Timber Mill

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Timber Mill is one of the maps in Paladins and was released in the Paladins CB33 update.
Like every Siege Map, Timber Mill also has certain callouts.

Description[edit | edit source]

This is one of the few maps that don't have mirrored layouts (the two parts are still identical, but instead of mirrored, they are rotated 180 degrees) and is designed for 2 teams of 5 players. There is a Capture Point in the middle. The bases are located at opposite ends of the map.

The only Game Mode that is currently playable in this map is Siege.

Gallery[edit | edit source]

Hazard(s)[edit | edit source]

Deadly Waters[edit | edit source]

The waters that surround this map are deadly to the touch and have the same kill mechanics as those of a cliff ledge, making champions with knockback abilities ideal for easy eliminations. Champions that lack flight/teleportation abilities are susceptible to being launched off the map without having any sort of means for recovery...

Special Feature(s)[edit | edit source]

Portals[edit | edit source]

There exist two on this map on each team's appropriate side. Entering one will teleport a champion to the top of the building they are connected to; making them ideal for ease of access to higher ground.

Trivia[edit | edit source]

  • There were originally three very large maps, one of which was called Enchanted Forest. This map was divided into Fish Market and Timber Mill.


Maps
Siege
Frog Isle  Bullet.png  Jaguar Falls  Bullet.png  Serpent Beach  Bullet.png  Frozen Guard  Bullet.png  Ice Mines  Bullet.png  Fish Market  Bullet.png  Timber Mill  Bullet.png  Stone Keep  Bullet.png  Brightmarsh  Bullet.png  Splitstone Quarry  Bullet.png  Ascension Peak  Bullet.png  Warder's Gate  Bullet.png  Shattered Desert  Bullet.png  Bazaar

Onslaught
Primal Court  Bullet.png  Foreman's Rise  Bullet.png  Magistrate's Archives  Bullet.png  Marauder's Port

Team Deathmatch
Snowfall Junction  Bullet.png  Trade District  Bullet.png  Abyss  Bullet.png  Throne  Bullet.png  Dragon Arena

Other
Shooting Range  Bullet.png  Tutorial