. Fully effective up to 55 units.
 
|details=*Can only be used within the first 4s after dying.
 
|details=*Can only be used within the first 4s after dying.
 
*Ultimate charge is only spent if the skill is activated.
 
*Ultimate charge is only spent if the skill is activated.
 
*Terminus is [[Damage-Immune|immune to damage]] and [[Crowd Control]] while channeling.
 
*Terminus is [[Damage-Immune|immune to damage]] and [[Crowd Control]] while channeling.
 
*Terminus can't use Reanimate if he is executed by [[Moji#Skills|Moji's Bon Appetit]] or [[Yagorath#Skills|Yagorath's Devour]]
 
*Terminus can't use Reanimate if he is executed by [[Moji#Skills|Moji's Bon Appetit]] or [[Yagorath#Skills|Yagorath's Devour]]
  +
*Resets the Cooldown of Shatterfall.
  +
*Refills Power Siphon resource to 100% while channeling.
 
}}
 
}}
   
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uses=Template:CardsOB67
 
uses=Template:CardsOB67
 
include= {CardsOB67}:name, {CardsOB67}:image, {CardsOB67}:description, {CardsOB67}:cooldown, {CardsOB67}:cooldown, {CardsOB67}:cat, {CardsOB67}:champion, {CardsOB67}:cat, {CardsOB67}:cat
 
include= {CardsOB67}:name, {CardsOB67}:image, {CardsOB67}:description, {CardsOB67}:cooldown, {CardsOB67}:cooldown, {CardsOB67}:cat, {CardsOB67}:champion, {CardsOB67}:cat, {CardsOB67}:cat
format={| class="wikitable sortable" min-width=300px; max-width=90%;\n! Name !! class="unsortable" | Image !! class="wikitable unsortable"| Description !! class="sortable"| Cooldown !! class="sortable"| Category,\n|-,,
+
format={| class="wikitable sortable" min-width=300px; max-width=90%;\n! Name !! class="unsortable" | Image !! class="unsortable"| Description !! Cooldown !! Category,\n|-,,
secseparators = \n| '''[[%PAGE%|{{DefaultValue|,,|%PAGE%}}]]'''\n|style="text-align:center;"| [[File:,,|80px|link=]] \n| style="text-align:left;"|,,\n|style="text-align:center;"|{{#if: ,,|[[File:Cooldown_Icon2.png|14px|link=]] ,,|}} \n|style="text-align:left;"|<span style="color: white; text-transform: uppercase; font: bold 12px Montserrat;">{{#ifeq:,,|Armor / Weapon|[[File:WeaponAttack ,, Icon.png|30px|link=]]|[[File:Ability ,,.png|30px|link=]]}} ,,</span>,
+
secseparators = \n| '''[[%PAGE%|{{DefaultValue|,,|%PAGE%}}]]'''\n|style="text-align:center;"| [[File:,,|80px|link=]] \n| style="text-align:left;"|,,\n|style="text-align:center;"|{{#if: ,,|[[File:Cooldown_Icon2.png|14px|link=]] ,,|}} \n|style="text-align:left;"|<span style="text-transform: uppercase; font: bold 12px Montserrat;">{{#ifeq:,,|Armor / Weapon|[[File:WeaponAttack ,, Icon.png|30px|link=]]|[[File:Ability ,,.png|30px|link=]]}} ,,</span>,
 
multisecseparators = <br>,<br>,<br>,<br>
 
multisecseparators = <br>,<br>,<br>,<br>
 
</dpl>
 
</dpl>
  +
*[[Devastation]], [[It Watches]] and [[Abomination]] only affects Players, Pets, and Illusions.
   
 
== Pre-Built Loadouts ==
 
== Pre-Built Loadouts ==
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|card4=Necromantic Might|point4=5
 
|card4=Necromantic Might|point4=5
 
|card5=Hulking Monstrosity|point5=1
 
|card5=Hulking Monstrosity|point5=1
}}</center></tabber>
+
}}</tabber></center>
   
 
==Cosmetic Items==
 
==Cosmetic Items==
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|name=Default
 
|name=Default
 
|release=October 18, 2017
 
|release=October 18, 2017
|loading art=File:LoadingArt Terminus Default.png
+
|loading art=
 
|weapon=Default Massacre Axe
 
|weapon=Default Massacre Axe
|icon=File:Terminus Collection Default Icon.png
+
|icon=File:Terminus Collection Render Default Icon.png
 
|icon2=File:Terminus Weapon Default Massacre Axe Icon.png
 
|icon2=File:Terminus Weapon Default Massacre Axe Icon.png
|content=[[File:Terminus Default.png|300px]]
+
|content=[[File:Terminus Default.png|350px]]
 
|voicelines=Terminus voice lines
 
|voicelines=Terminus voice lines
 
|vpPreview=<sm2>Lazarus SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote R.ogg</sm2>
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|name=Monolith
 
|name=Monolith
 
|release=October 18, 2017
 
|release=October 18, 2017
|loading art=File:LoadingArt Terminus Monolith.png
+
|loading art=
 
|weapon=Monolith Massacre Axe
 
|weapon=Monolith Massacre Axe
 
|rarity=Uncommon
 
|rarity=Uncommon
|icon=File:Terminus Collection Monolith Icon.png
+
|icon=File:Terminus Collection Render Monolith Icon.png
 
|icon2=File:Terminus Weapon Monolith Massacre Axe Icon.png
 
|icon2=File:Terminus Weapon Monolith Massacre Axe Icon.png
|content=[[File:Terminus Monolith.png|300px]]
+
|content=[[File:Terminus Monolith.png|350px]]
 
|voicelines=Terminus voice lines
 
|voicelines=Terminus voice lines
 
|vpPreview=<sm2>Lazarus SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote R.ogg</sm2>
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|name=Jotunn
 
|name=Jotunn
 
|release=February 21, 2018
 
|release=February 21, 2018
|loading art=File:LoadingArt Terminus Jotunn.png
+
|loading art=
 
|weapon=Jotunn's Wrath
 
|weapon=Jotunn's Wrath
 
|rarity=Epic
 
|rarity=Epic
 
|availability=Exclusive
 
|availability=Exclusive
|icon=File:Terminus Collection Jotunn Icon.png
+
|icon=File:Terminus Collection Render Jotunn Icon.png
 
|icon2=File:Terminus Weapon Jotunn's Wrath Icon.png
 
|icon2=File:Terminus Weapon Jotunn's Wrath Icon.png
|content=[[File:Terminus Jotunn.png|300px]]
+
|content=[[File:Terminus Jotunn.png|350px]]
 
|voicelines=Jotunn Terminus voice lines
 
|voicelines=Jotunn Terminus voice lines
 
|vpPreview=<sm2>Lazarus Skin01 SP Mount 2.ogg</sm2> {{*}} <sm2>Lazarus Skin01 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin01 VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus Skin01 SP Mount 2.ogg</sm2> {{*}} <sm2>Lazarus Skin01 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin01 VGS Emote R.ogg</sm2>
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|name=Abominable
 
|name=Abominable
 
|release=December 10, 2018
 
|release=December 10, 2018
|loading art=File:LoadingArt Terminus Abominable.png
+
|loading art=
 
|weapon=Abominable Ice Breaker
 
|weapon=Abominable Ice Breaker
 
|rarity=Epic
 
|rarity=Epic
 
|availability=Exclusive
 
|availability=Exclusive
|icon=File:Terminus Collection Abominable Icon.png
+
|icon=File:Terminus Collection Render Abominable Icon.png
 
|icon2=File:Terminus Weapon Abominable Ice Breaker Icon.png
 
|icon2=File:Terminus Weapon Abominable Ice Breaker Icon.png
|content=[[File:Terminus Abominable.png|300px]]
+
|content=[[File:Terminus Abominable.png|350px]]
 
|voicelines=Abominable Terminus voice lines
 
|voicelines=Abominable Terminus voice lines
 
|vpPreview=<sm2>Lazarus Skin02 SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus Skin02 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin02 VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus Skin02 SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus Skin02 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin02 VGS Emote R.ogg</sm2>
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|name=Omega
 
|name=Omega
 
|release=February 13, 2019
 
|release=February 13, 2019
|loading art=File:LoadingArt Terminus Omega.png
+
|loading art=
 
|weapon=Omega Gut Shredder
 
|weapon=Omega Gut Shredder
 
|rarity=Epic
 
|rarity=Epic
 
|availability=Exclusive
 
|availability=Exclusive
|icon=File:Terminus Collection Omega Icon.png
+
|icon=File:Terminus Collection Render Omega Icon.png
 
|icon2=File:Terminus Weapon Omega Gut Shredder Icon.png
 
|icon2=File:Terminus Weapon Omega Gut Shredder Icon.png
|content=[[File:Terminus Omega.png|300px]]
+
|content=[[File:Terminus Omega.png|350px]]
 
|voicelines=Omega Terminus voice lines
 
|voicelines=Omega Terminus voice lines
 
|vpPreview=<sm2>Lazarus Skin03 SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus Skin03 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin03 VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus Skin03 SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus Skin03 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin03 VGS Emote R.ogg</sm2>
 
|collection=x
 
|collection=x
  +
}}
}}|-|Steel Forged={{ChampionCosmeticsItem
 
  +
|-|Steel Forged={{ChampionCosmeticsItem
 
|name=Steel Forged
 
|name=Steel Forged
 
|release=April 1, 2020
 
|release=April 1, 2020
|loading art=File:LoadingArt Terminus Steel Forged.png
+
|loading art=
 
|weapon=Steel Forged Justice
 
|weapon=Steel Forged Justice
 
|rarity=Epic
 
|rarity=Epic
 
|availability=Exclusive
 
|availability=Exclusive
|icon=File:Terminus Collection Steel Forged Icon.png
+
|icon=File:Terminus Collection Render Steel Forged Icon.png
 
|icon2=File:Terminus Weapon Steel Forged Justice Icon.png
 
|icon2=File:Terminus Weapon Steel Forged Justice Icon.png
|content=[[File:Terminus Steel Forged.png|300px]]
+
|content=[[File:Terminus Steel Forged.png|350px]]
 
|voicelines=Steel Forged Terminus voice lines
 
|voicelines=Steel Forged Terminus voice lines
 
|vpPreview=<sm2>Lazarus Skin04 SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus Skin04 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin04 VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus Skin04 SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus Skin04 VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus Skin04 VGS Emote R.ogg</sm2>
  +
|collection=x
  +
}}
  +
|-|Cosmic Titan={{ChampionCosmeticsItem
  +
|name=Cosmic Titan
  +
|release=August 17, 2022
  +
|loading art=
  +
|weapon=Axis of the Stars
  +
|rarity=Epic
  +
|availability=Exclusive
  +
|icon=File:Terminus Collection Render Cosmic Titan Icon.png
  +
|icon2=File:Terminus Weapon Axis of the Stars Icon.png
  +
|content=[[File:Terminus Cosmic Titan.png|350px]]
  +
|voicelines=Cosmic Titan Terminus voice lines
  +
|vpPreview=<sm2>Lazarus_Skin05 TR Idle 1.ogg</sm2> {{*}} <sm2>Lazarus_Skin05_SP_Ability2_2.ogg</sm2> {{*}} <sm2>Lazarus_Skin05 SP SpawnChatter Champion Ash.ogg</sm2>
  +
|collection=x
  +
}}
  +
|-|Super Nova={{ChampionCosmeticsItem
  +
|name=Super Nova
  +
|release=August 17, 2022
  +
|loading art=
  +
|weapon=Heat Death
  +
|rarity=Epic
  +
|availability=Exclusive
  +
|icon=File:Terminus Collection Render Super Nova Icon.png
  +
|icon2=File:Terminus Weapon Heat Death Icon.png
  +
|content=[[File:Terminus Super Nova.png|350px]]
  +
|voicelines=Cosmic Titan Terminus voice lines
  +
|vpPreview=<sm2>Lazarus_Skin05 TR Idle 1.ogg</sm2> {{*}} <sm2>Lazarus_Skin05_SP_Ability2_2.ogg</sm2> {{*}} <sm2>Lazarus_Skin05 SP SpawnChatter Champion Ash.ogg</sm2>
 
|collection=x
 
|collection=x
 
}}
 
}}
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|name=Golden
 
|name=Golden
 
|release={{Release|4.2}}
 
|release={{Release|4.2}}
|loading art=File:LoadingArt Terminus Golden.png
+
|loading art=
 
|weapon=Golden Massacre Axe
 
|weapon=Golden Massacre Axe
 
|rarity=Legendary
 
|rarity=Legendary
 
|availability=Mastery
 
|availability=Mastery
|icon=File:Terminus Collection Golden Icon.png
+
|icon=File:Terminus Collection Render Golden Icon.png
 
|icon2=File:Terminus Weapon Golden Massacre Axe Icon.png
 
|icon2=File:Terminus Weapon Golden Massacre Axe Icon.png
|content=[[File:Terminus Golden.png|300px]]
+
|content=[[File:Terminus Golden.png|350px]]
 
|voicelines=Terminus voice lines
 
|voicelines=Terminus voice lines
 
|vpPreview=<sm2>Lazarus SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote R.ogg</sm2>
 
|vpPreview=<sm2>Lazarus SP Mount 1.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote G.ogg</sm2> {{*}} <sm2>Lazarus VGS Emote R.ogg</sm2>
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|icon=File:Terminus Emote Icon.png
 
|icon=File:Terminus Emote Icon.png
 
|content=[[File:Terminus Emote Termenstein.webm|700px]]
 
|content=[[File:Terminus Emote Termenstein.webm|700px]]
|source={{Chest|Little Box of Horrors}} {{*}} {{DealoftheDay}} <br /> (Roaming Emote)
+
|source={{Chest|Flair}} {{*}} {{Chest|Little Box of Horrors}} {{*}} {{DealoftheDay}} <br /> (Roaming Emote)
 
}}
 
}}
 
</tabber>
 
</tabber>
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|release=
 
|release=
 
|icon=File:Terminus MVP Icon.png
 
|icon=File:Terminus MVP Icon.png
|content=[[File:Terminus Default.png|300px]]
+
|content=[[File:Terminus Default.png|350px]]
 
}}
 
}}
 
|-|Arisen={{ChampionCosmeticsItem
 
|-|Arisen={{ChampionCosmeticsItem
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|availability=Exclusive
 
|availability=Exclusive
 
|icon=File:Terminus MVP Icon.png
 
|icon=File:Terminus MVP Icon.png
|content=[[File:Terminus MVP Arisen.png|300px]]
+
|content=[[File:Terminus MVP Arisen.png|350px]]
 
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
|source={{Chest|Gold}} {{*}} {{Chest|Flair}} {{*}} {{DealoftheDay}}
 
}}
 
}}
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|availability=Exclusive
 
|availability=Exclusive
 
|icon=File:Terminus MVP Icon.png
 
|icon=File:Terminus MVP Icon.png
|content=[[File:Terminus MVP Rage.png|300px]]
+
|content=[[File:Terminus MVP Rage.png|350px]]
 
|source={{Once|[[Merry Mayhem|Abominable Terminus Bundle]] 400 {{Crystals}}}}
 
|source={{Once|[[Merry Mayhem|Abominable Terminus Bundle]] 400 {{Crystals}}}}
 
}}
 
}}
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|availability=Exclusive
 
|availability=Exclusive
 
|icon=File:Terminus MVP Icon.png
 
|icon=File:Terminus MVP Icon.png
|content=[[File:Terminus MVP Headsman.png|300px]]
+
|content=[[File:Terminus MVP Headsman.png|350px]]
|source={{Once|[[End Times|End Times Event]]: Collect 40 {{Chrono-Shards}}}}
+
|source={{Chest|Flair}} {{*}} {{DealoftheDay}} {{*}} {{Once|[[End Times|End Times Event]]: Collect 40 {{Chrono-Shards}}}}
 
}}
 
}}
 
</tabber>
 
</tabber>
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{{#tag:tabber| Lore=
 
{{#tag:tabber| Lore=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Lore'''
*Terminus was revived using [[Abyss (Location)|Abyssal]] magic, as stated in a loading screen tip found [https://old.reddit.com/r/Paladins/comments/f4sq2n/spoiler_sands_of_myth_pts_all_new_game_tips_with/ here.]
 
  +
*As revealed [https://youtu.be/i0XvL15bcG4?t=2535 here,] [[Corvus]] is the one controlling Terminus.
 
*[[Ash]] is the one who shattered Terminus, as can be seen [https://youtu.be/TrztEF5HmAs?t=135 here.]
+
*[[Ash]] is the one who shattered Terminus.<ref>[https://youtu.be/TrztEF5HmAs?t=135 ''A Realm Divided'' Lore Cinematic], YouTube</ref>
  +
**Terminus' death response to Ash references this.<ref>[[Terminus voice lines#Death Directed|Terminus' death directed line towards Ash]]</ref>
**The death response to Ash "Not again, aaah!" (<sm2>Lazarus_TR_Death_Directed_Ash_1.ogg</sm2>) also references this.
 
  +
*[[Corvus]] is the one controlling Terminus.<ref>[https://youtu.be/i0XvL15bcG4?t=2535 Evil Mojo Podcast Episode 1], YouTube</ref>
*Terminus and [[Inara]] are married, as revealed [https://youtu.be/MfHK0i9opr4?t=6730 here,] or at the very least romantically involved, as stated [https://static.wikia.nocookie.net/paladins_gamepedia/images/6/66/Inaraandterm.PNG/revision/latest?cb=20210109085836 here.]
 
  +
*Terminus was revived using [[Abyss (Location)|Abyssal]] magic.<ref>[[:File:Tip Terminus%27 Death.png]]</ref>
*Based on a [https://static.wikia.nocookie.net/paladins_gamepedia/images/d/d7/ViktorHeight.png/revision/latest?cb=20201007134403 dev statement] revealing [[Viktor]] to be around 5'9 or 175cm tall, [https://www.reddit.com/r/Paladins/comments/f7dnc3/updated_champions_height_irl/ it was discovered] that Terminus would be around 7'1 or 210cm tall.
 
  +
*Terminus and [[Inara]] were married, or at the very least romantically involved.<ref>[https://youtu.be/MfHK0i9opr4?t=6730 The Lore of Paladins (Hi-Rez Showcase 2020 Panel)], YouTube</ref><ref>[[:File:Inara and Terminus Relationship.png]]</ref>
  +
*Based on a [[:File:ViktorHeight.png|dev statement]] revealing [[Viktor]] to be around 5'9 or 175cm tall and comparing it to model sizes [https://www.reddit.com/r/Paladins/comments/f7dnc3/updated_champions_height_irl/ in-game] and [[:File:ChampionHeights4.png|out of game]], it was discovered that Terminus would be around 7' or 213cm tall.
 
</div>
 
</div>
  +
   
 
{{!}}-{{!}}Cameos=
 
{{!}}-{{!}}Cameos=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Cameos'''
*Terminus appears in [[Corvus]]' cards [[Grand Design]] and [[Magistrate's Might]].
 
  +
*A small figure of Terminus appears in [[Raum]]'s teaser trailer, as can be seen [https://youtu.be/OjnLjGHeawg?t=7 here.]
 
*Terminus appears in [[Yagorath]]'s card [[The Great Worm]].
+
Terminus appears in the following content:
  +
*'''Cinematics and Trailers'''
*He also appears in [[Io]]'s [https://www.youtube.com/watch?v=8VWFqIgABdo teaser trailer.
 
  +
**[https://www.youtube.com/watch?v=TrztEF5HmAs ''A Realm Divided''] - Cinematic
  +
**[https://youtu.be/8VWFqIgABdo?t=42 ''Io's Teaser Trailer'']
  +
**[https://youtu.be/OjnLjGHeawg?t=7 ''Raum's Teaser Trailer'']{{Description|*|As a small figure.}}
  +
  +
*'''Cards'''
  +
**''[[Grand Design]]'' - Corvus Card
  +
**''[[Magistrate's Might]]'' - Corvus Card
  +
**''[[The Great Worm]]'' - Yagorath Card
  +
  +
*'''Avatars'''
  +
**[[:File:Avatar_Termin_Easter_Icon.png|''Termin Easter'']]{{Description|*|Easter version.}}
  +
  +
*'''Sprays'''
  +
**[[Sprays#Splash_Art_Sprays|''Terminus Champion Spray'']]
  +
  +
Notable Characters that appear in Terminus' own content includes:
  +
*'''Cinematics and Trailers'''
  +
**Cassie and Talus - [https://youtu.be/Q6ZHc5mpE4A?t ''Terminus' Teaser Trailer'']
 
</div>
 
</div>
  +
   
 
{{!}}-{{!}}References=
 
{{!}}-{{!}}References=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''References'''
  +
  +
*The line "Terminus smash!" (<sm2>Lazarus_SP_Ability3_1.ogg</sm2>) may be a reference to the Incredible Hulk's iconic line [https://youtu.be/WNm7R8Ws4Yk?t=5 "Hulk Smash!"].
 
*The kill taunt against [[Makoa]] "I challenged you and won!" (<sm2>Lazarus_TR_Taunt_Directed_Makoa_1.ogg</sm2>) is likely a reference to Makoa's ultimate voice line "You challenge Makoa?!" (<sm2>Makoa SP AbilityUltimate 1.ogg</sm2>) which has become a meme in the Paladins community.
 
*The kill taunt against [[Makoa]] "I challenged you and won!" (<sm2>Lazarus_TR_Taunt_Directed_Makoa_1.ogg</sm2>) is likely a reference to Makoa's ultimate voice line "You challenge Makoa?!" (<sm2>Makoa SP AbilityUltimate 1.ogg</sm2>) which has become a meme in the Paladins community.
  +
*The cards [[It Follows]], [[It Waits]], and [[It Watches]] are all references to [https://en.wikipedia.org/wiki/It_Follows various] [https://en.wikipedia.org/wiki/It_Waits horror] [https://www.imdb.com/title/tt2057920/ movies].
  +
*The card [[We Can Rebuild Him]] references a line from the TV series [https://www.youtube.com/watch?v=BthNjd_jUl4 The Six Million Dollar Man].
 
</div>
 
</div>
  +
  +
  +
{{!}}-{{!}}Concepts=
  +
<div style="text-align: left;">
  +
<br>'''Concepts'''
  +
  +
Various pirate-themed skin concepts were created, but never materialized in-game; among them, is the [[:File:Pirate Terminus.jpg|Pirate Terminus]] skin.<ref>[https://www.artstation.com/artwork/raJYe Brian Wells on ArtStation]</ref>
  +
*Another skin for Terminus was concepted around the [[Rise of Furia]] event, this one Abyssal-themed, but it too never materialized in-game. This skin can be viewed [[:File:Rise of Furia Skins.jpg|here]].<ref>[https://twitter.com/ThunderBrush/status/1005048724383567872 ThunderBrush on Twitter]</ref>
  +
*Yet another unused skin for Terminus features an [[:File:Unused_Terminus_Skin.jpg|Aztec-themed]] design, with the skin having been submitted to the developers from an outside party, but for unknown reasons, things never moved forward.<ref>[https://twitter.com/ThunderBrush/status/1532363125676290048 ThunderBrush on Twitter]</ref> While it was never mentioned who pitched this skin or even what character it was meant for, a post on ArtStation from the company [https://www.artstation.com/artwork/oAnLL4 GAME PILL] reveals they were the ones behind the concept, and that the skin was indeed meant for Terminus.
  +
</div>
  +
   
 
{{!}}-{{!}}Other=
 
{{!}}-{{!}}Other=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Other'''
*Terminus' original voice can be heard in his friendly ultimate line.
 
  +
*Despite Terminus being released prior to the Chinese version of Paladins shutting down, he was the only champion not featured in the Chinese game. It was stated [https://static.wikia.nocookie.net/paladins_gamepedia/images/d/da/Termchina.PNG/revision/latest?cb=20201113105043 here] that this was due to China not wanting a melee character, though many still believe it was due to China's censorship regarding any form of undead creature.
 
  +
*Terminus' original voice can briefly be heard during his friendly ultimate line. (<sm2>Lazarus_SP_AbilityUltimate_Friendly.ogg</sm2>)
*Having been present in the mobile game 'Paladins Strike', Terminus received unique skins exclusive to Strike. These skins include [https://static.wikia.nocookie.net/paladins_gamepedia/images/f/f6/Masterterminus.PNG/revision/latest?cb=20201122164507 Master Terminus], [https://static.wikia.nocookie.net/paladins_gamepedia/images/c/cf/Shogunterminus.PNG/revision/latest?cb=20201122164544 Shogun Terminus,] and [https://static.wikia.nocookie.net/paladins_gamepedia/images/4/49/Strikerterminus.PNG/revision/latest?cb=20201122164551 Striker Terminus.]
 
  +
*Despite Terminus being released prior to the Chinese version of Paladins shutting down, he was the only champion not featured in this version of the game. It was claimed to be due to China not wanting a melee character,<ref>[[:File:Terminus in China.png]]</ref> though many still believe it was really due to China's censorship regarding any form of undead creature.
  +
*In older versions of Paladins, there used to be a number of additional recolors of default champions. For Terminus, these recolors included the [[:File:Terminus_Collection_Thrall_Icon.png|Thrall]] skin.
  +
*Having been present in the mobile game '[[Paladins Strike]]', Terminus received unique skins exclusive to Strike. These skins include [[:File:Master Terminus Screenshot.png|Master Terminus]], [[:File:Shogun Terminus Screenshot.png|Shogun Terminus]], and [[:File:Striker Terminus Screenshot.png|Striker Terminus]].
 
</div>
 
</div>
 
}}
 
}}
  +
   
 
|-|Champion Skins=
 
|-|Champion Skins=
 
<div style="text-align: left;">
 
<div style="text-align: left;">
  +
<br>'''Champion Skins'''
*[[File:term_monolith_small.png|30px|link=]]'''Monolith'''
 
:*A [https://en.wikipedia.org/wiki/Monolith monolith] is geological feature consisting of a single massive stone or rock, such as some mountains.
 
   
*[[File:term_jotunn_small.png|30px|link=]]'''Jotunn'''
+
*[[File:Terminus Collection Render Monolith Icon.png|30px|link=]] '''Monolith'''
  +
**A [https://en.wikipedia.org/wiki/Monolith monolith] is geological feature consisting of a single massive stone or rock, such as some mountains.
   
:*This skin is based on a Norse species of [https://en.wikipedia.org/wiki/J%C3%B6tunn the same name], also referred to as "Frost Giants."
 
:*The line "Go on, hit me!" (<sm2>Lazarus_Skin01 SP Ability2 1.ogg</sm2>) is likely a reference to a line said by the Joker in [https://youtu.be/fis8XMe5zIE?t=57 The Dark Knight.]
 
:*This skin's kill taunt against [[Pip]] "He's so fluffy, I could die." (<sm2>Lazarus_Skin01_TR_Taunt_Directed_Pip_2.ogg</sm2>) is a reference to a line from [https://www.youtube.com/watch?v=SNLJDR-XbVY Despicable Me.]
 
   
*[[File:term_abominable_small.png|30px|link=]]'''Abominable'''
+
*[[File:Terminus Collection Render Jotunn Icon.png|30px|link=]] '''Jotunn'''
:*This skin is based on [https://en.wikipedia.org/wiki/Yeti the Yeti], also known as "the Abominable Snowman".
+
**This skin is based on a Norse species of [https://en.wikipedia.org/wiki/J%C3%B6tunn the same name], also referred to as "Frost Giants."
:*The joke "Oh, I'm just gonna retire to Florida. No one will know the difference." (<sm2>Lazarus_Skin02 SP Joke 2.ogg</sm2>) is a reference to the [https://en.wikipedia.org/wiki/Florida_Man Florida Man meme,] where news articles often describe citizens from Florida doing ridiculous and questionable activities.
+
**The line "Go on, hit me!" (<sm2>Lazarus_Skin01 SP Ability2 1.ogg</sm2>) is likely a reference to a line said by the Joker in [https://youtu.be/fis8XMe5zIE?t=57 The Dark Knight].
  +
**This skin's kill taunt against [[Pip]] "He's so fluffy, I could die." (<sm2>Lazarus_Skin01_TR_Taunt_Directed_Pip_2.ogg</sm2>) is a reference to a line from [https://www.youtube.com/watch?v=SNLJDR-XbVY Despicable Me].
  +
**This skin's splash art appears as a [[Sprays|spray]].
   
*[[File:term_omega_small.png|30px|link=]]'''Omega'''
 
:*This skin shares its theme with [[Omega Sha Lin Collection|Omega Sha Lin]], [[Omega Dredge Collection|Omega Dredge]], [[Omega Zhin Collection|Omega Zhin]], [[Omega Vivian Collection|Omega Vivian]], [[Omega Koga Collection|Omega Koga]], [[Omega Makoa Collection|Omega Makoa]], and [[Omega Imani Collection|Omega Imani.]]
 
   
*[[File:term_steelforged_small.png|30px|link=]]'''Steel Forged'''
+
*[[File:Terminus Collection Render Abominable Icon.png|30px|link=]] '''Abominable'''
  +
**This skin is based on [https://en.wikipedia.org/wiki/Yeti the Yeti], also known as "the Abominable Snowman".
:*The joke "My brother? My memory of my corporeal life is spotty. But I seem to remember him being a short headstrong blonde alchemist. I believe his name was [[Pip]]?" (<sm2>Lazarus_Skin04 SP Joke 3.ogg</sm2>) is a reference to the anime [https://en.wikipedia.org/wiki/Fullmetal_Alchemist Fullmetal Alchemist.]
 
  +
**Concepts of this skin can be seen [[:File:Abominable Terminus Concepts.jpg|here]].<ref>[https://www.artstation.com/artwork/XBGnaY Justin Kauffman on ArtStation]</ref>
:*As revealed [https://static.wikia.nocookie.net/paladins_gamepedia/images/4/41/Steelforgedterminusbackstory.PNG/revision/latest?cb=20210115133456 here,] the idea behind this skin was that [[Furia]] vaporized someone during an assault on the [[Magistrate]], only to later decide this person didn't deserve such a fate, so she sealed his soul in a nearby suit of armor; thus explaining both who the lady this skin refers to is, as well as why it has the Magistrate symbol on it.
 
  +
**The joke "Oh, I'm just gonna retire to Florida. No one will know the difference." (<sm2>Lazarus_Skin02 SP Joke 2.ogg</sm2>) is a reference to the [https://en.wikipedia.org/wiki/Florida_Man Florida Man meme], where news articles often describe citizens from Florida doing ridiculous and questionable activities.
:*This is the only Terminus skin not to beg for death upon using his ultimate.
 
  +
:*This skin is the only one to share its theme and naming with those of a previous [[Battle Pass]].
 
  +
:*Despite sharing the exact same name and theme as other skins, Steel Forged Terminus is one of the few skins to release at a completely different time as its counterparts; it shares this trait with [[Merrymaker Evie Collection|Merrymaker Evie.]]
 
  +
*[[File:Terminus Collection Render Omega Icon.png|30px|link=]] '''Omega'''
:*This skin shares its theme with [[Steel Forged Androxus Collection|Steel Forged Androxus]], [[Steel Forged Barik Collection|Steel Forged Barik]], [[Steel Forged Imani Collection|Steel Forged Imani]], [[Steel Forged Mal'Damba Collection|Steel Forged Mal'Damba]], as well as all their Dragon Forged variants.
 
  +
**This skin appears in the [[:File:All_Spray_Omega_Crusher_Icon.png|Omega Crusher]] spray.
  +
**This skin shares its theme with [[Omega Sha Lin Collection|Omega Sha Lin]], [[Omega Dredge Collection|Omega Dredge]], [[Omega Zhin Collection|Omega Zhin]], [[Omega Koga Collection|Omega Koga]], [[Omega Makoa Collection|Omega Makoa]], [[Omega Imani Collection|Omega Imani]], [[Omega Vivian Collection|Omega Vivian]], and [[Sigma Vivian Collection|Sigma Vivian]].
  +
  +
  +
*[[File:Terminus Collection Render Steel Forged Icon.png|30px|link=]] '''Steel Forged'''
  +
**The joke "My brother? My memory of my corporeal life is spotty. But I seem to remember him being a short headstrong blonde alchemist. I believe his name was [[Pip]]?" (<sm2>Lazarus_Skin04 SP Joke 3.ogg</sm2>) is a reference to the anime [https://en.wikipedia.org/wiki/Fullmetal_Alchemist Fullmetal Alchemist].
  +
**The idea behind this skin was that [[Furia]] vaporized someone during an assault on the [[Magistrate]], only to later decide this person didn't deserve such a fate, so she sealed his soul in a nearby suit of armor; thus explaining both who the lady this skin refers to is, as well as why it has Magistrate symbols on it.<ref>[[:File:Steel Forged Terminus Backstory.png]]</ref>
  +
**This is the only Terminus skin not to beg for death upon using his ultimate.
  +
**This skin is the only one to share its theme and naming with those of a previous [[Battle Pass]].
  +
**Despite sharing the exact same name and theme as other skins, Steel Forged Terminus is one of the few skins to release at a completely different time as its counterparts; it shares this trait with [[Merrymaker Evie Collection|Merrymaker Evie]].
  +
**This skin shares its theme with [[Steel Forged Androxus Collection|Steel Forged Androxus]], [[Steel Forged Barik Collection|Steel Forged Barik]], [[Steel Forged Imani Collection|Steel Forged Imani]], [[Steel Forged Mal'Damba Collection|Steel Forged Mal'Damba]], as well as all their Dragon Forged variants.
  +
  +
  +
*[[File:Terminus Collection Render Cosmic Titan Icon.png|30px|link=]][[File:Terminus Collection Render Super Nova Icon.png|30px|link=]] '''Cosmic Titan / Super Nova'''
  +
**The Cosmic Titan skin appears in the [[:File:Avatar Stellar Gaze Icon.png|Stellar Gaze]] avatar.
  +
**The Cosmic Titan skin also appears in the [[:File:All Spray Eyes of Eternity Icon.png|Eyes of Eternity]] spray.
  +
**These skins share their theme with [[Mei Zhin Collection|Mei Zhin]] and [[Nova Mei Zhin Collection|Nova Mei Zhin]].
 
</div>
 
</div>
 
</tabber>
 
</tabber>
Line 423: Line 546:
   
 
==Changelog==
 
==Changelog==
{{scrollbox
+
{{scrollbox|content=
  +
{{ChangelogItem|version= 6.5.5375.0|versionShort= 6.5| content=
|content=
 
  +
*Movement Speed
'''[[Paladins Version 4.2.3983.0|Paladins Release Version 4.2.3983.0 ({{Release|4.2}})]]'''
 
  +
**Increased from 345 {{v}} 350
  +
***This means Terminus now moves as fast as Champions like Inara
  +
}}
  +
  +
{{ChangelogItem|version= 6.3.5218.1|versionShort= 6.3| content=
  +
*Abilities
  +
**[[File:Ability Shatterfall.png|30px|link=]] '''Shatterfall'''
  +
***Now has its cooldown reset on use of Revival.
  +
*Cards
  +
**'''[[Playing God]]'''
  +
***Heal gained from Power Siphon increased from {3{{!}}3}% ➞ {5{{!}}5}%
  +
}}
  +
  +
{{ChangelogItem|version= 5.7.4941.1|versionShort= 5.7|content=
  +
*Abilities
  +
**[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
  +
***Removed Aim Assist while using this Ability (with Controller)
  +
*'''Bug Fixes'''
  +
**Fixed an issue where Terminus would be unaffected by deployed effects until he left and reentered them after using his Ultimate, Reanimate.
  +
}}
  +
  +
{{ChangelogItem|version= 4.6.4252.6‎|versionShort= 4.6|content=
  +
*Abilities
  +
**[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
  +
***Increased resource consumption 20%/s {{v}} 22.5%/s
  +
}}
  +
  +
{{ChangelogItem|version= 4.5.4182.0|versionShort= August 19th, 2021|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue where Terminus’ Forsaken card did not function properly.
  +
**Fixed an issue where Terminus’ Blood and Stone card did not function properly.
  +
}}
  +
  +
{{ChangelogItem|version= 4.5.4175.5|versionShort= 4.5|content=
  +
*Cards
  +
**'''[[Necromantic Might]]'''
  +
***Current: Reduce the damage required to generate a Calamity Blast charge by {120{{!}}120}.
  +
****Reduced scaling {120{{!}}120} {{v}} {100{{!}}100}
  +
**'''[[Devastation]]'''
  +
***Current: Heal for {60{{!}}60} for each enemy hit by Calamity Blast.
  +
****Now only affects Players, Pets, and Illusions
  +
**'''[[It Watches]]'''
  +
***Current: Generate {3{{!}}3}% Power Siphon charge for each enemy hit with Massacre Axe.
  +
****Now only affects Players, Pets, and Illusions.
  +
**'''[[Abomination]]'''
  +
***Current: Generate {2{{!}}2}% Power Siphon charge for each enemy hit with Calamity Blast.
  +
****Now only affects Players, Pets, and Illusions.
  +
}}
  +
  +
{{ChangelogItem|version= 4.3.4031.2|versionShort= 4.3|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue where Terminus’ respawn timer was reduced when executed by an enemy.
  +
**Fixed an issue where Spawn Doors could apply damage to Power Siphon.
  +
}}
  +
  +
{{ChangelogItem|version= 4.2.3983.0|versionShort= 4.2|content=
 
*Talents
 
*Talents
:*[[File:Talent Terminus Undying.png|30px|link=]] '''Undying'''
+
**[[File:Talent Terminus Undying.png|30px|link=]] '''Undying'''
::*Increased Threshold 40% {{v}} 50%
+
***Increased Threshold 40% {{v}} 50%
  +
}}
<br />
 
   
  +
{{ChangelogItem|version= 3.2.3587.5|versionShort= 3.2|content=
'''[[Paladins Version 3.2.3587.5|Paladins Release Version 3.2.3587.5 (March 4, 2020)]]'''
 
 
*Cards
 
*Cards
:*Blood and Stone [Shatterfall]
+
**Blood and Stone [Shatterfall]
::*Reduced Power Siphon charge gain {10{{!}}10}% {{v}} {6{{!}}6}%
+
***Reduced Power Siphon charge gain {10{{!}}10}% {{v}} {6{{!}}6}%
:*Abomination [Calamity Blast]
+
**Abomination [Calamity Blast]
::*Reduced Power Siphon charge gain {3{{!}}3}% {{v}} {2{{!}}2}%
+
***Reduced Power Siphon charge gain {3{{!}}3}% {{v}} {2{{!}}2}%
  +
*'''Bug Fixes'''
<br />
 
  +
**Fixed an issue where Power Siphon had a dead zone where absorbed damage would not contribute to the charging of Calamity Charges.
  +
**Fixed an issue where Abominable Terminus could get into a state where he would be invisible after using his Ultimate. This skin will be re-enabled when the patch goes live.
  +
}}
   
  +
{{ChangelogItem|version= 3.1.3487.7|versionShort= 3.1|content=
'''[[Paladins Version 3.1.3487.7|Paladins Release Version 3.1.3487.7 (January 8, 2020)]]'''
 
 
*Abilities
 
*Abilities
:*[[File:Ability Shatterfall.png|30px|link=]] '''Shatterfall'''
+
**[[File:Ability Shatterfall.png|30px|link=]] '''Shatterfall'''
::*Reduced Cooldown 15s {{v}} 12s
+
***Reduced Cooldown 15s {{v}} 12s
:*[[File:Ability Reanimate.png|30px|link=]] '''Reanimate'''
+
**[[File:Ability Reanimate.png|30px|link=]] '''Reanimate'''
::*Reduced damage 4,000 {{v}} 2,600
+
***Reduced damage 4,000 {{v}} 2,600
 
*Cards
 
*Cards
:*'''[[It Watches]]'''
+
**'''[[It Watches]]'''
::*Increased Power Siphon charge gain {2{{!}}2}% {{v}} {3{{!}}3}%
+
***Increased Power Siphon charge gain {2{{!}}2}% {{v}} {3{{!}}3}%
:*'''[[Playing God]]'''
+
**'''[[Playing God]]'''
::*Reduced Healing {5{{!}}5}% {{v}} {3{{!}}3}%
+
***Reduced Healing {5{{!}}5}% {{v}} {3{{!}}3}%
:*'''[[It Waits]]'''
+
**'''[[It Waits]]'''
::*Increased Shatterfall Cooldown reduction {0.2{{!}}0.2}s {{v}} {0.3{{!}}0.3}s
+
***Increased Shatterfall Cooldown reduction {0.2{{!}}0.2}s {{v}} {0.3{{!}}0.3}s
:*'''[[It Follows]]'''
+
**'''[[It Follows]]'''
::*Increased Movement Speed {1{{!}}1}% {{v}} {2{{!}}2}%
+
***Increased Movement Speed {1{{!}}1}% {{v}} {2{{!}}2}%
:*'''[[Abomination]]'''
+
**'''[[Abomination]]'''
::*Increased Calamity Blast charge {1{{!}}1}% {{v}} {3{{!}}3}%
+
***Increased Calamity Blast charge {1{{!}}1}% {{v}} {3{{!}}3}%
:*'''[[Devastation]]'''
+
**'''[[Devastation]]'''
::*Increased Heal per Calamity Blast {50{{!}}50} {{v}} {60{{!}}60}
+
***Increased Heal per Calamity Blast {50{{!}}50} {{v}} {60{{!}}60}
:*'''[[Blood and Stone]]'''
+
**'''[[Blood and Stone]]'''
::*OLD: Gain {10{{!}}10}% Lifesteal for 3s against enemies affected by Shatterfall
+
***OLD: Gain {10{{!}}10}% Lifesteal for 3s against enemies affected by Shatterfall
::*NEW: Gain {10{{!}}10}% Power Siphon charge for each enemy hit with Shatterfall
+
***NEW: Gain {10{{!}}10}% Power Siphon charge for each enemy hit with Shatterfall
  +
*'''Bug Fixes'''
<br />
 
  +
**Fixed a description error on Terminus’ Abomination card.
  +
**Fixed an issue where the effects of the It Follows card would not persist after a round ended in Siege until the Player expended Calamity Charges and acquired new ones.
  +
**Fixed and issue where the effects of the Strength of Stone card would not persist after a round ended in Siege until the Player expended Calamity Charges and acquired new ones.
  +
**Fixed a description error with the Blood and Stone card.
  +
**Fixed an issue where the Blood and Stone card was not providing the intended amount of Power Siphon charge per rank of the card.
  +
}}
   
  +
{{ChangelogItem|version= 2.10.3351.2|versionShort= 2.7|content=
'''[[Paladins Version 2.05|Paladins Release Version 2.05 (May 22, 2019)]]'''
 
*Bug Fixes
+
*'''Bug Fixes'''
  +
**Fixed issues with the blades on Omega Terminus’ not always rotating correctly.
:*Fixed an issue where Terminus could contest the payload while in Ultimate state.
 
  +
**Further addressed issues that resulted in some situations where Terminus would not be able to fire abilities properly after using Calamity Blast.
  +
}}
   
  +
{{ChangelogItem|version= 2.6.3199.13|versionShort= May 24th, 2019|content=
<br />
 
  +
*'''Bug Fixes'''
'''[[Paladins Version 2.5.3159.4|Paladins Release Version 2.5.3159.4 (April 24, 2019)]]'''
 
  +
**Fixed an issue where Terminus can use his ultimate multiple times in succession in certain circumstances.
*Bug Fixes
 
  +
}}
:*General
 
::*Fixed an issue where an enemy Abominable/ Jotunn Terminus’ health bar and silhouette would disappear if he was partially obscured from you.
 
:*Power Siphon
 
::*Fixed an issue where Power Siphon could still be active after respawning.
 
::*Fixed an issue where you could damage Terminus through Power Siphon if you fired shots from within the ability’s collision
 
:*Reanimate
 
::*Fixed an issue where killing Terminus (with his ult available) using environmental damage would not yield kill credit.
 
::*Fixed an issue where, if killed while held by Khan, activating Terminus’ ult would cause the camera to fly away and then pop back to him.
 
::*Fixed an issue where, when dying to Khan’s ult’s tick damage, Terminus would get stuck in the “stunned” pose.
 
::*Addressed an issue where Terminus could die to multiple players at once in kill feed and could not use his ultimate afterwards.
 
   
  +
{{ChangelogItem|version= 2.6.3199.7|versionShort= 2.5|content=
<br />
 
  +
*'''Bug Fixes'''
'''[[Paladins Version 2.4.3113.12|Paladins Release Version 2.4.3113.12 (March 27, 2019)]]'''
 
  +
**Fixed an issue where Terminus could contest the payload while in Ultimate state.
*Bug Fixes
 
  +
}}
:*Fixed an issue where Terminus could sometimes lock out his other abilities for a long duration after firing Calamity Blast
 
  +
:*Fixed an issue where Power Siphon charge would not be gained from killing blows with Calamity Blast
 
  +
{{ChangelogItem|version= 2.5.3159.4|versionShort= 2.4|content=
:*Fixed an issue where Power Siphon charge would not be gained from killing blows with Massacre Axe
 
  +
*'''Bug Fixes'''
:*Fixed an issue where Terminus would not die to the enemy spawn door if his Ultimate was available
 
  +
**General
:*Fixed an issue where Omega Terminus would not display health bar/nameplate/outline when far away or partially concealed
 
  +
***Fixed an issue where an enemy Abominable/ Jotunn Terminus’ health bar and silhouette would disappear if he was partially obscured from you.
:*Fixed an issue where Omega Terminus could not be headshot
 
  +
**Power Siphon
:*Fixed an issue where Terminus would automatically Ult if he was Ulted by a Drogoz while mounted
 
:*Fixed an issue where Terminus could get into a state where he couldn’t fire any abilities
+
***Fixed an issue where Power Siphon could still be active after respawning.
  +
***Fixed an issue where you could damage Terminus through Power Siphon if you fired shots from within the ability’s collision
:*Terminus will be seeing a reduction in the size of his Power Siphon Field in Update 3. The hit detection area and the visual effects are now far more in-line.
 
  +
**Reanimate
  +
***Fixed an issue where killing Terminus (with his ult available) using environmental damage would not yield kill credit.
  +
***Fixed an issue where, if killed while held by Khan, activating Terminus’ ult would cause the camera to fly away and then pop back to him.
  +
***Fixed an issue where, when dying to Khan’s ult’s tick damage, Terminus would get stuck in the “stunned” pose.
  +
***Addressed an issue where Terminus could die to multiple players at once in kill feed and could not use his ultimate afterwards.
  +
}}
  +
  +
{{ChangelogItem|version= 2.4.3113.12|versionShort= 2.3|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue where Terminus could sometimes lock out his other abilities for a long duration after firing Calamity Blast
  +
**Fixed an issue where Power Siphon charge would not be gained from killing blows with Calamity Blast
  +
**Fixed an issue where Power Siphon charge would not be gained from killing blows with Massacre Axe
  +
**Fixed an issue where Terminus would not die to the enemy spawn door if his Ultimate was available
  +
**Fixed an issue where Omega Terminus would not display health bar/nameplate/outline when far away or partially concealed
  +
**Fixed an issue where Omega Terminus could not be headshot
  +
**Fixed an issue where Terminus would automatically Ult if he was Ulted by a Drogoz while mounted
  +
**Fixed an issue where Terminus could get into a state where he couldn’t fire any abilities
  +
**Terminus will be seeing a reduction in the size of his Power Siphon Field in Update 3. The hit detection area and the visual effects are now far more in-line.
  +
}}
  +
  +
{{ChangelogItem|version= 2.2.3058.5|versionShort= 2.2|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue where Terminus would teleport back to Khan if he died to Overpower
  +
**Fixed an issue where Terminus could revive underground after his Ultimate if he was hit by Gold and Shatterfall weapons
  +
}}
   
  +
{{ChangelogItem|version= 2.1.3013.12|versionShort= 2.1|content=
<br />
 
'''[[Paladins Version 2.1.3013.12|Paladins Release Version 2.1.3013.12 (January 16, 2019)]]'''
 
 
*Abilities
 
*Abilities
:*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
+
**[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
::*Power Siphon Cooldown reduced 3s 1s
+
***Power Siphon Cooldown reduced 3s {{v}} 1s
   
 
*Talents
 
*Talents
:*Seething Rage removed
+
**Seething Rage removed
   
 
*Cards
 
*Cards
:*Abomination – NEW: Successful hits with Calamity blast grant {2{{!}}2}% Power Siphon Energy
+
**Abomination – NEW: Successful hits with Calamity blast grant {2{{!}}2}% Power Siphon Energy
:*It Follows – NEW: Gain {1{{!}}1}% movement speed per calamity charge
+
**It Follows – NEW: Gain {1{{!}}1}% movement speed per calamity charge
:*It Follows is now a Calamity Blast Card
+
**It Follows is now a Calamity Blast Card
:*It Watches – NEW: Hitting enemies with your Massacre Axe generates {2{{!}}2}% Power Siphon Energy
+
**It Watches – NEW: Hitting enemies with your Massacre Axe generates {2{{!}}2}% Power Siphon Energy
:*It Watches is now a Weapon/Armor Card
+
**It Watches is now a Weapon/Armor Card
:*Forsaken – NEW: Hitting enemies with your Massacre Axe generates {10{{!}}10}% of a Calamity Charge.
+
**Forsaken – NEW: Hitting enemies with your Massacre Axe generates {10{{!}}10}% of a Calamity Charge.
   
*The Hunt Bug Fixes
+
*The Hunt '''Bug Fixes'''
:*Fixed a bug where Terminus could not use Reanimate in the shooting range.
+
**Fixed a bug where Terminus could not use Reanimate in the shooting range.
:*Executes now properly drop Terminus into his pre-Reanimate state when he is at the correct health threshold.
+
**Executes now properly drop Terminus into his pre-Reanimate state when he is at the correct health threshold.
:*Fixed a bug where Terminus’s 3P camera was not positioned correctly during Reanimate.
+
**Fixed a bug where Terminus’s 3P camera was not positioned correctly during Reanimate.
  +
}}
   
  +
{{ChangelogItem|version= 1.8.2944|versionShort= November 28th, 2018|content=
<br />
 
  +
*'''Bug Fixes'''
'''[[Paladins Beta Version 0.69.2585|Paladins Beta Version 0.69.2585 (April 12, 2018)]]'''
 
  +
**Fixed an issue where Terminus’ Ultimate would be disabled if the player died while jumping (all platforms)
  +
}}
  +
  +
{{ChangelogItem|version= 1.8.2943.12|versionShort= 1.8|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue that led to a jittery Shatterfall experience
  +
**Fixed an issue where the “Playing God” card did not function
  +
**Fixed an issue where the “Strength of Stone” card did not function
  +
}}
  +
  +
{{ChangelogItem|version= 1.7.2876|versionShort= 1.7|content=
  +
*[[File:Ability Shatterfall.png|30px|link=]] '''Shatterfall'''
  +
**Fixed an issue where reanimating shortly after using Shatterfall would result in an incorrect explosion location
  +
**Fixed an issue where Shatterfall would continue even if you killed Terminus in the middle of the ability
  +
}}
  +
  +
{{ChangelogItem|version= 1.6.2869.1|versionShort= 1.6|content=
  +
*'''Bug Fixes'''
  +
**Damage Dealt UI now shows the correct name for Reanimate.
  +
**Crush no longer displays a slow debuff to enemies hit by Shaterfall.
  +
**Can now properly see enemy silhouettes when they are revealed.
  +
}}
  +
  +
{{ChangelogItem|version= 1.4.2790.1|versionShort= 1.4|content=
  +
*'''Bug Fixes'''
  +
**Fixed an issue where Seething rage effect could persist in unintended situations
  +
}}
  +
  +
{{ChangelogItem|version= 1.2.2677.4|versionShort= 1.2|content=
  +
*'''Bug Fixes'''
  +
**Power Siphon
  +
***Fixed an issue where Power Siphon could persist if active when Terminus dies.
  +
**Calamity Blast
  +
***Fixed an issue where Terminus could continue shooting Calamity Blast if he died with his ultimate up between shots.
  +
}}
  +
  +
{{ChangelogItem|version= 1.1.2670.1|versionShort= 1.1|content=
  +
*'''Bug Fixes'''
  +
**Eliminated erratic jump trajectory that could occur in various situations when using Shatterfall.
  +
**Improved Shatterfall’s performance with higher ping.
  +
}}
  +
  +
{{ChangelogItem|period= Beta|version= 0.69.2585|versionShort= 0.69|content=
 
*'''Talent'''
 
*'''Talent'''
:*'''Crush'''
+
**'''Crush'''
::*No longer applies Slow in addition to the stun.
+
***No longer applies Slow in addition to the stun.
  +
*'''Bug Fixes'''
  +
**Crush
  +
***No longer applies Slow in addition to the stun.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.68.2559|versionShort= 0.68|content=
<br />
 
'''[[Paladins Beta Version 0.68.2559|Paladins Beta Version 0.68.2559 (March 28, 2018)]]'''
 
 
*'''It Watches''' (Card)
 
*'''It Watches''' (Card)
:*Now Reveals Stealth.
+
**Now Reveals Stealth.
 
*[[File:WeaponAttack Terminus Icon.png|30px|link=]] '''Massacre Axe'''
 
*[[File:WeaponAttack Terminus Icon.png|30px|link=]] '''Massacre Axe'''
:*Reduced Damage from 700 to 650.
+
**Reduced Damage from 700 to 650.
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
:*No longer consumes an initial amount of energy on use.
+
**No longer consumes an initial amount of energy on use.
:*When triggered locks players from canceling for a short period of time.
+
**When triggered locks players from canceling for a short period of time.
 
*'''Cards'''
 
*'''Cards'''
:*Abomination
+
**Abomination
::*Calamity Blast shots reduce healing for 2s by {2&#124;2}% per Charge.
+
***Calamity Blast shots reduce healing for 2s by {2{{!}}2}% per Charge.
::*NEW EFFECT: Hitting an enemy with Calamity Blast reduces healing they recieve for 3s by {8&#124;8}%.
+
***NEW EFFECT: Hitting an enemy with Calamity Blast reduces healing they recieve for 3s by {8{{!}}8}%.
:*'''Devastation'''
+
**'''Devastation'''
::*Kills with Calamity Blast generate 4 new Charges. {25&#124;-2.5} Cooldown.
+
***Kills with Calamity Blast generate 4 new Charges. {25{{!}}-2.5} Cooldown.
::*NEW EFFECT: Hitting an enemy with Calamity Blast heal you for {50&#124;50} per hit.
+
***NEW EFFECT: Hitting an enemy with Calamity Blast heal you for {50{{!}}50} per hit.
:*'''Forsaken'''
+
**'''Forsaken'''
::*Gain {10&#124;10}% {14&#124;14}% Crowd Control reduction.
+
***Gain {10{{!}}10}% {{v}} {14{{!}}14}% Crowd Control reduction.
:*'''Necromantic Might'''
+
**'''Necromantic Might'''
::*[Power Siphon] Reduce the damage required to generate a charge by {100&#124;100} {120&#124;120}.
+
***[Power Siphon] Reduce the damage required to generate a charge by {100{{!}}100} {{v}} {120{{!}}120}.
:*'''Unfeeling'''
+
**'''Unfeeling'''
::*Gain {8&#124;8}% damage reduction for 2s 3s after landing from Shatterfall.
+
***Gain {8{{!}}8}% damage reduction for 2s {{v}} 3s after landing from Shatterfall.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.66.2496|versionShort= 0.66|content=
<br />
 
'''[[Paladins Beta Version 0.66.2496|Paladins Beta Version 0.66.2496 (February 21, 2018)]]'''
 
 
*Fixed an issue where Terminus would become invisible if he died to a golden weapon with his ultimate available at the end of a round.
 
*Fixed an issue where Terminus would become invisible if he died to a golden weapon with his ultimate available at the end of a round.
 
*Fixed an issue with Terminus’s body parts floating when he dies with ultimate available.
 
*Fixed an issue with Terminus’s body parts floating when he dies with ultimate available.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.64.2312|versionShort= 0.64|content=
<br />
 
'''[[Paladins Beta Version 0.64.2312|Paladins Beta Version 0.64.2312 (December 18, 2017)]]'''
 
 
*'''Cards'''
 
*'''Cards'''
:*'''Abomination'''
+
**'''Abomination'''
::*[Calamity Blast] Calamity Blast shots reduce healing for 2s by {2&#124;2}% per Charge.
+
***[Calamity Blast] Calamity Blast shots reduce healing for 2s by {2{{!}}2}% per Charge.
::*Rescaled so that maximum rank Healing Reduction is still 20%.
+
***Rescaled so that maximum rank Healing Reduction is still 20%.
:*'''Devastation'''
+
**'''Devastation'''
::*Reworked.
+
***Reworked.
::*[Calamity Blast] Kills with Calamity Blast generate 4 new Charges. {25&#124;-2.5}s Cooldown.
+
***[Calamity Blast] Kills with Calamity Blast generate 4 new Charges. {25{{!}}-2.5}s Cooldown.
:*'''Forsaken'''
+
**'''Forsaken'''
::*[Armor] Gain {5&#124;5}% Crowd Control reduction.
+
***[Armor] Gain {5{{!}}5}% Crowd Control reduction.
::*Maximum rank Cooldown Reduction increased from 32% to 50%.
+
***Maximum rank Cooldown Reduction increased from 32% to 50%.
:*'''It Follows'''
+
**'''It Follows'''
::*[Armor] You cannot be slowed below {50&#124;5}% of your base movement speed.
+
***[Armor] You cannot be slowed below {50{{!}}5}% of your base movement speed.
::*Movement speed floor at rank 1 reduced from 60% to 50%.
+
***Movement speed floor at rank 1 reduced from 60% to 50%.
:*'''It Waits'''
+
**'''It Waits'''
::*Reworked.
+
***Reworked.
::*[Power Siphon] Every 1s channeling Power Siphon reduces the cooldown of Shatterfall by {.1&#124;.1}s.
+
***[Power Siphon] Every 1s channeling Power Siphon reduces the cooldown of Shatterfall by {.1{{!}}.1}s.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Seething Rage'''
+
**'''Seething Rage'''
::*New.
+
***New.
::*[Weapon] Attack {17&#124;1}% faster when you have no Charges of Calamity Blast stored.
+
***[Weapon] Attack {17{{!}}1}% faster when you have no Charges of Calamity Blast stored.
:*'''Undying'''
+
**'''Undying'''
::*[Armor] Below 40% Health gain {17&#124;1}% Damage Reduction.
+
***[Armor] Below 40% Health gain {17{{!}}1}% Damage Reduction.
::*Damage reduction at rank 3 reduced from 35% to 20%.
+
***Damage reduction at rank 3 reduced from 35% to 20%.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.63.2254.2|versionShort= November 21st, 2017|content=
<br />
 
'''[[Paladins Beta Version 0.63.2254.2|Paladins Beta Version 0.63.2254.2 (November 21, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Health lowered from 4500 to 4000.
+
**Health lowered from 4500 to 4000.
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
:*Initial energy cost increased from 20% to 25%.
+
**Initial energy cost increased from 20% to 25%.
 
*[[File:Ability Shatterfall.png|30px|link=]] '''Shatterfall'''
 
*[[File:Ability Shatterfall.png|30px|link=]] '''Shatterfall'''
:*Cooldown increased from 14s to 15s.
+
**Cooldown increased from 14s to 15s.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.63.2252.2|versionShort= 0.63|content=
<br />
 
'''[[Paladins Beta Version 0.63.2252.2|Paladins Beta Version 0.63.2252.2 (November 15, 2017)]]'''
 
 
*[[File:WeaponAttack Terminus Icon.png|30px|link=]] '''Massacre Axe'''
 
*[[File:WeaponAttack Terminus Icon.png|30px|link=]] '''Massacre Axe'''
:*Fixed a bug where the hitbox was smaller in third person than it was in first person.
+
**Fixed a bug where the hitbox was smaller in third person than it was in first person.
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
:*Initial energy cost increased from 15% to 20%.
+
**Initial energy cost increased from 15% to 20%.
 
*[[File:Ability Reanimate.png|30px|link=]] '''Reanimate'''
 
*[[File:Ability Reanimate.png|30px|link=]] '''Reanimate'''
:*Charge Rate reduced by 15%.
+
**Charge Rate reduced by 15%.
 
*'''Legendary Cards'''
 
*'''Legendary Cards'''
:*'''Undying'''
+
**'''Undying'''
::*Damage Reduction Threshold reduced from 50% to 40%.
+
***Damage Reduction Threshold reduced from 50% to 40%.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.62.2219.2|versionShort= 0.62|content=
<br />
 
'''[[Paladins Beta Version 0.62.2219.2|Paladins Beta Version 0.62.2219.2 (November 2, 2017)]]'''
 
 
*'''General'''
 
*'''General'''
:*Fixed Terminus Ultimate meter from showing up on other players HUD.
+
**Fixed Terminus Ultimate meter from showing up on other players HUD.
:*Fixed Terminus bot pathing issues in Brightmarsh.
+
**Fixed Terminus bot pathing issues in Brightmarsh.
:*Base Health reduced from 4900 to 4500.
+
**Base Health reduced from 4900 to 4500.
 
*[[File:WeaponAttack Terminus Icon.png|30px|link=]] '''Massacre Axe'''
 
*[[File:WeaponAttack Terminus Icon.png|30px|link=]] '''Massacre Axe'''
:*Range increased by 25%.
+
**Range increased by 25%.
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
 
*[[File:Ability Power Siphon.png|30px|link=]] '''Power Siphon'''
:*Recharge rate reduced by 25%.
+
**Recharge rate reduced by 25%.
 
*[[File:Ability Reanimate.png|30px|link=]] '''Reanimate'''
 
*[[File:Ability Reanimate.png|30px|link=]] '''Reanimate'''
:*Fixed screen shake from occurring on other players screens.
+
**Fixed screen shake from occurring on other players screens.
 
*'''Cards'''
 
*'''Cards'''
:*'''Strength of Stone'''
+
**'''Strength of Stone'''
::*Damage reduction per stack reduced from 1.5/3/4.5/6% to 1/2/3/4%.
+
***Damage reduction per stack reduced from 1.5/3/4.5/6% to 1/2/3/4%.
  +
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.61.2189.6|versionShort= October 18th, 2017|content=
<br />
 
  +
*'''Bug Fixes'''
'''[[Paladins Beta Version 0.61.2189|Paladins Beta Version 0.61.2189 (October 18, 2017)]]'''
 
  +
**Fixed an issue where Terminus could not respawn if he died with a fully charged ULT.
*Terminus was added to the game.
 
  +
**Fixed an issue where dying with a fully charged Ultimate would sometimes cause Terminus to respawn in 3P.
  +
**Fixed an issue where Terminus' weapon attacks went through Shields.
  +
**Fixed Terminus' Playing God card.
  +
**Fixed an issue where Terminus could become rooted in place if he used his Ultimate while CC'd by Jenos' Void Grip.
  +
**Fixed an issue where Terminus' Strength of Stone allowed him to survive Drogoz' Dragon Punch.
  +
**Fixed an issue where Terminus could use Power Siphon while swinging his weapon.
  +
**Fixed an issue where Terminus' Ultimate icon remained enlarged after using the ability.
  +
**Fixed an issue where Terminus' character model was not centered properly on the Top Play intro.
  +
**Fixed an issue where Terminus' ability icons were low resolution.
 
}}
 
}}
   
  +
{{ChangelogItem|period= Beta|version= 0.61.2189|versionShort= 0.61|content=
==Removed talents==
 
  +
*Terminus was added to the game.
{{Talents
 
|image=Talent Terminus SeethingRage.png
 
|name=Seething Rage
 
|description=Attack 20% faster when you have no Charges of Calamity Blast stored.
 
 
}}
 
}}
  +
}}
  +
  +
==Removed Content==
  +
*[[Terminus/Removed Content]]
   
   
Line 629: Line 892:
 
[[Category:Champions]]
 
[[Category:Champions]]
 
[[ru:Терминус]]
 
[[ru:Терминус]]
  +
[[de:Terminus]]

Latest revision as of 09:50, 13 February 2024

Terminus ▶️ is a Front Line Champion in Paladins, added on October 18th, 2017.

Lore[ | ]

This is Terminus' official bio currently found in his champion page in-game.


Terminus once was one of the last remaining Stagalla. But regardless of who he was, he has since become an instrument of war fighting on behalf of the Magistrate. His mind and memories of a life with Inara are long gone, his broken body bound by dark sorcery and unstable magic crystals. His form, stuck somewhere between life and death, may be a mere shadow of his former self, but it has also rid him of hesitation and fear.

He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to withstand. Yet, he still feels.

This is an unofficial version of Terminus' bio intended to more clearly present all currently known information regarding him. Sources can be found here.


Originally an old Stagalla created by the original Paladins to help fight off the Goblin Scourges of the past, Terminus and his partner, Inara, were awoken from their slumber by Valera, hoping to have them fight for the Resistance, which the Stagalla were oath-bound to accept.

In an early battle between the Magistrate and Resistance, Terminus easily defeated numerous Magistrate soldiers, until he was shattered and seemingly killed by Ash. However, death is not what awaited the Stagalla, as his body was collected, revived using Abyssal magic, and now controlled by Corvus as an instrument of war against his will.

Terminus would later come into conflict with Cassie and Talus, and at a later point against Yagorath alongside Corvus and Seris as well.

This was Terminus' in-game bio prior to the The Damned Frontier update. It's no longer considered canon.


Whatever Terminus once was, he has since become an instrument of war fighting on behalf of the Magistrate. His mind and memories are long gone, his broken body bound by dark sorcery and unstable magic crystals. His lifeless yet undying state may be a mere shadow of his former self, but it has also rid him of hesitation and fear.

He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to endure.

Summary[ | ]

Terminus is a front line champion whom not even death can keep down. Terminus' Massacre Axe allows him to deal damage to all enemies in front of him. His Power Siphon skill allows him to absorb enemy attacks and turn the damage into charges for his Calamity Blast skill. Shatterfall lets him leap and crash down with his axe, dealing damage and slowing enemies in the area. Terminus' ultimate skill, Reanimate, grants him the ability to revive after being killed and deal a fair amount of damage around him upon resurrection. The only problem is you have to be very close to your target to deal damage. He is best at keeping/taking an objective.

Skills[ | ]

Ability Placeholder LMB

Massacre Axe

Damage (each/per tick)650 /1.1s  
Description

Swing a massive axe every 1.1s to rend foes in front of you for 650 damage.

Details

Detailed Description
Swing your axe in a large arc every 1.1s, hitting all enemies within 18 units for 650 damage.
  • This ability deals Area Damage.
  • Does not have ammo and has no reload.
  • Gains 3% ultimate charge per attack per enemy hit.
  • Massacre Axe is able to hit enemies to the left and right that are just outside your camera range.
Ability Video
Ability Placeholder RMB
Cooldown
Cooldown Icon White 2

Calamity Blast

Damage (each/per tick)5(max)× 250  
Description

Fire a mass of Calamity from your hand and an additional one for every stored charge, dealing 250 damage per blast.

Details

Detailed Description
Fire a projectile from your hand that deals 250 damage. Fire an additional projectile on use for each Calamity Charge you have stored, up to a total of 5 with maximum Calamity Charges. Fully effective up to 300 units.
  • This ability deals Direct Damage.
  • Generates ~1.07% of ultimate charge per hit.
Ability Video
Ability Placeholder Q
Cooldown
Cooldown Icon White 1

Power Siphon

Description

Create a powerful funnel that absorbs enemy attacks to generate Calamity Charges.

Details

Detailed Description
Absorb enemy ranged attacks. For every 1200 damage Absorbed by Power Siphon, you generate and store a Calamity Charge. You may store up to 4 Calamity Charges. Your Power Siphon regenerates over time.
  • Runs on a resource system.
  • When triggered locks players from canceling for 0.5s.
  • Consumes 22.5% of resource per second while active, allowing up to 5s of channeling.
  • Regenerates 6.25% of resource per second when not active and even if Terminus is dead, taking up to 16s to fully recharge.
  • Stored charges are lost upon death.
  • Needs 20% of siphon resource to be activated.
  • Power Siphon resource refills to 100% when using Reanimate.
Ability Video
Ability Placeholder F
Cooldown
Cooldown Icon White 12

Shatterfall

Damage (each/per tick)500  
Description

Leap into the air and smash down in a vicious attack in an area in front of you, dealing 500 damage to enemies hit.

Details

Detailed Description
Leap into the air and smash your axe down, dealing 500 damage and reducing the Movement Speed of enemies by 60% for 2s in a 50-unit area in front of you.
  • This ability deals Area Damage.
  • Leap animation is in third person.
  • Generates ~2.14% of ultimate charge per enemy hit.
  • Can't be affected by Knockbacks for the duration.
  • If hit by crowd control while using this ability, the cooldown will not reset unless Terminus has landed.
  • Cooldown is reset when using Reanimate.
Ability Video

Reanimate

Damage (each/per tick)2600 (max)  
Description

Revive yourself after a short time and deal 2600 damage to enemies upon reviving.

Details

Detailed Description
Usable for up to 4s after dying. After 2.5s, Revive, dealing up to 2600 damage in a large necromantic explosion upon Revival and reset Shatterfall's Cooldown. Fully effective up to 55 units.

▶️ “Once more I rise!” (Self/Enemy)

▶️ “Please... Let me die... No! No!!!” (Ally)

  • This ability deals Area Damage.
  • Can only be used within the first 4s after dying.
  • Ultimate charge is only spent if the skill is activated.
  • Terminus is immune to damage and Crowd Control while channeling.
  • Terminus can't use Reanimate if he is executed by Moji's Bon Appetit or Yagorath's Devour
  • Resets the Cooldown of Shatterfall.
  • Refills Power Siphon resource to 100% while channeling.
Ability Video


Talents[ | ]

Talent Terminus Undying
Undying

Default Talent

Reduce the damage you take by 20% while at or below 50% Health.


Talent Terminus Crush
Crush

Unlocks at Mastery Level 2

Shatterfall Stuns enemies hit for 1s, but no longer Slows.


Talent Terminus Decimation
Decimation

Unlocks at Mastery Level 8

Each Calamity Blast deals an additional 100 damage.


Cards[ | ]

This is a list with all cards available to Terminus:

Name Image Description Cooldown Category
Abomination Card Abomination Generate {2|2}% Power Siphon charge for each enemy hit with Calamity Blast. Ability Calamity Blast Calamity Blast
Blood and Stone Card Blood and Stone Gain {6|6}% Power Siphon charge for each enemy hit with Shatterfall. Ability Shatterfall Shatterfall
Despoiler Card Despoiler Heal for {100|100} for each enemy hit with Shatterfall. Ability Shatterfall Shatterfall
Devastation Card Devastation Heal for {60|60} for each enemy hit by Calamity Blast. Ability Calamity Blast Calamity Blast
Forsaken Card Forsaken Generate {10|10}% of a Calamity Blast charge for each enemy hit with Massacre Axe. WeaponAttack Terminus Icon Armor / Weapon
Hulking Monstrosity Card Hulking Monstrosity Increase your maximum Health by {150|150}. WeaponAttack Terminus Icon Armor / Weapon
It Follows Card It Follows Increase your Movement Speed by {2|2}% for each Calamity Charge you have. Ability Calamity Blast Calamity Blast
It Waits Card It Waits Reduce the Cooldown of Shatterfall by {0.3|0.3}s for every 1s spent channeling Power Siphon. Ability Power Siphon Power Siphon
It Watches Card It Watches Generate {3|3}% Power Siphon charge for each enemy hit with Massacre Axe. WeaponAttack Terminus Icon Armor / Weapon
Necromantic Might Card Necromantic Might Reduce the damage required to generate a Calamity Blast charge by {100|100}. Ability Power Siphon Power Siphon
Playing God Card Playing God Heal for {5|5}% of the damage Absorbed by Power Siphon. Ability Power Siphon Power Siphon
Powerslave Card Powerslave Reduce the Movement Speed penalty during Power Siphon by {15|15}%. Ability Power Siphon Power Siphon
Strength of Stone Card Strength of Stone Reduce your damage taken by up to {4|4}% based on the number of Calamity Blast charges you have stored. Ability Calamity Blast Calamity Blast
Unfeeling Card Unfeeling Reduce your damage taken by {8|8}% for 3s after landing with Shatterfall. Ability Shatterfall Shatterfall
We Can Rebuild Him Card We Can Rebuild Him Receive {5|5}% increased Healing while at or below 50% Health. WeaponAttack Terminus Icon Armor / Weapon
Wrecking Ball Card Wrecking Ball Increase the leap distance of Shatterfall by {10|10}%. Ability Shatterfall Shatterfall

Pre-Built Loadouts[ | ]

All of the following cards are in Terminus's pre-built loadouts:


Undying
Card Hulking Monstrosity


Hulking Monstrosity
Rare
CardSkin Frame OB67 Silver Rare


Increase your maximum Health by 450.
3



Card It Watches


It Watches
Uncommon
CardSkin Frame OB67 Silver Uncommon


Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
2



Card It Follows


It Follows
Legendary
CardSkin Frame OB67 Silver Legendary


Increase your Movement Speed by 10% for each Calamity Charge you have.
5



Card Strength of Stone


Strength of Stone
Epic
CardSkin Frame OB67 Silver Epic


Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
4



Card Powerslave


Powerslave
Common
CardSkin Frame OB67 Silver Common


Reduce the Movement Speed penalty during Power Siphon by 15%.
1



Crush
Card Unfeeling


Unfeeling
Rare
CardSkin Frame OB67 Silver Rare


Reduce your damage taken by 24% for 3s after landing with Shatterfall.
3



Card Wrecking Ball


Wrecking Ball
Epic
CardSkin Frame OB67 Silver Epic


Increase the leap distance of Shatterfall by 40%.
4



Card It Waits


It Waits
Rare
CardSkin Frame OB67 Silver Rare


Reduce the Cooldown of Shatterfall by 0.9s for every 1s spent channeling Power Siphon.
3



Card Powerslave


Powerslave
Common
CardSkin Frame OB67 Silver Common


Reduce the Movement Speed penalty during Power Siphon by 15%.
1



Card Blood and Stone


Blood and Stone
Epic
CardSkin Frame OB67 Silver Epic


Gain 24% Power Siphon charge for each enemy hit with Shatterfall.
4



Decimation
Card Devastation


Devastation
Rare
CardSkin Frame OB67 Silver Rare


Heal for 180 for each enemy hit by Calamity Blast.
3



Card Wrecking Ball


Wrecking Ball
Common
CardSkin Frame OB67 Silver Common


Increase the leap distance of Shatterfall by 10%.
1



Card Abomination


Abomination
Legendary
CardSkin Frame OB67 Silver Legendary


Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
5



Card Necromantic Might


Necromantic Might
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce the damage required to generate a Calamity Blast charge by 500.
5



Card Hulking Monstrosity


Hulking Monstrosity
Common
CardSkin Frame OB67 Silver Common


Increase your maximum Health by 150.
1


Cosmetic Items[ | ]

These are the Cosmetic Items currently available for Terminus:

Champion Skin Collections[ | ]

Default
Icons Character Model
Terminus Collection Render Default Icon
Terminus Weapon Default Massacre Axe Icon
Terminus Default
Weapon Default Massacre Axe
Rarity Common
Availability Standard
Release October 18, 2017
Cost Free
Voicelines Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Free
Voicelines Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Default

Monolith
Icons Character Model
Terminus Collection Render Monolith Icon
Terminus Weapon Monolith Massacre Axe Icon
Terminus Monolith
Weapon Monolith Massacre Axe
Rarity Uncommon
Availability Standard
Release October 18, 2017
Cost 60,000 Currency Gold  •  300 Currency Crystals  •  Colossal Chest  •  Legendary Champion Chest  •  Currency Ticket
(Monolith Terminus Collection)
Voicelines Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 60,000 Currency Gold  •  300 Currency Crystals  •  Colossal Chest  •  Legendary Champion Chest  •  Currency Ticket
(Monolith Terminus Collection)
Voicelines Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Monolith

Jotunn
Icons Character Model
Terminus Collection Render Jotunn Icon
Terminus Weapon Jotunn's Wrath Icon
Terminus Jotunn
Weapon Jotunn's Wrath
Rarity Epic
Availability Exclusive
Release February 21, 2018
Cost Diamond Chest  •  Ice Cold Chest  •  Myths of the Realm Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Jotunn Terminus Collection)
Voicelines Jotunn Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Diamond Chest  •  Ice Cold Chest  •  Myths of the Realm Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Jotunn Terminus Collection)
Voicelines Jotunn Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Jotunn

Abominable
Icons Character Model
Terminus Collection Render Abominable Icon
Terminus Weapon Abominable Ice Breaker Icon
Terminus Abominable
Weapon Abominable Ice Breaker
Rarity Epic
Availability Exclusive
Release December 10, 2018
Cost Diamond Chest  •  Past Events Chest  •  Snowfall Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket  •  Item can no longer be obtained by this. Abominable Terminus Bundle (400 Currency Crystals)
(Abominable Terminus Collection)
Voicelines Abominable Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Diamond Chest  •  Past Events Chest  •  Snowfall Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket  •  Item can no longer be obtained by this. Abominable Terminus Bundle (400 Currency Crystals)
(Abominable Terminus Collection)
Voicelines Abominable Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Abominable

Omega
Icons Character Model
Terminus Collection Render Omega Icon
Terminus Weapon Omega Gut Shredder Icon
Terminus Omega
Weapon Omega Gut Shredder
Rarity Epic
Availability Exclusive
Release February 13, 2019
Cost 800 Currency Crystals  •  Diamond Chest  •  Currency Ticket  •  Item can no longer be obtained by this. Omega Terminus Bundle (400 Currency Crystals)
(Omega Terminus Collection)
Voicelines Omega Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals  •  Diamond Chest  •  Currency Ticket  •  Item can no longer be obtained by this. Omega Terminus Bundle (400 Currency Crystals)
(Omega Terminus Collection)
Voicelines Omega Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Omega

Steel Forged
Icons Character Model
Terminus Collection Render Steel Forged Icon
Terminus Weapon Steel Forged Justice Icon
Terminus Steel Forged
Weapon Steel Forged Justice
Rarity Epic
Availability Exclusive
Release April 1, 2020
Cost 800 Currency Crystals  •  Diamond Chest  •  Steel and Fire Chest
(Steel Forged Terminus Collection)
Voicelines Steel Forged Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals  •  Diamond Chest  •  Steel and Fire Chest
(Steel Forged Terminus Collection)
Voicelines Steel Forged Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Steel Forged

Cosmic Titan
Icons Character Model
Terminus Collection Render Cosmic Titan Icon
Terminus Weapon Axis of the Stars Icon
Terminus Cosmic Titan
Weapon Axis of the Stars
Rarity Epic
Availability Exclusive
Release August 17, 2022
Cost Item can no longer be obtained by this. Starforged Event Pass Level 1 Paid Reward - Event Pass Level
(Cosmic Titan Terminus Collection)
Voicelines Cosmic Titan Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Starforged Event Pass Level 1 Paid Reward - Event Pass Level
(Cosmic Titan Terminus Collection)
Voicelines Cosmic Titan Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Cosmic Titan

Super Nova
Icons Character Model
Terminus Collection Render Super Nova Icon
Terminus Weapon Heat Death Icon
Terminus Super Nova
Weapon Heat Death
Rarity Epic
Availability Exclusive
Release August 17, 2022
Cost Item can no longer be obtained by this. Starforged Event Pass Level 24 Paid Reward - Event Pass Level
(Super Nova Terminus Collection)
Voicelines Cosmic Titan Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Starforged Event Pass Level 24 Paid Reward - Event Pass Level
(Super Nova Terminus Collection)
Voicelines Cosmic Titan Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Super Nova

Golden
Icons Character Model
Terminus Collection Render Golden Icon
Terminus Weapon Golden Massacre Axe Icon
Terminus Golden
Weapon Golden Massacre Axe
Rarity Legendary
Availability Mastery
Release February 3rd, 2021
Cost Rewarded at Mastery Level 50
(Golden Terminus Collection)
Voicelines Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Terminus Collection)
Voicelines Terminus voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Terminus Golden

Emotes[ | ]

Default
Icon Character Model
Terminus Emote Icon
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release
Cost Free
Cost Free
Character Model

Blind Rage
Icon Character Model
Terminus Emote Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Termenstein
Icon Character Model
Terminus Emote Icon
Weapon {{{weapon}}}
Rarity Legendary
Availability Exclusive
Release
Cost Flair Chest  •  Little Box of Horrors Chest  •  Currency Ticket
(Roaming Emote)
Cost Flair Chest  •  Little Box of Horrors Chest  •  Currency Ticket
(Roaming Emote)
Character Model

MVP Poses[ | ]

Default
Icon Character Model
Terminus MVP Icon
Terminus Default
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release
Cost Free
Cost Free
Character Model

Terminus Default

Arisen
Icon Character Model
Terminus MVP Icon
Terminus MVP Arisen
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Terminus MVP Arisen

Rage
Icon Character Model
Terminus MVP Icon
Terminus MVP Rage
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release
Cost Item can no longer be obtained by this. Abominable Terminus Bundle 400 Currency Crystals
Cost Item can no longer be obtained by this. Abominable Terminus Bundle 400 Currency Crystals
Character Model

Terminus MVP Rage

Headsman
Icon Character Model
Terminus MVP Icon
Terminus MVP Headsman
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release
Cost Flair Chest  •  Currency Ticket  •  Item can no longer be obtained by this. End Times Event: Collect 40 Chrono-Shards
Cost Flair Chest  •  Currency Ticket  •  Item can no longer be obtained by this. End Times Event: Collect 40 Chrono-Shards
Character Model

Terminus MVP Headsman

Trivia[ | ]


Lore

  • Ash is the one who shattered Terminus.[2]
    • Terminus' death response to Ash references this.[3]
  • Corvus is the one controlling Terminus.[4]
  • Terminus was revived using Abyssal magic.[5]
  • Terminus and Inara were married, or at the very least romantically involved.[6][7]
  • Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Terminus would be around 7' or 213cm tall.


Cameos

Terminus appears in the following content:

Notable Characters that appear in Terminus' own content includes:


References


Concepts

Various pirate-themed skin concepts were created, but never materialized in-game; among them, is the Pirate Terminus skin.[8]

  • Another skin for Terminus was concepted around the Rise of Furia event, this one Abyssal-themed, but it too never materialized in-game. This skin can be viewed here.[9]
  • Yet another unused skin for Terminus features an Aztec-themed design, with the skin having been submitted to the developers from an outside party, but for unknown reasons, things never moved forward.[10] While it was never mentioned who pitched this skin or even what character it was meant for, a post on ArtStation from the company GAME PILL reveals they were the ones behind the concept, and that the skin was indeed meant for Terminus.


Other

  • Terminus' original voice can briefly be heard during his friendly ultimate line. (▶️)
  • Despite Terminus being released prior to the Chinese version of Paladins shutting down, he was the only champion not featured in this version of the game. It was claimed to be due to China not wanting a melee character,[11] though many still believe it was really due to China's censorship regarding any form of undead creature.
  • In older versions of Paladins, there used to be a number of additional recolors of default champions. For Terminus, these recolors included the Thrall skin.
  • Having been present in the mobile game 'Paladins Strike', Terminus received unique skins exclusive to Strike. These skins include Master Terminus, Shogun Terminus, and Striker Terminus.


Champion Skins

  • Terminus Collection Render Monolith Icon Monolith
    • A monolith is geological feature consisting of a single massive stone or rock, such as some mountains.


  • Terminus Collection Render Jotunn Icon Jotunn
    • This skin is based on a Norse species of the same name, also referred to as "Frost Giants."
    • The line "Go on, hit me!" (▶️) is likely a reference to a line said by the Joker in The Dark Knight.
    • This skin's kill taunt against Pip "He's so fluffy, I could die." (▶️) is a reference to a line from Despicable Me.
    • This skin's splash art appears as a spray.


  • Terminus Collection Render Abominable Icon Abominable
    • This skin is based on the Yeti, also known as "the Abominable Snowman".
    • Concepts of this skin can be seen here.[12]
    • The joke "Oh, I'm just gonna retire to Florida. No one will know the difference." (▶️) is a reference to the Florida Man meme, where news articles often describe citizens from Florida doing ridiculous and questionable activities.



  • Terminus Collection Render Steel Forged Icon Steel Forged
    • The joke "My brother? My memory of my corporeal life is spotty. But I seem to remember him being a short headstrong blonde alchemist. I believe his name was Pip?" (▶️) is a reference to the anime Fullmetal Alchemist.
    • The idea behind this skin was that Furia vaporized someone during an assault on the Magistrate, only to later decide this person didn't deserve such a fate, so she sealed his soul in a nearby suit of armor; thus explaining both who the lady this skin refers to is, as well as why it has Magistrate symbols on it.[13]
    • This is the only Terminus skin not to beg for death upon using his ultimate.
    • This skin is the only one to share its theme and naming with those of a previous Battle Pass.
    • Despite sharing the exact same name and theme as other skins, Steel Forged Terminus is one of the few skins to release at a completely different time as its counterparts; it shares this trait with Merrymaker Evie.
    • This skin shares its theme with Steel Forged Androxus, Steel Forged Barik, Steel Forged Imani, Steel Forged Mal'Damba, as well as all their Dragon Forged variants.


Videos[ | ]

Champion Teaser[ | ]

Ability Breakdown[ | ]

Changelog[ | ]


  • Movement Speed
    • Increased from 345 ➞ 350
      • This means Terminus now moves as fast as Champions like Inara
  • Abilities
    • Ability Shatterfall Shatterfall
      • Now has its cooldown reset on use of Revival.
  • Cards
    • Playing God
      • Heal gained from Power Siphon increased from {3|3}% ➞ {5|5}%
  • Abilities
    • Ability Power Siphon Power Siphon
      • Removed Aim Assist while using this Ability (with Controller)
  • Bug Fixes
    • Fixed an issue where Terminus would be unaffected by deployed effects until he left and reentered them after using his Ultimate, Reanimate.
  • Abilities
    • Ability Power Siphon Power Siphon
      • Increased resource consumption 20%/s ➞ 22.5%/s
  • Bug Fixes
    • Fixed an issue where Terminus’ Forsaken card did not function properly.
    • Fixed an issue where Terminus’ Blood and Stone card did not function properly.
  • Cards
    • Necromantic Might
      • Current: Reduce the damage required to generate a Calamity Blast charge by {120|120}.
        • Reduced scaling {120|120} ➞ {100|100}
    • Devastation
      • Current: Heal for {60|60} for each enemy hit by Calamity Blast.
        • Now only affects Players, Pets, and Illusions
    • It Watches
      • Current: Generate {3|3}% Power Siphon charge for each enemy hit with Massacre Axe.
        • Now only affects Players, Pets, and Illusions.
    • Abomination
      • Current: Generate {2|2}% Power Siphon charge for each enemy hit with Calamity Blast.
        • Now only affects Players, Pets, and Illusions.
  • Bug Fixes
    • Fixed an issue where Terminus’ respawn timer was reduced when executed by an enemy.
    • Fixed an issue where Spawn Doors could apply damage to Power Siphon.
  • Talents
    • Talent Terminus Undying Undying
      • Increased Threshold 40% ➞ 50%
  • Cards
    • Blood and Stone [Shatterfall]
      • Reduced Power Siphon charge gain {10|10}% ➞ {6|6}%
    • Abomination [Calamity Blast]
      • Reduced Power Siphon charge gain {3|3}% ➞ {2|2}%
  • Bug Fixes
    • Fixed an issue where Power Siphon had a dead zone where absorbed damage would not contribute to the charging of Calamity Charges.
    • Fixed an issue where Abominable Terminus could get into a state where he would be invisible after using his Ultimate. This skin will be re-enabled when the patch goes live.
  • Abilities
    • Ability Shatterfall Shatterfall
      • Reduced Cooldown 15s ➞ 12s
    • Ability Reanimate Reanimate
      • Reduced damage 4,000 ➞ 2,600
  • Cards
    • It Watches
      • Increased Power Siphon charge gain {2|2}% ➞ {3|3}%
    • Playing God
      • Reduced Healing {5|5}% ➞ {3|3}%
    • It Waits
      • Increased Shatterfall Cooldown reduction {0.2|0.2}s ➞ {0.3|0.3}s
    • It Follows
      • Increased Movement Speed {1|1}% ➞ {2|2}%
    • Abomination
      • Increased Calamity Blast charge {1|1}% ➞ {3|3}%
    • Devastation
      • Increased Heal per Calamity Blast {50|50} ➞ {60|60}
    • Blood and Stone
      • OLD: Gain {10|10}% Lifesteal for 3s against enemies affected by Shatterfall
      • NEW: Gain {10|10}% Power Siphon charge for each enemy hit with Shatterfall
  • Bug Fixes
    • Fixed a description error on Terminus’ Abomination card.
    • Fixed an issue where the effects of the It Follows card would not persist after a round ended in Siege until the Player expended Calamity Charges and acquired new ones.
    • Fixed and issue where the effects of the Strength of Stone card would not persist after a round ended in Siege until the Player expended Calamity Charges and acquired new ones.
    • Fixed a description error with the Blood and Stone card.
    • Fixed an issue where the Blood and Stone card was not providing the intended amount of Power Siphon charge per rank of the card.
  • Bug Fixes
    • Fixed issues with the blades on Omega Terminus’ not always rotating correctly.
    • Further addressed issues that resulted in some situations where Terminus would not be able to fire abilities properly after using Calamity Blast.
  • Bug Fixes
    • Fixed an issue where Terminus can use his ultimate multiple times in succession in certain circumstances.
  • Bug Fixes
    • Fixed an issue where Terminus could contest the payload while in Ultimate state.
  • Bug Fixes
    • General
      • Fixed an issue where an enemy Abominable/ Jotunn Terminus’ health bar and silhouette would disappear if he was partially obscured from you.
    • Power Siphon
      • Fixed an issue where Power Siphon could still be active after respawning.
      • Fixed an issue where you could damage Terminus through Power Siphon if you fired shots from within the ability’s collision
    • Reanimate
      • Fixed an issue where killing Terminus (with his ult available) using environmental damage would not yield kill credit.
      • Fixed an issue where, if killed while held by Khan, activating Terminus’ ult would cause the camera to fly away and then pop back to him.
      • Fixed an issue where, when dying to Khan’s ult’s tick damage, Terminus would get stuck in the “stunned” pose.
      • Addressed an issue where Terminus could die to multiple players at once in kill feed and could not use his ultimate afterwards.
  • Bug Fixes
    • Fixed an issue where Terminus could sometimes lock out his other abilities for a long duration after firing Calamity Blast
    • Fixed an issue where Power Siphon charge would not be gained from killing blows with Calamity Blast
    • Fixed an issue where Power Siphon charge would not be gained from killing blows with Massacre Axe
    • Fixed an issue where Terminus would not die to the enemy spawn door if his Ultimate was available
    • Fixed an issue where Omega Terminus would not display health bar/nameplate/outline when far away or partially concealed
    • Fixed an issue where Omega Terminus could not be headshot
    • Fixed an issue where Terminus would automatically Ult if he was Ulted by a Drogoz while mounted
    • Fixed an issue where Terminus could get into a state where he couldn’t fire any abilities
    • Terminus will be seeing a reduction in the size of his Power Siphon Field in Update 3. The hit detection area and the visual effects are now far more in-line.
  • Bug Fixes
    • Fixed an issue where Terminus would teleport back to Khan if he died to Overpower
    • Fixed an issue where Terminus could revive underground after his Ultimate if he was hit by Gold and Shatterfall weapons
  • Abilities
    • Ability Power Siphon Power Siphon
      • Power Siphon Cooldown reduced 3s ➞ 1s
  • Talents
    • Seething Rage removed
  • Cards
    • Abomination – NEW: Successful hits with Calamity blast grant {2|2}% Power Siphon Energy
    • It Follows – NEW: Gain {1|1}% movement speed per calamity charge
    • It Follows is now a Calamity Blast Card
    • It Watches – NEW: Hitting enemies with your Massacre Axe generates {2|2}% Power Siphon Energy
    • It Watches is now a Weapon/Armor Card
    • Forsaken – NEW: Hitting enemies with your Massacre Axe generates {10|10}% of a Calamity Charge.
  • The Hunt Bug Fixes
    • Fixed a bug where Terminus could not use Reanimate in the shooting range.
    • Executes now properly drop Terminus into his pre-Reanimate state when he is at the correct health threshold.
    • Fixed a bug where Terminus’s 3P camera was not positioned correctly during Reanimate.
  • Bug Fixes
    • Fixed an issue where Terminus’ Ultimate would be disabled if the player died while jumping (all platforms)
  • Bug Fixes
    • Fixed an issue that led to a jittery Shatterfall experience
    • Fixed an issue where the “Playing God” card did not function
    • Fixed an issue where the “Strength of Stone” card did not function
  • Ability Shatterfall Shatterfall
    • Fixed an issue where reanimating shortly after using Shatterfall would result in an incorrect explosion location
    • Fixed an issue where Shatterfall would continue even if you killed Terminus in the middle of the ability
  • Bug Fixes
    • Damage Dealt UI now shows the correct name for Reanimate.
    • Crush no longer displays a slow debuff to enemies hit by Shaterfall.
    • Can now properly see enemy silhouettes when they are revealed.
  • Bug Fixes
    • Fixed an issue where Seething rage effect could persist in unintended situations
  • Bug Fixes
    • Power Siphon
      • Fixed an issue where Power Siphon could persist if active when Terminus dies.
    • Calamity Blast
      • Fixed an issue where Terminus could continue shooting Calamity Blast if he died with his ultimate up between shots.
  • Bug Fixes
    • Eliminated erratic jump trajectory that could occur in various situations when using Shatterfall.
    • Improved Shatterfall’s performance with higher ping.
  • Talent
    • Crush
      • No longer applies Slow in addition to the stun.
  • Bug Fixes
    • Crush
      • No longer applies Slow in addition to the stun.
  • It Watches (Card)
    • Now Reveals Stealth.
  • WeaponAttack Terminus Icon Massacre Axe
    • Reduced Damage from 700 to 650.
  • Ability Power Siphon Power Siphon
    • No longer consumes an initial amount of energy on use.
    • When triggered locks players from canceling for a short period of time.
  • Cards
    • Abomination
      • Calamity Blast shots reduce healing for 2s by {2|2}% per Charge.
      • NEW EFFECT: Hitting an enemy with Calamity Blast reduces healing they recieve for 3s by {8|8}%.
    • Devastation
      • Kills with Calamity Blast generate 4 new Charges. {25|-2.5} Cooldown.
      • NEW EFFECT: Hitting an enemy with Calamity Blast heal you for {50|50} per hit.
    • Forsaken
      • Gain {10|10}% ➞ {14|14}% Crowd Control reduction.
    • Necromantic Might
      • [Power Siphon] Reduce the damage required to generate a charge by {100|100} ➞ {120|120}.
    • Unfeeling
      • Gain {8|8}% damage reduction for 2s ➞ 3s after landing from Shatterfall.
  • Fixed an issue where Terminus would become invisible if he died to a golden weapon with his ultimate available at the end of a round.
  • Fixed an issue with Terminus’s body parts floating when he dies with ultimate available.
  • Cards
    • Abomination
      • [Calamity Blast] Calamity Blast shots reduce healing for 2s by {2|2}% per Charge.
      • Rescaled so that maximum rank Healing Reduction is still 20%.
    • Devastation
      • Reworked.
      • [Calamity Blast] Kills with Calamity Blast generate 4 new Charges. {25|-2.5}s Cooldown.
    • Forsaken
      • [Armor] Gain {5|5}% Crowd Control reduction.
      • Maximum rank Cooldown Reduction increased from 32% to 50%.
    • It Follows
      • [Armor] You cannot be slowed below {50|5}% of your base movement speed.
      • Movement speed floor at rank 1 reduced from 60% to 50%.
    • It Waits
      • Reworked.
      • [Power Siphon] Every 1s channeling Power Siphon reduces the cooldown of Shatterfall by {.1|.1}s.
  • Legendary Cards
    • Seething Rage
      • New.
      • [Weapon] Attack {17|1}% faster when you have no Charges of Calamity Blast stored.
    • Undying
      • [Armor] Below 40% Health gain {17|1}% Damage Reduction.
      • Damage reduction at rank 3 reduced from 35% to 20%.
  • General
    • Health lowered from 4500 to 4000.
  • Ability Power Siphon Power Siphon
    • Initial energy cost increased from 20% to 25%.
  • Ability Shatterfall Shatterfall
    • Cooldown increased from 14s to 15s.
  • WeaponAttack Terminus Icon Massacre Axe
    • Fixed a bug where the hitbox was smaller in third person than it was in first person.
  • Ability Power Siphon Power Siphon
    • Initial energy cost increased from 15% to 20%.
  • Ability Reanimate Reanimate
    • Charge Rate reduced by 15%.
  • Legendary Cards
    • Undying
      • Damage Reduction Threshold reduced from 50% to 40%.
  • General
    • Fixed Terminus Ultimate meter from showing up on other players HUD.
    • Fixed Terminus bot pathing issues in Brightmarsh.
    • Base Health reduced from 4900 to 4500.
  • WeaponAttack Terminus Icon Massacre Axe
    • Range increased by 25%.
  • Ability Power Siphon Power Siphon
    • Recharge rate reduced by 25%.
  • Ability Reanimate Reanimate
    • Fixed screen shake from occurring on other players screens.
  • Cards
    • Strength of Stone
      • Damage reduction per stack reduced from 1.5/3/4.5/6% to 1/2/3/4%.
  • Bug Fixes
    • Fixed an issue where Terminus could not respawn if he died with a fully charged ULT.
    • Fixed an issue where dying with a fully charged Ultimate would sometimes cause Terminus to respawn in 3P.
    • Fixed an issue where Terminus' weapon attacks went through Shields.
    • Fixed Terminus' Playing God card.
    • Fixed an issue where Terminus could become rooted in place if he used his Ultimate while CC'd by Jenos' Void Grip.
    • Fixed an issue where Terminus' Strength of Stone allowed him to survive Drogoz' Dragon Punch.
    • Fixed an issue where Terminus could use Power Siphon while swinging his weapon.
    • Fixed an issue where Terminus' Ultimate icon remained enlarged after using the ability.
    • Fixed an issue where Terminus' character model was not centered properly on the Top Play intro.
    • Fixed an issue where Terminus' ability icons were low resolution.
  • Terminus was added to the game.


Removed Content[ | ]



Champions
Class Front Line Icon Front Line
Class Damage Icon Damage
Class Support Icon Support
Class Flank Icon Flank