True Damage

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True Damage is a special type of damage that ignores any kind of damage reduction, being directly applied to the health of the target. However, while it ignores partial damage reduction, it is still negated by complete damage immunity.

True Damage by Champion[edit | edit source]

Champion Drogoz Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Ability Dragon Punch.pngTransparentChampion-icon.png

Dragon Punch
Champion Lex Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Ability The Law.pngTransparentChampion-icon.png

The Law
Champion Maeve Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Ability Pounce.pngTransparentChampion-icon.png
Talent required

Requires Street Justice
Talent Maeve StreetJustice.pngTransparentChampion-icon.png
Champion Zhin Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Ability Spite.pngTransparentChampion-icon.png
Talent required

Requires Guillotine
Talent Zhin Guillotine.pngTransparentChampion-icon.png
  • Dragon Punch deals 100% of the target's maximum health as true damage, ignoring shields.
  • The Law executes targets below 65% health.
  • Pounce, with Street Justice, executes targets below 35% health.
  • Spite, with Guillotine deals 125% of the target's maximum health over its duration as true damage.

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