Atlas ▶️ is a Front Line Champion in Paladins, added on March 27th, 2019.
Lore[ | ]
This is Atlas' official bio currently found in his champion page in-game.
There is no light in the future, only an all-consuming Darkness. The Realm is lost. Atlas will be born into this dark future as the son of the legendary judge, Lex. Each day he fights to survive, and each night he finds solace in stories of the Realm that used to be. These stories give Realm-kind hope, but their final stand against the Darkness will fail tragically. All hope will be lost... save for one last glimmer.
In a desperate bid, Atlas studied old books of Crystal magic, and mastered the control of time. He researched old tales of what could have been the source of this destruction — of how the world had fallen. Though his timeline was long past saving, he stepped into the past determined to save the Realm, and stop the Darkness, by changing the course of history itself. In this timeline, he succeeded, though not in ways he could predict.
This is an unofficial version of Atlas' bio intended to more clearly present all currently known information regarding him. Sources can be found here.
Atlas was born as the son of Lex in the Lost Future of the Realm, each day a fight for survival as Atlas and the other survivors worked towards defeating the Darkness responsible for this dark future. Though Atlas would lose one of his arms to the monsters, he would push on nonetheless, replacing his lost arm with a massive weapon. He and his fellow survivors continued the fight... until their final stand against the Darkness failed.
Out of desperation, Atlas studied old books regarding crystal magic, and eventually gained the ability to manipulate time itself. After researching old tales for possible sources of the Darkness, Atlas was eventually forced back in time after being cornered by the monsters.
Arriving in the Shattered Desert of the past, Atlas encountered the Resistance. Using their power, he managed to prevent both them and the Magistrate from releasing the Darkness as was told in the tales from the future.
However, the Darkness would later be unleashed by the former warrior of Io known as Vora, who would come into conflict with Atlas and Lex in the town of Bazaar, before later coming into conflict again when Atlas gathered a group of champions to travel into the Shattered Desert and defeat the Darkness monster Yagorath before it was too late, which ultimately failed. Though Atlas would continue to fight the beast as it rampaged throughout the Realm.
With Yagorath currently defeated by Azaan, Atlas may possibly retire if the Realm truly is free from corruption.
Summary[ | ]
Atlas is one of the front line champions in Paladins. His basic attack - Chrono-Cannon allows him to fire projectiles that deal 780 per shot. It can be charged for 1.4s, the longer the charging time the higher the precision and focus of the projectile. His Setback ability lets him fire a projectile that sends the enemy back to where they were 4 seconds ago. Stasis Field skill is used to deploy a shield for 5s that absorbs all incoming damage but enemies can pass through it. Second Chance allows Atlas to travel 5s into the past and his health is restored to the highest value it was in that period. This skill is also a handy escape tool. His ultimate lets him fire 3 shots that can freeze enemies in time for 4s. During that time they cannot move, attack or be attacked. Overall Atlas is a character that's best when used as a support tank for a main tank in the team. Most of his skills are very situational and need to be used in proper situation in order to maximize their performance.
Skills[ | ]
Talents[ | ]
Cards[ | ]
This is a list with all cards available to Atlas:
Name | Image | Description | Cooldown | Category |
---|---|---|---|---|
Beyond the Veil | Passing through Stasis Field increases your allies' or your own Movement Speed by {7|7}% for 3s. | Stasis Field | ||
Continuum Shift | Second Chance sends you {0.4|0.4}s further into the past. | Second Chance | ||
Distant Memory | Increase your Healing received from others by {5|5}% while at or below 50% Health. | Armor / Weapon | ||
Hell Hunter | Generate {1|1} Ammo after hitting a fully-charged weapon shot. | Armor / Weapon | ||
Infinity Engine | Your weapon doesn't consume Ammo for {2|2}s after activating Stasis Field. | Stasis Field | ||
Lessons of the Past | Gain a {100|100}-Health Shield for 3s after hitting an enemy with Setback. | Setback | ||
Life Unlived | Heal for an additional {150|150} when using Second Chance. | Second Chance | ||
Lost Legacy | Heal for {80|80} every 1s for 3s after activating Stasis Field. | Stasis Field | ||
No One Escapes | Enemies hit by Setback are Rewound {0.3|0.3}s further into the past. | Setback | ||
Old Wounds | Increase your maximum Health by {150|150}. | Armor / Weapon | ||
Paradox | Reduce the Cooldown of Second Chance by {0.5|0.5}s. | Second Chance | ||
Phantom Pain | Reduces the Cooldown of Stasis Field by {1|1}s after hitting an enemy with Setback. | Setback | ||
Ravages of Time | Generate {2|2}% Ultimate charge after getting an Elimination. | Armor / Weapon | ||
Rewritten History | Generate {1|1} Ammo after using Second Chance. | Second Chance | ||
Safe Haven | Increase your Healing received by {6|6}% while Stasis Field is active. | Stasis Field | ||
Steady Arm | Generate {1|1} Ammo after hitting an enemy with Setback. | Setback |
Pre-Built Loadouts[ | ]
All of the following cards are in Atlas's pre-built loadouts:
Cosmetic Items[ | ]
These are the Cosmetic Items currently available for Atlas:
Champion Skin Collections[ | ]
Default | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Default Chrono-Cannon | |||
Rarity | Common | |||
Availability | Standard | |||
Release | March 27, 2019 | |||
Cost | Free | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | Free | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Chronomancer | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Chronomancer's Chrono-Cannon | |||
Rarity | Uncommon | |||
Availability | Standard | |||
Release | March 27, 2019 | |||
Cost | 60,000 • 300 • • Bounty Store • Season Pass 2019 - 2020 (Chronomancer Atlas Collection) | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | 60,000 • 300 • • Bounty Store • Season Pass 2019 - 2020 (Chronomancer Atlas Collection) | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Last Hope | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Last Hope's Chrono-Cannon | |||
Rarity | Rare | |||
Availability | Limited | |||
Release | March 27, 2019 | |||
Cost | Season Pass 2019 - 2020 (Last Hope Atlas Collection) | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | Season Pass 2019 - 2020 (Last Hope Atlas Collection) | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Legionnaire | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Legionnaire's Time Splitter | |||
Rarity | Epic | |||
Availability | Exclusive | |||
Release | April 24, 2019 | |||
Cost | 800 • • • • • Legionnaire Atlas Pack (Legionnaire Atlas Collection) | |||
Voicelines | Legionnaire Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | 800 • • • • • Legionnaire Atlas Pack (Legionnaire Atlas Collection) | |||
Voicelines | Legionnaire Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Corrupted | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Corrupted Chrono-Cannon | |||
Rarity | Epic | |||
Availability | Exclusive | |||
Release | May 11, 2022 | |||
Cost | Lost Future Event Pass Level 1 (Corrupted Atlas Collection) | |||
Voicelines | Corrupted Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | Lost Future Event Pass Level 1 (Corrupted Atlas Collection) | |||
Voicelines | Corrupted Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Vile | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Vile Chrono-Cannon | |||
Rarity | Epic | |||
Availability | Exclusive | |||
Release | May 11, 2022 | |||
Cost | Lost Future Event Pass Level 21 (Vile Atlas Collection) | |||
Voicelines | Corrupted Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | Lost Future Event Pass Level 21 (Vile Atlas Collection) | |||
Voicelines | Corrupted Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Golden | ||||
---|---|---|---|---|
Icons | Character Model | |||
|
||||
Weapon | Golden Chrono-Cannon | |||
Rarity | Legendary | |||
Availability | Mastery | |||
Release | March 27, 2019 | |||
Cost | Rewarded at Mastery Level 50 (Golden Atlas Collection) | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Cost | Rewarded at Mastery Level 50 (Golden Atlas Collection) | |||
Voicelines | Atlas voice lines | |||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | |||
Character Model | ||||
Emotes[ | ]
Default | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Common | |||
Availability | Standard | |||
Release | March 27th, 2019 | |||
Cost | Free | |||
Cost | Free | |||
Character Model | ||||
|
Manipulate | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Rare | |||
Availability | Exclusive | |||
Release | March 27th, 2019 | |||
Cost | • • Season Pass 2019 - 2020 | |||
Cost | • • Season Pass 2019 - 2020 | |||
Character Model | ||||
|
Walk Without Rhythm | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Epic | |||
Availability | Exclusive | |||
Release | May 26th, 2021 | |||
Cost | Beach Bash Event Pass Level 20 (Endless Emote) | |||
Cost | Beach Bash Event Pass Level 20 (Endless Emote) | |||
Character Model | ||||
|
MVP Poses[ | ]
Default | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Common | |||
Availability | Standard | |||
Release | March 27, 2019 | |||
Cost | Free | |||
Cost | Free | |||
Character Model | ||||
Compelled | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Rare | |||
Availability | Exclusive | |||
Release | March 27, 2019 | |||
Cost | • • Season Pass 2019 - 2020 | |||
Cost | • • Season Pass 2019 - 2020 | |||
Character Model | ||||
Rewind | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Legendary | |||
Availability | Exclusive | |||
Release | March 27, 2019 | |||
Cost | • End Times Event: Collect 200 (Animated MVP Pose) | |||
Cost | • End Times Event: Collect 200 (Animated MVP Pose) | |||
Character Model | ||||
|
Time's Up | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Rare | |||
Availability | Exclusive | |||
Release | May 25, 2022 | |||
Cost | Lost Future Event Pass Trials of the Realm Trade District | |||
Cost | Lost Future Event Pass Trials of the Realm Trade District | |||
Character Model | ||||
Trivia[ | ]
Lore
- Atlas is Lex's son from the Lost Future,[2][3] while his mother was a regular citizen and not another champion.[4]
- Whether or not Atlas personally knew his father was never fully decided on,[5] though there is evidence leaning towards both sides either way.
- In favor of Atlas having known his father, one of Atlas' idling lines references one of Lex's own idling lines. Additionally, Atlas mentions recognizing Valera from stories told to him by Lex. However, both of these could be explained as Atlas having heard these lines and stories from other people who knew his father.
- In favor of Atlas having not known his father, Yagorath's teaser trailer shows Lex covered in acid and falling to the ground in Bazaar, with Lex additionally appearing identical to how he does in-game, potentially implying Lex died soon after Atlas was born. Additionally, Atlas' spawn chatter line with Lex implies he never got to fight alongside his father, which he always wanted to. However, it's possible Lex did survive the event shown in Yagorath's trailer, while it also being possible Lex didn't want Atlas to go into battle, or he died / disappeared before Atlas was ready to fight.
- Atlas lost his arm to a more corrupted version of Vora, from the lost future.[6][7]
- However, it was later explained that this future version of Vora isn't actually the same character as the in-game Vora; instead being a different person that became corrupted by the Darkness.[8]
- The card which shows Atlas having just lost his arm is implied to be showing the failed last stand against the Darkness.[9]
- Atlas didn't know every element of what needed to be changed before going back in time.[10] This is largely due to Atlas having been forced to travel through time in order to escape an attack by various Darkness creatures.[11]
- Just the act of Atlas going back in time was enough for him to change things via the butterfly effect.[12][13]
- It's been implied Atlas may not be capable of making any further huge leaps through time in the event Yagorath wins again.[14]
- Lex supposedly warned Atlas about Vora, though how Vora knows that Lex is Atlas' father was never explained.[15]
- Following Yagorath's defeat at the hands of Azaan, Atlas will likely retire, as his goal has been accomplished. That is, assuming the Realm really is safe from the Darkness for good.[16]
- Even though the Realm has seemingly been saved from the Darkness, Atlas would never be able to experience a safe future himself, as there's a lot of sacrifice for him, even in victory.[17]
- If the Darkness hadn't arrived in the Realm and shattered the moon, Atlas would've lived a happy life as a farmer.[18][19]
- There's conflicting evidence regarding whether or not Atlas ever had a family of his own in the lost future. One developer claims that Atlas did indeed have a wife and daughter that he was forced to leave behind,[20] while a different developer claimed that Atlas never had a daughter, though doesn't comment on his wife.[21]
- Atlas has been implied to be around 30 years old give or take.[7]
- Though Atlas' eyes constantly glow in the present, they were once normal, with Atlas having had brown eyes.[22][23]
- While Atlas somewhat resembles Azaan, the two have no connection at all.[24]
- Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Atlas would be around 6'5 or 198cm tall.
Cameos
Atlas appears in the following content:
- Cinematics and Trailers
- Cards
- Out Of Time - Yagorath Card
- Towering Presence - Yagorath Card
- Avatars
- Sprays
Notable Characters that appear in Atlas' own content includes:
- Cinematics and Trailers
- Corvus, Karne, and Valera - Atlas' Teaser Trailer*
- Cards
- Lex - Distant Memory*
- Vora - No One Escapes*[7][8]
- Other
- Vora - Atlas' Splash Art*[25][8]
References
- Atlas' line "Gotta get back!" (▶️) is a reference to the opening theme song of Samurai Jack.
- The line "My old man had a saying about idle hands." (▶️) references a line spoken by Lex, the line in question being "Idle hands are a waste of time and talent, let's remedy that." (▶️)
- The emote "Walk Without Rhythm" references a segment of Snoop Dog's music video Drop It Like It's Hot.
Promotion
- Atlas' teasers can be seen here.
- (Teaser 1) "The Realm was lost. The Paladins, crushed."
- (Teaser 2) "Khan's armies were crushed. Lian's kingdom, routed. Even the mighty House Aico could not stand against the Darkness."
- (Teaser 3) "Yet love -- and life -- still blooms on the battlefield."
- (Teaser 4) "What was left of Realmkind, those forged in these end times, gambled all on one last stand. They gambled all, and lost."
- (Teaser 5) "But what if one could stop the Darkness from ever reaching this Realm?"
Concepts
- Atlas' first concept, back when he was only known as "Time Traveler",[26] was originally far simpler of a design, with simple armor, blue cloak, and arm gun. His eyes didn't glow, but there was a large scar over his left eye.[27]
- Concepts following this featured a huge variety of designs, most notable among these being Atlas now having both arms, rather than his weapon itself replacing one.[28]
- Following this, concept art for Atlas' weapon also show vastly different designs, notably featuring Pyre runes.[29]
- These Pyre runes would persist into future concepts, seemingly only being dropped late into development.[30][31]
- One of the original concepts for Atlas' ultimate involved him slowing down time for everyone in the match except himself, with some other type of benefit applied to his allies. Ultimately, the ability ran into too many technical problems and didn't feel good in practice.[32]
- The developers were once approached by an outside party interested in working with them, bringing along at least one known skin concept.[33] A post by GAME PILL on ArtStation reveals them to be this outside party, as well as the skin being intended for Terminus.[34] Looking at other posts by GAME PILL shows additional skin concepts that they may have pitched as well, including an old-fashioned skin for Atlas.[35]
Other
- Atlas is one of the few champions to have received an Announcer Pack.
- Atlas' sound effects incorporate the usage of piano.[36]
- In Vora's teaser trailer, Atlas' gun arm is mistakenly oriented upside down.[37]
- An alternate version of the artwork for Lost Legacy was used for one of Atlas' teasers. This alternate art removed the Darkness creatures from the image.
- An alternate version of the artwork for No Escape was used for another of Atlas' teasers. This alternate art featured Atlas covered in shadows.
Champion Skins
- Chronomancer
- This skin's name is based on Chronomancy, divination regarding time, such as the determination of lucky and unlucky days. It could also refer to a fictional magic school of time most well known for appearing in the DnD campaign Forgotten Realms.
- Last Hope
- This skin's name is based on Atlas considering himself humanity's last hope at survival, as can be heard in a few of his voicelines.
- Legionnaire
- Legionnaire Atlas is from a better version of the future, one where Atlas didn't need to go back in time,[38] as the Realm was able to develop weapons capable of stopping Yagorath before it reached the point of requiring time travel.[39]
- The monster that appears in the background of this skin's splash art is an alternate version of Yagorath featuring an early design of her.[40]
- This skin shares its naming with the Legionnaire mount and Legionnaire Viktor.
- The voiceline "Until all are one." (▶️) is a reference to the Transformers franchise, specifically the Autobot's iconic rallying cry "'Til All are One".
- Corrupted / Vile
- Various unused concepts for these skins show several alternate designs and unused recolors.
- One of these unused concepts even had splash art fully created for it, which was accidentally used in the Heart of Darkness patch notes for the Vile skin before quickly being replaced.
- Yagorath appears in these skins' splash arts.
- A figure resembling the Corrupted skin appears in the Eyes of the Beholder avatar.
- These skins share their theme with Corrupted Io and Frozen Moon Io.
- Various unused concepts for these skins show several alternate designs and unused recolors.
Videos[ | ]
[ | ]
Ability Breakdown[ | ]
Changelog[ | ]
- Weapon
- Chrono-Cannon
- Removed initial firing phase (down from 4 ➞ 3)
- Reduced damage from 840 ➞ 780 (per shot from 56 ➞ 52)
- Chrono-Cannon
- Base Health
- 3500 ➞ 4000
- Bug Fixes
- Fixed an issue with the text display of Atlas’ Unstable Fissure talent.
- Bug Fixes
- Fixed an issue where Atlas’ Unstable Fissure icon and description were missing from the in-game scoreboard if Atlas had that talent equipped.
- Talents
- Unstable Fissure
- Old: Activating Second Chance leaves behind an unstable fissure that explodes after 3s, dealing 1,000 damage.
- New: Activating Second Chance also Rewinds enemies within 40 units.
- Temporal Divide
- Current: Greatly increase the size of Stasis Field, but its Cooldown is increased by 50%.
- Increased Stasis Field Cooldown 50% ➞ 65%
- Current: Greatly increase the size of Stasis Field, but its Cooldown is increased by 50%.
- Unstable Fissure
- Talents
- Unstable Fissure
- Increased damage 900 ➞ 1,000
- Unstable Fissure
- Abilities
- Chrono-Cannon
- Increased damage per shot 50 ➞ 56
- Exile
- During activation:
- You are Immune to Crowd Control effects
- Decreased Movement Speed penalty 40% ➞ 0%
- During Ultimate:
- You are Immune to Crowd Control effects
- During activation:
- Chrono-Cannon
- Bug Fixes
- Fixed an issue where enemy Champions’ outlines would not be red for the entirety of the new effective range of Chrono-Cannon.
- Abilities
- Chrono-Cannon
- Reduced time to reach max charge 1.5s ➞ 1.4s
- Setback
- Reduced Cooldown 12s ➞ 10s
- Chrono-Cannon
- Abilities
- Chrono-Cannon
- Reduced damage per shot 60 ➞ 50
- Now deals 750 damage when fully charged
- Second Chance
- Reduced time sent back 5s ➞ 4s
- Chrono-Cannon
- Cards
- Infinity Engine
- Increased duration {1|1}s ➞ {2|2}s
- Lessons of the Past
- Increased Shield Health {75|75} ➞ {100|100}
- Phantom Pain
- OLD: Gain {10|10}% Lifesteal against enemies hit by Setback for 5s
- NEW: Hitting an enemy with Setback reduces the Cooldown of Stasis Field by {1|1}s
- Ravages of Time
- Increased Ultimate charge per Elimination {1|1}% ➞ {2|2}%
- Infinity Engine
- Bug Fixes
- Fixed an issue where the Phantom Pain card was reducing the cooldown of Setback instead of Stasis Field when it would activate.
- Abilities
- Second Chance
- Now classified as a movement ability and is stopped by Cripples
- Second Chance
- Cards
- Beyond the Veil
- Reduced Movement Speed increase {10|10}% ➞ {7|7}%
- Reduced duration 5s ➞ 3s
- Beyond the Veil
- Bug Fixes
- Banished players will no longer gain or lose Champion specific resources for the duration.
- Now properly equips default weapon skin with the default skin.
- Atlas’ Unstable Fissure explosive now deals the proper damage to shields.
- Bug Fixes
- Fixed an issue where Atlas could get shunted out of bounds when he rewinds into an Inara Wall in a tight corridor or doorway.
- Bug Fixes
- Fixed an issue where damage bonuses only applied to the first fire mode of Atlas’ weapon (none of the charged versions of the shot worked).
- Fixed an issue where champions being rewound by Atlas would not contest the point/payload, even if they were in range during their travel.
- Fixed an Issue where Resilience would reduce the strength of Exile’s self-slow.
- Atlas was added to the game.
Removed Content[ | ]
Champions |
---|
Front Line |
Damage |
Support |
Flank |
- ↑ File:Atlas_Card_Vora_Cameo.png
- ↑ Distant Memory
- ↑ Casey Edwards on Twitter
- ↑ ThunderBrush on Twitter
- ↑ Casey Edwards on Twitter
- ↑ No One Escapes
- ↑ 7.0 7.1 7.2 File:Atlas Card Vora Cameo.png
- ↑ 8.0 8.1 8.2 File:Future Vora Not Vora and Yago 1 Year.png
- ↑ PaladinsGame on Twitter
- ↑ Evil Mojo Podcast: Exploring the Lore (Hi-Rez Showcase 2022), YouTube
- ↑ Atlas' Teaser Trailer, YouTube
- ↑ Evil Mojo Podcast: Exploring the Lore (Hi-Rez Showcase 2022), YouTube
- ↑ Evil Mojo Podcast: Exploring the Lore (Hi-Rez Showcase 2022), YouTube
- ↑ File:Atlas Additional Time Jumps.png
- ↑ Vora's kill taunt towards Atlas
- ↑ File:Atlas and Vora Without Yago.png
- ↑ Evil Mojo Podcast: Exploring the Lore (Hi-Rez Showcase 2022), YouTube
- ↑ Life Unlived
- ↑ PaladinsGame on Twitter
- ↑ File:Atlas' Family.png
- ↑ Casey Edwards on Twitter
- ↑ Phantom Pain
- ↑ Casey Edwards on Twitter
- ↑ PaladinsGame on Twitter
- ↑ File:Atlas Splash Art Vora.png
- ↑ Code Names Of The Champions, Reddit
- ↑ PaladinsGame
- ↑ ThunderBrush on Twitter
- ↑ Brian Wells on ArtStation
- ↑ Denny Zunon on ArtStation
- ↑ ThunderBrush on Twitter
- ↑ AMA with Paladins Developer Team, Reddit
- ↑ ThunderBrush on Twitter
- ↑ GAME PILL on ArtStation
- ↑ GAME PILL on ArtStation
- ↑ File:Champion Sound Effects.png
- ↑ Vora's Teaser Trailer, YouTube
- ↑ Street Style Update Show, YouTube
- ↑ ThunderBrush on Twitter
- ↑ ThunderBrush on Twitter