Out of Combat is a Gameplay Mechanic in Paladins.
Activation
To activate the Out of Combat mechanic, a player must spend 5 seconds without:
- Taking or dealing damage.
- Using their weapon.
- Using abilities that count as weapon attacks.
An exception to this is Kinessa's Oppressor Mine which will enter neither target nor Kinessa into combat.
Effects
If a Champion's health isn't full, a bar under the player's health bar will be displayed to indicate how long until that Champion is considered Out of Combat. Once they're Out of Combat, their current health will be regenerated by 300 HP + 4% of their maximum health, per second and there will also be an indication sound in the background playing until the champion has their health fully restored.
- ▶️ Sound that plays when out of combat.
Interaction
The following features interact with the Out of Combat mechanic:
Champion | Source | Description |
---|---|---|
All Champions |
Veteran |
Heal for an additional {5|5}% of your max Health every second when out of combat. |
Slip Away |
Increase your Movement Speed by {7|7}% while Out of Combat. | |
Fauna |
Increase your Movement Speed by {8|8}% while Out of Combat. | |
Disappear |
Increase your Movement Speed by {7|7}% while Out of Combat. |
Gameplay |
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General Champions Playstyle Game Modes Maps Game Mechanics End of the Game |