Paladins Wiki
Advertisement
Event Pass Thousand Hands Hub1

The Thousand Hands Guild is a criminal organization in the world of Paladins. Led by Zhin, their numbers are vast and obscured by shadows, with their presence being everywhere. For the most part, they behave neutrally in major conflicts, largely seeking to profit off events such as the Crystal War.[1] Their main is located in the Steppes of the Lunar Coast.


Trials of the Realm Bio (Original):
"The reach of the Thousand Hands is vast and their numbers are obscured by shadow. They are everywhere, but the seat of Zhin's power lies in the Steppes of the Lunar Coast."[2]


Trials of the Realm Bio (Beach Bash Update):
"The reach of the Thousand Hands is vast and their numbers are obscured by shadow. They are everywhere, but the seat of Zhin's power lies in the Steppes of the Lunar Coast. The Guild works through secrecy; the more known the name, the less effective member they are to the guild. But times are changing, and the shadows themselves are carving a place to fit into this new world."[3]

Known Members[ | ]


Champion Zhin Icon Zhin (leader)

Champion Buck Icon Buck (former)

Champion Koga Icon Koga (former)

Champion ShaLin Icon Sha Lin (former)

Champion Skye Icon Skye (former)

Champion Vatu Icon Vatu (works with)



  • Members were confirmed here.
  • While Vatu works with the Thousand Hands, he's not an actual member of the group.[4]

Potential Members[ | ]

  • NinjaNinjas Defeated Ninjas (from Koga's old splash art)

Gallery[ | ]

Trivia[ | ]

  • Only Zhin knows how many members are in the Thousand Hands.[5]
  • It's implied the reason every playable champion that was once part of the Thousand Hands (aside from Zhin himself) is no longer a member is because the more known they are (even just a known connection the guild), makes them far less effective.[6][7]
  • The Ska'drin have some connection to the Thousand Hands, though what exactly this means was never explained.[8]



Lore

Major Factions
Magistrate  •  Resistance  •  Abyss  •  Darkness

Directions
Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral

Groups
Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups

Noteworthy Items / Forces
Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic

Notable Positions
Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord

The Realm
Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch

Races
Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin

Complete Timeline
Complete Timeline  •  Paladins Chronicles

Story Arcs
Crystal Arc  •  Darkness Arc  •  Ska'drin Arc

Time Periods
The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future

Notable Events
Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power

Other
NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

Advertisement