Documentation
[purge]
Documentation[]
Code[]
{{AbilityInfo |name= |damagetype= |damage= |heal= |shield= |image= |key= |description= |long= |cooldown= |details= |abilityvideo= |vstart= |vend= }}
Usage[]
- name: The name of this ability.
- damagetype: Type of damage the ability deals; area or direct.
- damage (optional): damage number of this ability.
- heal (optional): healing number of this ability.
- shield (optional): shielding number of this ability.
- image / image2 (optional)/ image3 (optional): The file for the icons of this ability.
- key: The keyboard key or mouse button this ability is bound to by default.
- description: The ingame description of this ability.
- long (optional): long and detailed description of this ability.
- cooldown (optional): This ability's cooldown time.
- details (optional): Stats, cooldowns and any other relevant info of this ability that isn't included in the description.
- abilityvideo (optional): YouTube video id of the Ability Video (after watch?v=)
- vstart (optional): start time of the video in seconds
- vend (optional): end time of the video in seconds
Example[]
{{{AbilityInfo |name=Juggernaut |damagetype=Direct |damage=600 |image=Ability Juggernaut.png |key=F |description=Wind up and take off charging, dealing 600 damage and knocking up players hit. |cooldown=15 |long=After 1.2s, charge for 4s, dealing 600 damage and applying a 900 [[Knockup]] to each player hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging. |details=*Enemies can be hit several times. *4 Soul Fragments (=800 Soul Armor) for every enemy hit. *Has a travel distance of 245 |abilityvideo=Gj4Oc_qZzd4 |vstart=161 |vend=179 |abilityvideo2=Gj4Oc_qZzd4 |vstart2=262 |vend2=274 }}
Result: