Description[edit | edit source]
This map features an asymmetrical layout and is designed for 2 teams of 5 players. The initial spawn locations are located at opposite ends of the map.
Lore[edit | edit source]
The area's size accommodates the bustling city life expected of a trading hub and was decorated with shops, caravans, bridges, and even a courtyard. Trade District demonstrates that the inhabitants were living rather comfortably: there is plumbing, stonework buildings, and a resource abundance. Usually bustling with trade and commerce, the streets of this city center now are full of bloodshed of the Resistance and Magistrate’s forces.
Hazard(s)[edit | edit source]
Cliff Ledges[edit | edit source]
Can commonly be seen around the map, making champions with knockback abilities ideal for easy eliminations. Champions that lack flight/teleportation abilities are susceptible to being launched off the map without having any sort of means for recovery...
Gallery[edit | edit source]
Video[edit | edit source]
Trivia[edit | edit source]
- One can spot an obscured rendition of Stone Keep, if they look above at the highland on the north of the map. It is evident with the broken facade, towers surrounded by outgrown vines and the bushes in the middle. If Trade District is spectated and the player manages to boundary break and reach the Stone Keep area, they will spot the towers that make up the spawn rooms as well as the high rise buildings behind the main map.
Frog Isle • Jaguar Falls • Serpent Beach • Frozen Guard • Ice Mines • Fish Market • Timber Mill • Stone Keep • Brightmarsh • Splitstone Quarry • Ascension Peak • Warder's Gate • Shattered Desert • Bazaar