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Template-info Documentation

Documentation[]

Code[]

{{AbilityInfo
|name=
|damagetype=
|damage=
|heal=
|shield=
|image=
|key=
|description=
|long=
|cooldown=
|details=
|abilityvideo=
|vstart=
|vend=
}}

Usage[]

  • name: The name of this ability.
  • damagetype: Type of damage the ability deals; area or direct.
  • damage (optional): damage number of this ability.
  • heal (optional): healing number of this ability.
  • shield (optional): shielding number of this ability.
  • image / image2 (optional)/ image3 (optional): The file for the icons of this ability.
  • key: The keyboard key or mouse button this ability is bound to by default.
  • description: The ingame description of this ability.
  • long (optional): long and detailed description of this ability.
  • cooldown (optional): This ability's cooldown time.
  • details (optional): Stats, cooldowns and any other relevant info of this ability that isn't included in the description.
  • abilityvideo (optional): YouTube video id of the Ability Video (after watch?v=)
  • vstart (optional): start time of the video in seconds
  • vend (optional): end time of the video in seconds

Example[]

{{{AbilityInfo
|name=Juggernaut
|damagetype=Direct
|damage=600
|image=Ability Juggernaut.png
|key=F
|description=Wind up and take off charging, dealing 600 damage and knocking up players hit.
|cooldown=15
|long=After 1.2s, charge for 4s, dealing 600 damage and applying a 900 [[Knockup]] to each player hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging.
|details=*Enemies can be hit several times.
*4 Soul Fragments (=800 Soul Armor) for every enemy hit.
*Has a travel distance of 245
|abilityvideo=Gj4Oc_qZzd4
|vstart=161
|vend=179
|abilityvideo2=Gj4Oc_qZzd4
|vstart2=262
|vend2=274
}}

Result:

Ability Placeholder F
Cooldown
Cooldown Icon White 15

Juggernaut

Damage (each/per tick)600  Shielding600
Description

Wind up and take off charging, dealing 600 damage and knocking up players hit.

Details

Detailed Description
After 1.2s, charge for 4s, dealing 600 damage and applying a 900 Knockup to each player hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging.
  • This ability deals Direct Damage.
  • Enemies can be hit several times.
  • 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Has a travel distance of 245
Ability Video


Ability Placeholder F
Cooldown
Cooldown Icon White 15

Juggernaut

Damage (each/per tick)600  
Description

Wind up and take off charging, dealing 600 damage and knocking up players hit.

Details

Detailed Description
After 1.2s, charge for 4s, dealing 600 damage and applying a 900 Knockup to each player hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging.
  • This ability deals Direct Damage.
  • Enemies can be hit several times.
  • 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Has a travel distance of 245
Ability Video



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