0.67.5 - The Realm Restored (aka OB67 Hotfix #1) | March 14, 2018[ | ]
Ok, I know what you're thinking. What's with this OB67.5 title? This started off as a hotfix, but Hi-Rez Chris and the team had other ideas. They wanted to make it bigger & better.
So we added some balance to address some pressing concerns. We made a UI pass and cleaned up some things. We fixed some more bugs.
Thus, Hotfix #1 became: OB67.5
Note: With console being delayed a day or two, these changes will now be picked up and included in the next Console release (66+67).
VIP[ | ]
- New additions to the VIP Store
- Terminus Jottun Collection for 80,000 VIP Points
- Strix Infiltrator Collection for 80,000 VIP Points
General / Bug Fixes[ | ]
General[ | ]
- Fixed a rare case where players could select another Champion's Talent after reconnecting to a match.
- Fixed a rare case where players could select a new Loadout after reconnecting to a match.
- Fixed a rare crash instance from 32-bit machines.
- Fixed an issue where the Reveal Mechanic would not properly reveal through Blinds.
- Developer Comments: There are further inconsistencies with the Reveal mechanic that will be addressed in OB68.
- Tutorial no longer directs players to the Chest screen after completion.
- Fixed an issue where players could briefly respawn invisible in rare instances.
- Fixed an issue where players could appear completely invisible in rare instances.
- Fixed an issue where players could be stuck in their Stealth Mesh in rare instances.
User Interface[ | ]
- Fixed an issue where the Death Recap would not display if a player's Skill Bar was not centered.
- Fixed an issue where the Ultimate Preview Sound Button on the Champion's Ability page would not play.
- Fixed an issue where some abilities had their text cut off in the Abilities tab of the Champions menu.
- Removed the purchase button for the Frostmare Mount and Zhin Barbarian Skin.
- Updated the Paladins logo on the Login Screen.
- Updated several outdated UI descriptions.
- Updated several outdated loading tips.
- Added a timeout message if a Loadout fails to be imported.
- Re-enabled the option to import Decks.
- Updated First Win of the Day text to accurately reflect the Gold earned.
- Fixed an issue with the End of Match lobby where players' Credits and Items would not display accurately.
Balance Updates[ | ]
General[ | ]
Developer Comments: We adjusted several movement speed Cards to address some specific interactions where Champions could achieve extremely high move speeds. Moji was over-performing, so we raised the cooldowns on Scamper and Magic Barrier. We will continue to monitor her performance and adjust as needed.
Lex[ | ]
- Assail (Card)
- Gain {8|8}% ➞ {5|5}% Movement Speed during In Pursuit.
- Conditioned (Card)
- Gain {5|5}% ➞ {3|3}% Movement speed.
- Inescapable (Card)
- You gain {7|7}% ➞ {5|5}% Movement Speed when you are within 60 units of your Retribution target.
Lian[ | ]
- Divine Right (Card)
- Gain {10|10}% ➞ {5|5}% Movement Speed for 2s ➞ 3s after using Grace.
- Highborn (Card)
- Gain {5|5}% ➞ {3|3}% Movement Speed.
- Signet Ring (Card)
- Gain {10|10}% ➞ {7|7}% Movement Speed for 3s when using Presence.
Moji[ | ]
- Scamper (Ability)
- Increased cooldown from 5s ➞ 7s
- Magic Barrier (Ability)
- Increased cooldown from 7s ➞ 10s
Skye[ | ]
- Dissipate (Card)
- Gain {15|15}% ➞ {10|10}% Movement Speed for 3s when entering Smoke Screen.
- Ninja (Card)
- Gain {8|8}% ➞ {5|5}% additional Movement Speed during Hidden.
- Slip Away (Card)
- Gain {5|5}% ➞ {3|3}% movement speed when Out of Combat.
- Victory Rush (Card)
- Gain {15|15}% ➞ {10|10}% Movement Speed for 12s ➞ 8s after getting a kill.