Timber Mill is one of the maps in Paladins and was released in the Paladins CB33 update as part of the Enchanted Forest map. With the Paladins 4.2 update this map received a major visual rework.
Like every Siege Map, Timber Mill also has certain callouts.
Description[edit | edit source]
This is one of the few maps that don't have mirrored layouts (the two parts are still identical, but instead of mirrored, they are rotated 180 degrees) and is designed for 2 teams of 5 players. There is a Capture Point in the middle. The bases are located at opposite ends of the map.
Hazard(s)[edit | edit source]
Deadly Waters[edit | edit source]
The waters that surround this map are deadly to the touch and have the same kill mechanics as those of a cliff ledge, making champions with knockback abilities ideal for easy eliminations. Champions that lack flight/teleportation abilities are susceptible to being launched off the map without having any sort of means for recovery...
Special Feature(s)[edit | edit source]
Portals[edit | edit source]
There exist two on this map on each team's appropriate side. Entering one will teleport a champion to the top of the building they are connected to; making them ideal for ease of access to higher ground.
Gallery After Rework[edit | edit source]
Gallery Before Rework[edit | edit source]
Video[edit | edit source]
Trivia[edit | edit source]
- Timber Mill was originally part of a much larger map which was called Enchanted Forest. This map was divided into Fish Market and Timber Mill.
- Shooting the lights located on the map with certain champions reveals a pattern on the lights.
Frog Isle • Jaguar Falls • Serpent Beach • Frozen Guard • Ice Mines • Fish Market • Timber Mill • Stone Keep • Brightmarsh • Splitstone Quarry • Ascension Peak • Warder's Gate • Shattered Desert • Bazaar